Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.13 @ 18:39:13 Player: Minty Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (190) 950 Value Destroyed (7980) 7980 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (827) 827 TOTAL SCORE: 16717 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 679 Aligned with FarCom 300 Friendly Fire -198 Cogmind --------- Core Integrity 448/1300 Matter 202/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Core Analyzer Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Heat Sink Advanced Heat Sink Improved Kinecellerator Improved Dynamic Insulation System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Medium Storage Unit Advanced Signal Interpreter Improved Target Analyzer Core Analyzer Hacking Suite Advanced System Shield Advanced System Restoration Module > --- WEAPON ----------- Phase Gun Matter Neutralizer Improved Matter Neutralizer Railgun Railgun Phasing Sabre > --- INVENTORY -------- Neutrino Core Flexi-carbon Leg Flexi-carbon Leg Advanced Power Amplifier Improved Heat Sink Advanced Heat Sink Improved Kinecellerator Improved Dynamic Insulation System KE Penetrator Advanced Datajack [Rating: 128] Favorites ----------- Power Hybrid Antimatter Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Hybrid Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Improved Antigrav System Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon YOLO Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Slots Evolved 14 | . . 2 . . . 2 2 . . 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 Utility 8 | . . . . . . . 1 . . 2 2 2 . 1 Weapon 4 | . . 2 . . . 2 . . . . . . . . Parts Attached 175 | . 11 10 . 1 . 20 20 1 4 14 23 11 37 23 Power 13 | . 2 . . 1 . 1 1 . 1 . . 1 3 3 Engine 3 | . 1 . . 1 . 1 . . . . . . . . Core 5 | . 1 . . . . . . . . . . . 3 1 Reactor 5 | . . . . . . . 1 . 1 . . 1 . 2 Propulsion 48 | . 2 2 . . . 5 7 . 1 7 4 2 12 6 Treads 7 | . 2 2 . . . 3 . . . . . . . . Leg 39 | . . . . . . 2 7 . 1 7 4 2 12 4 Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . Utility 48 | . 3 1 . . . 5 3 1 1 3 9 6 8 8 Device 29 | . 3 . . . . 5 1 1 . 2 5 2 5 5 Storage 1 | . . 1 . . . . . . . . . . . . Processor 6 | . . . . . . . . . . . 2 2 . 2 Hackware 3 | . . . . . . . . . . 1 1 . 1 . Protection 9 | . . . . . . . 2 . 1 . 1 2 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 66 | . 4 7 . . . 9 9 . 1 4 10 2 14 6 Energy Gun 43 | . 4 7 . . . 8 8 . . 3 8 2 2 1 Energy Cannon 3 | . . . . . . 1 . . . . . . 1 1 Ballistic Gun 9 | . . . . . . . 1 . . . . . 6 2 Ballistic Cannon 5 | . . . . . . . . . . 1 1 . 3 . Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 7 | . 1 1 . . . . 1 . . . 2 . . 2 Parts Lost 45 | . . . . . . 1 . . 1 1 1 2 10 29 Power 3 | . . . . . . . . . . . . 1 1 1 Propulsion 10 | . . . . . . . . . . . . . 2 8 Utility 14 | . . . . . . . . . 1 . 1 1 1 10 Weapon 18 | . . . . . . 1 . . . 1 . . 6 10 Highest Loss Streak 17 | . . . . . . 1 . . 1 1 1 1 4 17 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 93 100 100 100 100 89 91 92 97 99 99 99 99 83 Engine 2 | . 13 11 11 11 11 9 . . . . . . . . Reactor 3 | . . . . . . . 6 7 7 6 5 5 1 2 Treads 4 | . 6 22 22 22 22 13 . . . . . . . . Leg 15 | . 21 . . . . 