Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 19:50:50 Player: AlmondRoll Result: Destroyed by VJ-2ML(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (732) 732 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1312 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 228/300 Energy 200/200 System Corruption 1% Temperature Cool (6) Movement Rolling (190) Ox6 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Battle Cannon Slug Cannon > --- INVENTORY (25) --- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink Medium Matter Pod (100) Medium Armor Plating Assault Rifle Assault Rifle Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Mini Grenade Launcher Mini Grenade Launcher Flail Flail Scrap Shield Fragment (46) Scrap Shield Fragment (45) Scrap Shield Fragment (45) Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Battle Cannon Slug Cannon > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink Medium Matter Pod Medium Armor Plating Assault Rifle Assault Rifle Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Mini Grenade Launcher Mini Grenade Launcher Flail Flail Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Armor Plating Device Seismic Detector Storage Huge Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 3 12 12 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 3 | 2 1 . Leg . | . . . Wheel 3 | . 1 2 Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 1 | 1 . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 13 | . 5 8 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | . 4 3 Ballistic Cannon 3 | . . 3 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 2 | . 1 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 2 | . 1 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 15 | 6 10 21 Power . | 1 . . Propulsion 6 | 4 5 7 Utility 1 | . . 3 Weapon 6 | 1 3 10 Tool/Special . | . . . Unused Backups 25 | . 8 17 Power 1 | . 1 . Propulsion 11 | . 3 8 Utility 3 | . . 3 Weapon 10 | . 4 6 Tool/Special . | . . . Average Slot Usage (%) 89 | . 93 84 Engine 11 | . 14 9 Treads 15 | . 25 2 Wheel 8 | . 2 16 Device 1 | . 3 . Storage 14 | . 14 14 Protection 8 | . 4 13 Energy Gun 1 | . 2 . Ballistic Gun 16 | . 24 7 Ballistic Cannon 5 | . . 13 Impact Weapon 3 | . 1 6 Peak Build Rating 17 | 7 11 17 Average Rating 9 | 6 7 12 On Entrance 8 | 6 7 11 Avg Prop Armor Cover (%) 9 | . 10 8 Naked Turns . | . . . Heaviest Build 149 | 12 149 102 Greatest Support 40 | 40 40 36 Greatest Overweight (x) 6 | . 5 6 Average Overweight (x) 3 | . 1 4 Largest Inventory Capacity 30 | 8 30 25 Average Capacity 21 | 8 18 25 Most Carried 25 | 6 21 25 Average Carried 16 | 6 10 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 6 20 25 Class Distribution -------------------- 83% | Mutant 16% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 895 | 234 347 314 Remotely . | . . . Salvage Created 1348 | 111 952 285 Parts 70 | 4 57 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed 8 | . 8 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 25 | . 19 6 Melee 1 | . . 1 Guns 18 | . 16 2 Cannons 3 | . . 3 AOE 3 | . 3 . Classes Destroyed 10 | 2 5 3 Worker 1 | . 1 . Builder 2 | . 2 . Tunneler 2 | 1 1 . Hauler 1 | . 1 . Recycler 5 | 1 4 . Swarmer 10 | . 9 1 Grunt 11 | . 10 1 Sentry 1 | . . 1 Artisan 1 | . . 1 Subdweller 3 | . . 3 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 183 | . 101 82 Missed 51 | . 29 22 Hits 132 | . 72 60 Projectile 132 | . 72 60 Critical Strikes 2 | . 1 1 Damage Taken 1750 | . 755 995 Core 267 | . 108 159 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 116 | 4 83 29 Largest 2 | 2 2 2 Hottest 73 | 60 60 73 Shots Fired 230 | 8 166 56 Gun 196 | 8 166 22 Cannon 33 | . . 33 Launcher 1 | . . 1 Special . | . . . Kinetic 207 | 4 148 55 Thermal . | . . . Explosive 1 | . . 1 Electromagnetic 22 | 4 18 . Robot Hit Streak 16 | 5 16 10 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 166 | 6 106 54 Core Hits 62 | 3 48 11 Critical Kills 1 | . 1 . Critical Parts Destroyed 3 | . . 3 Critical Strikes 7 | . 1 6 Destroy 1 | . 1 . Blast 2 | . . 2 Smash 4 | . . 4 Melee Attacks 39 | . 9 30 Impact 39 | . 9 30 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 1 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2910 | 65 1289 1556 Guns 1313 | 65 1040 208 Cannons 402 | . . 402 Explosions 168 | . 168 . Melee 984 | . 38 946 Ramming 43 | . 43 . Kinetic 1519 | 12 897 610 Thermal 168 | . 168 . Explosive . | . . . Electromagnetic 196 | 53 143 . Impact 984 | . 38 946 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 18 | . 6 12 Message Errors 7 | . 3 4 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . 1 1 Misfires 1 | . . 1 Alerts 3 | . 1 2 Overload Shots . | . . . Overflow Damage 207 | . 8 199 Projectiles . | . . . Explosions . | . . . Melee 207 | . 8 199 Knockbacks 12 | . 1 11 Impact 7 | . 1 6 Kinetic 3 | . . 3 Secondary 2 | . . 2 Self-Inflicted Damage 123 | . 76 47 Shots 3 | . 2 1 Rammed 8 | . 8 . Targets Rammed 9 | . 9 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 120 | 20 120 . Average Temperature 24 | 15 24 . Received Heat Transfer 366 | . 198 168 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 4 | . 1 3 Combat Hostiles 2 | . . 2 Parts Fried 7 | . 2 5 Impact Corruptions 9 | . 