Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.02 @ 06:37:39 Player: Olexender Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (205) 1025 Value Destroyed (8691) 8691 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (44) 44 TOTAL SCORE: 16960 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 100 Friendly Fire -147 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Treading (145) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Advanced Medium Treads > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Myomer Leg High-capacity Battery (250) Matter Compressor (250) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Power Amplifier Advanced Power Amplifier Advanced Cryofiber Web Improved Cooling System Advanced Visual Processing Unit Improved Target Analyzer > --- WEAPON ----------- Plasma Rifle Railgun Railgun > --- INVENTORY -------- Neutrino Core High-capacity Battery Matter Compressor KE Penetrator Phasing Sabre [Rating: 101] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Medium Treads Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Improved Target Analyzer Protection Layered Heavy Armor Plating Weapon Powered Hammer Energy Gun Heavy Riot Gun Ballistic Gun Railgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 2 . 2 . . . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . 1 . 1 . . . . 1 . . 1 Utility 6 | . . 1 1 . . . 1 . 1 . . . . 1 . . 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . Parts Attached 226 | 5 12 17 9 12 13 6 16 19 15 7 4 . 6 58 3 . 24 Power 31 | 1 2 1 1 2 1 1 3 2 3 1 . . 1 5 2 . 5 Engine 8 | 1 1 1 1 2 1 . 1 . . . . . . . . . . Core 14 | . 1 . . . . 1 2 2 3 1 . . 1 2 1 . . Reactor 9 | . . . . . . . . . . . . . . 3 1 . 5 Propulsion 65 | 2 4 7 2 2 2 2 3 2 3 . 1 . 1 25 . . 9 Treads 4 | . . . . . . . . . . . . . . . . . 4 Leg 48 | 2 4 7 2 2 1 2 3 2 3 . 1 . 1 13 . . 5 Wheel 1 | . . . . . 1 . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . 6 . . . Flight 6 | . . . . . . . . . . . . . . 6 . . . Utility 63 | . 4 4 5 5 4 1 4 6 4 4 2 . . 16 . . 4 Device 42 | . 2 3 2 4 2 . 3 5 3 4 1 . . 10 . . 3 Storage 7 | . 2 . 1 . . . . . . . . . . 3 . . 1 Processor 2 | . . . . . . . . . . . . . . 2 . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 12 | . . 1 2 1 2 1 1 1 1 . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 67 | 2 2 5 1 3 6 2 6 9 5 2 1 . 4 12 1 . 6 Energy Gun 15 | 1 1 3 . . 2 . 1 2 . . . . . 3 . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 29 | 1 1 2 . . . 1 4 4 3 . . . 3 6 1 . 3 Ballistic Cannon 10 | . . . 1 3 . . . 1 1 2 1 . 1 . . . . Launcher 4 | . . . . . 1 . 1 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 3 1 . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . 3 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . 2 1 . . . . . . . Parts Lost 107 | . . 3 2 4 13 . . 11 . 5 3 . 5 22 10 4 25 Power 14 | . . . . 1 1 . . 1 . 1 . . . 3 2 1 4 Propulsion 33 | . . 1 . 1 4 . . 1 . 1 2 . 1 8 4 2 8 Utility 28 | . . . 2 . 4 . . 4 . 2 . . 2 6 2 . 6 Weapon 32 | . . 2 . 2 4 . . 5 . 1 1 . 2 5 2 1 7 Highest Loss Streak 13 | . . 3 1 4 9 . . 10 . 2 3 . 2 11 10 4 13 To Critical Strikes 4 | . . . . . . . . . . . . . . . . 1 3 Average Slot Usage (%) 65 | . 93 92 97 94 35 78 85 78 77 80 71 . 61 58 92 50 38 Engine 2 | . 11 7 8 10 2 7 1 4 . . . . . . . . . Core 4 | . 1 3 . . . . 11 6 11 11 11 . 11 4 . . . Leg 14 | . 27 27 36 29 . 8 20 18 21 21 15 . 11 12 35 13 4 Device 13 | . 9 20 16 15 7 14 12 12 17 17 20 . 13 13 20 10 9 Storage 5 | . 13 11 9 7 7 7 6 6 5 5 5 . 5 1 . . . Protection 2 | . . 1 9 7 . 7 13 8 2 4 1 . 1 . . . . Energy Gun 3 | . 13 8 9 3 1 11 . 5 1 . . . . 1 4 . 2 Ballistic Gun 5 | . 