Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.03 @ 22:15:07 Player: Johnerson Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (116) 580 Value Destroyed (2775) 2775 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (783) 783 TOTAL SCORE: 6798 Bonus ------- High Alert Combat Kills 510 Follower Combat Kills 491 Friendly Fire -218 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 40/100 System Corruption 26% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Improved Flight Unit Improved Flight Unit > --- UTILITY (6) ------ Large Storage Unit Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Trap Scanner Target Analyzer Improved Shield Generator Improved Field Recycling Unit (0) Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Remote Datajack Impact Mace > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Medium Treads Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Weight Redist. System Trap Scanner Target Analyzer Improved Shield Generator Improved Field Recycling Unit Arc Projector Heavy Laser Gauss Cannon [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun 01-MTF's Shockpuncher Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Build | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 134 | 7 29 21 30 . 47 Power 13 | 1 5 2 2 . 3 Engine 12 | 1 5 2 2 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 52 | 2 9 10 17 . 14 Treads 22 | . . 2 10 . 10 Leg 7 | . 3 . 4 . . Wheel 7 | 2 5 . . . . Hover 10 | . . 8 2 . . Flight 6 | . 1 . 1 . 4 Utility 21 | 2 5 . 2 . 12 Device 9 | 1 1 . . . 7 Storage 4 | 1 2 . 1 . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 6 | . 1 . 1 . 4 Artifact . | . . . . . . Weapon 48 | 2 10 9 9 . 18 Energy Gun 18 | 1 6 1 2 . 8 Energy Cannon 7 | . . 4 3 . . Ballistic Gun 7 | 1 3 2 1 . . Ballistic Cannon 2 | . . . . . 2 Launcher 8 | . . 2 3 . 3 Special Weapon 3 | . 1 . . . 2 Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 2 . 2 Parts Lost 32 | . . 1 7 . 24 Power 3 | . . . . . 3 Propulsion 16 | . . 1 4 . 11 Utility 6 | . . . 1 . 5 Weapon 7 | . . . 2 . 5 Highest Loss Streak 10 | . . 1 2 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 98 92 100 95 Engine 9 | . 13 11 11 11 4 Treads 20 | . . 7 21 44 28 Leg 3 | . . 5 8 . . Wheel 4 | . 26 . . . . Hover 6 | . . 29 6 . . Device 5 | . 3 . . . 13 Storage 10 | . 14 11 11 11 7 Processor 5 | . 4 11 9 . 1 Protection 9 | . 6 . 1 11 19 Energy Gun 7 | . 13 3 5 11 8 Energy Cannon 6 | . . 11 12 11 1 Ballistic Gun 3 | . 13 4 1 . . Launcher 1 | . . 2 2 . . Naked Turns . | . . . . . . Heaviest Build 60 | 11 27 35 42 42 60 Greatest Support 76 | 16 32 27 63 43 76 Greatest Overweight (x) 11 | 3 7 3 11 . 1 Average Overweight (x) . | 1 . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 14 | 5 12 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 7 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Scr Mat Mat Sto Rec Fac Matter Collected 1948 | 270 380 304 388 . 606 Remotely . | . . . . . . Salvage Created 3597 | 117 532 738 928 79 1203 Parts 236 | 10 49 62 57 5 53 Haulers Intercepted 9 | . . 4 4 . 1 Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Combat Hostiles Destroyed 84 | . 16 19 18 7 24 Melee 6 | . . . . . 6 Guns 32 | . 16 8 2 3 3 Cannons 16 | . . 4 6 2 4 AOE 26 | . . 7 10 2 7 Classes Destroyed 14 | 2 4 2 3 1 2 Worker 1 | . . . 1 . . Builder 5 | . 1 . 2 . 2 Tunneler 2 | 2 . . . . . Hauler 9 | . . 4 4 . 1 Recycler 4 | 1 1 . . . 2 Operator 2 | . . . 1 . 1 Drone 7 | . . . . 7 . Watcher 8 | . 2 2 1 . 3 Swarmer 34 | . 9 13 4 . 8 Grunt 23 | . 7 2 8 . 6 Brawler 3 | . . . 1 . 2 Sentry 10 | . . 4 5 . 1 Hunter 1 | . . . . . 1 Programmer 7 | . . . . . 7 Best Kill Streak 6 | 1 6 4 5 1 4 Combat Bots Only 6 | . 