Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.31 @ 00:16:14 Player: Terra Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (773) 773 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3873 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/700 Matter 104/300 Energy 33/100 System Corruption 10% Temperature Cool (18) Movement Walking (270) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Titanium Leg > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit Improved Sensor Array Terrain Scanner Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Terrain Scanner Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Beam Cannon Particle Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Heat Sink Improved Sensor Array Improved Sensor Array Terrain Scanner Targeting Computer Targeting Computer Improved Targeting Computer Light Armor Plating Hardened Medium Armor Plating Particle Gun Beam Cannon Particle Cannon [Rating: 26] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . Utility 3 | . . . 1 1 1 . . Weapon . | . . . . . . . . Parts Attached 49 | 6 2 8 10 2 3 3 15 Power 6 | 1 . 2 1 . 1 . 1 Engine 3 | 1 . 2 . . . . . Core 3 | . . . 1 . 1 . 1 Reactor . | . . . . . . . . Propulsion 18 | 2 . 3 3 1 . 3 6 Treads 1 | . . . . . . . 1 Leg 14 | . . 2 3 1 . 3 5 Wheel 3 | 2 . 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 2 1 3 1 1 . 7 Device 7 | . . . 2 1 . . 4 Storage 3 | 1 1 . . . . . 1 Processor 4 | . . . 1 . 1 . 2 Hackware . | . . . . . . . . Protection 2 | . 1 1 . . . . . Artifact . | . . . . . . . . Weapon 9 | 2 . 2 3 . 1 . 1 Energy Gun 3 | . . 1 1 . . . 1 Energy Cannon 3 | . . . 2 . 1 . . Ballistic Gun 3 | 2 . 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 19 | . . 3 . . . 4 12 Power 2 | . . 1 . . . . 1 Propulsion 9 | . . 1 . . . 2 6 Utility 5 | . . 1 . . . 1 3 Weapon 3 | . . . . . . 1 2 Highest Loss Streak 12 | . . 1 . . . 4 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 97 97 100 100 99 81 53 Engine 6 | . 14 13 8 . . . . Core 4 | . . . 2 9 15 9 3 Leg 22 | . . 11 33 36 30 24 10 Wheel 5 | . 28 15 . . . . . Device 8 | . . . 8 18 15 15 7 Storage 10 | . 14 14 11 9 7 4 5 Processor 7 | . . . 5 9 15 12 20 Protection 6 | . 12 13 8 . . . . Energy Gun 1 | . . . 5 . . . . Energy Cannon 8 | . . . 11 18 14 12 4 Ballistic Gun 9 | . 28 27 4 . . . . Naked Turns . | . . . . . . . . Heaviest Build 63 | 10 48 50 56 56 63 63 51 Greatest Support 46 | 26 26 32 33 46 46 46 45 Greatest Overweight (x) 14 | 1 1 2 2 1 1 2 14 Average Overweight (x) 1 | . . 1 1 1 1 . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 6 17 20 20 20 20 15 17 Most Carried 20 | 5 6 18 20 18 18 19 5 Average Carried 13 | 2 4 12 18 16 15 13 2 Final Capacity 20 | 8 20 20 20 20 20 5 20 Final Carried 19 | 2 6 17 19 17 18 4 1 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 550 | 74 81 278 96 . . . 21 Remotely . | . . . . . . . . Salvage Created 915 | . . 374 403 . . . 138 Parts 58 | . . 19 34 . . . 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 20 | . . 8 9 . . . 3 Guns 10 | . . 8 2 . . . . Cannons 8 | . . . 7 . . . 1 AOE 1 | . . . . . . . 1 Classes Destroyed 7 | . . 2 5 . . . . Builder 1 | . . . 1 . . . . Recycler 1 | . . 1 . . . . . Watcher 2 | . . . 2 . . . . Swarmer 3 | . . . 3 . . . . Grunt 12 | . . 8 1 . . . 3 Duelist 1 | . . . 1 . . . . Sentry 4 | . . . 4 . . . . Best Kill Streak 4 | . . 3 4 . . . 3 Combat Bots Only 4 | . . 3 4 . . . 3 Max Kills in Single Turn 2 | . . 1 2 . . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 281 | . . 79 51 . . 6 145 Missed 84 | . . 20 16 . . 2 46 Damage Taken 2506 | . 18 561 329 . . 155 1443 Core 859 | . . 121 37 . . 24 677 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 720 | . 5 170 96 . . 40 409 Core Remaining (%) 85 | 100 . 51 90 100 . . . Volleys Fired 99 | . . 51 26 . . . 22 Largest 2 | . . 2 2 . . . 1 Hottest 133 | . . 85 133 . . . 60 Shots Fired 176 | . . 102 52 . . . 22 Gun 128 | . . 102 26 . . . . Cannon 48 | . . . 26 . . . 22 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 108 | . . 98 10 . . . . Thermal 68 | . . 4 42 . . . 22 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | . . 21 17 . . . 13 Robot Miss Streak 2 | . . 2 2 . . . 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 128 | . . 70 39 . . . 19 Core Hits 40 | . . 20 14 . . . 6 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . 2 . . . 1 Burn 2 | . . . 2 . . . . Meltdown 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1614 | . . 592 688 . . . 334 Guns 875 | . . 592 283 . . . . Cannons 722 | . . . 388 . . . 334 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 17 | . . . 17 . . . . Kinetic 661 | . . 592 69 . . . . Thermal 936 | . . . 602 . . . 334 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . 10 10 Average Corruption 8 | . . . . . . 6 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . . 5 7 Matter Fused 3 | . . . . . . 