Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 10:25:46 Player: Brananarchy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (2622) 2622 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-1009) -1009 TOTAL SCORE: 5138 Bonus ------- High Alert Combat Kills 152 Follower Combat Kills 281 Friendly Fire -1442 Cogmind --------- Core Integrity 0/850 Matter 203/300 Energy 58/100 System Corruption 2% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Signal Interpreter Target Analyzer Target Analyzer > --- WEAPON (4) ------- Advanced Assault Cannon > --- INVENTORY (20) --- Gravmag System Advanced Visual Processing Unit Advanced ECM Suite Heavy Assault Rifle Heavy Assault Rifle Flak Gun Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Signal Interpreter Targeting Computer Target Analyzer ECM Suite Advanced ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Armored Treads Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg Gravmag System Gravmag System Target Analyzer Medium Laser Medium Laser Medium Laser Heavy Assault Rifle Heavy Assault Rifle Flak Gun Advanced Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Hardened Light Armor Plating Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 2 . . 2 Weapon 2 | . . . . . 2 . Parts Attached 73 | 6 11 6 10 8 12 20 Power 7 | 2 2 . 1 1 1 . Engine 6 | 2 1 . 1 1 1 . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 2 2 1 4 2 4 Treads . | . . . . . . . Leg 13 | 2 2 2 1 4 2 . Wheel . | . . . . . . . Hover 4 | . . . . . . 4 Flight . | . . . . . . . Utility 23 | . 5 2 6 1 3 6 Device 5 | . . . 1 . . 4 Storage 5 | . 3 . 2 . . . Processor 6 | . . 2 1 . 1 2 Hackware . | . . . . . . . Protection 7 | . 2 . 2 1 2 . Artifact . | . . . . . . . Weapon 26 | 2 2 2 2 2 6 10 Energy Gun 7 | 2 . . . . 2 3 Energy Cannon . | . . . . . . . Ballistic Gun 10 | . . . 2 2 4 2 Ballistic Cannon 5 | . 2 2 . . . 1 Launcher 4 | . . . . . . 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 31 | . . 1 1 7 2 20 Power 3 | . . 1 . 1 . 1 Propulsion 7 | . . . 1 3 . 3 Utility 9 | . . . . 1 2 6 Weapon 12 | . . . . 2 . 10 Highest Loss Streak 16 | . . 1 1 3 2 16 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 97 | . 99 97 91 95 99 95 Engine 7 | . 12 . 1 9 7 5 Core 1 | . 1 8 . . . . Leg 16 | . 28 22 17 14 15 . Hover 1 | . . . . . . 11 Device 5 | . . . 5 9 5 13 Storage 13 | . 11 11 18 18 15 12 Processor 13 | . . 21 17 18 16 19 Protection 9 | . 16 11 13 9 7 4 Energy Gun 1 | . . . . . 4 3 Ballistic Gun 14 | . . . 18 17 25 21 Ballistic Cannon 9 | . 27 22 . . . . Naked Turns . | . . . . . . . Heaviest Build 80 | 9 58 58 63 63 78 80 Greatest Support 37 | 20 20 20 20 30 37 37 Greatest Overweight (x) 6 | . 2 2 3 6 2 4 Average Overweight (x) 2 | . 1 2 2 2 1 3 Largest Inventory Capacity 25 | 5 25 20 20 20 20 20 Average Capacity 19 | 5 17 20 20 20 20 20 Most Carried 20 | 2 19 18 14 10 20 19 Average Carried 12 | . 12 15 11 7 12 14 Final Capacity 20 | 5 20 20 20 20 20 20 Final Carried 19 | 2 19 15 10 6 17 7 Class Distribution -------------------- 44% | Mutant 15% | Gunner 15% | Commander-Skirmisher 10% | Scavenger-Mutant 9% | Skirmisher 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Skirmisher | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 2343 | 250 266 533 179 503 303 309 Remotely . | . . . . . . . Salvage Created 1989 | 48 154 309 179 421 254 624 Parts 113 | 1 9 14 15 27 14 33 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 2 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 48 | 1 7 10 5 7 4 14 Guns 23 | 1 . . 5 7 4 6 Cannons 17 | . 7 10 . . . . AOE 8 | . . . . . . 8 Classes Destroyed 13 | 1 1 1 2 1 1 6 Worker 2 | . . . . . . 2 Builder 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Mechanic 2 | . . . . 1 . 1 Watcher 7 | . 1 2 1 1 . 2 Swarmer 6 | . . . 3 . . 3 Grunt 27 | 1 7 6 . 4 6 3 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . . 1 Sentry 9 | . . 4 1 2 1 1 Specialist 3 | . . . . . . 