4 23 23 23 19 17 15 14 14 Device 11 | . 7 11 11 11 11 9 7 7 7 13 16 21 15 12 Storage 6 | . 14 11 11 11 11 9 7 7 7 6 5 5 5 3 Processor 4 | . . . . . . . . . . . 4 14 15 14 Hackware 2 | . . . . . . . . . . 6 6 5 5 7 Protection 3 | . . . . . . . 6 7 7 6 4 . 4 . Energy Gun 26 | . 28 44 44 44 44 35 29 30 30 22 24 21 11 3 Energy Cannon 3 | . . . . . . 9 6 . . . . . 1 5 Ballistic Gun 2 | . . . . . . . . 7 7 6 . . 6 8 Ballistic Cannon 1 | . . . . . . . . . . 3 3 5 4 . Slashing Weapon 1 | . . . . . . . . . 5 6 . . 4 3 Piercing Weapon 1 | . . . . . . . . . . . 4 5 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 80 | 12 19 31 31 31 31 49 64 50 53 58 61 69 80 72 Greatest Support 90 | 20 40 40 40 40 40 40 60 60 60 60 60 65 70 90 Greatest Overweight (x) 16 | . . . . . . 2 1 . . 2 1 1 1 16 Average Overweight (x) . | . . . . . . 1 . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 5 5 8 10 9 10 9 9 10 9 9 9 8 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 10 10 10 10 10 10 10 9 10 10 9 10 5 Class Distribution -------------------- 29% | Scavenger-Executioner 22% | Pyromaniac-Skirmisher 11% | Pyromaniac-Executioner 11% | Hacker-Executioner 7% | Executioner 6% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Pyromaniac-Executioner | -8/Materials Pyromaniac-Skirmisher | -7/Factory Executioner | -7/Lower Caves Scavenger-Executioner | -7/Lower Caves Hacker-Executioner | -6/Factory Hacker-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Extension Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Matter Collected 2670 | 198 103 99 . . 18 189 170 64 92 60 318 261 798 300 Remotely 10 | . 10 . . . . . . . . . . . . . Salvage Created 9782 | . 692 499 . . . 1500 1469 199 786 181 885 1134 1762 675 Parts 389 | . 32 29 . . . 72 41 13 22 10 20 41 73 36 Haulers Intercepted 6 | . . 1 . . . 2 . . . . . . 3 . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 10 25 . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Combat Hostiles Destroyed 138 | . 10 10 . . . 23 17 4 14 3 15 13 20 9 Melee 12 | . . . . . . . . . 5 . 2 1 2 2 Guns 81 | . 9 10 . . . 9 13 4 8 2 9 6 10 1 Cannons 20 | . . . . . . 5 . . . . . 4 7 4 AOE 13 | . 1 . . . . 8 1 . . 1 . . . 2 Classes Destroyed 18 | . 3 5 . . . 2 3 1 . . . . 1 3 Worker 8 | . 1 . . . . . 2 . . 1 1 1 . 2 Builder 10 | . . . . . . 2 2 . . . 1 1 4 . Tunneler 2 | . . . . . . 1 . . . . . . 1 . Hauler 6 | . . 1 . . . 2 . . . . . . 3 . Recycler 16 | . 3 1 . . . 3 6 . . . . 2 1 . Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 2 | . . 1 . . . . 1 . . . . . . . Watcher 7 | . . 1 . . . 3 2 . . . . . 1 . Swarmer 9 | . . 4 . . . . . . 1 . . . 4 . Grunt 75 | . 10 4 . . . 18 10 3 6 2 9 4 9 . Brawler 5 | . . . . . . . 1 . 4 . . . . . Duelist 3 | . . . . . . . 1 . 2 . . . . . Sentry 18 | . . 2 . . . 5 2 . 1 . 2 3 2 1 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 7 | . . . . . . . . 1 . . 2 2 1 1 Programmer 14 | . . . . . . . 3 . . 1 2 4 . 4 Heavy 1 | . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 7 5 . . . 10 7 3 8 3 3 8 10 2 Combat Bots Only 8 | . 5 5 . . . 4 2 3 8 2 3 6 7 2 Max Kills in Single Turn 3 | . 1 2 . . . 3 2 2 1 2 2 2 3 2 Gunslinging 1 | . . 1 . . . . 1 . . . 1 . . . Exploded 2 | . 1 . . . . 2 1 . . 1 . . . 1 Melee 1 | . . . . . . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Damage Taken 9666 | . 195 378 . . . 657 452 85 891 32 722 999 2223 3032 Core 1496 | . 24 81 . . . 83 38 . 113 . 55 73 177 852 Absorbed by Shields 10 | . . . . . . . . . . . . . 10 . Redirected to Shielding 204 | . . . . . . . . . . . . . 102 102 Regen/Repaired (Parts) 79 | . . . . . . . 29 . . . . 50 . . Core Remaining (%) 87 | 100 90 . . . 79 84 . . 78 100 94 . 78 . Volleys Fired 277 | . 30 23 . . . 40 50 6 14 4 26 25 38 21 Largest 5 | . 2 4 . . . 5 4 5 5 5 5 5 5 5 Hottest 415 | . 105 242 . . . 342 295 323 323 323 415 365 373 381 Shots Fired 1081 | . 59 90 . . . 145 177 30 70 20 129 121 158 82 Gun 963 | . 59 90 . . . 134 175 30 70 18 120 96 118 53 Cannon 115 | . . . . . . 11 2 . . 2 9 25 40 26 Launcher 3 | . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . Kinetic 180 | . . . . . . . . 6 14 6 9 25 82 38 Thermal 799 | . 29 90 . . . 141 136 18 42 12 120 96 76 39 Explosive 3 | . . . . . . . . . . . . . . 3 Electromagnetic 99 | . 30 . . . . 4 41 6 14 2 . . . 2 Robot Hit Streak 27 | . 11 18 . . . 23 23 9 19 27 15 14 15 11 Robot Miss Streak 4 | . 2 4 . . . 3 4 1 4 . 3 4 2 2 Penetration Max 2 | . . . . . . . . . 1 . . . 2 . Secondary Targets 10 | . 2 2 . . . 1 1 . 2 . 2 . . . Max Gunslinging Chain 2 | . 1 1 . . . 1 1 . 1 . 2 . . . Shots Hit Robots 798 | . 45 55 . . . 87 134 24 75 15 92 81 122 68 Core Hits 397 | . 25 19 . . . 50 81 11 43 13 33 35 61 26 Critical Kills 6 | . . . . . . . . . . . . . 5 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . 3 . Critical Strikes 77 | . . 3 . . . 5 3 . 1 . 19 12 30 4 Burn 52 | . . 3 . . . 5 3 . . . 19 7 14 1 Destroy 14 | . . . . . . . . . . . . . 13 1 Blast 5 | . . . . . . . . . . . . 4 1 . Sever 5 | . . . . . . . . . 1 . . . 2 2 Impale 1 | . . . . . . . . . . . . 1 . . Melee Attacks 84 | . . . . . . . . . 15 1 20 8 20 20 Impact . | . . . . . . . . . . . . . . . Slashing 52 | . . . . . . . . . 15 1 . . 18 18 Piercing 30 | . . . . . . . . . . . 20 8 2 . Sneak Attacks 14 | . . . . . . . . . 1 . 3 2 5 3 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21462 | . 584 803 . . . 3211 3296 216 1930 495 2513 2207 3755 2452 Guns 13066 | . 551 803 . . . 1234 2746 216 1411 283 1612 1460 1951 799 Cannons 3246 | . . . . . . 750 . . . 46 180 474 1037 759 Explosions 2650 | . 33 . . . . 1209 550 . . 166 431 . . 261 Melee 2474 | . . . . . . . . . 519 . 290 273 767 625 Ramming 26 | . . . . . . 18 . . . . . . . 8 Kinetic 3345 | . . . . . . . . 49 300 84 180 474 1675 583 Thermal 13879 | . 304 803 . . . 3162 2478 124 904 369 2043 1460 1313 919 Explosive 261 | . . . . . . . . . . . . . . 261 Electromagnetic 1477 | . 280 . . . . 31 818 43 207 42 . . . 56 Impact . | . . . . . . . . . . . . . . . Slashing 1852 | . . . . . . . . . 519 . . . 708 625 Piercing 622 | . . . . . . . . . . . 290 273 59 . Highest Corruption 5 | . . . . . . . . . . 1 5 1 1 4 Average Corruption 1 | . . . . . . . . . . 1 2 1 1 2 Corruption Purged 6 | . . . . . . . . . . . 5 . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . . . 3 15 6 4 2 Message Errors 7 | . . . . . . . . . . 1 5 . . 1 Matter Fused 6 | . . . . . . . . . . 1 2 2 1 . Heat Flow Errors 5 | . . . . . . . . . . . 3 . 2 . Energy Discharges 4 | . . . . . . . . . . 