Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 16:36:04 Player: Cazador Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (814) 814 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 3684 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun Heavy Laser > --- INVENTORY -------- Light Nuclear Core Armored Treads Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Pulse Rifle Heavy Assault Rifle Proton Missile Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Slots Evolved 6 | . . . 2 2 2 . Power 2 | . . . 1 . 1 . Propulsion . | . . . . . . . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 47 | 5 2 2 3 22 5 8 Power 9 | 1 . . 1 4 2 1 Engine 5 | 1 . . 1 3 . . Core 4 | . . . . 1 2 1 Reactor . | . . . . . . . Propulsion 17 | 2 . 2 1 5 2 5 Treads 6 | 2 . . . . 2 2 Leg 11 | . . 2 1 5 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 . 1 6 1 . Device 2 | . . . . 2 . . Storage 3 | 1 . . 1 1 . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 4 | . 1 . . 2 1 . Artifact . | . . . . . . . Weapon 11 | 1 1 . . 7 . 2 Energy Gun 5 | 1 . . . 4 . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 1 . . 2 . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . . . 6 . 13 Power 3 | . . . . 1 . 2 Propulsion 4 | . . . . . . 4 Utility 4 | . . . . 1 . 3 Weapon 8 | . . . . 4 . 4 Highest Loss Streak 9 | . . . . 4 . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 88 100 99 97 91 60 Engine 12 | . 14 14 22 12 7 2 Core 4 | . . . . 5 14 9 Treads 6 | . 28 5 . . 15 6 Leg 14 | . . 22 22 18 . 4 Device 1 | . . . . 4 . . Storage 16 | . 14 14 21 18 15 10 Processor 4 | . . . . 9 7 6 Protection 7 | . 2 14 11 3 7 3 Energy Gun 15 | . 14 14 11 16 23 10 Ballistic Gun 8 | . 14 14 11 7 . 1 Peak Build Rating 36 | 5 7 7 9 27 36 36 Average Rating 17 | 4 6 6 8 22 35 22 On Entrance 12 | . 5 7 7 9 26 36 Naked Turns 18 | . . . . . . 18 Heaviest Build 88 | 12 17 17 24 63 88 88 Greatest Support 48 | 40 40 40 20 36 40 48 Greatest Overweight (x) 27 | . . . 1 1 2 27 Average Overweight (x) . | . . . 1 . 2 . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 Average Capacity 11 | 7 8 8 8 11 20 13 Most Carried 10 | 5 7 8 7 8 10 9 Average Carried 6 | 3 5 7 6 6 8 5 Final Capacity 20 | 8 8 8 8 20 20 5 Final Carried 9 | 5 6 8 6 8 9 1 Class Distribution -------------------- 53% | Mutant 36% | Scavenger-Gunner 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Matter Collected 664 | 199 . 118 54 293 . . Remotely . | . . . . . . . Salvage Created 1026 | . . 141 128 757 . . Parts 59 | . . 10 5 44 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 25 | . . 5 3 17 . . Guns 22 | . . 5 3 14 . . AOE 1 | . . . . 1 . . Classes Destroyed 6 | . . 2 1 3 . . Worker 1 | . . . . 1 . . Recycler 1 | . . . . 1 . . Watcher 4 | . . . . 4 . . Swarmer 12 | . . 3 . 9 . . Grunt 9 | . . 2 2 5 . . Sentry 4 | . . . 1 3 . . Best Kill Streak 11 | . . 3 2 11 . . Combat Bots Only 6 | . . 3 2 6 . . Max Kills in Single Turn 2 | . . 1 1 2 . . Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Hostile Shots Fired 198 | . 24 28 11 103 . 32 Missed 48 | . 12 10 5 21 . . Damage Taken 3097 | . 96 189 77 1204 . 1531 Core 987 | . 30 28 12 215 . 702 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . 76 97 60 . . Volleys Fired 63 | . 1 8 8 44 . 2 Largest 3 | . 2 2 2 3 . 2 Hottest 199 | . 70 70 70 199 . 134 Shots Fired 141 | . 2 16 16 103 . 4 Gun 138 | . 2 16 16 101 . 3 Cannon . | . . . . . . . Launcher 3 | . . . . 2 . 1 Special . | . . . . . . . Kinetic 61 | . 1 8 8 43 . 1 Thermal 77 | . 1 8 8 58 . 2 Explosive . | . . . . . . . Electromagnetic 3 | . . . . 2 . 1 Robot Hit Streak 17 | . . 5 5 17 . 4 Robot Miss Streak 2 | . 2 2 2 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . . 5 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 99 | . . 10 9 78 . 2 Core Hits 61 | . . 8 6 37 . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 2 . . Burn 1 | . . . . 1 . . Destroy 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1549 | . . 141 110 1231 . 67 Guns 1269 | . . 141 110 1004 . 14 Cannons . | . . . . . . . Explosions 233 | . . . . 227 . 6 Melee . | . . . . . . . Ramming 47 | . . . . . . 47 Kinetic 455 | . . 66 34 355 . . Thermal 842 | . . 75 76 677 . 14 Explosive 97 | . . . . 97 . . Electromagnetic 108 | . . . . 102 . 6 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 26 | . . . . 4 . 26 Average Corruption 6 | . . . . 3 . 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . 13 . 13 Message Errors 7 | . . . . 5 . 2 Matter Fused 5 | . . . . 3 . 2 Energy Discharges 3 | . . . . 1 . 2 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . 3 . . Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 35 | . . . . 35 . . Projectiles . | . . . . . . . Explosions 35 | . . . . 35 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 155 | . . . . 110 . 45 Shots 2 | . . . . 1 . 1 Rammed 17 | . . . . . . 17 Targets Rammed 17 | . . . . . . 17 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 523 | . 9 129 90 523 . 102 Average Temperature 123 | . 6 53 43 155 . 51 Received Heat Transfer 537 | . 6 57 33 441 . . Effects 5 | . . . . 5 . . Shutdowns 2 | . . . . 2 . . Energy Bleed 2 | . . . . 2 . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 10 | . . . . 10 . . Heat Transferred 2159 | . . 222 222 1678 . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Peak Influence 424 | . 30 76 137 424 113 39 Initial 113 | . . 11 27 57 113 39 Average 110 | . 2 52 56 238 113 15 Maximum Alert Level 2 | . . . . 2 . . Low Security (%) 79 | 100 100 100 100 34 100 100 Level 1 20 | . . . . 63 . . Level 2 . | . . . . 2 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 1 4 1 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 3 | . 1 . 1 1 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Distress Signals 3 | . . . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 6 5 3 28 . 5 Peak Tracking Total 5 | . 5 3 2 5 1 5 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Traps Triggered 5 | . . . . 4 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . . 5 Total Damage 84 | . . . . . . 84 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Turns Passed 2603 | 113 203 552 319 826 344 246 Spaces Moved 1314 | 67 116 386 148 389 102 106 Core 17 | 7 . . . . . 10 Treads 349 | 60 116 39 . . 102 32 Legs 948 | . . 347 148 389 . 64 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 190 120 330 50 Average Speed 167 | 148 160 124 190 156 330 192 Slowest Speed 1400 | 160 160 160 190 190 330 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 17 50 19 33 4 43 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 6 | . . . . 6 . . Terrain Destroyed 36 | . . . . 36 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 36 | . . . . 36 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Total 1610 | 78 132 444 171 528 113 144 Wait 115 | 2 11 41 10 40 . 11 Move 1309 | 66 115 385 147 388 102 106 Hop . | . . . . . . . Pick Up 30 | 5 3 5 1 14 2 . Fast Attach 12 | 5 . . . 6 1 . Attach 24 | . 2 2 2 8 3 7 Detach 7 | . . . . 4 3 . Swap 11 | . . . 1 8 1 1 Drop 22 | . . 3 2 16 1 . Fire 63 | . 1 8 8 44 . 2 Melee . | . . . . . . . Ram 17 | . . . . . . 