3 Hunter 2 | . . . 1 1 . . Programmer 3 | . . . . . 1 2 Best Kill Streak 7 | 1 2 4 4 3 2 7 Combat Bots Only 6 | 1 2 4 4 3 2 6 Max Kills in Single Turn 4 | 1 1 2 1 1 4 4 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 465 | 4 46 69 36 66 45 199 Missed 140 | 2 11 25 10 19 14 59 Damage Taken 5556 | 22 490 592 361 832 834 2425 Core 1259 | 10 93 40 56 153 41 866 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 96 58 90 . 62 94 . Volleys Fired 188 | 3 35 45 18 40 13 34 Largest 4 | 2 2 2 2 2 4 4 Hottest 156 | 100 78 78 46 46 112 156 Shots Fired 425 | 6 70 90 36 71 52 100 Gun 254 | 6 . . 36 71 52 89 Cannon 165 | . 70 90 . . . 5 Launcher 6 | . . . . . . 6 Special . | . . . . . . . Kinetic 392 | . 70 90 36 71 52 73 Thermal 27 | 6 . . . . . 21 Explosive 6 | . . . . . . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 3 6 8 10 9 9 9 Robot Miss Streak 31 | 1 7 4 3 3 13 31 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 1 2 . 2 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 270 | 5 35 43 26 50 41 70 Core Hits 227 | 2 12 15 10 22 54 112 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 8 | 2 . 1 . 1 . 4 Burn 4 | 2 . . . . . 2 Destroy 1 | . . . . 1 . . Blast 3 | . . 1 . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7241 | 64 793 938 364 744 1661 2677 Guns 2915 | 64 . . 364 744 723 1020 Cannons 1793 | . 791 938 . . . 64 Explosions 2529 | . . . . . 936 1593 Melee . | . . . . . . . Ramming 4 | . 2 . . . 2 . Kinetic 4425 | . 791 938 364 744 723 865 Thermal 1544 | 64 . . . . 936 544 Explosive 1268 | . . . . . . 1268 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 1 . 2 Average Corruption 1 | . . . . 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 4 . . Message Errors 1 | . . . . 1 . . Matter Fused 2 | . . . . 2 . . Data Loss (minor) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 132 | . . 9 . . 116 7 Projectiles 9 | . . 9 . . . . Explosions 123 | . . . . . 116 7 Melee . | . . . . . . . Knockbacks 19 | . 8 11 . . . . Impact . | . . . . . . . Kinetic 16 | . 7 9 . . . . Secondary 3 | . 1 2 . . . . Self-Inflicted Damage 415 | . . . . . 415 . Shots 6 | . . . . . 6 . Rammed . | . . . . . . . Targets Rammed 2 | . 1 . . . 1 . Kicked 2 | . 1 . . . 1 . Crushed . | . . . . . . . Highest Temperature 710 | 129 448 391 . 32 170 710 Average Temperature 124 | 66 145 110 . 13 57 185 Received Heat Transfer 1405 | 12 273 333 27 288 111 361 Effects 23 | . 4 3 . . . 16 Shutdowns 4 | . 1 1 . . . 2 Energy Bleed 3 | . . 2 . . . 1 Interference 2 | . . . . . . 2 Short Circuit 1 | . 1 . . . . . Damage (minor) 3 | . 2 . . . . 1 Damage (major) 10 | . . . . . . 10 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | 4 . . . . . 1 Heat Transferred 1851 | 333 . . . . 600 918 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Peak Influence 560 | 20 129 304 239 271 195 560 Initial 123 | . 13 37 81 100 123 95 Average 132 | 3 51 165 148 141 119 247 Maximum Alert Level 2 | . . 1 1 1 . 2 Low Security (%) 86 | 100 100 59 76 89 100 64 Level 1 7 | . . 40 23 10 . . Level 2 5 | . . . . . . 35 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 1 . 3 3 4 Investigation . | . . . . . . . Extermination 2 | . . . . . 1 1 Reinforcement 8 | . 1 1 . 2 2 2 Assault 1 | . . . . . . 1 Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 5 | . 1 2 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | 1 17 16 8 15 10 28 Peak Tracking Total 11 | 1 3 4 4 3 5 11 Tactical Retreats 3 | . 1 . 1 . . 1 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 23 | . 1 2 . . 8 12 Max in Single Turn 11 | . 1 1 . . 4 11 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 8 . Highest-Rated Group 173 | . . . . 173 141 . Highest-Rated Ally 29 | . . . . 29 29 . Total Orders 2 | . . . . 2 . . FOLLOW 1 | . . . . 1 . . GUARD 1 | . . . . 1 . . Ally Attacks 51 | . . . . 33 18 . Total Damage 668 | . . . . 454 214 . Kills 9 | . . . . 