6 4 4 1 4 Max Kills in Single Turn 4 | 1 1 4 4 1 2 Gunslinging . | . . . . . . Exploded 4 | . . 4 4 1 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Rec Fac Damage Taken 6040 | . 433 618 847 36 4106 Core 1075 | . 116 106 133 8 712 Absorbed by Shields 3 | . . . 3 . . Redirected to Shielding 9 | . 9 . . . . Regen/Repaired (Parts) 52 | . 52 . . . . Core Remaining (%) 63 | 100 53 . . 38 . Volleys Fired 265 | 9 50 47 57 23 79 Largest 2 | 1 2 2 2 2 2 Hottest 136 | 40 120 124 136 118 135 Shots Fired 449 | 9 99 86 95 38 122 Gun 301 | 9 97 60 22 18 95 Cannon 122 | . . 24 59 20 19 Launcher 22 | . . 2 14 . 6 Special 4 | . 2 . . . 2 Kinetic 103 | . 50 30 9 . 14 Thermal 191 | 9 49 40 59 20 14 Explosive 12 | . . 2 4 . 6 Electromagnetic 141 | . . 14 23 18 86 Robot Hit Streak 18 | 3 10 18 8 6 17 Robot Miss Streak 9 | 3 4 1 2 9 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 303 | 5 56 63 49 11 119 Core Hits 162 | 4 30 30 35 7 56 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed 7 | . . . . . 7 Critical Strikes 11 | . 1 . . . 10 Burn 1 | . . . . . 1 Destroy 1 | . 1 . . . . Corrupt 1 | . . . . . 1 Smash 8 | . . . . . 8 Melee Attacks 51 | . . . . . 51 Impact 51 | . . . . . 51 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8395 | 54 709 1211 1859 505 4057 Guns 2873 | 54 612 466 287 372 1082 Cannons 1525 | . . 413 654 81 377 Explosions 2330 | . 97 327 914 48 944 Melee 1635 | . . . . . 1635 Ramming 32 | . . 5 4 4 19 Kinetic 860 | . 272 185 88 . 315 Thermal 2090 | 54 340 405 691 129 471 Explosive 1593 | . . 305 631 . 657 Electromagnetic 2185 | . 97 311 445 372 960 Impact 1635 | . . . . . 1635 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 26 | . . . . . 26 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . . . 29 Message Errors 8 | . . . . . 8 Matter Fused 8 | . . . . . 8 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 5 | . . . . . 5 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 609 | . 7 . 39 . 563 Projectiles 3 | . . . 3 . . Explosions 100 | . 7 . 36 . 57 Melee 506 | . . . . . 506 Knockbacks 15 | . . . . . 15 Impact 10 | . . . . . 10 Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 392 | . 36 38 58 36 224 Shots 14 | . 1 1 2 3 7 Rammed 9 | . 1 2 1 2 3 Targets Rammed 10 | . 1 2 1 2 4 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 489 | . 32 457 212 112 489 Average Temperature 64 | . 10 63 48 42 91 Received Heat Transfer 1402 | . 102 120 334 . 846 Effects 7 | . . 3 . . 4 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . 1 . . 1 Matter Decay 2 | . . 1 . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 19 | . . 1 2 5 11 Impact Corruptions 21 | . . . . . 21 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 2 1 . 2 Heat Transferred 3958 | 125 775 885 1253 248 672 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 12 | . . 1 2 2 7 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Peak Influence 1102 | 15 290 548 1102 444 1033 Initial 1018 | . 9 122 183 429 1018 Average 538 | 6 132 337 837 323 706 Maximum Alert Level 4 | . 1 2 4 2 3 Low Security (%) 17 | 100 85 16 . 2 . Level 1 19 | . 14 54 4 76 . Level 2 34 | . . 29 28 20 63 Level 3 27 | . . . 67 . 36 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 4 1 7 . 6 Investigation 3 | . 3 . . . . Extermination 5 | . . . . . 5 Reinforcement 6 | . 1 1 4 . . Assault 4 | . . . 3 . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 3 | . . . . . 3 Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Distress Signals 6 | . 3 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 184 | . 33 32 46 21 52 Peak Tracking Total 7 | . 6 5 7 4 6 Tactical Retreats 13 | . 2 2 3 . 