Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 21:18:48 Player: Red_Zig Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (91) 455 Value Destroyed (2918) 2918 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3749) 3749 TOTAL SCORE: 15842 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 349 Entered DSFs 1000 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 47/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Transport Network Coupler Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Gauss Cannon Smartbomb Launcher Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Field Propulsion Array Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Transport Network Coupler Encrypted Comm Array Advanced Targeting Computer Core Analyzer Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Precision Grenade Launcher Spear > --- INVENTORY -------- Heavy Gauss Cannon Smartbomb Launcher Fusion Bomb Launcher [Rating: 106] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Propulsion Shielding Device Seismic Detector Processor Transport Network Coupler Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Rocket Array Energy Gun Small Laser Ballistic Gun Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Array Special Weapon Plasma Cutter Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . 2 . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . 1 . 2 . . . 1 . . . . Utility 7 | . . . 1 . . . . 2 . . . . 1 . . . . . 1 . . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 102 | 6 1 . 13 3 . 2 5 24 1 . 6 . 2 6 8 . . 1 2 4 . 12 6 Power 9 | 1 . . . 1 . 1 . 3 . . . . . 1 . . . . 1 1 . . . Engine 7 | 1 . . . 1 . . . 3 . . . . . 1 . . . . . 1 . . . Core 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 32 | 2 . . 3 . . 1 1 8 . . 1 . . 5 3 . . 1 1 1 . 2 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . . . . . 1 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . 3 . . . . 8 . . 1 . . 5 3 . . 1 1 1 . 2 3 Utility 27 | 1 1 . 2 . . . 1 7 . . 4 . 2 . 4 . . . . 1 . 3 1 Device 11 | 1 . . 1 . . . . 1 . . 3 . 2 . 1 . . . . . . 1 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . 1 . 1 . . . . 5 . . . . . . . . . . . 1 . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Protection 6 | . . . . . . . 1 1 . . 1 . . . 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 . . 8 2 . . 3 6 1 . 1 . . . 1 . . . . 1 . 7 2 Energy Gun 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Launcher 14 | . . . 1 2 . . 2 5 . . . . . . 1 . . . . . . 1 2 Special Weapon 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . 4 . . 1 . 1 . . . . . . . . . 1 Parts Lost 45 | . . . 2 2 . . 7 5 2 . . . . 2 9 . . . 1 . . . 15 Power 6 | . . . 1 . . . 1 1 . . . . . 1 1 . . . . . . . 1 Propulsion 14 | . . . . 1 . . 3 2 . . . . . . 2 . . . 1 . . . 5 Utility 15 | . . . . . . . 1 2 1 . . . . . 4 . . . . . . . 7 Weapon 10 | . . . 1 1 . . 2 . 1 . . . . 1 2 . . . . . . . 2 Highest Loss Streak 9 | . . . 2 2 . . 3 4 2 . . . . 2 9 . . . 1 . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 100 96 90 77 84 63 77 84 84 96 100 86 90 72 52 . 52 49 52 63 69 69 Engine 5 | . 14 14 11 4 11 3 . 3 7 7 7 7 6 5 4 . . . . 2 5 4 2 Leg 3 | . 28 28 4 . . 7 10 . . . . . . . . . . . . . . . . Flight 23 | . . . 25 32 22 22 11 24 30 30 30 30 26 32 27 23 . 23 21 18 21 19 25 Device 9 | . 14 14 21 22 22 22 16 5 1 . 1 7 6 6 7 . . . . . . 4 4 Processor 16 | . 13 14 11 11 11 11 9 25 23 23 23 23 20 20 15 11 . 11 10 12 15 14 13 Protection 5 | . . . . . . . . 3 7 7 11 7 6 6 4 17 . 17 15 15 15 14 9 Energy Gun 2 | . 28 28 4 . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 9 . . 4 5 7 7 7 7 6 6 4 . . . . . . 1 1 Special Weapon 1 | . . . 