17 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered Mines 853 | -10/Mines | Discovered new exit (range 14) 858 | -10/Mines | Learned 2 Materials zone layouts 869 | -10/Mines | Entered Materials 869 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 870 | -9/Materials | Identified exit to Mines 1169 | -9/Materials | Discovered new exit (range 7) 1188 | -9/Materials | Entered another Materials area 1188 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1297 | -8/Materials | Garrison activated, responded to threat 1547 | -8/Materials | Lost 4 parts (1p1u2w) 1826 | -8/Materials | Build established: Scavenger-Gunner 1948 | -8/Materials | Discovered new exit (range 15) 2014 | -8/Materials | Entered Factory 2014 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2358 | -7/Factory | Sucked down chute 2358 | -7/Factory | Entered Waste 2359 | -7/Waste | Met a frightened Derelict 2373 | -7/Waste | EMP discharged 2433 | -7/Waste | Spotted C-40 Crusher 2433 | -7/Waste | Spotted C-40 Crusher 2433 | -7/Waste | Spotted C-40 Crusher 2465 | -7/Waste | Spotted C-40 Crusher 2465 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2468 | -7/Waste | Crushed by Compactor (1 part destroyed) 2473 | -7/Waste | EMP discharged 2473 | -7/Waste | System corruption reached 10% 2476 | -7/Waste | Crushed by Compactor (1 part destroyed) 2479 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2482 | -7/Waste | Crushed by Compactor (1 part destroyed) 2494 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2525 | -7/Waste | Lost 9 parts (2p3n1u3w) 2537 | -7/Waste | Spotted C-40 Crusher 2573 | -7/Waste | EMP discharged 2580 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2583 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2586 | -7/Waste | Crushed by Compactor (1 part destroyed) 2596 | -7/Waste | Core integrity fell below 50% 2602 | -7/Waste | Core integrity fell below 20% 2604 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 02583_ Imp. Carbon-fiber Leg crushed. 02583_ Imp. Titanium Leg crushed. 02583_ Hcp. Matter Pod destroyed. 02585_ Slammed into C-40 Crusher. 02586_ Targeting Computer crushed. 02586_ Slammed into C-40 Crusher. 02589_ 5 Matter crushed. 02589_ 2 Matter crushed. 02589_ Slammed into C-40 Crusher. 02592_ 4 Matter crushed. 02592_ Slammed into C-40 Crusher. 02595_ 2 Matter crushed. 02595_ Slammed into C-40 Crusher. 02598_ 4 Matter crushed. 02598_ Slammed into C-40 Crusher. 02600_ ETYL8HMNZENMPD: YW1MTP6E 02600_ Slammed into C-40 Crusher. 02601_ 4 Matter crushed. 02601_ 3 Matter crushed. 02602_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #????????? ?????????? | | ??????????### ######## ######## ?????????? | | ??????????# ????????? | | ??????????# ????????? | | ??????????# ????????? | | ??????????# ????????? | | ??????????### ######## #######?????????????? | | ##########??# #??????# #???????????????????? | | ]#??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | #### #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | #### #??????# #???????????????????? | | #??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | ##########??# #??????# #???????????????????? | | ??????????### #??????#CCCC#???????????????????? | | ??????????# #??????#CCCC#???????????????????? | | ??????????# #??????#CCCC#???????????????????? | | ??????????# #??????#CCCC#???????????????????? | | ??????????# #??????#@CC #???????????????????? | | ??????????### #??????#%CC #???????????????????? | | ????????????# #??????#= *#???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #????### ###?????????????????? | | ????????????######????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 29 Energy Capacity 425 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed DerelictGunKatana Manual? 0 Play Time 00:20:52 Cumulative 3.0 hours Start 2024.10.03 @ 16:17:00 End 2024.10.03 @ 16:36:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ef71e91-404e-4aba-a129-d50fdade5f5b