Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 21:16:15 Player: ptdel Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (2930) 2930 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 6313 Bonus ------- High Alert Combat Kills 103 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 160/160 System Corruption 14% Temperature Cool (-100) Movement Flying (28) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module (fused) VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Cryofiber Web Improved Heat Sink Improved Sensor Array > --- WEAPON (2) ------- Heavy Flail Heavy Pick > --- INVENTORY (5) ---- VTOL Module VTOL Module Improved Cesium-ion Thruster Hacking Suite Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced ECM Suite > --- WEAPON ----------- Heavy Flail Heavy Pick > --- INVENTORY -------- VTOL Module Improved Cesium-ion Thruster Hacking Suite Rocket Launcher [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . 2 . . . Utility 3 | . . 2 . 1 . . Weapon . | . . . . . . . Parts Attached 76 | 6 12 19 5 32 1 1 Power 14 | 1 1 4 . 7 . 1 Engine 9 | 1 1 4 . 2 . 1 Core 5 | . . . . 5 . . Reactor . | . . . . . . . Propulsion 21 | 2 4 4 2 9 . . Treads 11 | . 2 4 2 3 . . Leg . | . . . . . . . Wheel 4 | 2 2 . . . . . Hover . | . . . . . . . Flight 6 | . . . . 6 . . Utility 24 | 1 4 7 2 10 . . Device 10 | . . 3 . 7 . . Storage 3 | 1 2 . . . . . Processor 3 | . 1 1 . 1 . . Hackware . | . . . . . . . Protection 8 | . 1 3 2 2 . . Artifact . | . . . . . . . Weapon 17 | 2 3 4 1 6 1 . Energy Gun 4 | 2 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | . 1 2 . 3 . . Ballistic Cannon 3 | . . 2 1 . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 41 | . 4 13 1 20 . 3 Power 12 | . . 4 . 7 . 1 Propulsion 10 | . 1 3 . 6 . . Utility 10 | . . 4 . 4 . 2 Weapon 9 | . 3 2 1 3 . . Highest Loss Streak 8 | . 3 7 1 8 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 96 98 99 92 90 94 Engine 10 | . 14 10 9 10 . 1 Treads 22 | . 19 21 36 24 . . Wheel 1 | . 7 . . . . . Flight 1 | . . . . 1 30 30 Device 10 | . . 14 2 9 30 30 Storage 10 | . 16 11 9 6 . . Processor 6 | . . 7 9 6 7 7 Protection 10 | . 10 10 15 11 . . Energy Gun 3 | . 15 2 . . . . Ballistic Gun 9 | . 11 11 7 4 . . Ballistic Cannon 5 | . . 7 10 5 . . Naked Turns . | . . . . . . . Heaviest Build 109 | 14 88 99 106 109 17 27 Greatest Support 91 | 26 40 40 80 91 18 18 Greatest Overweight (x) 31 | . 2 31 1 30 . 1 Average Overweight (x) . | . . 2 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 5 Average Capacity 21 | 7 11 25 25 24 5 5 Most Carried 25 | 5 8 25 25 25 5 5 Average Carried 19 | 3 7 21 24 23 4 4 Final Capacity 25 | 8 25 25 25 5 5 5 Final Carried 25 | 4 8 24 25 4 4 5 Class Distribution -------------------- 86% | Mutant 9% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 2336 | 242 293 759 251 742 19 30 Remotely . | . . . . . . . Salvage Created 2786 | . 554 1180 225 750 . 77 Parts 182 | . 33 93 9 42 . 5 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 79 | . 11 41 6 20 . 1 Melee 4 | . . . . 3 . 1 Guns 51 | . 9 30 3 9 . . Cannons 19 | . . 11 3 5 . . AOE 4 | . 1 . . 3 . . Classes Destroyed 12 | . 5 6 . 1 . . Worker 3 | . . 2 . 1 . . Builder 1 | . 1 . . . . . Hauler 1 | . . 1 . . . . Recycler 1 | . 1 . . . . . Mechanic 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 9 | . 2 5 . 2 . . Swarmer 28 | . 3 18 . 6 . 1 Grunt 30 | . 8 12 4 6 . . Duelist 2 | . . 1 1 . . . Sentry 15 | . . 10 1 4 . . Programmer 4 | . . . . 4 . . Best Kill Streak 6 | . 5 6 4 5 . 1 Combat Bots Only 6 | . 3 6 4 5 . 1 Max Kills in Single Turn 3 | . 1 2 1 3 . 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . 1 . . 3 . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 742 | . 43 226 44 412 . 17 Missed 217 | . 9 55 14 128 . 11 Damage Taken 6438 | . 533 2106 573 2904 . 322 Core 1125 | . 137 265 16 595 . 112 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . 50 . . . . Core Remaining (%) 68 | 100 45 33 97 . . . Volleys Fired 244 | . 46 125 17 56 . . Largest 2 | . 2 2 2 2 . . Hottest 85 | . 85 85 83 72 . . Shots Fired 473 | . 81 247 34 111 . . Gun 330 | . 81 163 13 73 . . Cannon 138 | . . 84 21 33 . . Launcher 5 | . . . . 5 . . Special . | . . . . . . . Kinetic 375 | . 25 210 34 106 . . Thermal 49 | . 12 37 . . . . Explosive 5 | . . . . 5 . . Electromagnetic 44 | . 44 . . . . . Robot Hit Streak 23 | . 13 14 12 23 . . Robot Miss Streak 8 | . 8 7 3 3 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 368 | . 58 178 28 102 . 2 Core Hits 215 | . 32 120 13 48 . 2 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 5 | . . 2 1 2 . . Critical Strikes 11 | . . 4 2 5 . . Destroy 4 | . . 2 1 1 . . Blast 5 | . . 2 1 2 . . Smash 2 | . . . . 2 . . Melee Attacks 26 | . . . . 19 . 7 Impact 15 | . . . . 12 . 3 Slashing 7 | . . . . 7 . . Piercing 4 | . . . . . . 4 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6674 | . 780 2834 552 2407 . 101 Guns 3436 | . 624 1462 230 1120 . . Cannons 2123 | . . 1276 322 525 . . Explosions 551 | . 156 96 . 299 . . Melee 564 | . . . . 463 . 101 Ramming . | . . . . . . . Kinetic 4568 | . 114 2257 552 1645 . . Thermal 816 | . 239 577 . . . . Explosive 299 | . . . . 299 . . Electromagnetic 427 | . 427 . . . . . Impact 264 | . . . . 264 . . Slashing 199 | . . . . 199 . . Piercing 101 | . . . . . . 101 Highest Corruption 8 | . . . . 8 8 8 Average Corruption 7 | . . . . 6 8 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . . . 22 5 3 Message Errors 4 | . . . . 3 1 . Matter Fused 13 | . . . . 11 1 1 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 5 | . . . . 1 3 1 Parts Rejected 1 | . . . . 1 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . 2 . 1 Misfires 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 271 | . . 77 19 175 . . Projectiles 116 | . . 50 19 47 . . Explosions 27 | . . 27 . . . . Melee 128 | . . . . 128 . . Knockbacks 20 | . . 8 4 8 . . Impact 1 | . . . . 1 . . Kinetic 19 | . . 8 4 7 . . Secondary . | . . . . . . . Self-Inflicted Damage 148 | . 84 . . 64 . . Shots 4 | . 2 . . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 381 | . 147 381 357 261 . . Average Temperature 81 | . 46 103 144 59 . . Received Heat Transfer 1725 | . 189 603 198 708 . 27 Effects 4 | . . 1 3 . . . Shutdowns 1 | . . 1 . . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions 2 | . . . . 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1075 | . 365 710 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 612 | . 259 612 401 251 . . Initial 258 | . . . 258 38 . . Average 176 | . 75 260 210 80 . . Maximum Alert Level 2 | . 1 2 2 1 . . Low Security (%) 61 | 100 85 37 35 98 . . Level 1 26 | . 14 40 54 1 . . Level 2 11 | . . 21 10 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 3 5 1 9 . . Investigation 5 | . 2 2 . 1 . . Extermination 3 | . . . . 3 . . Reinforcement 6 | . 1 2 1 2 . . Assault 1 | . . 1 . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 6 | . . 5 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 18 81 9 28 . 8 Peak Tracking Total 7 | . 3 6 4 5 . 7 Tactical Retreats 15 | . . 9 . 3 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 6 | . 2 3 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . 6 . . . . Reused 4 | . . 4 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . 4 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 8 | . 