Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 22:24:25 Player: Fonjavters Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (107) 535 Value Destroyed (3322) 3322 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1303) 1303 TOTAL SCORE: 8340 Bonus ------- Follower Combat Kills 857 Met Imprinter 300 Was Imprinted 300 Friendly Fire -154 Cogmind --------- Core Integrity 0/700 Matter 187/300 Energy 68/150 System Corruption 6% Temperature Critical (582) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Tactical Coordination Suite > --- WEAPON (3) ------- Heavy Ion Cannon Mini Assault Cannon > --- INVENTORY (10) --- 0b10 Decoder Chip [Scout] Hacking Suite Gauss Cannon Improved Datajack Remote Datajack Mining Laser Ripper Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Riot Gun KE Penetrator Ripper > --- INVENTORY -------- Medium Treads Recoil Stabilizer Autogun Makeshift Shrapnel Gun Gauss Cannon Mini Assault Cannon Improved Datajack Remote Datajack Mining Laser Axe [Rating: 50] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion VSS Leg Treads Medium Treads Leg VSS Leg Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 2 | . . 1 . 1 . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 97 | 7 7 13 14 21 19 5 2 9 Power 13 | 1 1 2 3 2 1 1 . 2 Engine 10 | 1 . 2 3 2 1 . . 1 Core 3 | . 1 . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 27 | 2 3 5 2 4 7 . . 4 Treads 3 | . . . . . 3 . . . Leg 24 | 2 3 5 2 4 4 . . 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 2 1 4 5 8 4 2 2 . Device 9 | 1 . . . 4 1 1 2 . Storage 3 | 1 . 2 . . . . . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 15 | . 1 2 5 4 2 1 . . Artifact . | . . . . . . . . . Weapon 29 | 2 2 2 4 7 7 2 . 3 Energy Gun 6 | . . . 1 2 1 . . 2 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 11 | 2 2 2 2 . 2 1 . . Ballistic Cannon 3 | . . . . 2 . 1 . . Launcher 2 | . . . . 2 . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . 1 1 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 51 | . 4 1 7 9 11 11 . 8 Power 9 | . 1 1 1 2 1 1 . 2 Propulsion 14 | . 1 . 1 2 4 4 . 2 Utility 13 | . 1 . 2 3 3 3 . 1 Weapon 15 | . 1 . 3 2 3 3 . 3 Highest Loss Streak 9 | . 2 1 2 3 9 9 . 6 To Critical Strikes 2 | . . . . . 1 . . 1 Average Backups 8 | 2 5 9 9 9 9 8 8 9 Power . | 1 1 . . . . . . . Propulsion . | . 1 2 2 1 . . . . Utility 1 | . . 1 1 1 1 . 1 2 Weapon 4 | 1 1 4 3 4 4 4 4 5 Tool/Special . | . . . . . . . . . Unused Backups 13 | . 3 2 1 3 1 . . 3 Power 1 | . 1 . . . . . . . Propulsion 3 | . 2 . . . 1 . . . Utility 3 | . . 1 . . . . . 2 Weapon 6 | . . 1 1 3 . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 78 | . 96 99 91 90 78 83 52 67 Engine 5 | . 6 8 15 11 4 5 . . Core 3 | . 7 2 . . . 5 7 5 Treads 3 | . . . . . 8 1 7 5 Leg 18 | . 27 33 26 29 17 23 . 10 Device 6 | . 6 . . 7 . 1 10 12 Storage 8 | . 14 11 9 7 7 7 7 7 Protection 7 | . 4 21 15 10 13 11 . . Energy Gun 4 | . . . 3 5 4 2 . 12 Ballistic Gun 9 | . 28 22 14 1 8 14 3 . Ballistic Cannon 5 | . . . . . 3 3 15 9 Slashing Weapon 2 | . . . 6 10 3 2 . . Peak Build Rating 50 | 7 11 24 32 49 44 50 37 46 Average Rating 31 | 4 8 21 28 41 36 40 28 39 On Entrance 23 | . 7 11 24 30 41 44 26 31 Naked Turns . | . . . . . . . . . Heaviest Build 62 | 15 18 41 41 62 49 59 41 46 Greatest Support 71 | 20 20 36 39 66 71 55 28 65 Greatest Overweight (x) 10 | . 