Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.20 @ 11:42:07 Player: Spoodle Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1101) 1101 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4806 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 58/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Melee Analysis Suite Core Analyzer Core Analyzer > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Gravmag System Gravmag System Improved Airjet Force Field Force Field Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Melee Analysis Suite Core Analyzer Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Chainsword Ripper > --- INVENTORY -------- Micro Nuclear Core Light Antimatter Reactor Medium Treads Improved Carbon-fiber Leg Gravmag System Gravmag System Improved Airjet Medium Storage Unit Structural Scanner Improved Sensor Array Core Analyzer Transmission Jammer Force Field Force Field Hacking Suite System Shield System Shield Powered Hammer Axe [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Axe Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 4 | . . 1 1 2 . . . Weapon . | . . . . . . . . Parts Attached 55 | 5 13 7 3 15 . 2 10 Power 5 | 1 1 . . 2 . . 1 Engine 2 | 1 . . . 1 . . . Core 2 | . 1 . . 1 . . . Reactor 1 | . . . . . . . 1 Propulsion 26 | 2 9 5 1 5 . . 4 Treads 11 | . 2 3 . 4 . . 2 Leg 4 | 2 . . . . . . 2 Wheel . | . . . . . . . . Hover 1 | . . . . 1 . . . Flight 10 | . 7 2 1 . . . . Utility 19 | 2 2 2 2 6 . 2 3 Device 8 | 1 1 1 2 1 . 2 . Storage 4 | 1 1 1 . 1 . . . Processor 5 | . . . . 3 . . 2 Hackware . | . . . . . . . . Protection 2 | . . . . 1 . . 1 Artifact . | . . . . . . . . Weapon 5 | . 1 . . 2 . . 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 4 | . 1 . . 1 . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . 1 Parts Lost 20 | . 3 . 1 2 . 1 13 Power 3 | . 1 . . . . . 2 Propulsion 13 | . 2 . 1 2 . . 8 Utility 2 | . . . . . . 1 1 Weapon 2 | . . . . . . . 2 Highest Loss Streak 13 | . 2 . 1 1 . 1 13 To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 6 9 9 13 19 19 19 Power 1 | . . . 1 2 2 2 1 Propulsion 5 | 2 5 6 5 4 6 6 5 Utility 5 | . . 1 1 5 9 9 9 Weapon 1 | . . . 1 1 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 25 | 1 5 2 1 7 2 . 7 Power 7 | 1 1 . 1 3 1 . . Propulsion 8 | . 4 1 . 1 . . 2 Utility 8 | . . 1 . 2 . . 5 Weapon 2 | . . . . 1 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 78 81 86 96 100 99 94 Engine 4 | . 4 . . 1 7 7 5 Core 3 | . 5 11 9 5 . . . Treads 20 | . 6 8 . 17 30 30 26 Leg 1 | . 5 . . . . . . Flight 7 | . 15 24 36 11 . . . Device 20 | . 14 15 23 24 23 22 7 Storage 8 | . 14 11 9 7 7 7 6 Processor 10 | . . . . 9 15 15 20 Protection 1 | . . . . 2 . . 8 Impact Weapon 4 | . . . . 5 7 7 2 Slashing Weapon 8 | . 11 11 9 7 7 7 11 Peak Build Rating 51 | 5 9 15 16 43 43 46 51 Average Rating 29 | 4 6 13 15 33 42 43 45 On Entrance 21 | . 5 9 14 16 42 43 46 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 66 | 11 13 18 19 60 59 59 66 Greatest Support 104 | 20 40 75 23 100 96 96 104 Greatest Overweight (x) 3 | . . . . . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 20 20 20 20 Average Capacity 15 | 7 8 9 10 15 20 20 19 Most Carried 20 | 5 8 10 10 20 20 20 20 Average Carried 13 | 2 6 9 9 13 19 19 19 Final Capacity 20 | 8 8 10 10 20 20 20 5 Final Carried 20 | 4 8 10 9 20 20 20 5 Class Distribution -------------------- 40% | Assassin 35% | Mutant 7% | Scavenger-Scout 5% | Gladiator 4% | Infiltrator-Assassin 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Gladiator | -7/Data Miner Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Matter Collected 848 | 179 191 107 36 204 20 46 65 Remotely . | . . . . . . . . Salvage Created 1703 | 14 582 89 36 480 . 