9 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 7 11 11 11 4 7 1 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 4 7 12 15 13 12 4 . . . . . . . 2 Peak Build Rating 106 | 6 7 8 20 20 18 23 23 52 47 44 57 51 57 58 62 34 34 40 47 49 49 82 106 Average Rating 36 | 4 6 7 17 18 16 21 19 37 44 44 49 51 51 56 52 34 34 34 38 39 49 60 90 On Entrance 33 | . 6 7 8 17 15 18 23 14 47 44 44 51 51 52 55 34 34 34 40 30 49 49 82 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 23 | 6 6 6 13 13 9 11 15 18 18 17 22 20 21 22 23 6 6 6 13 21 21 21 23 Greatest Support 61 | 20 20 20 20 15 10 15 25 21 21 21 24 24 24 30 28 10 10 27 27 21 21 43 61 Greatest Overweight (x) 2 | . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 4 5 5 Average Carried 4 | . 1 3 5 4 4 5 4 4 5 5 5 5 4 5 4 4 4 4 4 4 4 2 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 5 5 5 5 5 4 5 5 5 5 5 5 5 4 4 4 5 5 4 4 5 4 Class Distribution -------------------- 42% | Mutant 41% | Sprinter 6% | Hacker-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/DSF Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp Res Tes Matter Collected 1884 | 260 10 . 129 44 . 47 74 472 278 55 30 13 . 69 27 . . 26 . 253 82 . 15 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2606 | 198 147 . 468 68 . 48 179 647 181 . . 163 . 182 27 . . . . . . . 298 Parts 145 | 15 7 . 22 4 . 4 23 32 4 . . 6 . 10 1 . . . . . . . 17 Haulers Intercepted 12 | . . . 5 . . . 1 6 . . . . . . . . . . . . . . . Recyclers Shooed 3 | 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp Res Tes Combat Hostiles Destroyed 56 | . 2 . 8 5 . 1 8 4 3 . . 10 . 10 . . . . . . . . 5 Melee 9 | . . . 3 . . 1 . 3 1 . . . . 1 . . . . . . . . . Guns 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . AOE 42 | . . . 3 5 . . 8 . 2 . . 10 . 9 . . . . . . . . 5 Classes Destroyed 15 | 3 1 . 4 . . 1 1 1 2 . . . . 1 1 . . . . . . . . Worker 3 | 1 . . . . . . 1 1 . . . . . . . . . . . . . . . Builder 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . Tunneler 5 | 4 . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 12 | . . . 5 . . . 1 6 . . . . . . . . . . . . . . . Recycler 4 | 1 1 . . . . . . 2 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . Swarmer 21 | . . . 6 3 . . 3 3 1 . . 5 . . . . . . . . . . . Cutter 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Grunt 22 | . 2 . 1 2 . . 3 . 1 . . 4 . 4 . . . . . . . . 5 Brawler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Sentry 4 | . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | 4 2 . 5 3 . 1 9 4 2 . . 10 . 7 1 . . . . . . . 5 Combat Bots Only 10 | . 2 . 3 3 . 1 7 1 2 . . 10 . 7 . . . . . . . . 5 Max Kills in Single Turn 5 | 1 1 . 2 2 . 1 2 1 3 . . 3 . 4 1 . . . . . . . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 2 . . 2 . 1 . . 3 . 4 . . . . . . . . 5 Melee 1 | . . . 1 . . 1 . 1 1 . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp Res Tes Hostile Shots Fired 499 | . 14 . 34 8 . 2 66 45 42 5 . 20 . 20 . . . 7 4 . 14 6 212 Missed 223 | . 3 . 10 5 . . 26 13 27 4 . 12 . 10 . . . 4 1 . 11 4 93 Damage Taken 5940 | . 145 . 305 125 . 29 650 726 132 25 . 102 . 444 516 . . 192 67 . 54 81 2347 Core 2512 | . 65 . 66 . . 12 159 262 22 . . 43 . 105 310 . . 126 21 . 21 81 1219 Absorbed by Shields 290 | . . . . . . . . . . . . . . . . . . . . . . . 290 Redirected to Shielding 416 | . . . . . . . . 1 24 . . 7 . 60 18 . . 43 28 . 15 . 220 Regen/Repaired (Parts) 161 | . . . . . . . . . . . 161 . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 74 . . . 80 71 . . . . 53 . 87 . . . 56 . . 96 . . Volleys Fired 125 | 16 15 . 11 11 . . 21 11 6 . . 7 . 6 . . . . . . 10 9 2 Largest 2 | 2 2 . 2 1 . . 1 1 1 . . 1 . 1 . . . . . . 1 1 1 Hottest 80 | 80 80 . 80 33 . . 33 45 45 . . 45 . 