13 11 . . . 1 11 11 10 10 1 . 3 6 10 9 3 Ballistic Cannon 3 | . . . 8 18 3 . . . 3 5 13 . 10 2 . . . Impact Weapon 2 | . . . . . 7 9 7 . . . . . . . . . . Peak Build Rating 101 | 5 10 17 29 45 40 38 59 64 88 91 83 64 73 100 101 58 75 Average Rating 45 | 2 6 13 27 40 16 32 54 56 76 87 75 64 59 61 99 56 50 On Entrance 45 | . 5 10 17 28 40 33 34 59 54 87 79 64 64 55 99 58 34 Naked Turns 3 | . . . . . . . . . . . . . . 3 . . . Heaviest Build 97 | 8 19 31 46 71 61 44 65 71 90 95 86 86 97 92 51 31 60 Greatest Support 98 | 20 20 39 56 56 56 20 78 85 98 98 78 45 60 95 95 35 56 Greatest Overweight (x) 13 | . 3 1 . 1 13 4 2 . . 1 1 1 2 8 . 2 10 Average Overweight (x) 1 | . . . . . 9 3 . . . . . 1 1 . . . . Largest Inventory Capacity 15 | 5 15 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 5 9 10 14 15 15 15 15 15 15 15 15 15 15 8 5 5 5 Most Carried 15 | 5 10 10 15 15 11 14 15 15 15 15 15 14 14 10 5 3 5 Average Carried 9 | 1 5 8 13 12 7 8 10 14 12 14 13 14 11 5 4 3 3 Final Capacity 15 | 5 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 1 8 10 14 11 7 9 15 8 15 11 14 14 11 4 3 3 3 Class Distribution -------------------- 45% | Mutant 19% | Gunner 13% | Tank 8% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Tank | -6/Factory Scavenger-Tank | -6/Extension Gunner | -5/Factory Tank | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Matter Collected 7653 | 249 204 442 652 51 389 54 253 797 792 576 403 . 872 1016 469 . 434 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7633 | . 252 594 604 76 219 206 298 1104 1207 356 256 . 299 956 332 . 874 Parts 371 | . 12 44 43 3 10 7 18 40 52 4 9 . 18 51 12 . 48 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . 7 1 . . . 4 8 . 21 . 12 . . Prevented 1 | . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Combat Hostiles Destroyed 184 | . 7 17 21 3 9 4 6 22 25 9 9 . 14 19 7 . 12 Melee 10 | . . . . . 2 2 1 . . . . . . 4 . . 1 Guns 102 | . 7 17 8 . . . 3 19 16 4 . . 2 8 7 . 11 Cannons 63 | . . . 13 2 4 . . 3 9 5 8 . 12 7 . . . AOE 5 | . . . . 1 3 . . . . . 1 . . . . . . Classes Destroyed 17 | . 3 1 3 1 1 1 . 3 3 . 1 . . . . . . Worker 6 | . . . 1 . . . . 1 1 . . . . 1 . . 2 Builder 2 | . . . . . . . . 1 1 . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . . . 1 . . . Watcher 8 | . 1 1 3 . . . . 1 1 . . . . 1 . . . Swarmer 59 | . 3 7 11 . 2 . . 2 5 . 3 . 11 8 4 . 3 Grunt 67 | . 4 6 6 2 4 3 . 10 13 5 5 . . 6 . . 3 Brawler 5 | . . . 1 1 . . . . . 2 . . 1 . . . . Duelist 2 | . . . . . . 1 . 1 . . . . . . . . . Sentry 26 | . . 4 3 . 2 . 4 6 1 . . . 1 1 1 . 3 Hunter 6 | . . . . . . . . . 1 1 . . . 2 2 . . Programmer 12 | . . . . . 1 . 2 . 4 . . . . 2 . . 3 Heavy 1 | . . . . . . . . . 1 . . . . . . . . Behemoth 4 | . . . . . . . . 2 . 1 . . 1 . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 3 5 12 3 7 4 2 8 7 3 4 . 5 6 4 . 7 Combat Bots Only 10 | . 3 4 10 3 7 4 2 5 5 3 4 . 5 4 4 . 6 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 1 2 2 1 1 . 1 2 2 . 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . Exploded 2 | . . . . 1 2 . . . . . 1 . . . . . . Melee 1 | . . . . . 1 1 1 . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Hostile Shots Fired 2193 | . 51 79 138 8 317 16 124 295 102 106 28 . 84 387 90 20 348 Missed 720 | . 13 19 50 . 101 3 56 99 42 27 13 . 19 128 33 6 111 Damage Taken 20415 | . 318 530 859 421 2065 120 389 2493 956 1653 189 . 1193 3777 1268 122 4062 Core 3910 | . 86 128 135 12 583 51 23 320 28 92 . . 100 878 143 14 1317 Absorbed by Shields 249 | . . . . . . 25 51 173 . . . . . . . . . Redirected to Shielding 41 | . . . . . . . . 41 . . . . . . . . . Ignored by Resistances 5893 | . 