1 1 1 1 10 1 1 1 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 15 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 Most Carried 10 | 5 8 10 10 10 10 10 10 10 Average Carried 8 | 2 5 9 9 9 9 8 8 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 Final Carried 10 | 2 8 10 10 9 10 5 10 7 Class Distribution -------------------- 43% | Mutant 15% | Gunner 15% | Derelict-Gunner 9% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Gladiator 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Matter Collected 3312 | 234 449 418 699 368 609 404 36 95 Remotely . | . . . . . . . . . Salvage Created 4280 | 43 656 557 1133 926 583 240 . 142 Parts 226 | 7 46 44 51 40 22 11 . 5 Haulers Intercepted 5 | . 1 3 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 49 | . . . . . 18 14 1 16 Prevented 8 | . . . . . . . . 8 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 91 | . 12 10 22 25 12 9 . 1 Melee 34 | . . . 13 16 5 . . . Guns 42 | . 12 10 9 2 2 7 . . Cannons 8 | . . . . . 5 2 . 1 AOE 7 | . . . . 7 . . . . Classes Destroyed 16 | 1 5 3 2 3 2 . . . Worker 3 | . . . 2 1 . . . . Builder 1 | . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . Hauler 5 | . 1 3 1 . . . . . Recycler 6 | . 2 . 3 1 . . . . Operator 1 | . . 1 . . . . . . Watcher 4 | . 2 1 1 . . . . . Swarmer 30 | . 3 3 11 4 2 7 . . Grunt 26 | . 9 2 5 7 2 1 . . Brawler 2 | . . . . . 2 . . . Duelist 1 | . . 1 . . . . . . Sentry 12 | . . 4 4 1 1 1 . 1 Hunter 4 | . . . 2 2 . . . . Programmer 4 | . . . . 4 . . . . Assembled 7 | . . . . 7 . . . . Thug 3 | . . . . . 3 . . . Savage 1 | . . . . . . . . 1 Butcher 1 | . . . . . 1 . . . Mutant 1 | . . . . . 1 . . . Best Kill Streak 9 | 2 3 4 5 9 5 5 . 1 Combat Bots Only 8 | . 2 4 5 8 5 5 . 1 Max Kills in Single Turn 3 | 1 1 2 2 3 1 2 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . . 3 . . . . Melee 1 | . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 773 | . 63 51 165 235 87 141 . 31 Missed 200 | . 19 12 35 68 21 42 . 3 Hits 573 | . 44 39 130 167 66 99 . 28 Melee 34 | . . 1 . 14 10 1 . 8 Projectile 539 | . 44 38 130 153 56 98 . 20 AOE 2 | . . . . 2 . . . . Critical Strikes 15 | . . 1 2 2 6 2 . 2 Part Disruptions 1 | . . . . 1 . . . . Damage Taken 8605 | . 643 485 1389 2512 1394 1276 . 906 Core 1104 | . 48 82 201 247 127 163 . 236 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 304 | . . . 163 141 . . . . Core Remaining (%) 80 | 100 80 79 63 . . . . . Volleys Fired 214 | 4 62 32 43 10 27 24 . 12 Largest 3 | 2 2 2 3 2 3 3 . 3 Hottest 196 | 40 40 50 75 120 153 117 . 196 Shots Fired 491 | 8 124 64 124 19 52 71 1 28 Gun 435 | 8 124 64 124 8 27 63 . 17 Cannon 40 | . . . . 1 20 8 1 10 Launcher 10 | . . . . 10 . . . . Special 6 | . . . . . 5 . . 1 Kinetic 435 | 8 124 64 123 1 39 68 1 7 Thermal 33 | . . . . 8 5 . . 20 Explosive 7 | . . . . 7 . . . . Electromagnetic 10 | . . . 1 3 3 3 . . Robot Hit Streak 9 | 2 8 5 7 9 6 6 . 7 Robot Miss Streak 10 | 3 5 3 4 3 5 10 . 3 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 9 | . 2 3 2 . . 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . Shots Hit Robots 389 | 3 70 38 114 50 62 35 . 17 Core Hits 179 | 2 29 21 35 44 24 18 . 6 Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed 5 | . 2 . 1 . 2 . . . Critical Strikes 30 | . 2 . 8 6 10 1 . 3 Burn 2 | . . . . . . . . 2 Destroy 7 | . 2 . 1 . 3 1 . . Blast 3 | . . . . . 2 . . 1 Sever 18 | . . . 7 6 5 . . . Melee Attacks 133 | . . . 46 58 29 . . . Impact . | . . . . . . . . . Slashing 128 | . . . 46 58 24 . . . Piercing . | . . . . . . . . . Sneak Attacks 13 | . . . 5 3 5 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 6 | . . . . 4 2 . . . Damage Inflicted 9580 | 36 878 675 2723 2551 1500 763 . 454 Guns 4554 | 36 874 675 1352 141 505 706 . 265 Cannons 643 | . . . . . 397 57 . 189 Explosions 807 | . . . . 807 . . . . Melee 3572 | . . . 1371 1603 598 . . . Ramming 4 | . 