Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 10:40:34 Player: gabr Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (2261) 2261 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 4701 Bonus ------- High Alert Combat Kills 173 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 450/450 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Compact Matter Pod Long-range Tractor Beam > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Improved Heat Sink Cooling System Medium Storage Unit Authchip [Propulsion] Tractor Beam Long-range Tractor Beam Field Recycling Unit (3) Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Improved Aluminum Leg Compact Wheel > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Particle Charger Long-range Tractor Beam > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Cooling System Medium Storage Unit Authchip [Propulsion] Tractor Beam Long-range Tractor Beam Field Recycling Unit Rocket Launcher Datajack [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device High-powered Tractor Beam Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 93 | 8 6 20 11 48 Power 15 | 2 1 3 1 8 Engine 13 | 2 1 3 1 6 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 35 | 2 1 11 5 16 Treads 2 | . . . . 2 Leg 8 | 2 1 1 . 4 Wheel 24 | . . 10 5 9 Hover 1 | . . . . 1 Flight . | . . . . . Utility 20 | 2 1 4 1 12 Device 9 | 1 1 1 . 6 Storage 6 | 1 . 2 . 3 Processor 2 | . . . 1 1 Hackware 1 | . . . . 1 Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 23 | 2 3 2 4 12 Energy Gun 6 | 1 . 1 . 4 Energy Cannon . | . . . . . Ballistic Gun 11 | 1 1 . 2 7 Ballistic Cannon . | . . . . . Launcher 6 | . 2 1 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . 1 . . System Corruption 2 | . . 2 . . Parts Lost 36 | . . 4 5 27 Power 5 | . . 1 1 3 Propulsion 17 | . . 1 1 15 Utility 6 | . . 1 1 4 Weapon 8 | . . 1 2 5 Highest Loss Streak 8 | . . 2 4 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 100 95 88 82 Engine 7 | . 14 12 7 3 Core 1 | . . . . 4 Treads 1 | . . . . 2 Leg 6 | . 28 9 . 4 Wheel 21 | . . 17 42 16 Device 10 | . 14 14 5 10 Storage 14 | . 14 8 11 18 Processor 1 | . . . 2 1 Hackware 1 | . . . . 2 Protection 1 | . . 4 . . Energy Gun 6 | . 4 11 5 5 Ballistic Gun 8 | . 14 3 6 11 Launcher 5 | . 9 11 8 . Naked Turns . | . . . . . Heaviest Build 31 | 15 19 20 24 31 Greatest Support 64 | 20 20 27 46 64 Greatest Overweight (x) 7 | 1 . 1 . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 6 10 10 Most Carried 10 | 3 8 10 10 10 Average Carried 8 | 1 7 6 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 3 8 10 10 9 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2420 | 275 142 478 389 1136 Remotely 1385 | 237 142 295 189 522 Salvage Created 2968 | 61 194 328 622 1763 Parts 162 | 2 11 28 52 69 Haulers Intercepted 3 | . . . 1 2 Recyclers Shooed 11 | . . 2 4 5 Parts Field Recycled 6 | . . . . 6 Retrieved Matter 40 | . . . . 40 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 70 | . 5 21 19 25 Guns 33 | . 2 4 5 22 AOE 37 | . 3 17 14 3 Classes Destroyed 15 | 1 2 5 6 1 Worker 9 | . . 3 2 4 Builder 7 | . . 4 2 1 Tunneler 2 | . . 1 1 . Hauler 3 | . . . 1 2 Recycler 11 | 1 1 1 2 6 Mechanic 2 | . . . 1 1 Operator 1 | . . . 1 . Watcher 4 | . . . 2 2 Swarmer 12 | . 3 . 6 3 Grunt 33 | . 2 4 10 17 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 6 | . . . 2 4 Demolisher 1 | . . 1 . . Assembled 16 | . . 16 . . Best Kill Streak 13 | 1 3 12 13 7 Combat Bots Only 9 | . 3 5 9 7 Max Kills in Single Turn 5 | 1 2 3 5 2 Gunslinging 1 | . . . . 1 Exploded 3 | . 2 3 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 397 | . 12 47 93 245 Missed 114 | . 4 15 35 60 Damage Taken 4878 | . 120 924 829 3005 Core 910 | . 10 131 206 563 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 186 | . . . 138 48 Core Remaining (%) 63 | 100 . 