1 5 1 1 . . Max in Single Turn 2 | . 1 2 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 26 | . 6 12 4 3 1 . Terminals 21 | . 6 10 3 2 . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 73 | . 16 41 11 4 1 . Successful 38 | . 8 23 5 1 1 . Failed 35 | . 8 18 6 3 . . Catastrophic 7 | . 1 3 1 2 . . Database Lockouts . | . . . . . . . Manual 4 | . 2 2 . . . . Terminals 61 | . 16 33 9 3 . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . 8 . . . . Garrison Access . | . . . . . . . Terminal Hacks 30 | . 8 16 4 1 1 . Record 3 | . 2 1 . . . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 2 | . . 1 1 . . . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . 1 . . Branch Access Points 2 | . 1 1 . . . . Emergency Access Points 2 | . 1 1 . . . . Terminal Index 1 | . . 1 . . . . Unreport Threat 3 | . . 2 1 . . . Locate Traps 3 | . 1 1 1 . . . Reprogram Traps 2 | . . 2 . . . . Security Status 1 | . 1 . . . . . Reinforcement Status 1 | . . 1 . . . . Recall Investigation 1 | . . 1 . . . . Recall Reinforcements 2 | . . 2 . . . . Zone Layout 4 | . 2 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Scan Component 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . 7 . . . . Insert Component 4 | . . 4 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 6 10 4 2 . . Full Trace Events 3 | . 1 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Programmers 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 1 | . . . . . 1 . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 8226 | 46 1408 3846 616 2067 132 111 Spaces Moved 3529 | 37 766 992 222 825 428 259 Core 16 | 8 . 3 . 5 . . Treads 2332 | . 494 989 222 627 . . Legs . | . . . . . . . Wheels 301 | 29 272 . . . . . Hover . | . . . . . . . Flight 880 | . . . . 193 428 259 Fastest Speed 28 | 50 90 320 245 28 28 28 Average Speed 197 | 81 154 331 245 207 28 35 Slowest Speed 1600 | 90 320 1600 245 1550 28 103 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 46 | 3 95 92 22 19 57 35 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . . . 1 1 Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 83 | . 6 29 . 46 . 2 Melee 2 | . . . . . . 2 Projectile 11 | . . 11 . . . . AOE 70 | . 6 18 . 46 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 4315 | 52 918 1325 263 1048 439 270 Wait 302 | . 57 142 6 85 10 2 Move 3523 | 36 765 991 221 824 427 259 Hop . | . . . . . . . Pick Up 105 | 10 24 40 9 18 1 3 Fast Attach . | . . . . . . . Attach 62 | 6 5 17 3 29 1 1 Detach . | . . . . . . . Swap 14 | . 7 2 2 3 . . Drop 43 | . 14 8 5 15 . 1 Fire 244 | . 46 125 17 56 . . Melee 22 | . . . . 18 . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 334 | -10/Materials | Core integrity fell below 50% 358 | -10/Materials | Lost 3 parts (1n2w) 553 | -10/Materials | Discovered new exit (range 11) 713 | -10/Materials | Discovered new exit (range 3) 806 | -10/Materials | Discovered new exit (range 5) 1455 | -10/Materials | Entered another Materials area 1455 | -9/Materials | Evolved 2 slots: Utility x2 1910 | -9/Materials | Identified exit to Mines 2734 | -9/Materials | Lost 7 parts (1p2n3u1w) 2901 | -9/Materials | Core integrity fell below 50% 5055 | -9/Materials | First assault squad dispatched 5288 | -9/Materials | Discovered new exit (range 5) 5301 | -9/Materials | Entered another Materials area 5301 | -8/Materials | Evolved 2 slots: Propulsion x2 5881 | -8/Materials | Discovered new exit (range 15) 5917 | -8/Materials | Entered Factory 5917 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5992 | -7/Factory | Identified exit to DSF 6205 | -7/Factory | Build established: Scavenger-Mutant 6655 | -7/Factory | Discovered new exit (range 