1 8 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 145 | 10 145 . Initial . | . . . Average 78 | 5 79 . Influence Increases 683 | 10 583 90 Destroy 0b10 Robot/C 440 | . 380 60 Destroy 0b10 Robot/NC 55 | 10 45 . Destroy Leader 92 | . 92 . Successful Hack 5 | . 5 . Disable Machine 15 | . 15 . Destroy Structure 16 | . 16 . Lose Combat Pursuer 60 | . 30 30 Influence Decreases 683 | 10 519 154 Entered New Map 32 | . . 32 Time Decay 621 | 10 499 112 Lost Part 30 | . 20 10 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 38 11 Peak Tracking Total 5 | . 5 4 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 3 | . 3 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 431 | 12 419 . Seismic 431 | 12 419 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3508 | 29 1953 1526 Spaces Moved 1478 | 11 707 760 Core . | . . . Treads 555 | 3 552 . Legs 8 | 8 . . Wheels 915 | . 155 760 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 160 129 Average Speed 191 | 130 214 170 Slowest Speed 480 | 160 480 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 2 84 46 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . 6 1 Terrain Destroyed 24 | . 13 11 Melee 7 | . 6 1 Projectile 3 | . . 3 AOE 14 | . 7 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1883 | 17 979 887 Wait 142 | . 106 36 Move 1476 | 10 706 760 Hop . | . . . Pick Up 49 | . 36 13 Fast Attach 6 | 1 4 1 Attach 6 | . 2 4 Detach . | . . . Swap 18 | 2 6 10 Drop 22 | . 18 4 Fire 116 | 4 83 29 Melee 39 | . 9 30 Ram . | . . . Kick . | . . . Crush 9 | . 9 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 4) 737 | -10/Materials | Discovered new exit (range 16) 860 | -10/Materials | Discovered new exit (range 13) 1262 | -10/Materials | Build established: Hauler-Mutant 1835 | -10/Materials | Build established: Mutant 1962 | -10/Materials | Discovered new exit (range 12) 1983 | -10/Materials | Entered Subcaves 2034 | -10/Subcaves | Core integrity fell below 50% 2141 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2141 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2873 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2877 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3043 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 3043 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3132 | -10/Subcaves | Learned location of Zion (-7) 3132 | -10/Subcaves | Met a Zionite searching for "candidates" 3191 | -10/Subcaves | Core integrity fell below 20% 3275 | -10/Subcaves | Discovered new exit (range 8) 3509 | -10/Subcaves | Destroyed by VJ-2ML(R) with Subdweller Laser Last Messages --------------- 03269_ Acquired 50 matter. 03270_ Imp. Ion Engine fries itself beyond repair. 03273_ Acquired Sub. Monowheel. 03274_ Acquired 8 matter. 03275_ EXIT=FOUND 03277_ Acquired 2 matter. 03375_ System corrupted: Energy discharge (-62). 03416_ System corrupted: Matter fused (-7). 03432_ Sneak attack on 7F-SZP(u). 03432_ Destroyed Wheel. 03432_ 7F-SZP(u) system corrupted by crushing effect. 03432_ 7F-SZP(u) knocked back. 03433_ 7F-SZP(u) system terminally corrupted. 03433_ Multitool fried. 03433_ Lgt. Ion Engine fried. 03433_ 7F-SZP(u) cries out in pain. 03436_ Acquired 20 matter. 03484_ Sub. Monowheel shoots sparks and powers down. 03498_ VJ-2ML(R) knocked back. 03501_ Slug penetrates VJ-2ML(R). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????" ?????????????????????????????? | | ??????????????????" ????????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????? %???????????????????????????? | | ????????????????????#R###????????????????????????? | | ?????????????????????; #????##??????????????????? | | ?????????????????????# #### #??????????????????? | | ?????????????????????# ; # #??????????????????? | | ????????????????###?## ???????????????????? | | ???????????????## "## " ?????????????????????? | | ??????????????## " "" @#??????????????????????? | | ??????????????#""" ##??????????????????????? | | ??????????????# "" ###???????????????????????? | | ????????####### """ ##?????????????????????????? | | ????????? 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" ## ##??????????????????????????? | | ???????????????## ##?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????## ##?????????????????????????? | | ???????????????## ##?????????????????????????? | | ??????????????## #?????????????????????????? | | ??????????????# #?????????????????????????? | | ?????????????## #?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????### ######?????????????????????????? | | ??????????????## # ##?????????###??????????????? | | ??????????????# #????????#""#??????????????? | | ??????????????## #??????##"""##?###?????????? | | ???????????????# ## ###????# ### ##????????? | | ???????????????##### ##??## ## "#????????? | | ???????????????????## #### ##""""#????????? | | ????????????????????# ##""""#????????? | | ????????????????????## ##### " #????????? | | ?????????????????????# #??# " #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormEtherialBallwheel Manual? 0 Play Time 00:18:27 Cumulative 440.0 hours Start 2026.02.09 @ 19:34:43 End 2026.02.09 @ 19:50:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/5/2/0/0/0/0/0/0 Lore% 69 Gallery% 73 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dccf344-09b2-4fad-bff9-78e3a4e0c333