1 1 1 1 . Data Loss (minor) 3 | . . . . . . . . . . . 2 1 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . . . . 1 1 . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 404 | . . . . . . 214 35 . . 2 92 . . 61 Projectiles 142 | . . . . . . 133 . . . . 9 . . . Explosions 232 | . . . . . . 81 35 . . 2 83 . . 31 Melee 30 | . . . . . . . . . . . . . . 30 Knockbacks 12 | . . . . . . . . . . . 2 2 8 . Impact . | . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . 2 2 7 . Secondary 1 | . . . . . . . . . . . . . 1 . Self-Inflicted Damage 324 | . . 53 . . . 84 29 . . . 44 . . 114 Shots 8 | . . 1 . . . 2 2 . . . 1 . . 2 Rammed 5 | . . . . . . 3 . . . . . . . 2 Targets Rammed 5 | . . . . . . 3 . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 569 | . 300 456 . . . 414 480 330 545 236 569 366 220 147 Average Temperature 137 | . 85 147 . . . 130 153 129 177 101 177 132 56 47 Received Heat Transfer 2831 | . 159 144 . . . 360 171 54 486 12 180 243 452 570 Effects 20 | . . 1 . . . 6 5 . 2 . 5 1 . . Shutdowns 2 | . . . . . . . 1 . . . 1 . . . Energy Bleed 5 | . . 1 . . . 1 1 . 1 . . 1 . . Interference 13 | . . . . . . 5 3 . 1 . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . 2 3 . 1 . 4 2 1 . Combat Hostiles 12 | . . . . . . 1 3 . 1 . 4 2 1 . Parts Melted 95 | . . 4 . . . 19 21 . 4 3 24 13 5 2 Heat Transferred 30417 | . 733 2174 . . . 5190 5362 275 2050 549 5925 3098 4062 999 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . 3 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Peak Influence 480 | . 282 480 99 . . 402 193 . . 303 417 219 208 254 Initial 200 | . . 101 99 . . . 52 . . 200 71 21 23 82 Average 139 | . 137 329 99 . . 140 96 . . 198 161 115 125 103 Maximum Alert Level 2 | . 1 2 . . . 2 . . . 1 2 1 1 1 Low Security (%) 79 | 100 63 8 100 . 100 85 100 . . 46 72 63 99 88 Level 1 17 | . 36 64 . . . 3 . . . 53 27 36 . 11 Level 2 3 | . . 26 . . . 10 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 2 . . . 5 15 . 1 7 6 3 1 5 Investigation 20 | . 3 1 . . . 5 5 . . 2 3 1 . . Extermination 9 | . . . . . . . 2 . . 2 1 2 . 2 Reinforcement 8 | . . 1 . . . . 2 . . . 1 . 1 3 Assault 1 | . . . . . . . . . 1 . . . . . Garrison 10 | . . . . . . . 6 . . 3 1 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Distress Signals 8 | . . . . . . 1 . . . . . 1 4 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 194 | . 14 12 . . . 25 29 4 19 4 19 16 31 21 Peak Tracking Total 9 | . 4 3 . . . 5 3 3 7 2 3 4 8 9 Tactical Retreats 10 | . . . . . . . 2 . . . 3 . 2 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Traps Triggered 11 | . 1 . . . . 6 1 . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Machines Disabled 19 | . . 1 . . . 5 6 . . . 6 . 1 . Max in Single Turn 4 | . . 1 . . . 1 2 . . . 4 . 1 . Garrison Access 2 | . . . . . . . 1 . . . 1 . . . Machines Repaired 1 | . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Machines Accessed 44 | . 3 3 . 1 . 7 11 . . 3 7 3 5 1 Terminals 27 | . 3 2 . . . 7 3 . . 2 3 1 5 1 Fabricators 4 | . . . . . . . 2 . . . 1 1 . . Repair Stations 4 | . . . . . . . 2 . . . 1 1 . . Recycling Units 3 | . . . . . . . 2 . . . 1 . . . Scanalyzers 2 | . . 1 . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 1 . . . Total Hacks 111 | . 