100 160 254 112 627 41 151 775 261 440 52 . 336 1097 342 35 1110 Regen/Repaired (Parts) 802 | . . . 46 . . . . . 756 . . . . . . . . Core Remaining (%) 57 | 100 65 68 75 . . 7 . 59 . . . . 78 . . 10 . Volleys Fired 549 | . 30 67 62 10 15 2 7 56 48 40 20 . 37 63 25 1 66 Largest 3 | . 2 2 2 3 3 1 3 3 3 3 3 . 3 3 3 2 3 Hottest 166 | . 70 85 104 152 144 25 78 165 133 148 166 . 143 145 145 68 159 Shots Fired 1228 | . 59 101 125 24 36 2 17 147 140 115 54 . 101 135 61 2 109 Gun 857 | . 59 101 63 3 3 2 17 130 103 68 2 . 28 106 61 2 109 Cannon 362 | . . . 62 21 30 . . 11 37 47 52 . 73 29 . . . Launcher 9 | . . . . . 3 . . 6 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 966 | . 30 74 62 21 30 2 17 110 130 115 54 . 101 114 49 2 55 Thermal 249 | . 29 27 63 3 . . . 31 10 . . . . 20 12 . 54 Explosive 9 | . . . . . 3 . . 6 . . . . . . . . . Electromagnetic 4 | . . . . . 3 . . . . . . . . 1 . . . Robot Hit Streak 39 | . 27 17 19 11 17 3 19 39 21 12 10 . 16 17 20 . 22 Robot Miss Streak 10 | . 4 3 3 1 2 1 2 10 4 3 2 . 3 4 3 . 3 Penetration Max 1 | . . . . . . . . 1 1 1 1 . 1 1 . . 1 Secondary Targets 12 | . 2 . . . . . . 4 . . . . . 2 2 . 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . 1 1 . 1 Shots Hit Robots 935 | . 44 75 83 19 40 10 29 117 100 84 38 . 61 100 47 . 88 Core Hits 471 | . 16 33 36 7 18 2 13 118 69 21 15 . 20 46 17 . 40 Critical Kills 11 | . . . . . 1 . 1 3 . . . . 1 3 2 . . Critical Parts Destroyed 21 | . . . . . 1 . 2 2 4 3 . . 1 4 3 . 1 Critical Strikes 74 | . 1 1 6 2 2 . 3 6 8 10 7 . 7 13 5 . 3 Burn 6 | . 1 1 2 . . . . . . . . . . 1 . . 1 Destroy 29 | . . . . . . . . 6 4 3 . . 2 7 5 . 2 Blast 32 | . . . 4 2 . . . . 4 7 7 . 5 3 . . . Smash 5 | . . . . . 2 . 3 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . 2 . . . Melee Attacks 55 | . . . . . 15 9 17 . . . . . . 11 . . 3 Impact 41 | . . . . . 15 9 17 . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . . 11 . . 3 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 7 | . . . . . 2 1 4 . . . . . . . . . . Damage Inflicted 25624 | . 458 902 1865 578 1369 388 867 3666 3304 2424 1385 . 1864 2856 1104 . 2594 Guns 14394 | . 458 902 675 43 12 31 279 2559 2477 1353 28 . 393 1742 1104 . 2338 Cannons 7618 | . . . 1190 444 590 . . 233 827 1071 1256 . 1471 536 . . . Explosions 1480 | . . . . 91 205 . . 874 . . 101 . . 209 . . . Melee 2058 | . . . . . 562 357 588 . . . . . . 369 . . 182 Ramming 74 | . . . . . . . . . . . . . . . . . 74 Kinetic 17928 | . 170 605 1190 444 590 31 279 2109 2997 2424 1284 . 1864 1995 883 . 1063 Thermal 4242 | . 288 297 675 134 . . . 683 307 . 101 . . 261 221 . 1275 Explosive 1079 | . . . . . 205 . . 874 . . . . . . . . . Electromagnetic 243 | . . . . . 12 . . . . . . . . 231 . . . Impact 1507 | . . . . . 562 357 588 . . . . . . . . . . Slashing 551 | . . . . . . . . . . . . . . 369 . . 182 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 . 4 . 3 3 5 5 . . . . . 3 2 2 8 Average Corruption 2 | . 1 . 4 . 2 3 4 5 . . . . . 1 2 2 5 Corruption Purged 3 | . . . . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 66 | . 2 . 2 . 3 7 . 19 . . . . . 7 5 4 17 Message Errors 14 | . 1 . . . . . . 4 . . . . . 3 1 1 4 Matter Fused 15 | . . . . . . 3 . 4 . . . . . 1 2 . 5 Heat Flow Errors 7 | . . . . . 1 1 . 1 . . . . . . 1 1 2 Energy Discharges 11 | . 1 . 1 . . 2 . 2 . . . . . 2 1 1 1 Data Loss (minor) 9 | . . . . . . 1 . 4 . . . . . 1 . 1 2 Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . Misfires 2 | . . . 1 . . . . . . . . . . . . . 1 Alerts 2 | . . . . . 1 . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . 4 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 576 | . . . 