4 . . . . . . . Kinetic 4581 | 36 874 675 1332 . 787 744 . 133 Thermal 552 | . . . . 141 90 . . 321 Explosive 610 | . . . . 610 . . . . Electromagnetic 261 | . . . 20 197 25 19 . . Impact . | . . . . . . . . . Slashing 3572 | . . . 1371 1603 598 . . . Piercing . | . . . . . . . . . Highest Corruption 24 | . 3 2 . 12 23 24 24 6 Average Corruption 13 | . 2 2 . 5 19 22 24 5 Corruption Purged 3 | . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . Effects 163 | . 9 2 . 28 77 42 5 . Message Errors 46 | . 1 . . 7 26 11 1 . Matter Fused 31 | . 3 1 . 4 16 7 . . Heat Flow Errors 13 | . . . . 2 3 7 1 . Energy Discharges 26 | . 4 1 . 4 12 4 1 . Parts Fused 3 | . . . . 1 . 2 . . Data Loss (minor) 24 | . 1 . . 7 10 5 1 . Data Loss (major) 6 | . . . . 2 4 . . . Misfires 7 | . . . . 1 1 4 1 . Alerts 2 | . . . . . 2 . . . Weapon Failures 5 | . . . . . 3 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 225 | . . . 82 116 . 27 . . Projectiles 27 | . . . . . . 27 . . Explosions 20 | . . . . 20 . . . . Melee 178 | . . . 82 96 . . . . Knockbacks 6 | . . . . . 5 . . 1 Impact . | . . . . . . . . . Kinetic 6 | . . . . . 5 . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 39 | . . . . 39 . . . . Shots 2 | . . . . 2 . . . . Rammed . | . . . . . . . . . Targets Rammed 3 | . 2 . 1 . . . . . Kicked 3 | . 2 . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 711 | . 16 170 385 261 269 393 191 711 Average Temperature 109 | . 6 47 125 81 67 130 101 392 Received Heat Transfer 2263 | . 282 144 297 610 324 411 . 195 Effects 15 | . . . 4 . . 2 . 9 Shutdowns 6 | . . . 1 . . 1 . 4 Energy Bleed 1 | . . . . . . 1 . . Interference 2 | . . . . . . . . 2 Matter Decay 4 | . . . 2 . . . . 2 Short Circuit 1 | . . . 1 . . . . . Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1173 | . . . . 325 200 . . 648 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 77 | 100 100 100 36 77 . . . . Level 1 22 | . . . 63 22 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 316 | 5 82 90 316 241 . . . . Initial 136 | . . . 24 136 . . . . Average 105 | 1 20 47 192 148 . . . . Influence Increases 3242 | 10 340 303 783 660 238 232 . 676 Destroy 0b10 Robot/C 2040 | . 240 200 440 360 200 220 . 380 Destroy 0b10 Robot/NC 115 | 10 25 25 35 20 . . . . Destroy Leader 378 | . 56 68 104 90 10 10 . 40 Allied During Kill 241 | . . . . . 13 2 . 226 Successful Hack 56 | . 17 7 24 8 . . . . Disable Machine 135 | . . . 15 120 . . . . Destroy Structure 22 | . 2 3 . 17 . . . . Lose Combat Pursuer 255 | . . . 165 45 15 . . 30 Influence Decreases 3097 | 10 340 246 539 754 445 232 . 531 Entered New Map 276 | . . . 33 165 78 . . . Time Decay 2349 | 10 300 236 436 499 277 200 . 391 Lost Part 392 | . 40 10 70 90 90 32 . 60 Lost Ally 80 | . . . . . . . . 80 Squads Dispatched 15 | . 2 . 4 8 . . . 1 Investigation 4 | . 1 . 1 2 . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 5 | . 1 . 2 2 . . . . Assault 1 | . . . . . . . . 1 Garrison 2 | . . . 1 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Distress Signals 8 | . 1 . 4 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 178 | . 18 14 43 51 19 11 . 22 Peak Tracking Total 11 | . 4 4 6 9 7 5 . 11 Tactical Retreats 16 | . . . 8 4 3 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 5 | . 3 1 . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 9 | . . . 1 8 . . . . Max in Single Turn 3 | . . . 1 3 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 33 | . 7 9 9 7 . 1 . . Terminals 22 | . 7 7 6 1 . 1 . . Fabricators 1 | . . . . 1 . . . . Repair Stations 5 | . . 2 1 2 . . . . Recycling Units 3 | . . . 1 2 . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 87 | . 