12 7 . 1 . 22 25 . . 7 16 9 8 4 Successful 73 | . 7 5 . 1 . 17 13 . . 4 13 4 6 3 Failed 38 | . 5 2 . . . 5 12 . . 3 3 5 2 1 Catastrophic 7 | . 1 . . . . 1 2 . . 1 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 61 | . 5 6 . 1 . 17 10 . . 4 5 5 4 4 Terminals 77 | . 12 6 . . . 22 7 . . 5 9 4 8 4 Fabricators 5 | . . . . . . . 3 . . . 1 1 . . Repair Stations 15 | . . . . . . . 9 . . . 2 4 . . Recycling Units 6 | . . . . . . . 3 . . . 3 . . . Scanalyzers 3 | . . 1 . . . . 2 . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 2 1 . . . Terminal Hacks 29 | . 4 1 . 1 . 10 . . . 3 5 . 4 1 Record 4 | . . . . . . . . . . 3 1 . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . Alert Level 5 | . 1 . . . . 3 . . . . 1 . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . Locate Traps 2 | . . 1 . . . . . . . . . . . 1 Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . 1 1 . . Build 3 | . . . . . . . 1 . . . 1 1 . . Repair Station Hacks 9 | . . . . . . . 6 . . . 1 2 . . Scan Component 6 | . . . . . . . 4 . . . 1 1 . . Repair 3 | . . . . . . . 2 . . . . 1 . . Recycling Unit Hacks 4 | . . . . . . . 1 . . . 3 . . . Process 1 | . . . . . . . . . . . 1 . . . Report Inventory 2 | . . . . . . . 1 . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . . . Seal Access 2 | . . . . . . . 1 . . . 1 . . . Unauthorized Hacks 26 | . 3 4 . . . 7 4 . . 1 2 1 2 2 Terminals 23 | . 3 3 . . . 7 2 . . 1 2 1 2 2 Botnet 20 | . 3 2 . . . 6 2 . . 1 2 1 2 1 Disrupt 2 | . . 1 . . . . . . . . . . . 1 Sabotage 1 | . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . 2 . . . . . . . Researchers 1 | . . . . . . . 1 . . . . . . . Extract 2 | . . 1 . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 2 . . . 5 10 . . 3 5 2 2 1 Full Trace Events 13 | . 2 1 . . . 1 3 . . 2 3 1 . . Feedback Events 2 | . . . . . . . . . . 1 1 . . . Corruption 2 | . . . . . . . . . . 1 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . Total Robot Build Rating 18 | . . . . . . . . . . . 18 . . . Part Schematics Acquired 7 | . . 5 . . . . 2 . . . . . . . Parts Built 3 | . . . . . . . 2 . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . Time 245 | . . . . . . . 117 . . . . 128 . . Total Part Build Rating 22 | . . . . . . . 14 . . . . 8 . . Parts Repaired 3 | . . . . . . . 2 . . . . 1 . . Time 99 | . . . . . . . 68 . . . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 79 | . . . . . . . . . . . 79 . . . Retrieved Matter 79 | . . . . . . . . . . . 79 . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 2 1 . . 8 . Allies Hacked 3 | . . . . . . . . . . . 3 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Total Allies 20 | . . . 2 . . . . . 2 1 3 . 12 . Largest Group 4 | . . . 2 2 . . . . 2 3 3 . 4 . Highest-Rated Group 210 | . . . 45 45 . . . . 62 103 90 . 210 . Highest-Rated Ally 159 | . . . 31 31 . . . . 32 41 30 . 159 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 91 | . . . . . . . . . 7 14 7 . 63 . Total Damage 2622 | . . . . . . . . . 223 517 131 . 1751 . Kills 17 | . . . . . . . . . 3 4 3 . 7 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Turns Passed 11413 | 6 335 529 118 383 87 1570 2419 513 355 753 1694 865 993 793 Spaces Moved 6359 | 5 171 270 72 238 45 605 1284 374 180 521 1010 500 533 551 Core 129 | . . . . . . . . . . . . . . 