43 48 . Volleys Fired 303 | 9 11 43 86 154 Largest 2 | 2 2 2 2 2 Hottest 121 | 70 70 70 70 121 Shots Fired 493 | 18 21 49 124 281 Gun 432 | 18 18 28 94 274 Cannon . | . . . . . Launcher 61 | . 3 21 30 7 Special . | . . . . . Kinetic 272 | 9 11 7 45 200 Thermal 160 | 9 7 21 49 74 Explosive 61 | . 3 21 30 7 Electromagnetic . | . . . . . Robot Hit Streak 17 | 6 6 6 9 17 Robot Miss Streak 5 | 1 1 3 3 5 Penetration Max . | . . . . . Secondary Targets 5 | . . . . 5 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 344 | 13 12 32 74 213 Core Hits 216 | 2 10 53 65 86 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 8 | . . . . 8 Burn 5 | . . . . 5 Destroy 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8000 | 164 365 1622 2118 3731 Guns 4487 | 164 123 256 707 3237 Cannons . | . . . . . Explosions 3513 | . 242 1366 1411 494 Melee . | . . . . . Ramming . | . . . . . Kinetic 3027 | 100 73 85 390 2379 Thermal 1460 | 64 50 171 317 858 Explosive 3513 | . 242 1366 1411 494 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . . Average Corruption 3 | . . 3 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 7 . . Message Errors 2 | . . 2 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 61 | . . 7 43 11 Projectiles . | . . . . . Explosions 61 | . . 7 43 11 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 406 | . 39 117 86 164 Shots 17 | . 1 6 6 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 266 | 54 69 266 59 245 Average Temperature 59 | 22 27 60 14 74 Received Heat Transfer 1845 | . 36 63 351 1395 Effects 2 | . . 2 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . . 5 Heat Transferred 3875 | 185 148 375 725 2442 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 661 | 5 188 299 661 554 Initial 278 | . 3 73 54 278 Average 304 | 1 109 174 333 409 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 33 | 100 100 63 37 . Level 1 32 | . . 36 28 41 Level 2 33 | . . . 33 58 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 2 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 8 27 29 49 Peak Tracking Total 8 | . 3 6 8 6 Tactical Retreats 8 | . . 2 1 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 8 | . 1 1 6 . Max in Single Turn 2 | . 1 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 11 | . 3 . 4 4 Terminals 7 | . 2 . 3 2 Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 5 . 12 9 Successful 12 | . . . 6 6 Failed 14 | . 5 . 6 3 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 10 | . 4 . 3 3 Terminals 15 | . 3 . 7 5 Fabricators . | . . . . . Repair Stations 9 | . 2 . 5 2 Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 2 3 Part Schematic 2 | . . . . 2 Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 4 2 Scan Component 3 | . . . 2 1 Repair 3 | . . . 2 1 Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 9 | . 3 . 4 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 2 1 Time 90 | . . . 58 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3342 | 113 340 616 770 1503 Spaces Moved 1922 | 67 229 495 548 583 Core 79 | 14 . . . 65 Treads 26 | . . . . 26 Legs 496 | 53 229 114 . 100 Wheels 1298 | . . 381 548 369 Hover 23 | . . . . 23 Flight . | . . . . . Fastest Speed 50 | 50 120 80 80 85 Average Speed 107 | 108 120 91 86 135 Slowest Speed 400 | 120 120 190 90 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 5 42 67 43 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . 6 . Terrain Destroyed 332 | . 15 128 124 65 Melee . | . . . . . Projectile . | . . . . . AOE 332 | . 15 128 124 65 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2733 | 85 281 613 728 1026 Wait 329 | . 13 33 76 207 Move 1918 | 66 228 494 547 583 Hop . | . . . . . Pick Up 31 | 2 11 6 4 8 Fast Attach 55 | 7 2 7 7 32 Attach 10 | . . 2 3 5 Detach 5 | . . 2 1 2 Swap 28 | 1 4 11 1 11 Drop 54 | . 