45 . . . . . . 35 61 52 Shots Fired 163 | 32 30 . 18 11 . . 21 11 6 . . 7 . 6 . . . . . . 10 9 2 Gun 88 | 32 30 . 14 . . . . 1 . . . . . . . . . . . . 10 1 . Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Launcher 68 | . . . 3 11 . . 21 10 6 . . 7 . 6 . . . . . . . 2 2 Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . 1 . . . . . . . . . . . . 10 7 . Thermal 77 | 32 30 . 15 . . . . . . . . . . . . . . . . . . . . Explosive 68 | . . . 3 11 . . 21 10 6 . . 7 . 6 . . . . . . . 2 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 7 6 . 10 1 . . 12 1 . . . 2 . 4 . . . . . . . . 6 Robot Miss Streak 8 | 1 4 . 1 5 . . 1 . . . . 6 . 8 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 120 | 13 20 . 29 1 . 2 12 31 2 . . 2 . 5 1 . . . . . . . 2 Core Hits 208 | 7 8 . 17 7 . 1 24 22 26 . . 34 . 40 1 . . . . . . . 21 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . 1 . . . . 3 . . . . . 1 . . . . . . . . . Sever 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 113 | . . . 27 1 . 2 2 47 2 . . 1 7 2 18 . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 81 | . . . 27 1 . 2 2 47 2 . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . . 1 7 2 18 . . . . . . . 4 Sneak Attacks 11 | . . . 4 . . 1 . 6 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9732 | 153 222 . 1283 242 . 95 1161 1810 1003 . . 991 . 1398 49 . . . 4 . . . 1321 Guns 504 | 153 222 . 116 . . . . 13 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6726 | . . . 364 242 . . 1161 427 930 . . 991 . 1290 . . . . . . . . 1321 Melee 2498 | . . . 803 . . 95 . 1370 73 . . . . 108 49 . . . . . . . . Ramming 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Kinetic 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . Thermal 565 | 153 222 . 116 . . . 74 . . . . . . . . . . . . . . . . Explosive 6652 | . . . 364 242 . . 1087 427 930 . . 991 . 1290 . . . . . . . . 1321 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2341 | . . . 803 . . 95 . 1370 73 . . . . . . . . . . . . . . Piercing 157 | . . . . . . . . . . . . . . 108 49 . . . . . . . . Highest Corruption 16 | . . . . . . . . 2 . . . . . 5 1 1 1 1 1 1 1 . 16 Average Corruption 1 | . . . . . . . . 1 . . . . . 5 1 1 1 1 1 1 1 . 4 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . 2 . . . . . 1 2 . . 1 1 . 1 . 6 Message Errors 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 304 | . . . 129 27 . . 12 69 46 . . 21 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 144 | . . . 66 27 . . 12 3 15 . . 21 . . . . . . . . . . . Melee 160 | . . . 63 . . . . 66 31 . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 533 | . . . 34 95 . . 61 261 19 . . 13 . 48 . . . . 2 . . . . Shots 14 | . . . 1 2 . . 2 5 1 . . 1 . 2 . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 261 | 144 261 . . 2 . . 19 . 10 . . 16 . . 147 . . . . . . 2 116 Average Temperature 66 | 46 109 . . 2 . . 5 . 5 . . 5 . . 105 . . . . . . 2 21 Received Heat Transfer 880 | . 81 . 81 15 . . 342 . 18 9 . 15 . 54 . . . . 9 . 9 . 247 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1175 | 350 500 . 275 . . . 50 . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp Res Tes Peak Influence 2453 | 30 89 34 434 434 . 45 429 1088 . . . . 141 309 271 30 21 29 59 . . 80 2453 Initial 179 | . 19 34 13 123 . . 17 179 . . . . 141 4 161 15 21 14 14 . . 18 45 Average 288 | 12 52 34 156 221 . 41 225 425 . . . . 16 94 169 24 21 19 36 . . 43 1893 Maximum Alert Level 5 | . . . 2 2 . . 2 3 . . . . . 1 1 . . . . . . . 5 Low Security (%) 63 | 100 100 100 76 57 . 100 41 12 . . . . 100 82 68 100 100 100 100 . . 100 . Level 1 20 | . . . 21 30 . . 25 55 . . . . . 17 31 . . . . . . . . Level 2 5 | . . . 2 11 . . 33 10 . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . 21 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 28 | . . . 1 1 . . 2 4 . . . . . 3 2 . . 1 2 . . . 12 Investigation 5 | . . . 1 . . . 1 . . . . . . . 2 . . . 1 . . . . Extermination 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . Reinforcement 8 | . . . . . . . 1 3 . . . . . 3 . . . 1 . . . . . Assault 13 | . . . . 1 . . . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp Res Tes Distress Signals 6 | . 1 . 3 . . . 1 1 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 214 | . 6 . 14 4 . 1 14 13 9 7 . 9 . 16 3 5 . 4 3 . 4 4 98 Peak Tracking Total 34 | . 3 . 4 3 . 1 4 3 9 7 . 5 . 7 1 5 . 2 2 . 5 4 34 Tactical Retreats 29 | . . . 1 . . . 1 3 4 2 . 1 . 4 . . . 1 . . . 1 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp Res Tes Traps Triggered 11 | . . . . . . . 1 . . . . . . 3 3 . . . 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp Res Tes Machines Disabled 72 | . . . 20 7 . . 4 36 1 . . . . . 4 . . . . . . . . Max in Single Turn 6 | . . . 1 1 . . 1 6 1 . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 20 | . . . 20 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp Res Tes Machines Accessed 36 | . 1 . 2 . 2 . . 6 . . 1 . 3 . 9 . 1 . 9 . . 2 . Terminals 22 | . 1 . 1 . . . . 4 . . . . 3 . 6 . 1 . 5 . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . Recycling Units 6 | . . . 1 . . . . 1 . . . . . . 1 . . . 2 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 94 | . 1 . 6 . 24 . . 10 . . 6 . 9 . 19 . 1 . 13 . . 5 . Successful 54 | . . . 2 . 24 . . 2 . . 6 . 5 . 4 . 1 . 7 . . 3 . Failed 40 | . 1 . 4 . . . . 8 . . . . 4 . 15 . . . 6 . . 2 . Catastrophic 12 | . . . 1 . . . . 1 . . . . . . 6 . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 1 . 4 . 1 . . 9 . . . . 5 . 7 . . . 4 . . 2 . Terminals 43 | . 1 . 4 . . . . 7 . . . . 9 . 13 . 1 . 6 . . 2 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 6 | . . . . . . . . . . . . . . . 4 . . . 2 . . . . Recycling Units 11 | . . . 2 . . . . 1 . . . . . . 2 . . . 3 . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Terminal Hacks 40 | . . . 1 . 24 . . . . . 6 . 3 . 3 . 1 . 2 . . . . Record 23 | . . . . . 23 . . . . . . . . . . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Open DSF 4 | . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . Unreport Threat 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . Process 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 1 . . . . 2 . . . . 2 . 1 . . . 2 . . 1 . Terminals 6 | . . . . . . . . 1 . . . . 2 . 1 . . . 2 . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Botnet 4 | . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Reject 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . 2 . . . . 6 . . . . 2 . 8 . . . 8 . . 1 . Full Trace Events 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . Feedback Events 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . Corruption 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . 139 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 125 | . . . . . . . . . . . . . . . . . . . 125 . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp Res Tes Total Allies 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . . . . . . 26 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . . . 26 . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Infantry 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . . . 2 1 1 . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp Res Tes Turns Passed 5409 | 125 205 164 848 269 87 27 318 768 258 82 228 145 104 278 303 107 1 60 282 136 54 264 296 Spaces Moved 8760 | 55 117 130 639 395 227 17 213 1099 857 288 683 277 103 262 640 270 3 144 711 426 124 408 672 Core 5 | 2 . . . . . . . 