8) 6664 | -7/Factory | Build established: Mutant 7292 | -7/Factory | Lost 5 parts (2p2u1w) 7565 | -7/Factory | Garrison activated, responded to threat 7656 | -7/Factory | Lost 4 parts (2p2n) 7732 | -7/Factory | Core integrity fell below 50% 7768 | -7/Factory | Lost 8 parts (3p1n2u2w) 7806 | -7/Factory | Core integrity fell below 20% 7984 | -7/Factory | Identified exit to Lower Caves 7984 | -7/Factory | Entered Lower Caves 8076 | -7/Lower Caves | Encountered a Warlord checkpoint 8113 | -7/Lower Caves | Discovered new exit (range 13) 8116 | -7/Lower Caves | Identified exit to Lower Caves 8116 | -7/Lower Caves | Entered another Lower Caves area 8119 | -7/Lower Caves | Spotted B-75 Beast 8150 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8228 | -7/Lower Caves | Crushed by falling debris 8228 | -7/Lower Caves | Smashed by cave-in Last Messages --------------- 08176_ Found 45 Matter. 08187_ Sneak attack on L-41 Fighter. 08187_ L-41 Fighter destroyed. 08191_ Dropped VTOL Module. 08191_ Acquired Imp. Deuterium Engine. 08195_ Acquired VTOL Module. 08196_ Carbon-fiber Leg fries itself beyond repair. 08197_ Acquired 10 matter. 08198_ System corrupted: Matter fused (-9). 08198_ Acquired 9 matter. 08198_ Carbon-fiber Leg fries itself beyond repair. 08222_ System corrupted: Energy discharge (-94). 08228_ The unstable cave ceiling collapses. 08228_ Crushed by falling debris. 08228_ Adv. ECM Suite destroyed. 08228_ System corrupted by crushing effect (+2). 08228_ Imp. Signal Interpreter destroyed. 08228_ System corrupted by crushing effect (+3). 08228_ Imp. Deuterium Engine destroyed. 08228_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????####????????????????????????????? | | ????????????????## ##???????????????????????????? | | ???????????????## ##??????????????????????????? | | ???????????????# #####??????????????????????? | | ????????????#### ## ##?????????????????????? | | ???????????## #?????????????????????? | | ???????????# #?????????????????????? | | ????????#### l## ## ##????????????????????? | | ???????## ## ###### #????????????????????? | | ??????## ## ##?# ##??????####?####????? | | ??????#^ % ## ##g #?# #?????## ### ##??? | | ??????# g #?# #?????# #??? | | ??????## #?## ###?????# #??? | | ???????###### g ##?#@##???????# #?## | | ????????????## ### #????????# ## | | ?????????????# ## ####???????## | | ?????????????###### ##??????## # | | ??????????????????## ##????## #?? | | ???????????????????### #???## #??? | | ?????????????????????# ##??# ### ##??? | | ?????????????????????## #### ##?# ####? | | ??????????????????????# ## ###??# #? | | ??????????????????????## ###?###### #? | | ???????????????????????# #??## ?# ## | | ??????????????????????# ###### #??# ## % | | ??????????????????????########?## #??# ! | | ??????????????????????????## #??## #??## ## | | ??????????????????######### ##?#####???### | | ??????????????????# ### ##??????## | | ??????????????????# #???????## | | ??????????????????# #### #????????## | | ??????????????????# ????## #?????????# | | ??????????????????#??????## #?????????# # | | ??????????? ??????????????## #??#####?## ## | | ???????#### ???????????????### #??# ### ##? | | ??????? ?????????????????## ##### #?? | | ???????? ????????????###???# #?? | | ???????? ????????????# ???# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 350 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessTachyonWarhead Manual? 0 Play Time 01:05:32 Cumulative 80.6 hours Start 2024.05.14 @ 13:53:21 End 2024.05.14 @ 21:16:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 83 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4f926f6-915b-4c1a-a5dd-9f55accd4554