12 15 3 24 Fire 303 | 9 11 43 86 154 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Entered Mines 495 | -10/Mines | Learned location of Zion (-7) 521 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 576 | -10/Mines | Assembled infested the area 769 | -10/Mines | Core integrity fell below 50% 937 | -10/Mines | Learned Materials terminal intel 943 | -10/Mines | Discovered new exit (range 6) 1006 | -10/Mines | Build established: Scavenger-Mutant 1070 | -10/Mines | Entered Materials 1070 | -9/Materials | Evolved 2 slots: Propulsion x2 1071 | -9/Materials | Loaded intel: 12 terminal locations 1424 | -9/Materials | Build established: Mutant 1460 | -9/Materials | Lost 4 parts (1p1n1u1w) 1482 | -9/Materials | Repaired Arm. Wheel 1565 | -9/Materials | Repaired Grenade Launcher 1664 | -9/Materials | Destroyed 9 combat bots 1748 | -9/Materials | Core integrity fell below 50% 1825 | -9/Materials | Discovered new exit (range 9) 1840 | -9/Materials | Entered another Materials area 1840 | -8/Materials | Evolved 2 slots: Utility x2 2046 | -8/Materials | Lost 5 parts (3n1u1w) 2148 | -8/Materials | Repaired Imp. Ion Engine 2341 | -8/Materials | Core integrity fell below 50% 2342 | -8/Materials | Lost 4 parts (1p3n) 2348 | -8/Materials | Destroyed 7 combat bots 2482 | -8/Materials | Lost 3 parts (2u1w) 3039 | -8/Materials | Build established: Scavenger-Mutant 3136 | -8/Materials | Core integrity fell below 20% 3343 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03275_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03285_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 03306_ Critical hit (Burn: +37). 03328_ Hvy. Assault Rifle destroyed. 03328_ Beam Rifle destroyed. 03331_ Lgt. Deuterium Engine destroyed. 03331_ Destroyed Lgt. Deuterium Engine. 03334_ Particle Charger destroyed. 03336_ Y-45 Defender destroyed. 03337_ Acquired 37 matter. 03339_ Aluminum Leg destroyed. 03339_ Imp. Aluminum Leg destroyed. 03340_ G-47 Trooper destroyed. 03340_ Aluminum Leg destroyed. 03340_ Destroyed Aluminum Leg. 03340_ Rocket Launcher destroyed. 03340_ Destroyed Rocket Launcher. 03341_ Acquired 2 matter. 03341_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????###########??????????? | | ????????????????????????????# !! #??????????? | | ????????????????????????????# !! #??????????? | | ????????????????????????????# [ #??????????? | | ????????????????????????????# [= %% #???###????? | | ????????????????????????????#####+#########T###### | | ????????????????????????????????# ! # | | ????????????????????????????????# # | | ????????????????????????????????# * = * # | | ????????????????????????????????# = % | | ????????????????????############# ############## # | | ????????????????????? ## #????????????# # | | ????????????????????? ##+########?????# # | | ?????????????????????? # #?????# # | | ????????????????####??# # # #######*# | | ??????????????### ## # * / !=% | | ??????????????# # !%= ######### | | ??????????????# g # "" """ #???????? | | ??????????????# Y @ % # "Y !""" #???????? | | ??????????????# = Y # ""! 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""" """ | | ?????###"######### """ """ ###+########## | | ?????????????????# """ """ # = #??## %# | | ?????????????????# # #???#% !# | | ?????????????????# # """ """ #???# # | | ?????????????????# """ """ # """ """ #???# # | | ?????????????????# """ """ # """ """ #???# # | | ?????????????????# """ """ # """ """ #???# | | ?????????????????# # """ """ #???# # | | ?????????????????# # #???# # | | ?????????????????# ** """ ############### # | | ?????????????????# *] """ #???# !# # | | ?????????????????# *] """ #???# [+% + | | ?????????????????# #???# # # | | ??????????? #???# # # | | ??????????? ! ########## #???# # # | | ???????????# ?????????# #???#=!! # # | | ???????????###+#??????????# #???#!%! # # | | ??????????????????????????# #???#*!! # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftUtilityModule Manual? 0 Play Time 00:31:36 Cumulative 53.5 hours Start 2024.04.06 @ 09:59:50 End 2024.04.06 @ 10:40:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f02809d-cd86-4a56-935f-9663e17a2a1c