3 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 675 | 53 117 130 83 . . 15 213 64 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 8080 | . . . 556 395 227 2 . 1032 857 288 683 277 103 262 640 270 3 144 711 426 124 408 672 Fastest Speed 22 | 50 120 120 34 34 37 37 120 27 27 27 27 32 32 26 26 32 32 25 25 27 27 22 22 Average Speed 37 | 117 120 120 45 34 37 114 120 34 27 27 30 32 32 26 26 32 32 29 29 29 27 26 35 Slowest Speed 150 | 120 120 120 120 37 37 120 120 150 27 27 32 32 32 32 32 32 32 32 109 32 27 27 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . 4 . . . . 4 . . . . . . . . . 2 4 . 1 6 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 30 40 62 87 60 10 23 36 91 58 83 54 3 80 16 100 . 91 25 56 18 13 74 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 4 | . . . . 1 1 . . . . . 1 . . . . . . . . 1 . . . Known Exits Taken 7 | . . . . . . . . 1 1 1 1 1 1 . . . 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . 1 1 1 1 . Scrap Searched 16 | . . . . 1 . 1 . . 3 1 3 . . . . . . . . 5 2 . . Spaces Dug 132 | . . . 4 . . . 2 37 . . . 67 6 . 5 . . . . . 4 6 1 Terrain Destroyed 1014 | . . . 32 95 . . 142 308 143 . . 155 6 74 5 . . . . . 8 25 21 Melee 23 | . . . 4 . . . 2 4 . . . 1 6 . 5 . . . . . . . 1 Projectile 14 | . . . . . . . . . . . . . . . . . . . . . 8 6 . AOE 977 | . . . 28 95 . . 140 304 143 . . 154 . 74 . . . . . . . 19 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp Res Tes Total 10312 | 80 151 138 947 514 230 21 250 1385 867 291 698 317 161 453 751 289 2 158 775 435 132 550 717 Wait 1025 | 3 18 6 164 103 . . 8 192 2 4 6 33 47 136 79 20 . 15 63 4 . 117 5 Move 8686 | 54 116 129 630 394 226 16 212 1091 856 287 682 276 102 261 640 269 2 139 703 425 121 396 659 Hop 24 | . . . 4 . . . . 3 . . . . . . . . . 2 3 . 1 5 6 Pick Up 25 | 1 1 3 2 1 1 . 1 3 . . . . 1 . 4 . . 1 1 1 . 4 . Fast Attach 66 | 6 1 . 5 1 . 1 3 19 1 . 5 . 2 2 7 . . 1 2 3 . 3 4 Attach 15 | . . . . 2 . . 1 1 . . . . . . 1 . . . . 1 . 7 2 Detach 9 | . . . . 1 . . . 2 . . . . . . . . . . . . . 5 1 Swap 21 | . . . 8 . . 1 1 4 . . 1 . . 4 . . . . . . . 2 . Drop 43 | . . . 5 . 3 1 1 12 . . 4 . 3 4 2 . . . 2 1 . 2 3 Fire 125 | 16 15 . 11 11 . . 21 11 6 . . 7 . 6 . . . . . . 10 9 2 Melee 112 | . . . 27 1 . 2 2 47 2 . . 1 6 2 18 . . . . . . . 4 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . . . . . . . 38 . . . . . . . . 31 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 91 | . . . 91 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 11) 287 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered Mines 476 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 487 | -10/Mines | Discovered new exit (range 8) 495 | -10/Mines | Entered Materials 495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 561 | -9/Materials | Discovered new exit (range 7) 1035 | -9/Materials | Discovered new exit (range 13) 1343 | -9/Materials | Entered Mines 1350 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1425 | -9/Mines | Met a Derelict testing a Signal Generator 1447 | -9/Mines | Found a hidden stash of uninstalled traps 1497 | -9/Mines | Discovered new exit (range 14) 1548 | -9/Mines | Discovered new exit (range 9) 1558 | -9/Mines | Learned location of Zion (-7) 1608 | -9/Mines | Learned Materials stockpile data 1611 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1611 | -9/Mines | Discovered new exit (range 5) 1612 | -9/Mines | Entered Exiles 1623 | -9/Exiles | Met 8R-AWN 1629 | -9/Exiles | Met EX-HEX 1640 | -9/Exiles | Met EX-BIN 1644 | -9/Exiles | Aligned with FarCom system 1644 | -9/Exiles | Given EX-Vault access code 1653 | -9/Exiles | Opened EX-Vault 1657 | -9/Exiles | Found AWS/Autocannon 1666 