275 227 Parts 99 | 2 42 15 6 25 . 6 3 Haulers Intercepted 2 | . 1 . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 27 | . 13 3 . 6 . 3 2 Melee 24 | . 13 3 . 4 . 2 2 Classes Destroyed 11 | 1 6 . 1 3 . . . Worker 4 | . 2 2 . . . . . Builder 2 | . . . 1 1 . . . Tunneler 4 | 2 . 1 1 . . . . Hauler 2 | . 1 . . 1 . . . Recycler 2 | . 1 . . 1 . . . Operator 1 | . . . . 1 . . . Watcher 2 | . 1 . . 1 . . . Swarmer 12 | . 6 3 . . . 3 . Grunt 11 | . 7 . . 4 . . . Sentry 1 | . . . . 1 . . . Programmer 1 | . . . . 1 . . . Enhanced Grunt 2 | . . . . . . . 2 Best Kill Streak 6 | 1 6 3 2 4 . 3 1 Combat Bots Only 6 | . 6 2 . 1 . 3 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Hostile Shots Fired 353 | . 101 56 31 77 . 18 70 Missed 141 | . 36 27 21 31 . 7 19 Hits 212 | . 65 29 10 46 . 11 51 Projectile 212 | . 65 29 10 46 . 11 51 Critical Strikes 3 | . . . 1 2 . . . Part Disruptions 3 | . . . . . . . 3 Damage Taken 3988 | . 631 261 101 524 . 155 2316 Core 1033 | . 175 94 54 74 . 17 619 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 23 | . . . . . . . 23 Core Remaining (%) 74 | 100 30 76 90 . . . . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 104 | . 30 11 4 27 . 6 26 Core Hits 66 | 18 18 6 1 8 . 4 11 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 8 | . . . . 3 . 2 3 Smash 2 | . . . . . . 2 . Sever 6 | . . . . 3 . . 3 Melee Attacks 211 | . 54 20 7 50 1 19 60 Impact 23 | . . . . 13 1 9 . Slashing 188 | . 54 20 7 37 . 10 60 Piercing . | . . . . . . . . Sneak Attacks 20 | . 6 5 3 5 . . 1 Combat Hostiles 1 | . 1 . . . . . . Follow-up Attacks 7 | . . . . 2 . . 5 Damage Inflicted 4149 | 219 823 353 156 1233 . 378 987 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 3929 | . 822 353 156 1233 . 378 987 Ramming 220 | 219 1 . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 799 | . . . . 533 . 266 . Slashing 3130 | . 822 353 156 700 . 112 987 Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 . 1 1 1 1 Average Corruption 1 | . . 1 . 1 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . 5 4 10 2 Message Errors 8 | . . . . 2 1 4 1 Matter Fused 5 | . . . . 3 . 2 . Heat Flow Errors 3 | . . . . . 2 . 1 Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 2 | . . . . . 1 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 475 | . 40 22 38 294 . 81 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 475 | . 40 22 38 294 . 81 . Knockbacks 3 | 1 . . . 1 . 1 . Impact 3 | 1 . . . 1 . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 80 | 78 2 . . . . . . Kicked 80 | 78 2 . . . . . . Crushed . | . . . . . . . . Highest Temperature 167 | . . 6 19 3 167 . 127 Average Temperature 57 | . . 6 10 3 77 . 67 Received Heat Transfer 465 | . 183 45 36 201 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . 3 . 2 . Combat Hostiles 4 | . . . . 2 . 2 . Parts Fried 3 | . . . . 3 . . . Impact Corruptions 7 | . . . . 4 . 3 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Maximum Alert Level 1 | . 1 1 . . . . . Low Security (%) 94 | 100 84 87 100 100 . . . Level 1 5 | . 15 12 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 268 | 5 240 268 194 95 . . . Initial 108 | . . 97 108 83 . . . Average 56 | . 107 141 106 27 . . . Influence Increases 1308 | 10 492 251 146 314 . 75 20 Destroy 0b10 Robot/C 520 | . 260 60 . 120 . 60 20 Destroy 0b10 Robot/NC 90 | 10 25 15 10 25 . 5 . Destroy Leader 118 | . 54 10 . 44 . 10 . Successful Hack 70 | . 14 30 . 26 . . . Select Force Hacks 60 | . 60 . . . . . . Disable Machine 60 | . . . 15 45 . . . Destroy Structure 15 | . 4 1 1 9 . . . Partial Spotted 30 | . . 15 . 15 . . . Lose Combat Pursuer 345 | . 75 120 120 30 . . . Influence Decreases 1308 | 10 260 225 220 441 57 46 49 Entered New Map 437 | . . 135 150 101 22 . 