Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 13:55:31 Player: Gabe+Kate4EVR Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1669) 1669 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1322) 1322 TOTAL SCORE: 5226 Bonus ------- High Alert Combat Kills 122 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 195/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Relay Coupler [NC] (28) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Aluminum Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Improved Weapon Shielding Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg VSS Leg Relay Coupler [NC] Autogun Autogun Autogun Improved Light Cannon [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 83 | 8 8 9 23 25 10 Power 13 | 2 1 5 1 3 1 Engine 11 | 2 1 5 1 2 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 35 | 2 2 2 13 14 2 Treads 4 | . . . 4 . . Leg 21 | 2 . . 7 10 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 10 | . 2 2 2 4 . Utility 10 | 1 1 . 3 2 3 Device 1 | . 1 . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 7 | . . . 3 2 2 Artifact . | . . . . . . Weapon 25 | 3 4 2 6 6 4 Energy Gun 5 | 1 . . 1 2 1 Energy Cannon . | . . . . . . Ballistic Gun 18 | 2 4 2 4 4 2 Ballistic Cannon 2 | . . . 1 . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . 4 . 8 2 14 Power 2 | . . . 1 . 1 Propulsion 13 | . 2 . 5 1 5 Utility 5 | . . . . 1 4 Weapon 8 | . 2 . 2 . 4 Highest Loss Streak 14 | . 4 . 7 2 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 80 97 81 96 70 Engine 8 | . 14 8 10 5 . Core 2 | . . . . 5 6 Treads 4 | . . . 16 . . Leg 20 | . 14 . 8 34 23 Flight 9 | . 6 44 11 8 . Device 1 | . 4 11 . . . Storage 10 | . 14 11 11 11 5 Protection 6 | . . . 3 9 15 Energy Gun 5 | . . . 1 11 6 Ballistic Gun 15 | . 26 22 17 11 7 Naked Turns . | . . . . . . Heaviest Build 33 | 13 13 17 17 24 33 Greatest Support 92 | 20 20 16 92 48 36 Greatest Overweight (x) 4 | . 4 1 4 3 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 2 7 8 8 8 8 Average Carried 6 | . 2 6 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 7 7 8 8 2 Class Distribution -------------------- 51% | Scavenger-Mutant 40% | Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Matter Collected 1594 | 235 173 50 692 444 . Remotely . | . . . . . . Salvage Created 1778 | . 175 91 665 719 128 Parts 126 | . 14 8 47 51 6 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Combat Hostiles Destroyed 43 | . 6 1 15 18 3 Guns 41 | . 6 1 14 18 2 Cannons 2 | . . . 1 . 1 Classes Destroyed 9 | . 2 2 2 2 1 Worker 1 | . . . 1 . . Hauler 1 | . . 1 . . . Recycler 2 | . . . 2 . . Swarmer 10 | . 3 . 4 3 . Grunt 21 | . 3 . 8 8 2 Duelist 1 | . . . . 1 . Sentry 7 | . . 1 3 3 . Specialist 3 | . . . . 3 . Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 5 1 5 6 1 Combat Bots Only 6 | . 5 1 5 6 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Hostile Shots Fired 499 | . 81 8 165 90 155 Missed 126 | . 25 2 37 30 32 Damage Taken 4909 | . 660 85 1493 818 1853 Core 1060 | . 139 15 210 141 555 Absorbed by Shields . | . . . . . . Redirected to Shielding 105 | . . . . . 105 Regen/Repaired (Parts) 19 | . . . 19 . . Core Remaining (%) 50 | 100 44 . . 8 . Volleys Fired 166 | . 29 9 61 46 21 Largest 2 | . 2 2 2 2 2 Hottest 95 | . 40 46 63 63 95 Shots Fired 315 | . 52 18 114 92 39 Gun 305 | . 52 18 109 92 34 Cannon 10 | . . . 5 . 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic 254 | . 52 18 113 46 25 Thermal 61 | . . . 1 46 14 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 8 4 11 19 9 Robot Miss Streak 6 | . 3 2 6 3 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . 1 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 205 | . 35 11 69 63 27 Core Hits 83 | . 11 4 25 35 8 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 3 | . . . 1 . 2 Burn 1 | . . . . . 1 Destroy 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2841 | . 333 153 1052 878 425 Guns 2734 | . 333 153 1012 878 358 Cannons 105 | . . . 40 . 65 Explosions . | . . . . . . Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 2381 | . 333 153 1041 574 280 Thermal 458 | . . . 11 304 143 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 4 | . . . . . 4 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 447 | . 25 2 38 165 447 Average Temperature 81 | . 9 2 10 54 235 Received Heat Transfer 2232 | . 267 36 660 396 873 Effects 5 | . . . . . 5 Shutdowns 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1167 | . . . 25 698 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Peak Influence 659 | . 185 130 341 659 356 Initial 321 | . . 78 54 160 321 Average 272 | . 109 90 209 430 310 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 37 | 100 100 100 36 8 . Level 1 40 | . . . 63 35 100 Level 2 21 | . . . . 55 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . 6 . 3 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 5 | . 1 . 2 . 2 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Distress Signals 6 | . 2 . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 12 3 17 15 18 Peak Tracking Total 9 | . 6 3 6 6 9 Tactical Retreats 4 | . 1 . . 2 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Traps Triggered 5 | . 2 . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Machines Accessed 4 | . . . 3 1 . Terminals 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 6 | . . . 5 1 . Successful 5 | . . . 4 1 . Failed 1 | . . . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 3 | . . . 2 1 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 2 | . . . 1 1 . Registered Components 1 | . . . 1 . . Patrol Navigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Used RIF Installer 2 | . . . . 2 . Threat Obfuscator 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Attached 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Turns Passed 1951 | 99 287 76 576 746 167 Spaces Moved 1274 | 73 152 94 290 575 90 Core 30 | 3 10 . 9 . 8 Treads 84 | . . . 84 . . Legs 746 | 70 92 . 74 428 82 Wheels . | . . . . . . Hover . | . . . . . . Flight 414 | . 50 94 123 147 . Fastest Speed 31 | 50 117 31 31 31 50 Average Speed 98 | 117 128 38 116 89 88 Slowest Speed 280 | 120 280 111 250 280 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 31 12 29 51 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Total 1697 | 83 194 124 426 733 137 Wait 80 | 1 1 . 33 34 11 Move 1268 | 72 151 93 289 573 90 Hop . | . . . . . . Pick Up 20 | . 4 5 4 7 . Fast Attach 43 | 7 5 2 14 13 2 Attach 10 | . . 4 2 . 4 Detach 3 | 1 . . 2 . . Swap 30 | 1 3 3 7 12 4 Drop 55 | 1 1 8 14 30 1 Fire 166 | . 29 9 61 46 21 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . . . . 4 Crush . | . . . . . . Escape Stasis 18 | . . . . 18 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Garrison -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 10) 171 | -10/Materials | Discovered new exit (range 14) 280 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Lost 4 parts (2n2w) 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Propulsion x2 441 | -9/Materials | Discovered new exit (range 16) 463 | -9/Materials | Entered Storage 536 | -9/Storage | Repaired Flight Unit 719 | -9/Storage | Identified exit to Garrison 750 | -9/Storage | Garrison activated, responded to threat 892 | -9/Storage | Core integrity fell below 50% 907 | -9/Storage | Build established: Mutant 936 | -9/Storage | Lost 7 parts (1p4n2w) 1039 | -9/Storage | Entered Garrison 1059 | -9/Garrison | Installed Relay Interface Framework 1091 | -9/Garrison | Triggered checkpoint 1146 | -9/Garrison | Garrison Relay disabled 1214 | -9/Garrison | Build established: Scavenger-Mutant 1327 | -9/Garrison | Triggered checkpoint 1327 | -9/Garrison | Triggered checkpoint 1354 | -9/Garrison | Core integrity fell below 20% 1589 | -9/Garrison | Triggered checkpoint 1691 | -9/Garrison | Triggered checkpoint 1724 | -9/Garrison | Expanded RIF knowledge: Threat Obfuscation 1776 | -9/Garrison | Discovered new exit (range 10) 1785 | -9/Garrison | Entered Materials 1785 | -8/Materials | Evolved 2 slots: Utility x2 1906 | -8/Materials | Core integrity fell below 50% 1947 | -8/Materials | Discovered new exit (range 13) 1950 | -8/Materials | Core integrity fell below 20% 1952 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 01905_ R-06 Scavenger collects Imp. Heat Sink. 01907_ VSS Leg destroyed. 01908_ R-06 Scavenger collects Aluminum Leg. 01908_ G-47 Trooper destroyed. 01913_ Autogun destroyed. 01913_ R-06 Scavenger collects Aluminum Leg. 01914_ R-06 Scavenger collects Imp. Heat Sink. 01925_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01927_ G-47 Trooper destroyed. 01932_ Beam Rifle destroyed. 01932_ Critical hit (Burn: +37). 01935_ Imp. Light Cannon destroyed. 01946_ Slug penetrates Wall. 01947_ EXIT=FOUND 01947_ Detecting nearby Garrison Access. 01948_ Kicked Y-45 Defender. 01949_ Kicked X-62 Marksman. 01951_ Kicked Y-45 Defender out of the way. 01951_ VSS Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# | | ???????????????????????????????????????????#! / | | ???????????????????????????????????????????# ### | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????######### ### | | ???????????????????????????????? | | ???????????????????# ??????????? | | ???????????????????? ??????????? | | ???????????????????? ??????????###+############## | | ????????????????????# ???????????????????????????# | | ????????????????????# ??????????????????????????# | | ????????????????????# ??????????????????????????# | | ????????????????????# ??????????????????????????# | | ????????????????????# ?###########?????????????# | | ????????????????????# ?# #?????????????# | | ???????????????????## ## #?????????????# | | ????????????####+### # """ #?????????????# | | ????????????# # """ #????#######??# | | ????????????# < Hxx """ #????# #### | | ????????????# Y@ !!!#????# | | ?????????????????### # !!!#????# | | ???????????????????## ## !!!#????# | | ????????????????????#w ?###Y#######????# #### | | ????????????????????# ????# #????######## ##??? | | ????????????????????# ?????# #????# !!! #= #???? | | ????????????????????#??????# #????#*!!! #% #???? | | ???????????????????????????#*######%!! + #???? | | ???????????????????????????#!%% / =! %# #???? | | ???????????????????????????######## [# #???? | | ??????????????????????????????????# # =#???? | | ??????????????????????????????????######## %#???? | | ?????????????????????????????????????????# =#???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# +???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# ????? | | ?????????????????????????????????????????# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysVariablePod Manual? 0 Play Time 00:17:40 Cumulative 106.5 hours Start 2024.04.20 @ 13:03:14 End 2024.04.20 @ 13:55:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a3b0c8b-2497-45d8-bd1e-0b0d3061b94d