38 35 90 80 115 15 18 2 95 . 40 48 . . . Projectiles 165 | . . . 38 . . . . . 18 2 19 . 40 48 . . . Explosions 126 | . . . . 35 . . . 15 . . 76 . . . . . . Melee 285 | . . . . . 90 80 115 . . . . . . . . . . Knockbacks 42 | . . . 5 4 4 1 3 . 5 8 9 . 2 1 . . . Impact 4 | . . . . . . 1 3 . . . . . . . . . . Kinetic 37 | . . . 5 4 4 . . . 5 8 9 . 1 1 . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 420 | . . . . 300 37 . . 63 . . . . . . . . 20 Shots 8 | . . . . 5 2 . . 1 . . . . . . . . . Rammed 22 | . . . . . . . . . . . . . . . . . 22 Targets Rammed 44 | . . . . . . . . . . . . . . . . . 44 Kicked 22 | . . . . . . . . . . . . . . . . . 22 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 202 9 21 75 293 197 7 208 165 336 285 . 254 72 69 . 189 Average Temperature 73 | . 78 4 9 32 145 110 4 39 50 106 121 . 76 22 47 . 42 Received Heat Transfer 5328 | . 162 252 441 54 795 93 130 997 360 597 99 . 90 477 370 . 411 Effects 3 | . . . . . . . . . . 1 2 . . . . . . Energy Bleed 3 | . . . . . . . . . . 1 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 2 2 . . . . . . . . . . Combat Hostiles 4 | . . . . . . 2 2 . . . . . . . . . . Parts Fried 3 | . . . . . . 2 . . . . . . . 1 . . . Impact Corruptions 15 | . . . . . 4 3 8 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 1 . 3 . . . . 3 . . . . . 2 1 . 1 Heat Transferred 9111 | . 925 856 1887 211 . . . 1550 700 . 80 . . 700 500 . 1702 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Peak Influence 661 | . 187 397 661 364 . . 181 403 355 . . . . 259 . . 160 Initial 230 | . . 18 142 230 . . 61 50 124 . . . . 33 . . . Average 178 | . 77 228 467 301 . . 64 216 222 . . . . 105 . . 61 Maximum Alert Level 2 | . . 1 2 1 . . . 2 1 . . . . 1 . . . Low Security (%) 56 | 100 100 25 9 . . . 100 43 27 . . . . 76 . . 100 Level 1 36 | . . 74 12 100 . . . 55 72 . . . . 23 . . . Level 2 6 | . . . 77 . . . . 1 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . 1 2 . . . 2 1 12 . 1 . . 5 . . 6 Investigation 8 | . . 1 . . . . . 1 2 . 1 . . 3 . . . Extermination 6 | . . . . . . . 2 . 2 . . . . 1 . . 1 Reinforcement 8 | . . . 1 . . . . . 4 . . . . 1 . . 2 Assault 1 | . . . 1 . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . . 4 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Distress Signals 10 | . . 3 2 . . . . 2 . . . . . 3 . . . Communications Jammed 1 | . . . . . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . . . . . 1 . . . . . . Times Spotted 252 | . 13 26 31 4 14 4 6 24 30 9 9 . 18 34 8 2 20 Peak Tracking Total 7 | . 3 6 5 3 7 4 1 6 5 4 5 . 3 7 4 2 6 Tactical Retreats 17 | . . 2 2 . 6 . . . . . 1 . 3 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Traps Triggered 11 | . 4 . . 2 . . 2 . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . 6 . . . Reused 3 | . . . . . . . . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 3 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Disabled 23 | . . . 2 5 4 . . . . 1 3 . . 8 . . . Max in Single Turn 5 | . . . 1 5 1 . . . . 1 2 . . 4 . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Accessed 50 | . 7 4 3 . 1 . 2 6 11 2 2 . . 7 1 . 4 Terminals 26 | . 5 2 1 . . . 2 6 4 . 1 . . 3 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . 1 . . . . . 1 . . . . . . . . Recycling Units 8 | . 2 . . . . . . . 3 . . . . 1 . . 2 Scanalyzers 5 | . . 2 1 . . . . . 1 . . . . 1 . . . Garrison Access 4 | . . . . . . . . . 2 . . . . 1 . . 1 Total Hacks 129 | . 19 23 7 . 1 . 2 13 22 2 12 . . 17 1 . 10 Successful 92 | . 11 19 7 . 1 . 2 4 15 2 12 . . 11 1 . 7 Failed 37 | . 8 4 . . . . . 9 7 . . . . 6 . . 3 Catastrophic 4 | . . . . . . . . . 