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1677 | -9/Exiles | Met EX-DEC 1695 | -9/Exiles | Discovered new exit (range 10) 1699 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1699 | -9/Exiles | Entered Mines 1717 | -8/Mines | Discovered new exit (range 7) 1726 | -8/Mines | Entered Materials 1726 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1887 | -8/Materials | Destroyed 7 combat bots 1899 | -8/Materials | Discovered new exit (range 16) 2009 | -8/Materials | Lost 3 parts (1p1u1w) 2011 | -8/Materials | Build established: Scavenger-Mutant 2044 | -8/Materials | Entered Factory 2044 | -7/Factory | Evolved 2 slots: Utility x2 2070 | -7/Factory | Lost 3 parts (2n1w) 2184 | -7/Factory | Found Prototype Launcher 2184 | -7/Factory | Identified Rocket Array 2186 | -7/Factory | Found Rocket Array 2191 | -7/Factory | Lost 4 parts (1p1n2u) 2497 | -7/Factory | Found Rocket Array 2499 | -7/Factory | Found Rocket Array 2520 | -7/Factory | Build established: Mutant 2675 | -7/Factory | Discovered new exit (range 13) 2678 | -7/Factory | Identified exit to Factory 2789 | -7/Factory | Discovered new exit (range 14) 2809 | -7/Factory | Found Rocket Array 2811 | -7/Factory | Identified exit to Lower Caves 2812 | -7/Factory | Entered Lower Caves 2826 | -7/Lower Caves | Encountered a Warlord checkpoint 2840 | -7/Lower Caves | Identified exit to Lower Caves 2869 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2870 | -7/Lower Caves | Build established: Sprinter 2871 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3030 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3070 | -7/Lower Caves | Entered another Lower Caves area 3116 | -7/Lower Caves | Spotted B-75 Beast 3138 | -7/Lower Caves | Learned location of 1 exit from Factory 3150 | -7/Lower Caves | Discovered new exit (range 8) 3152 | -7/Lower Caves | Identified exit to Zion 3152 | -7/Lower Caves | Entered Zion 3163 | -7/Zion | Visited the Megawrench Repair Shop 3175 | -7/Zion | Given A8's code to call for help 3262 | -7/Zion | Rebuked by Imprinter 3275 | -7/Zion | Learned location of Recycling (-7) 3302 | -7/Zion | Learned Factory terminal intel 3347 | -7/Zion | Given the Hacking Drone Bay 3347 | -7/Zion | Found Prototype Device 3347 | -7/Zion | Identified Hacking Drone Bay 3373 | -7/Zion | Megawrench repaired 9 parts 3376 | -7/Zion | Discovered new exit (range 15) 3380 | -7/Zion | Identified exit to Proximity Caves 3380 | -7/Zion | Entered Proximity Caves 3506 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3525 | -6/Proximity Caves | Entered Factory 3525 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3526 | -6/Factory | Identified exit to Factory 3527 | -6/Factory | Loaded intel: 28 terminal locations 3538 | -6/Factory | Destroyed 10 combat bots 3624 | -6/Factory | Discovered new exit (range 10) 3627 | -6/Factory | Identified exit to Lower Caves 3629 | -6/Factory | Identified exit to DSF 3629 | -6/Factory | Entered DSF 3655 | -6/DSF | Additional patrols routed to DSF 3872 | -6/DSF | Sterilization system engaged 3892 | -6/DSF | Ambient heat levels rising (+10) 3899 | -6/DSF | Destroyed 7 combat bots 3903 | -6/DSF | Discovered exit to Factory (range 16) 3907 | -6/DSF | Ambient heat levels rising (+10) 3907 | -6/DSF | Entered Factory 3907 | -5/Factory | Evolved 2 slots: Propulsion x2 4068 | -5/Factory | Discovered new exit (range 3) 4069 | -5/Factory | Identified exit to Factory 4130 | -5/Factory | Discovered exit to Factory (range 16) 4182 | -5/Factory | Lost 9 parts (1p2n4u2w) 4210 | -5/Factory | Sucked down chute 4210 | -5/Factory | Entered Waste 4219 | -5/Waste | Spotted C-40 Crusher 4223 | -5/Waste | Spotted C-40 Crusher 4243 | -5/Waste | Spotted