6 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Traps Triggered 9 | . 3 . 5 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Scr Mat Mat Sto Rec Fac Machines Disabled 14 | . 1 . 6 1 6 Max in Single Turn 2 | . 1 . 2 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Machines Accessed 33 | . 8 4 4 6 11 Terminals 29 | . 6 4 3 6 10 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 89 | . 24 14 7 18 26 Successful 46 | . 15 6 5 8 12 Failed 43 | . 9 8 2 10 14 Catastrophic 6 | . 1 . . 2 3 Database Lockouts . | . . . . . . Manual 51 | . 16 9 4 11 11 Terminals 81 | . 19 14 5 18 25 Fabricators . | . . . . . . Repair Stations 4 | . 3 . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 32 | . 7 6 3 6 10 Record 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Level Access Points 2 | . 1 . . 1 . Emergency Access Points 2 | . 1 . . . 1 Terminal Index 1 | . . . . . 1 Recycling Unit Index 1 | . . 1 . . . Alert Level 9 | . 1 1 1 3 3 Unreport Threat 2 | . . . . 1 1 Locate Traps 4 | . 1 1 . . 2 Dispatch Records 3 | . 1 1 . . 1 Security Status 1 | . . . . . 1 Transport Status 1 | . . . 1 . . Recall Investigation 1 | . . 1 . . . Zone Layout 3 | . 1 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 6 . 2 2 2 Terminals 9 | . 5 . . 2 2 Track 2 | . 1 . . . 1 Assimilate 1 | . 1 . . . . Botnet 3 | . 2 . . 1 . Operators 3 | . 1 . . 1 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Decoy 1 | . . . 1 . . Intercept 1 | . . . 1 . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 31 | . 7 4 4 5 11 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Scr Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 2 | . . . . . 2 Combat . | . . . . . . Robot Hacks Applied 2 | . . . . . 2 parse_system 1 | . . . . . 1 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Rec Fac Total Allies 3 | . 1 . 1 . 1 Largest Group 1 | . 1 . 1 1 1 Highest-Rated Group 100 | . 10 . 100 72 32 Highest-Rated Ally 100 | . 10 . 100 72 32 Total Orders 2 | . . . . . 2 GUARD 1 | . . . . . 1 AID 1 | . . . . . 1 Ally Attacks 51 | . . . 48 . 3 Total Damage 1473 | . . . 1380 . 93 Kills 20 | . . . 19 . 1 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Scr Mat Mat Sto Rec Fac Turns Passed 7533 | 148 1129 1233 1713 740 2570 Spaces Moved 3819 | 72 672 594 848 416 1217 Core 53 | 43 4 . 6 . . Treads 2308 | . . 69 668 416 1155 Legs 58 | . 14 30 14 . . Wheels 683 | 29 654 . . . . Hover 655 | . . 495 160 . . Flight 62 | . . . . . 62 Fastest Speed 31 | 50 90 108 108 160 31 Average Speed 148 | 143 100 144 166 160 160 Slowest Speed 600 | 200 400 260 600 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 4 83 54 91 80 26 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 6 | . 2 . . . 4 Terrain Destroyed 177 | . 2 26 35 9 105 Melee 3 | . . . . . 3 Projectile 5 | . 2 . . . 3 AOE 169 | . . 26 35 9 99 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Total 5154 | 105 1035 892 1057 451 1614 Wait 694 | 4 235 183 85 11 176 Move 3808 | 71 671 593 847 415 1211 Hop 3 | . . . . . 3 Pick Up 81 | 11 25 17 12 . 16 Fast Attach 40 | 7 4 8 14 . 7 Attach 24 | . 4 2 2 . 16 Detach 5 | . . 3 2 . . Swap 70 | . 21 11 14 . 24 Drop 88 | 3 24 26 21 . 14 Fire 265 | 9 50 47 57 23 79 Melee 51 | . . . . . 51 Ram 2 | . 1 . 1 . . Kick . | . . . . . . Crush 8 | . . 2 . 2 4 Escape Stasis 2 | . . . 2 . . Rewire 13 | . . . . . 