129 Treads 1065 | . 40 270 72 238 45 400 . . . . . . . . Legs 5163 | 5 131 . . . . 205 1284 374 180 521 1010 500 533 420 Wheels . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 200 126 130 130 116 120 120 120 50 Average Speed 148 | 120 129 160 160 160 160 226 164 130 130 131 140 120 128 112 Slowest Speed 850 | 120 160 160 160 160 160 270 200 130 130 270 200 190 190 850 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 29 22 21 59 21 44 29 64 26 13 17 10 59 14 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 2 | . . . . . 1 . . 1 . . . . . . Spaces Dug 34 | . . . . . . 20 . . . . 10 . . 4 Terrain Destroyed 359 | . 7 45 . . . 155 30 . . 3 40 6 10 63 Melee 14 | . . . . . . . . . . . 10 . . 4 Projectile 28 | . . . . . . 3 2 . . . 2 6 10 5 AOE 317 | . 7 45 . . . 152 28 . . 3 28 . . 54 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Total 7511 | 6 226 311 75 241 60 683 1467 381 226 579 1198 697 713 648 Wait 397 | . . 1 4 . 16 . 77 . 7 22 86 139 24 21 Move 6345 | 4 170 269 71 237 44 604 1283 373 179 520 1009 499 532 551 Hop . | . . . . . . . . . . . . . . . Pick Up 51 | . 6 2 . 1 . 5 13 . . 4 11 7 2 . Fast Attach 51 | . 3 1 . . . 8 5 . 1 3 5 1 11 13 Attach 32 | . . 2 . . . 1 2 . 1 3 5 5 5 8 Detach 12 | . 1 1 . . . . . . . . 4 2 . 4 Swap 93 | . 8 7 . 1 . 11 13 1 2 8 13 5 21 3 Drop 109 | 2 8 5 . 2 . 11 24 1 . 10 18 6 17 5 Fire 277 | . 30 23 . . . 40 50 6 14 4 26 25 38 21 Melee 84 | . . . . . . . . . 15 1 20 8 20 20 Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . 3 . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . Rewire 50 | . . . . . . . . . 7 4 1 . 38 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 7 | -11/Junkyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Weapon x2 592 | -9/Materials | Discovered new exit (range 8) 662 | -9/Materials | Build established: Gunner 871 | -9/Materials | Entered Mines 979 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 979 | -9/Mines | Discovered new exit (range 5) 989 | -9/Mines | Entered Exiles 989 | -9/Exiles | Accompanied by 2 allies 1019 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1028 | -9/Exiles | Met 8R-AWN 1057 | -9/Exiles | Met EX-HEX 1092 | -9/Exiles | Build established: Scavenger-Gunner 1103 | -9/Exiles | Met EX-BIN 1121 | -9/Exiles | Aligned with FarCom system 1122 | -9/Exiles | Given EX-Vault access code 1161 | -9/Exiles | Opened EX-Vault 1174 | -9/Exiles | Found YOLO Cannon 1209 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1229 | -9/Exiles | Exiles lab attacked by MAIN.C 1359 | -9/Exiles | Discovered new exit (range 10) 1372 | -9/Exiles | Left Exiles lab with YOLO Cannon 1372 | -9/Exiles | Entered Mines 1426 | -8/Mines | Discovered new exit (range 9) 1459 | -8/Mines | Entered Materials 1459 | -8/Materials | Evolved 2 slots: Weapon x2 2184 | -8/Materials | Build established: Pyromaniac-Skirmisher 2248 | -8/Materials | Discovered new exit (range 8) 2589 | -8/Materials | Build established: Pyromaniac-Executioner 3029 | -8/Materials | Entered Factory 3029 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3342 | -7/Factory | Fabricated Hyb. Antimatter Reactor? 