C-40 Crusher 4247 | -5/Waste | Spotted C-40 Crusher 4273 | -5/Waste | Spotted C-40 Crusher 4291 | -5/Waste | Spotted C-40 Crusher 4308 | -5/Waste | Discovered new exit (range 11) 4317 | -5/Waste | Entered Factory 4318 | -5/Factory | Identified exit to DSF 4318 | -5/Factory | Entered DSF 4324 | -5/DSF | Discovered exit to Factory (range 12) 4350 | -5/DSF | Additional patrols routed to DSF 4378 | -5/DSF | Entered Factory 4378 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4653 | -4/Factory | Discovered new exit (range 13) 4660 | -4/Factory | Entered Upper Caves 4666 | -4/Upper Caves | Met a Warlord Commander 4668 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4670 | -4/Upper Caves | Found Encrypted Comm Array 4718 | -4/Upper Caves | Learned Research non-interactive machine intel 4794 | -4/Upper Caves | Discovered new exit (range 9) 4796 | -4/Upper Caves | Entered another Upper Caves area 4807 | -4/Upper Caves | Discovered new exit (range 12) 4850 | -4/Upper Caves | Entered Research 4850 | -3/Research | Evolved 2 slots: Utility x2 4851 | -3/Research | Loaded intel: 49 non-interactive machine locations 5073 | -3/Research | Joined by Warlord Infantry squad 5081 | -3/Research | Found Fusion Bomb Launcher 5085 | -3/Research | Discovered new exit (range 4) 5090 | -3/Research | Found Fusion Bomb Launcher 5114 | -3/Research | Entered Testing 5115 | -3/Testing | Maximum security lockdown engaged 5144 | -3/Testing | Spotted PH-IELNZ50NA8 5154 | -3/Testing | Build established: Hacker-Sprinter 5335 | -3/Testing | Spotted Striker 5343 | -3/Testing | Spotted Investigator 5343 | -3/Testing | Scanned by Researcher 5358 | -3/Testing | System corruption reached 10% 5388 | -3/Testing | Lost 9 parts (1p2n5u1w) 5392 | -3/Testing | Spotted Striker 5396 | -3/Testing | Spotted Alpha 7 5400 | -3/Testing | Spotted Executioner 5402 | -3/Testing | Core integrity fell below 50% 5408 | -3/Testing | Core integrity fell below 20% 5410 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 05401_ Impulse Thruster Array destroyed. 05401_ Knocked back. 05401_ Penetrated by Slug. 05402_ Q-thruster destroyed. 05402_ Held in stasis. 05402_ Investigator is analyzing... 05405_ Held in stasis. 05405_ Investigator is analyzing... 05406_ Encrypted Comm Array blown off. 05406_ Electron Diverter blown off. 05406_ Penetrated by Slug. 05406_ Terminal disabled. 05406_ Core Analyzer destroyed. 05407_ Slug penetrates Striker. 05407_ Slug penetrates E-15 Imp. 05407_ E-15 Imp suffers critical hit (Destroy). 05407_ E-15 Imp destroyed. 05408_ P-80 Master resets Striker, system corruption cleaned. 05408_ Held in stasis. 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""" | | ?????????# %#?????# !#???" """ | | ?????????#7 #?????# g #???# | | ?????????# #?????# C g #???# """ | | ?????????# #?????# #??????"" | | ????????## #?????# #???????" | | ????????#" ##????#! ! #???????" | | ????????# #????# #????? | | ????????## ##????# #????#### | | ?????????#//#?????# #???????? | | ????????" % ##########+##???????? | | ??????""" ## # ########## | | ?????#"" ##? """" # | | ?????#"& "#???""S"" / | | ?????#""""" "#?? "" "" # | | ?????#""""""""#?# ############ | | ?????##########?# ! ????????????? | | ????????????????#######????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 310 Jamming Range 14 Armor Coverage 150 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 22 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantNullOptics Manual? 0 Play Time 01:45:26 Cumulative 136.1 hours Start 2025.02.07 @ 19:23:37 End 2025.02.07 @ 21:18:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 102 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c73d1fc6-9679-4091-b4a4-83410ab77100