29 Time Decay 816 | 10 240 90 60 325 35 36 20 Lost Part 55 | . 20 . 10 15 . 10 . Squads Dispatched 16 | . 3 5 4 4 . . . Investigation 6 | . 2 1 2 1 . . . Extermination 2 | . . . . 2 . . . Reinforcement 8 | . 1 4 2 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Distress Signals 13 | . 5 3 3 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 28 26 21 13 . 3 4 Peak Tracking Total 24 | . 8 13 24 3 . 3 4 Tactical Retreats 10 | . 4 2 2 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Traps Triggered 2 | . . . 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Machines Disabled 5 | . . . 1 3 . . 1 Max in Single Turn 1 | . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Machines Accessed 22 | . 7 5 2 4 1 . 3 Terminals 13 | . 5 5 1 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 79 | . 25 14 5 8 1 . 26 Successful 49 | . 13 6 . 3 1 . 26 Failed 30 | . 12 8 5 5 . . . Catastrophic 10 | . 2 3 2 3 . . . Database Lockouts . | . . . . . . . . Manual 32 | . 16 9 5 2 . . . Terminals 40 | . 19 14 4 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 6 . 1 . . . . Scanalyzers 3 | . . . . 3 . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 35 | . 5 3 . . 1 . 26 Record 6 | . . . . . . . 6 Part Schematic 12 | . . . . . . . 12 Robot Schematic 5 | . . . . . . . 5 Robot Analysis 4 | . 3 1 . . . . . Prototype ID Bank 3 | . . . . . . . 3 Open Door 1 | . . . . . 1 . . Terminal Index 2 | . 1 1 . . . . . Locate Traps 1 | . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . Retrieve Study 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 7 3 . 1 . . . Terminals 9 | . 5 3 . 1 . . . Track 1 | . 1 . . . . . . Botnet 5 | . 2 2 . 1 . . . Operators 1 | . . 1 . . . . . Skim 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 5 5 2 4 . . . Full Trace Events 4 | . . 2 1 1 . . . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Active Infowar (turns) 3455 | 90 475 75 120 997 475 1116 107 Sensors 2365 | . . . . 670 475 1116 104 Terrain 268 | . . . 8 . . 260 . Structural 2299 | . . . 73 788 475 856 107 Seismic 3229 | 90 475 75 120 997 475 997 . Jamming 187 | . . . . . . 81 106 Robot Analysis Total 4 | . 3 1 . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Turns Passed 4354 | 483 648 184 120 997 475 1116 331 Spaces Moved 3807 | 325 827 256 277 1188 282 541 111 Core 22 | 21 . . . . . . 1 Treads 1255 | . 15 4 . 304 282 541 109 Legs 387 | 304 82 . . . . . 1 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2143 | . 730 252 277 884 . . . Fastest Speed 31 | 50 37 34 31 31 162 162 100 Average Speed 84 | 115 47 35 31 64 162 162 163 Slowest Speed 330 | 120 160 160 31 165 162 162 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 26 | . 4 9 7 6 . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 11 86 40 41 27 48 66 78 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 2 . . . . 1 1 Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 2 | . . . . . 1 1 . Spaces Dug 22 | . 4 1 1 9 . 7 . Terrain Destroyed 22 | . 4 1 1 9 . 7 . Melee 22 | . 4 1 1 9 . 7 . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Total 4542 | 416 971 296 289 1331 300 754 185 Wait 306 | . 55 4 3 29 9 194 12 Move 3749 | 324 818 237 262 1176 281 540 111 Hop 25 | . 4 9 7 5 . . . Pick Up 60 | 8 11 7 3 25 4 2 . Fast Attach 14 | 2 1 2 2 6 . . 1 Attach 21 | 3 5 1 2 3 . 1 6 Detach 2 | . 1 . . 1 . . . Swap 37 | . 10 9 . 10 1 2 5 Drop 43 | 1 10 7 3 15 4 1 2 Fire . | . . . . . . . . Melee 190 | . 54 20 7 46 1 14 48 Ram . | . . . . . . . . Kick 80 | 78 2 . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . 15 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 484 | -11/Scrapyard | Entered Materials 485 | -10/Materials | Build established: Mutant 669 | -10/Materials | Core integrity fell below 50% 710 | -10/Materials | Discovered new exit (range 10) 748 | -10/Materials | Discovered new exit (range 15) 982 | -10/Materials | Discovered new exit (range 5) 1131 | -10/Materials | Discovered new exit (range 4) 1132 | -10/Materials | Entered another Materials area 1132 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -9/Materials | Discovered new exit (range 15) 1316 | -9/Materials | Entered another Materials area 1316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1431 | -8/Materials | Discovered new exit (range 16) 1436 | -8/Materials | Entered Factory 1436 | -7/Factory | Evolved 2 slots: Utility x2 1624 | -7/Factory | Discovered new exit (range 8) 1626 | -7/Factory | Identified exit to Lower Caves 1690 | -7/Factory | Discovered new exit (range 8) 1692 | -7/Factory | Identified exit to Storage 1718 | -7/Factory | Discovered new exit (range 7) 1722 | -7/Factory | Identified exit to Factory 1756 | -7/Factory | Discovered exit to Lower Caves (range 5) 1766 | -7/Factory | Build established: Scavenger-Scout 2433 | -7/Factory | Build established: Mutant 2433 | -7/Factory | Entered Lower Caves 2742 | -7/Lower Caves | Build established: Assassin 2772 | -7/Lower Caves | Entered a destroyed Warlord outpost 2879 | -7/Lower Caves | Discovered new exit (range 10) 2896 | -7/Lower Caves | Identified exit to Lower Caves 2908 | -7/Lower Caves | Entered another Lower Caves area 2919 | -7/Lower Caves | Learned location of Zion (-6) 3053 | -7/Lower Caves | Encountered a Warlord checkpoint 3573 | -7/Lower Caves | Learned location of 1 exit from Factory 3957 | -7/Lower Caves | Discovered new exit (range 9) 4017 | -7/Lower Caves | Identified exit to Data Miner 4024 | -7/Lower Caves | Entered Data Miner 4024 | -7/Data Miner | Discovered new exit (range 6) 4033 | -7/Data Miner | Identified exit to Proximity Caves 4055 | -7/Data Miner | Met Data Miner 4083 | -7/Data Miner | Learned location of Section 7 (-2) 4083 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4114 | -7/Data Miner | Received God Mode back door access code from Data Miner 4168 | -7/Data Miner | Destroyed Data Miner 4171 | -7/Data Miner | Data Conduit disabled 4326 | -7/Data Miner | Core integrity fell below 50% 4344 | -7/Data Miner | Core integrity fell below 20% 4355 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 04311_ Ripper follow-up attack on Enhanced Grunt. 04314_ Med. Treads destroyed. 04320_ Enhanced Grunt Adv. Particle Charger severed. 04323_ Med. Treads destroyed. 04325_ Lgt. Antimatter Reactor destroyed. 04338_ Enhanced Grunt destroyed. 04338_ Imp. Carbon-fiber Leg destroyed. 04339_ Acquired 18 matter. 04339_ Med. Treads destroyed. 04341_ Acquired 10 matter. 04341_ Ripper destroyed. 04342_ Acquired 10 matter. 04345_ Dropped Hcp. Storage Unit. 04345_ Dropped Imp. Utility Shielding. 04347_ Acquired Prototype Leg. 04347_ Identified Enh. Flexi-carbon Leg. 04348_ Enhanced Grunt Adv. Heat Sink severed. 04348_ Axe follow-up attack on Enhanced Grunt. 04353_ Enh. Flexi-carbon Leg destroyed. 04355_ Chainsword destroyed. 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"#####???????? | | ?????????#""""" X"""""#???????? | | ?????????###"#"X "##"##???????? | | ?????????###"## X""""##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Utility Shielding 66 Evasion (%) 63 Melee Accuracy 6 Core Analysis 9 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Item+ Overwhelming Challenges ------------ None Game ------ Seed TeslaHoverSpiker Manual? 0 Play Time 01:06:36 Cumulative 531.2 hours Start 2025.09.20 @ 00:36:43 End 2025.09.20 @ 11:42:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/1/4/2/0/1/0/1/0/0 Lore% 90 Gallery% 83 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dc8cf60-abeb-4f4f-9b07-b73b741da1f0