3374 | -7/Factory | Build established: Pyromaniac-Skirmisher 3453 | -7/Factory | Repaired Imp. Heat Sink 3483 | -7/Factory | Garrison activated, responded to threat 4154 | -7/Factory | Garrison activated, responded to threat 5012 | -7/Factory | Repaired Broken Imp. Titanium Leg 5220 | -7/Factory | Discovered new exit (range 16) 5400 | -7/Factory | Discovered new exit (range 10) 5448 | -7/Factory | Entered Lower Caves 5458 | -7/Lower Caves | Learned location of 1 exit from Factory 5534 | -7/Lower Caves | Build established: Executioner 5671 | -7/Lower Caves | Encountered a Warlord checkpoint 5822 | -7/Lower Caves | Discovered new exit (range 9) 5837 | -7/Lower Caves | Learned Factory emergency access door positions 5961 | -7/Lower Caves | Entered another Lower Caves area 6109 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6191 | -7/Lower Caves | Destroyed 8 combat bots 6305 | -7/Lower Caves | Discovered new exit (range 6) 6316 | -7/Lower Caves | Entered Factory 6316 | -6/Factory | Accompanied by 2 allies 6316 | -6/Factory | Evolved 2 slots: Utility x2 6317 | -6/Factory | Identified exit to Factory 6357 | -6/Factory | Build established: Scavenger-Executioner 6369 | -6/Factory | Discovered exit to Factory (range 11) 6475 | -6/Factory | Garrison activated, responded to threat 6840 | -6/Factory | Build established: Hacker-Executioner 7069 | -6/Factory | Entered another Factory area 7069 | -5/Factory | Evolved 2 slots: Utility x2 7394 | -5/Factory | Garrison activated, responded to threat 7784 | -5/Factory | Build established: Pyromaniac-Executioner 8112 | -5/Factory | Fabricated B-60 Warrior? 8142 | -5/Factory | Build established: Hacker-Executioner 8461 | -5/Factory | Build established: Scavenger-Executioner 8691 | -5/Factory | Identified exit to Factory 8763 | -5/Factory | Entered another Factory area 8763 | -4/Factory | Evolved 2 slots: Utility x2 8950 | -4/Factory | Repaired Hyb. Antimatter Reactor 9434 | -4/Factory | Fabricated Adv. Powered Armor (x1) 9584 | -4/Factory | Discovered new exit (range 15) 9606 | -4/Factory | Identified exit to Extension 9628 | -4/Factory | Entered Extension 9774 | -4/Extension | Rescued a captive Derelict 9775 | -4/Extension | Rescued a captive Derelict 10100 | -4/Extension | Lost 4 parts (1n3w) 10142 | -4/Extension | Rescued a captive Derelict 10208 | -4/Extension | Rescued A7 10212 | -4/Extension | Spotted B-86 Titan 10232 | -4/Extension | Spotted B-86 Titan 10236 | -4/Extension | Destroyed B-86 Titan 10253 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10268 | -4/Extension | Destroyed B-86 Titan 10453 | -4/Extension | Disrupted transfer network 10509 | -4/Extension | Destroyed 7 combat bots 10511 | -4/Extension | Discovered new exit (range 16) 10513 | -4/Extension | Discovered new exit (range 15) 10557 | -4/Extension | Identified exit to Cetus 10565 | -4/Extension | Identified exit to Research 10621 | -4/Extension | Entered Research 10621 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11272 | -3/Research | Lost 9 parts (4n2u3w) 11313 | -3/Research | Found Fusion Bomb Launcher 11322 | -3/Research | Core integrity fell below 50% 11366 | -3/Research | Lost 17 parts (1p4n5u7w) 11414 | -3/Research | Self-destructed Last Messages --------------- 11335_ Gamma Rifle destroyed. 