13 24 31 18 . 1 . . Successful 50 | . 8 10 19 12 . 1 . . Failed 37 | . 5 14 12 6 . . . . Catastrophic 6 | . 1 3 1 1 . . . . Database Lockouts . | . . . . . . . . . Manual 60 | . 13 20 19 8 . . . . Terminals 62 | . 13 21 22 5 . 1 . . Fabricators 1 | . . . . 1 . . . . Repair Stations 14 | . . 3 5 6 . . . . Recycling Units 4 | . . . 2 2 . . . . Scanalyzers 4 | . . . . 4 . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 8 | . . 2 4 1 . 1 . . Record 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . Locate Traps 3 | . . . 2 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . . 4 6 . . . . Scan Component 5 | . . . 2 3 . . . . Repair 5 | . . . 2 3 . . . . Recycling Unit Hacks 4 | . . . 2 2 . . . . Report Inventory 3 | . . . 1 2 . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 26 | . 8 8 9 1 . . . . Terminals 26 | . 8 8 9 1 . . . . Botnet 10 | . 3 3 4 . . . . . Skim 16 | . 5 5 5 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 27 | . 5 9 7 5 . 1 . . Full Trace Events 3 | . . . 1 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . . 2 3 . . . . Time 213 | . . . 76 137 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total Allies 13 | . . . . . 4 . 9 . Largest Group 9 | . . . . . 2 2 9 9 Highest-Rated Group 277 | . . . . . 50 50 277 277 Highest-Rated Ally 39 | . . . . . 32 25 39 39 Total Orders . | . . . . . . . . . Ally Attacks 98 | . . . . . 20 16 . 62 Total Damage 3763 | . . . . . 462 349 . 2952 Kills 26 | . . . . . 5 2 . 19 Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Active Infowar (turns) 722 | 27 695 . . . . . . . Seismic 722 | 27 695 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 3 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Turns Passed 12230 | 96 1570 635 1322 1546 1698 805 2079 2479 Spaces Moved 6369 | 69 676 488 792 900 1085 406 861 1092 Core 25 | 18 . . . . 7 . . . Treads 1807 | . . . . . 332 65 861 549 Legs 4537 | 51 676 488 792 900 746 341 . 543 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 90 90 97 105 120 240 122 Average Speed 150 | 101 121 96 111 122 136 171 240 181 Slowest Speed 550 | 120 190 183 180 185 550 240 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 3 99 41 59 16 98 68 86 92 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 1 3 . . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . . Unknown Exits Taken 4 | 1 . . . 1 1 . 1 . Scrap Searched 7 | . . . . . 3 2 1 1 Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 34 | . . . . 16 9 8 . 1 Melee 1 | . . . . . 1 . . . Projectile 17 | . . . . . 8 8 . 1 AOE 16 | . . . . 16 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total 8469 | 85 1306 604 1093 1268 1215 463 875 1560 Wait 1521 | . 540 55 178 239 36 23 6 444 Move 6361 | 68 675 487 791 899 1084 405 860 1092 Hop . | . . . . . . . . . Pick Up 73 | 6 13 8 11 20 9 . 5 1 Fast Attach 29 | 3 2 . 4 6 7 1 2 4 Attach 47 | 4 2 3 8 12 9 5 . 4 Detach 4 | . . . . 1 3 . . . Swap 45 | . 3 10 4 9 12 4 . 3 Drop 46 | . 7 9 7 18 2 1 2 . Fire 214 | 4 62 32 43 10 27 24 . 12 Melee 126 | . . . 46 54 26 . . . Ram . | . . . . . . . . . Kick 3 | . 2 . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / Sto / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 938 | -10/Materials | Discovered new exit (range 13) 1021 | -10/Materials | Discovered new exit (range 5) 1353 | -10/Materials | Discovered new exit (range 14) 1406 | -10/Materials | Learned 2 Storage zone layouts 1426 | -10/Materials | Discovered new exit (range 7) 1491 | -10/Materials | Learned 4 Recycling zone layouts 1518 | -10/Materials | Learned 2 Storage zone layouts 1555 | -10/Materials | Identified exit to Materials 1563 | -10/Materials | Build established: Scavenger-Mutant 1601 | -10/Materials | Learned Storage trap positions 1667 | -10/Materials | Entered another Materials area 1667 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1993 | -9/Materials | Build established: Mutant 2168 | -9/Materials | Discovered new exit (range 15) 2207 | -9/Materials | Identified exit to Materials 2217 | -9/Materials | Identified exit to Mines 2262 | -9/Materials | Learned location of Zion (-7) 2274 | -9/Materials | Learned location of 3 exits from Materials 2278 | -9/Materials | Learned Storage trap positions 2280 | -9/Materials | Learned Storage stockpile data 2281 | -9/Materials | Learned location of 1 exit from Recycling 2291 | -9/Materials | Learned location of 2 exits from Materials 2302 | -9/Materials | Entered another Materials area 2302 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2303 | -8/Materials | Identified exit to Factory 2544 | -8/Materials | Garrison activated, responded to threat 2587 | -8/Materials | Build established: Tank 3019 | -8/Materials | Build established: Mutant 3085 | -8/Materials | Learned location of Extension (-4) 3112 | -8/Materials | Repaired VSS Leg 3152 | -8/Materials | Repaired VSS Leg 3162 | -8/Materials | Learned Storage trap positions 3366 | -8/Materials | Learned location of Storage (-7) 3392 | -8/Materials | Learned Factory scanalyzer intel 3476 | -8/Materials | Learned location of 1 exit from Recycling 3534 | -8/Materials | Learned location of 1 exit from Storage 3602 | -8/Materials | Learned Storage interactive machine intel 3624 | -8/Materials | Entered Factory 3624 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3625 | -7/Factory | Identified exit to Factory 3625 | -7/Factory | Identified exit to Storage 3626 | -7/Factory | Loaded intel: 4 scanalyzer locations 3800 | -7/Factory | Repaired VSS Leg 3880 | -7/Factory | Repaired Katana 4080 | -7/Factory | Lost 3 parts (1p2u) 4084 | -7/Factory | Destroyed 8 combat bots 4535 | -7/Factory | Discovered new exit (range 9) 4554 | -7/Factory | Assembled infested ambush trap array 4812 | -7/Factory | Build established: Gladiator 4875 | -7/Factory | Repaired Broken Imp. Carbon-fiber Leg 5014 | -7/Factory | Garrison activated, responded to threat 5097 | -7/Factory | System corruption reached 10% 5170 | -7/Factory | Entered Lower Caves 5213 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5304 | -7/Lower Caves | Lost 9 parts (1p4n2u2w) 5426 | -7/Lower Caves | Encountered a Warlord checkpoint 5430 | -7/Lower Caves | Learned Factory stockpile data 5507 | -7/Lower Caves | Build established: Mutant 5584 | -7/Lower Caves | Core integrity fell below 50% 6064 | -7/Lower Caves | Attacked by a faux Warlord 6224 | -7/Lower Caves | Build established: Scavenger-Tank 6686 | -7/Lower Caves | Discovered new exit (range 8) 6868 | -7/Lower Caves | Entered another Lower Caves area 6868 | -7/Lower Caves | Accompanied by 2 allies 6891 | -7/Lower Caves | Encountered a Warlord checkpoint 7092 | -7/Lower Caves | Build established: Scavenger-Mutant 7322 | -7/Lower Caves | Learned 4 Factory zone layouts 7328 | -7/Lower Caves | Learned 4 Factory zone layouts 7426 | -7/Lower Caves | Build established: Scavenger-Tank 7471 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7536 | -7/Lower Caves | Lost 9 parts (1p4n2u2w) 7565 | -7/Lower Caves | Identified exit to Zion 7673 | -7/Lower Caves | Entered Zion 7769 | -7/Zion | System corruption cleaned by Quarantine Array 7805 | -7/Zion | Build established: Gunner 8250 | -7/Zion | Met Imprinter 8288 | -7/Zion | Imprinted 8290 | -7/Zion | Declared Zion's savior 8704 | -7/Zion | Learned Factory emergency access door positions 8960 | -7/Zion | Gained Derelict followers 9102 | -7/Zion | Build established: Mutant 9152 | -7/Zion | Found Prototype Device 9152 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9721 | -7/Zion | Discovered new exit (range 12) 9752 | -7/Zion | Entered Proximity Caves 9752 | -6/Proximity Caves | Accompanied by 9 allies 9911 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10076 | -6/Proximity Caves | Build established: Gunner 10641 | -6/Proximity Caves | Learned 4 Factory zone layouts 10669 | -6/Proximity Caves | Build established: Derelict-Gunner 12186 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12217 | -6/Proximity Caves | Core integrity fell below 20% 12232 | -6/Proximity Caves | Core destroyed Last Messages --------------- 12225_ Imp. Titanium Leg destroyed. 12225_ GC-QSV(M) destroyed. 12225_ Chain reaction triggered in Lgt. Angular Momentum Engine. 12225_ L-41 Fighter destroyed. 12226_ MX-G40(M) suffers critical hit (Burn). 12227_ G-50 Soldier destroyed. 12228_ B-48 Gladiator destroyed. 12229_ Axe destroyed. 12229_ System corrupted by crushing effect (+1). 12229_ Knocked back. 12230_ Power failure, Lgt. Angular Momentum Engine shutdown. 12230_ Hvy. Laser fries itself beyond repair. 12230_ Imp. Deuterium Engine fries itself beyond repair. 12231_ Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. 12232_ Overheating: Core damaged (-133). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####?????????##?????????????????? | | ??????????????### ##???????? ##????????????????? | | #????????????## ##???#### ?????????????????? | | #????????????# #??## ????????????????? | | #????????????## #??# ????????????????? | | #####?????????## ##??# ??????????????????? | | #???######## ##???# ##??????????????????? | | #???# ## ####### ;#??????????????????? | | ### #???# ## #??#####????????????? | | ??# #??## ### ## ##???????? | | ??# #?## #???????? | | ??# #?# % b ??????????? | | ??# #?## =@b g ## ????????????? | | ??# #?## ## M% [!%!;#?????????????????? | | ??# ### ##% [%=*%%*[ ; #?????????????? | | ??# #### !!M=%[= %###?????????????? | | ??##########??#% i ;;![ %= #???????????????? | | ?????????????##% ## ## #" ; % #???????????????? | | ???????###??## [% ##### #" ; ; #???????????????? | | ######## #### ### #" #### ??????????????? | | ## ## #" ??? #????????????? | | ###### ### #? ???? ##????????????? | | #???# ##?# #? ????##?????????????? | | ##### % #??# #?####?????????######????? | | # ## ## #??# ????????????#### #????? | | # ## ## ###?#???????????## #????? | | # ## ##??????#####?# #????? | | # ### #####??# #?# #????? | | # #?# ##### #??# ### #????? | | #?## ###?## #### ### ### #????? | | #??## ##?## ## ### #????? | | #???# #### #????? | | ##??## ### ### #????? | | #???# ## ###?# ## ##????? | | #???# ## #???# ####?##?????? | | #???#### ### ??##### #???????????? | | ##???????###?## ##?????## ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 57 Melee Accuracy 5 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- Gauss Rifle | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- VSS Leg | 3% | -8/Materials VSS Leg | 15% | -8/Materials VSS Leg | 43% | -7/Factory Katana | 46% | -7/Factory Imp. Carbon-fiber Leg | 49% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed GravityTransportMatter Manual? 0 Play Time 01:11:37 Cumulative 28.4 hours Start 2025.05.15 @ 19:40:03 End 2025.05.15 @ 22:24:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 25 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b34599a-b1c7-4527-9f70-9b5b452f5378