1 2 Heat Flow Errors 3 | . . . . . . 1 2 Data Loss (minor) 4 | . . . . . . 2 2 Data Loss (major) 1 | . . . . . . 1 . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . 1 . . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 411 | . . 132 411 . . 171 125 Average Temperature 83 | . . 50 142 . . 86 35 Received Heat Transfer 1497 | . . 462 108 . . . 927 Effects 4 | . . . 4 . . . . Shutdowns 2 | . . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 6 | . . . 4 . . . 2 Heat Transferred 2035 | . . . 1332 . . . 703 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 225 | . . 145 225 72 27 22 45 Initial 72 | . . . 6 72 27 7 . Average 54 | . . 45 107 72 27 5 11 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 91 | 100 100 100 72 100 100 100 100 Level 1 8 | . . . 27 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched . | . . . . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 38 | . . 10 14 . . 6 8 Peak Tracking Total 6 | . . 5 4 . . 6 5 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 4 | . 1 . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 42 | . . 42 42 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 22 | . . . 22 . . . . Total Damage 269 | . . . 269 . . . . Kills 4 | . . . 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 2219 | 35 138 486 680 227 228 193 232 Spaces Moved 954 | 30 128 110 284 104 117 119 62 Core 21 | 14 . . . . . . 7 Treads . | . . . . . . . . Legs 733 | . . 54 284 104 117 119 55 Wheels 200 | 16 128 56 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 115 190 190 190 120 120 Average Speed 174 | 76 101 187 190 190 190 159 253 Slowest Speed 750 | 100 105 260 260 190 190 260 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 32 21 38 17 5 84 3 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 35 | . . . 35 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 35 | . . . 35 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 1352 | 40 136 306 375 134 125 122 114 Wait 179 | . . 122 25 27 . . 5 Move 948 | 29 127 109 283 103 117 118 62 Hop . | . . . . . . . . Pick Up 59 | 5 6 15 17 1 4 1 10 Fast Attach 3 | 3 . . . . . . . Attach 30 | 3 1 4 2 2 3 2 13 Detach . | . . . . . . . . Swap 16 | . 1 4 8 . . 1 2 Drop 17 | . 1 1 13 1 1 . . Fire 99 | . . 51 26 . . . 22 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 6) 174 | -10/Materials | Entered Mines 272 | -10/Mines | Excavation squad dispatched 272 | -10/Mines | A large section of the Mines collapsed 310 | -10/Mines | Build established: Mutant 522 | -10/Mines | Excavation squad dispatched 628 | -10/Mines | Discovered new exit (range 10) 660 | -10/Mines | Entered Materials 660 | -9/Materials | Accompanied by 2 allies 660 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 665 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 964 | -9/Materials | Build established: Scavenger-Mutant 1332 | -9/Materials | Discovered new exit (range 4) 1340 | -9/Materials | Entered another Materials area 1340 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1557 | -8/Materials | Discovered new exit (range 4) 1567 | -8/Materials | Entered Factory 1567 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1795 | -7/Factory | Sucked down chute 1795 | -7/Factory | Entered Waste 1810 | -7/Waste | EMP discharged 1812 | -7/Waste | Spotted C-40 Crusher 1874 | -7/Waste | Spotted C-40 Crusher 1891 | -7/Waste | Spotted C-40 Crusher 1898 | -7/Waste | Spotted C-40 Crusher 1910 | -7/Waste | EMP discharged 1910 | -7/Waste | System corruption reached 10% 1911 | -7/Waste | Spotted C-40 Crusher 1916 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1920 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1921 | -7/Waste | Spotted C-40 Crusher 1922 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1925 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1956 | -7/Waste | Lost 4 parts (2n1u1w) 1974 | -7/Waste | Discovered new exit (range 13) 1988 | -7/Waste | Entered Factory 2163 | -7/Factory | Core integrity fell below 50% 2193 | -7/Factory | Core integrity fell below 20% 2220 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02207_ U-05 Engineer builds a Wall. 02208_ Acquired Titanium Leg. 02208_ K-01 Serf collects debris. 02211_ U-05 Engineer builds a Wall. 02213_ K-01 Serf collects debris. 02213_ M-28 Smith repairs Lgt. Ion Engine. 02213_ R-06 Scavenger collects Structural Scanner. 02215_ K-01 Serf collects debris. 02215_ U-05 Engineer lays Concrete. 02216_ K-01 Serf collects debris. 02216_ Acquired Lgt. Treads. 02216_ U-05 Engineer lays Concrete. 02217_ R-06 Scavenger collects Aluminum Leg. 02217_ Critical hit (Burn: +37). 02218_ K-01 Serf collects debris. 02218_ U-05 Engineer lays Concrete. 02219_ System corrupted: Component data lost. 02219_ U-05 Engineer lays Concrete. 02220_ K-01 Serf collects debris. 02220_ R-06 Scavenger collects Welding Torch. 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