5 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 4419 | 91 1037 502 314 663 1107 705 Spaces Moved 1463 | 69 370 138 88 192 404 202 Core 16 | 16 . . . . . . Treads . | . . . . . . . Legs 1256 | 53 370 138 88 192 404 11 Wheels . | . . . . . . . Hover 191 | . . . . . . 191 Flight . | . . . . . . . Fastest Speed 50 | 50 120 260 260 190 200 236 Average Speed 252 | 103 240 260 275 282 253 280 Slowest Speed 540 | 120 260 260 330 540 270 296 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 6 40 15 11 43 11 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 175 | . 4 8 . . 69 94 Melee . | . . . . . . . Projectile 13 | . 4 8 . . . 1 AOE 162 | . . . . . 69 93 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 1802 | 79 444 192 125 241 450 271 Wait 5 | . 3 . . . . 2 Move 1457 | 68 369 137 87 191 403 202 Hop . | . . . . . . . Pick Up 54 | 2 19 1 4 2 18 8 Fast Attach 11 | 5 4 . 1 1 . . Attach 27 | . . 2 3 6 4 12 Detach . | . . . . . . . Swap 35 | 1 7 4 6 1 8 8 Drop 23 | . 6 3 6 . 3 5 Fire 188 | 3 35 45 18 40 13 34 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . 1 . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 722 | -10/Materials | Discovered new exit (range 8) 902 | -10/Materials | Discovered new exit (range 5) 1129 | -10/Materials | Entered another Materials area 1129 | -9/Materials | Evolved 2 slots: Utility x2 1603 | -9/Materials | Discovered new exit (range 9) 1629 | -9/Materials | Identified exit to Materials 1631 | -9/Materials | Entered another Materials area 1631 | -8/Materials | Evolved 2 slots: Utility x2 1864 | -8/Materials | Discovered new exit (range 5) 1885 | -8/Materials | Identified exit to Storage 1945 | -8/Materials | Entered Storage 2175 | -8/Storage | Lost 3 parts (1n1u1w) 2413 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2538 | -8/Storage | Garrison activated, responded to threat 2580 | -8/Storage | Discovered new exit (range 15) 2606 | -8/Storage | Identified exit to Factory 2608 | -8/Storage | Entered Factory 2608 | -7/Factory | Accompanied by 8 allies 2608 | -7/Factory | Evolved 2 slots: Weapon x2 2905 | -7/Factory | Build established: Commander-Skirmisher 3314 | -7/Factory | Murdered 4 allies 3473 | -7/Factory | Discovered new exit (range 10) 3497 | -7/Factory | Lost 3 allies 3500 | -7/Factory | Identified exit to Factory 3715 | -7/Factory | Entered another Factory area 3715 | -6/Factory | Evolved 2 slots: Utility x2 3825 | -6/Factory | Build established: Gunner 4275 | -6/Factory | Lost 3 parts (1n1u1w) 4384 | -6/Factory | Cargo convoy interrupted 4399 | -6/Factory | Core integrity fell below 50% 4409 | -6/Factory | Core integrity fell below 20% 4420 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- M-28 Smith destroyed. Penetrated by Slug. The unstable cave ceiling collapses. P-60 Hacker destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Rocket Launcher destroyed. Penetrated by Slug. R-10 Processor Com. Wheel blasted off. R-10 Processor collects Com. Wheel. Penetrated by Slug. The unstable cave ceiling collapses. 4 Matter crushed. H-66 Slayer suffers critical hit (Blast). Destroyed Targeting Computer. U-05 Engineer builds a Wall. Penetrated by Slug. U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????# ????"????????????????? | | ?????????????????????????# ??? 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"""" #??????????? | | ????????????????????????"" ????? #??????????? | | ?????????????????????????"??????? #????????????" | | ?????????????????????????????????? ?????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Collateral Damage I Spy It Was An Accident, I Swear Made in Tau Ceti IV More Dakka Please The More The Merrier Challenges ------------ None Game ------ Seed ImprinterCoilDevice Manual? 0 Play Time 00:50:55 Cumulative 1.6 hours Start 2024.07.02 @ 09:36:02 End 2024.07.02 @ 10:25:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7df59a4b-0f74-4d73-adad-bd1dc5de72bd