2 . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 64 | . 17 5 1 . . . 2 13 6 . 6 . . 8 1 . 5 Fabricators 3 | . . . . . . . . . . . . . . 3 . . . Repair Stations 6 | . . . 2 . . . . . 4 . . . . . . . . Recycling Units 12 | . 2 . . . . . . . 5 . . . . 3 . . 2 Scanalyzers 27 | . . 18 4 . . . . . 3 . . . . 2 . . . Garrison Access 8 | . . . . . . . . . 4 . . . . 1 . . 3 Terminal Hacks 47 | . 9 2 1 . 1 . 2 4 5 2 12 . . 4 1 . 4 Record 18 | . 2 . . . . . . . 1 1 12 . . . 1 . 1 Part Schematic 3 | . . . . . . . . . . . . . . 1 . . 2 Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . . . Open Door 7 | . . . . . 1 . 1 4 . 1 . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 6 | . 3 1 1 . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . 2 . . . . . 4 . . . . . . . . Scan Component 3 | . . . 1 . . . . . 2 . . . . . . . . Repair 3 | . . . 1 . . . . . 2 . . . . . . . . Recycling Unit Hacks 10 | . 2 . . . . . . . 4 . . . . 2 . . 2 Report Inventory 8 | . 2 . . . . . . . 3 . . . . 1 . . 2 Retrieve Components 2 | . . . . . . . . . 1 . . . . 1 . . . Scanalyzer 24 | . . 17 4 . . . . . 1 . . . . 2 . . . Insert Component 11 | . . 7 2 . . . . . 1 . . . . 1 . . . Analyze 13 | . . 10 2 . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . 1 . . 1 Seal Access 3 | . . . . . . . . . 1 . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 4 2 . . . 1 2 8 . 1 . . 6 . . 2 Full Trace Events 9 | . 1 1 . . . . . 1 2 . 1 . . 3 . . . Feedback Events 2 | . 1 . . . . . . . . . . . . 1 . . . Corruption 2 | . 1 . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 6 2 . . . . . . . . . . 2 . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . 2 . . . . . . . . Time 165 | . . . 32 . . . . . 133 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . 3 . . . . 10 . . . Parts Scanalyzed 10 | . . 6 2 . . . . . 1 . . . . 1 . . . Part Schematics Acquired 9 | . . 6 2 . . . . . . . . . . 1 . . . Parts Damaged 2 | . . 1 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Total Allies 5 | . . . . . . . . 5 . . . . . . . . . Largest Group 4 | . . . . . . . . 4 . . . . . . . . . Highest-Rated Group 113 | . . . . . . . . 113 . . . . . . . . . Highest-Rated Ally 39 | . . . . . . . . 39 . . . . . . . . . Total Orders 3 | . . . . . . . . . . . 3 . . . . . . EXPLORE 3 | . . . . . . . . . . . 3 . . . . . . Ally Attacks 43 | . . . . . . . . 43 . . . . . . . . . Total Damage 633 | . . . . . . . . 633 . . . . . . . . . Kills 3 | . . . . . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 . . . . . 1 . 1 . 3 . . Drone Launches 10 | . . . . . . . . . 4 . 6 . . . . . . Drone Recoveries 10 | . . . . . . . . . 4 . 6 . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Turns Passed 14385 | 46 678 650 609 324 3755 358 736 622 1363 852 738 5 1041 1271 487 178 672 Spaces Moved 6488 | 44 421 318 298 147 729 200 463 311 807 543 356 3 407 698 356 146 241 Core 700 | 24 5 . . . 616 . . . . . . . . 18 . . 37 Treads 85 | . . . . . . . . . . . . . . . . . 85 Legs 5171 | 20 416 318 298 147 27 10 463 311 807 543 356 3 407 424 356 146 119 Wheels 276 | . . . . . 86 190 . . . . . . . . . . . Hover 75 | . . . . . . . . . . . . . . 75 . . . Flight 181 | . . . . . . . . . . . . . . 181 . . . Fastest Speed 23 | 50 120 120 120 122 125 140 133 133 130 130 133 220 209 23 105 90 50 Average Speed 181 | 81 121 133 120 182 500 146 134 133 130 135 187 220 229 126 113 110 155 Slowest Speed 700 | 120 200 190 122 193 700 260 260 140 133 229 229 220 310 450 114 270 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 92 36 42 7 81 27 12 40 22 69 98 7 66 21 58 13 8 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . Scrap Searched 13 | . . . . . 