13 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / [*Low]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Identified exit to Materials 324 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 7) 540 | -10/Materials | Discovered new exit (range 13) 987 | -10/Materials | Identified exit to Mines 1041 | -10/Materials | Repaired Sml. Laser 1276 | -10/Materials | Build established: Scavenger-Mutant 1278 | -10/Materials | Entered another Materials area 1278 | -9/Materials | Evolved 2 slots: Propulsion x2 1826 | -9/Materials | Discovered new exit (range 14) 2131 | -9/Materials | Discovered new exit (range 14) 2189 | -9/Materials | Identified exit to Storage 2328 | -9/Materials | Discovered new exit (range 6) 2332 | -9/Materials | Identified exit to Materials 2511 | -9/Materials | Entered Storage 2599 | -9/Storage | Build established: Mutant 2911 | -9/Storage | First assault squad dispatched 2945 | -9/Storage | Met 01-MTF 3059 | -9/Storage | Core integrity fell below 50% 3166 | -9/Storage | Discovered new exit (range 7) 3194 | -9/Storage | Identified exit to Recycling 3287 | -9/Storage | Build established: Scavenger-Mutant 3843 | -9/Storage | Found 01-MTF's Shockpuncher 3929 | -9/Storage | Discovered exit to Materials (range 16) 4134 | -9/Storage | Build established: Mutant 4224 | -9/Storage | Entered Recycling 4224 | -9/Recycling | Accompanied by 1 ally (01-MTF) 4229 | -9/Recycling | 01-MTF left 4267 | -9/Recycling | Spotter reported a threat 4269 | -9/Recycling | Spotter reported a threat 4305 | -9/Recycling | Spotter reported a threat 4320 | -9/Recycling | Spotter reported a threat 4361 | -9/Recycling | Spotter reported a threat 4504 | -9/Recycling | Spotter reported a threat 4505 | -9/Recycling | Spotter reported a threat 4526 | -9/Recycling | Spotter reported a threat 4570 | -9/Recycling | Spotter reported a threat 4617 | -9/Recycling | Spotter reported a threat 4619 | -9/Recycling | Spotter reported a threat 4620 | -9/Recycling | Spotter reported a threat 4623 | -9/Recycling | Spotter reported a threat 4673 | -9/Recycling | Spotter reported a threat 4736 | -9/Recycling | Identified exit to Factory 4813 | -9/Recycling | Spotter reported a threat 4815 | -9/Recycling | Spotter reported a threat 4835 | -9/Recycling | Spotter reported a threat 4866 | -9/Recycling | Spotter reported a threat 4964 | -9/Recycling | Entered Factory 4964 | -7/Factory | Evolved 4 slots: Utility x4 5169 | -7/Factory | Discovered new exit (range 6) 5268 | -7/Factory | Build established: Scavenger-Mutant 5364 | -7/Factory | Search patrols dispatched 5764 | -7/Factory | Search patrols dispatched 6003 | -7/Factory | Discovered new exit (range 5) 6164 | -7/Factory | Search patrols dispatched 6752 | -7/Factory | Lost 6 parts (1p4n1w) 6820 | -7/Factory | Build established: Mutant 7231 | -7/Factory | Identified exit to Factory 7364 | -7/Factory | First assault squad dispatched 7447 | -7/Factory | System corruption reached 10% 7466 | -7/Factory | Core integrity fell below 50% 7504 | -7/Factory | Lost 10 parts (1p4n3u2w) 7523 | -7/Factory | Core integrity fell below 20% 7534 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07460_ Critical hit (Burn: +37). 07463_ Gatling Laser destroyed. 07463_ System corrupted by crushing effect (+2). 07463_ B-48 Gladiator suffers critical hit (Smash). 07463_ Destroyed Lgt. Treads. 07463_ B-48 Gladiator system corrupted by crushing effect. 07463_ Enh. Nuclear Core destroyed. 07465_ B-48 Gladiator destroyed. 07471_ B-48 Gladiator suffers critical hit (Smash). 07471_ Destroyed Lgt. Treads. 07471_ B-48 Gladiator system corrupted by crushing effect. 07473_ Impact Mace destroyed. 07473_ System corrupted by crushing effect (+3). 07478_ Acquired 40 matter. 07480_ System corrupted: Component data lost. 07499_ System corrupted: Matter fused (-6). 07516_ System corrupted: Component data lost. 07522_ Flight Unit destroyed. 07526_ Lgt. Ion Engine destroyed. 07533_ Slammed into S-27 Virus. 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