11339_ H-77 Assassin misfires. 11339_ Slug penetrates Earth. 11342_ Penetrated by Slug. 11346_ 03:BV#D1NJYKBNOBSIEBM|U3YQ0K59T7R6Q# 11364_ Penetrated by Slug. 11366_ Acquired Imp. Melee Analysis Suite. 11367_ Penetrated by Slug. 11367_ Slug penetrates Repair Station. 11367_ Repair Station disabled. 11368_ Acquired Imp. Melee Analysis Suite. 11370_ Slug penetrates Wall. 11370_ K-01 Serf collects debris. 11371_ ALERT: Rogue bot located, Programmers report to Research Zone 1G. 11372_ Slammed into K-01 Serf. 11374_ Imp. Melee Analysis Suite destroyed. 11377_ K-01 Serf cleans the Ion Accelerator. 11396_ Acquired Lgt. Particle Reactor. 11404_ W-44 Eye distress signal alerts nearby ally. 11410_ Dropped Lgt. Particle Reactor. Map ----- +----------------------------------------------------+ | ## #??????????# """" #?????????????????????????? | | # #??????????# """" #?????????????????????????? | | # #??????????# #?????????????????????????? | | # #??????????# #?????????????????????????? | | # ################+####?????????????????????????? | | # #?# #?????????????????????????? | | + #?# ! #?????????????????????????? | | # #?# #?????????????????????????? | | + #?# #?????????????????????????? | | ##+#+### #?# ####?????????????????????????? | | # # #?# #????????????????????????????? | | # # ### #????????????????????????????? | | # "" # #????????????????????????????? | | ## T" / #????????????????????????????? | | ?# "" # +????????????????????????????? | | ?# # #????????????????????????????? | | ?# ######## #????????????????????????????? | | ?########???##?# #????????????????????????????? | | ###########T ### #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #?????????????????Y??????????? | | #????????????????????????????? | | ######+################Y#??????????????????? | | "" #?# ! # #??????????????????? | | "" #?# # ss @ #??????????????????? | | "" #?# # """"" #??????????????????? | | ### """ # ""Y"" #??????????????????? | | + """ # * #??????????????????? | | ### """ + #??????????????????? | | ###+###?# # #??????????????????? | | ????????# ####+########??????????????????? | | ????????###########?? ????????????????????????? | | ???????????????s????? #???????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????? w #???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 23 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 60 Melee Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Extracted EMP Blaster | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Hcp. Battery | -9/Materials | Extracted Imp. Cooling System | -7/Factory | Extracted Reaction Control System | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Hyb. Antimatter Reactor | x2 | -7/Factory | Preloaded B-60 Warrior | x3 | -5/Factory | Preloaded Adv. Powered Armor | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeZhirovKit Manual? 0 Play Time 01:28:51 Cumulative 393.1 hours Start 2023.04.10 @ 15:34:49 End 2023.04.13 @ 18:39:13 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 291 Rogue 88 Adventurer 76 Explorer 127 Win Type - Total 20 Types 18/0/1/0/0/0/0/1/0 Lore% 64 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fe2ce4b-b147-4edf-bbdb-ce03d8f4151b