3 1 . . . 1 4 . 1 . 3 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 286 | . . . 11 49 15 . . 43 34 47 32 . 25 12 17 . 1 Melee . | . . . . . . . . . . . . . . . . . . Projectile 169 | . . . 11 3 2 . . 2 34 47 15 . 25 12 17 . 1 AOE 117 | . . . . 46 13 . . 41 . . 17 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Total 8040 | 53 536 450 427 182 785 252 544 403 1038 595 395 2 454 953 384 159 428 Wait 430 | . 51 25 37 . 7 29 11 2 137 . 9 . 1 83 . 13 25 Move 6471 | 43 420 317 297 146 728 199 462 310 806 542 355 2 406 697 355 145 241 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 169 | 5 18 12 14 6 7 7 20 7 18 2 5 . 3 23 1 . 21 Fast Attach 26 | 1 1 . . . . . . 1 3 . . . . 19 . . 1 Attach 134 | 4 8 6 4 7 13 3 4 10 6 5 3 . 5 32 2 . 22 Detach 10 | . 1 . . . 2 . . . . . 1 . . 5 . . 1 Swap 67 | . 3 11 5 5 . 3 12 8 6 3 1 . 1 7 1 . 1 Drop 87 | . 4 12 8 3 . 2 16 7 14 3 1 . 1 13 . . 3 Fire 549 | . 30 67 62 10 15 2 7 56 48 40 20 . 37 63 25 1 66 Melee 46 | . . . . . 13 7 12 . . . . . . 11 . . 3 Ram 22 | . . . . . . . . . . . . . . . . . 22 Kick 22 | . . . . . . . . . . . . . . . . . 22 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [Sub]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Ext x2) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Arm / Tes) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Identified exit to Mines 225 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 13) 451 | -10/Materials | Discovered new exit (range 15) 725 | -10/Materials | Entered another Materials area 725 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 843 | -9/Materials | Lost 3 parts (1n2w) 1191 | -9/Materials | Build established: Scavenger-Mutant 1253 | -9/Materials | Discovered new exit (range 14) 1375 | -9/Materials | Entered another Materials area 1375 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1562 | -8/Materials | Destroyed 10 combat bots 1608 | -8/Materials | Build established: Mutant 1775 | -8/Materials | First assault squad dispatched 1792 | -8/Materials | Repaired Imp. Ion Engine 1861 | -8/Materials | Discovered new exit (range 4) 1984 | -8/Materials | Entered Factory 1984 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2193 | -7/Factory | Lost 4 parts (1p1n2w) 2292 | -7/Factory | Discovered new exit (range 8) 2308 | -7/Factory | Entered Lower Caves 2309 | -7/Lower Caves | Encountered a Warlord checkpoint 2364 | -7/Lower Caves | Attracted the attention of an 0b10 base 2419 | -7/Lower Caves | Destroyed 7 combat bots 2421 | -7/Lower Caves | Lost 9 parts (4n3u2w) 3717 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3751 | -7/Lower Caves | Core integrity fell below 50% 3761 | -7/Lower Caves | Lost 3 parts (1p2w) 5899 | -7/Lower Caves | Core integrity fell below 20% 6058 | -7/Lower Caves | Discovered new exit (range 5) 6063 | -7/Lower Caves | Entered another Lower Caves area 6063 | -7/Lower Caves | Discovered new exit (range 8) 6243 | -7/Lower Caves | Build established: Derelict-Mutant 6421 | -7/Lower Caves | Entered Factory 6421 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6422 | -6/Factory | Identified exit to Extension 7152 | -6/Factory | Discovered exit to Extension (range 6) 7157 | -6/Factory | Entered Extension 7211 | -6/Extension | Rescued a captive Derelict 7212 | -6/Extension | Rescued a captive Derelict 7250 | -6/Extension | Rescued a captive Derelict 7258 | -6/Extension | Rescued a captive Derelict 7427 | -6/Extension | Build established: Scavenger-Tank 7532 | -6/Extension | Disrupted transfer network 7560 | -6/Extension | Lost 3 allies 7589 | -6/Extension | Rescued a captive Derelict 7625 | -6/Extension | Spotted B-75 Beast 7643 | -6/Extension | Spotted B-75 Beast 7694 | -6/Extension | Destroyed B-75 Beast 7696 | -6/Extension | Destroyed B-75 Beast 7723 | -6/Extension | Lost 10 parts (1p1n4u4w) 7777 | -6/Extension | Discovered new exit (range 3) 7779 | -6/Extension | Entered Factory 7779 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7952 | -5/Factory | Garrison activated, responded to threat 8460 | -5/Factory | Build established: Gunner 8867 | -5/Factory | Repaired Lgt. Armored Exoskeleton 8958 | -5/Factory | Repaired Faulty Thunder Hammer 8975 | -5/Factory | Discovered new exit (range 13) 8979 | -5/Factory | Garrison activated, responded to threat 9142 | -5/Factory | Entered Upper Caves 9142 | -5/Upper Caves | Spotted B-75 Beast 9164 | -5/Upper Caves | Destroyed B-75 Beast 9416 | -5/Upper Caves | Build established: Tank 9536 | -5/Upper Caves | Found Alien Artifact 9934 | -5/Upper Caves | Identified Dimensional Node Initializer 9934 | -5/Upper Caves | Initialized slip node 9940 | -5/Upper Caves | Discovered new exit (range 9) 9994 | -5/Upper Caves | Entered another Upper Caves area 10157 | -5/Upper Caves | Identified exit to Factory 10195 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10225 | -5/Upper Caves | Build established: Gunner 10449 | -5/Upper Caves | Discovered new exit (range 85) 10518 | -5/Upper Caves | Learned Research security intel 10518 | -5/Upper Caves | Learned Factory garrison access intel 10524 | -5/Upper Caves | Attracted the attention of an 0b10 base 10579 | -5/Upper Caves | Lost 3 parts (2n1w) 10635 | -5/Upper Caves | Learned Extension emergency access door positions 10635 | -5/Upper Caves | Learned Factory security intel 10635 | -5/Upper Caves | Learned Research security intel 10732 | -5/Upper Caves | Entered Zhirov 10732 | -5/Zhirov | Discovered new exit (range 3) 10737 | -5/Zhirov | Entered Proximity Caves 10842 | -4/Proximity Caves | Learned 8 Research zone layouts 10905 | -4/Proximity Caves | Spotted B-86 Titan 10944 | -4/Proximity Caves | Destroyed B-86 Titan 11186 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11765 | -4/Proximity Caves | Discovered exit to Factory (range 5) 11778 | -4/Proximity Caves | Entered Factory 11778 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11780 | -4/Factory | Loaded intel: 4 garrison access locations 12241 | -4/Factory | Released all parts (7) 12270 | -4/Factory | Lost 7 parts (2p1n3u1w) 12281 | -4/Factory | Build established: Mutant 12502 | -4/Factory | Core integrity fell below 50% 12588 | -4/Factory | Lost 11 parts (6n2u3w) 12754 | -4/Factory | Discovered new exit (range 11) 13049 | -4/Factory | Entered Upper Caves 13072 | -4/Upper Caves | Found DCF Scrap (16 items) 13097 | -4/Upper Caves | Learned location of 1 exit from Research 13170 | -4/Upper Caves | Encountered a Warlord checkpoint 13192 | -4/Upper Caves | Build established: Scavenger-Gunner 13306 | -4/Upper Caves | Core integrity fell below 20% 13422 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13482 | -4/Upper Caves | Spotted B-86 Titan 13483 | -4/Upper Caves | Discovered new exit (range 13) 13488 | -4/Upper Caves | Learned location of 1 exit from Research 13536 | -4/Upper Caves | Entered another Upper Caves area 13539 | -4/Upper Caves | Discovered new exit (range 11) 13566 | -4/Upper Caves | Lost 10 parts (2p4n2u2w) 13714 | -4/Upper Caves | Entered Research 13714 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13715 | -3/Research | Identified exit to Testing 13715 | -3/Research | Identified exit to Armory 13738 | -3/Research | Lost 4 parts (1p2n1w) 13845 | -3/Research | Garrison activated, responded to threat 13957 | -3/Research | Lost 7 parts (1p3n1u2w) 14052 | -3/Research | Core integrity fell below 50% 14353 | -3/Research | Core integrity fell below 20% 14386 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14359_ Slammed into H-77 Assassin. 14361_ Penetrated by Slug. 14363_ Acquired Adv. Medium Treads. 14364_ System corrupted: Matter fused (-10). 14368_ Penetrated by Slug. 14368_ Slug penetrates Wall. 14371_ Penetrated by Slug. 14371_ Imp. Target Analyzer destroyed. 14374_ Penetrated by Slug. 14377_ Slug penetrates Door. 14377_ Slug penetrates H-77 Assassin. 14377_ H-77 Assassin destroyed. 14377_ Slug penetrates Wall. 14382_ Acquired Myomer Leg. 14383_ System corrupted: Matter fused (-10). 14383_ Penetrated by Slug. 14383_ Lgt. Antimatter Reactor destroyed. 14383_ C-30 ARC bursts open, deploying its payload. 14383_ S-43 Plague unfolds itself. 14384_ Acquired 82 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????+ ??????????????????????? | | ??????????????????????# ##????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????+#### ?????????????????????? | | ??????????????????? ?????????????????????? | | ???????????????????? s ?????????????????????? | | ????????????????????? s A #?????????????????????? | | ?????????????????????? ss #?????######??????????? | | ??????????????????????#s #?????# #??????????? | | ??????????????????????# #?????# #??????????? | | ??????????????????????# #?????# #??????????? | | ??????????????????????# #?????# #??????????? | | ??????????????????????# [! ####### #??????????? | | ??????????????????????# [@ ; #??????????? | | ??????????????????????#%%![ # #??????????? | | ??????????????????????#** h # !#??????????? | | ??????????????????????# + #??????????? | | ?????################## ######??????????? | | ?????# # % #???????????????? | | ?????# # o #???????????????? | | ?????# # #######???????????????? | | ?????# + #?????????????????????? | | ?????# ""T"" # ;##+####?????????????????????? | | ?????# """"" # #?? ???????????????????????? | | ???????? # #?? ??????????????????????? | | ??????? ! # #??" ?????????????????????? | | ??????########## #???" ???????????????????? | | ???????????????# #???" #??????????????????? | | ???????????????# #???" #??????????????????? | | ???????????????# #???? #???????????" #???? | | ???????????????# #???? #???????????" ##### | | ???????????????# #?????#####??????????? + | | ??????????????## #?###########????????? ##### | | ??????????????#T #[ #?????????" #???? | | ??????????????## # #?????????" #???? | | ???????????????# + #?????????" #???? | | ???????????????# # ] #????????? #???? | | ???????????????# # #????????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 53 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 50 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 65 Target Analysis 6 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Mining Claw | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Kinecellerator | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Fission Core | -4/Factory | Scanalyzed Enh. Quantum Rifle | -4/Factory | Hacked Quantum Reactor | -3/Research | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Robot Schematics ------------------ K-01 Serf | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed BlastNeutronDisintegrator Manual? 0 Play Time 02:14:36 Cumulative 253.0 hours Start 2024.09.11 @ 23:31:27 End 2024.10.02 @ 06:37:39 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 193 Rogue 0 Adventurer 130 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f61319ff-4e14-49c5-a9d9-451ba202765f