Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 11:07:44 Player: Millea Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (185) 925 Value Destroyed (7564) 7564 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2876) 2876 TOTAL SCORE: 17865 Bonus ------- High Alert Combat Kills 1261 Follower Combat Kills 885 Entered Garrisons 600 Entered DSFs 500 Met Imprinter 300 Acquired ECA 300 Friendly Fire -970 Cogmind --------- Core Integrity 0/1000 Matter 267/300 Energy 48/100 System Corruption 54% Temperature Warm (150) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Encrypted Comm Array Tractor Beam Mobile Refinery Mk. CCLXVII Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Neutrino Core > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Experimental Signal Interpreter Experimental Core Analyzer Advanced Actuator Array Advanced Actuator Array Improved Medium Armor Plating Graphene Brace Power Bank > --- WEAPON ----------- Heavy Laser Heavy Laser Improved Remote Datajack Power Sword > --- INVENTORY -------- Fusion Compressor Encrypted Comm Array Tractor Beam Mobile Refinery Mk. CCLXVII Improved Plasma Cutter [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Cooling System Device Improved Cooling System Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Special Weapon Multitool Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Slots Evolved 10 | . . . 4 . . . . . 2 . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . . . 2 . . . . 1 . 2 . . Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . Parts Attached 207 | 7 . 16 20 8 27 6 3 2 6 8 3 7 11 1 22 10 13 37 Power 27 | 1 . . 4 . 3 1 . . . 1 1 . . . 2 1 2 11 Engine 8 | 1 . . 1 . . . . . . 1 1 . . . . 1 . 3 Core 19 | . . . 3 . 3 1 . . . . . . . . 2 . 2 8 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 43 | 2 . 3 4 1 9 1 . . 1 2 . . 1 . 3 3 4 9 Treads 25 | 2 . 3 4 1 7 1 . . 1 2 . . 1 . 1 . 1 1 Leg 12 | . . . . . 2 . . . . . . . . . 2 . 1 7 Wheel 4 | . . . . . . . . . . . . . . . . 3 1 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . 1 1 Utility 70 | 2 . 1 7 6 4 1 3 . 4 4 1 7 3 1 5 6 7 8 Device 36 | 1 . . 4 1 . . 1 . 3 . 1 3 2 . 4 4 5 7 Storage 4 | 1 . . 1 . 1 . . . . . . . . . . . 1 . Processor 10 | . . . . 1 . . . . . 2 . 4 . 1 . 2 . . Hackware 1 | . . . . . . . 1 . . . . . . . . . . . Protection 19 | . . 1 2 4 3 1 1 . 1 2 . . 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 . 12 5 1 11 3 . 2 1 1 1 . 7 . 12 . . 9 Energy Gun 20 | 2 . 4 1 . 4 1 . . 1 . . . 3 . 1 . . 3 Energy Cannon 9 | . . 6 1 . 2 . . . . . . . . . . . . . Ballistic Gun 17 | . . 2 3 1 4 1 . 1 . 1 1 . 2 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . 1 . . . . 2 . . . . . Special Weapon 5 | . . . . . 1 . . . . . . . . . 3 . . 1 Impact Weapon 4 | . . . . . . . . . . . . . . . 4 . . . Slashing Weapon 8 | . . . . . . . . . . . . . . . 4 . . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 2 . . . . . . 5 . . . . . . Corrupted Parts 10 | . . . . . . . . . . . . . . . 2 . . 8 System Corruption 67 | . . . . . . . . . . . . . . . 15 . . 52 Parts Lost 80 | . . 1 6 4 6 1 . . . . 1 . 7 . 14 . 9 31 Power 18 | . . . 2 1 2 1 . . . . 1 . 1 . 1 . 2 7 Propulsion 25 | . . . 1 1 3 . . . . . . . 1 . 5 . 4 10 Utility 16 | . . . 2 1 . . . . . . . . 1 . 3 . 3 6 Weapon 21 | . . 1 1 1 1 . . . . . . . 4 . 5 . . 8 Highest Loss Streak 9 | . . 1 4 2 2 1 . . . . 1 . 6 . 6 . 6 9 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 84 87 99 95 89 98 100 100 99 99 99 91 84 80 91 93 80 Engine 4 | . 14 14 5 . . . . . . 2 6 7 3 . . 1 . 2 Core 3 | . . . 2 8 7 8 9 9 7 4 . . . . 2 3 4 7 Treads 20 | . 28 28 26 26 16 27 27 27 23 22 23 23 20 20 10 . 4 1 Leg 1 | . . . . . 7 . . . . . . . . . 2 3 4 9 Device 10 | . 14 . 9 11 9 9 9 9 15 15 15 11 6 6 6 23 26 26 Storage 5 | . 14 . 3 9 9 9 9 9 7 7 7 7 7 6 6 5 7 . Processor 10 | . . . . . 8 . . . . 5 7 24 26 24 23 21 11 10 Protection 8 | . . 13 13 15 8 8 8 9 15 15 14 1 3 6 4 . 4 1 Energy Gun 7 | . 28 8 13 5 2 24 18 18 15 8 2 . 5 13 6 . . 7 Energy Cannon 3 | . . 13 2 9 11 . . . . . . . . . . . . . Ballistic Gun 9 | . . 6 10 12 12 2 9 8 7 13 19 23 12 6 2 . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 23 23 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 13 13 39 39 43 49 49 44 36 45 49 49 44 37 35 39 39 63 67 Greatest Support 65 | 40 40 40 65 65 60 60 60 60 60 60 60 60 60 60 60 30 30 45 Greatest Overweight (x) 11 | . . . . . 1 . . . . 1 . . . . 7 3 6 11 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 2 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 6 8 5 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Most Carried 10 | 6 6 8 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 4 6 4 6 8 9 9 9 9 9 9 9 9 9 9 9 9 9 4 Final Capacity 10 | 8 8 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 6 5 10 10 10 10 9 9 10 10 10 10 9 10 10 10 10 5 Class Distribution -------------------- 21% | Scavenger-Gunner 18% | Scavenger-Tank 17% | Mutant 9% | Tank 8% | Gunner 7% | Subdweller-Mutant 5% | Scavenger-Gladiator 3% | Commander-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Commander-Tank | -8/Materials Scavenger-Tank | -8/Garrison Commander-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Matter Collected 4107 | 270 . 253 413 297 631 110 46 88 72 128 71 70 595 . 378 76 182 427 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7743 | 97 . 844 763 700 1381 897 48 241 172 205 88 . 220 . 680 76 520 811 Parts 403 | 4 . 56 39 35 75 56 1 22 16 8 7 . 10 . 17 6 25 26 Haulers Intercepted 7 | . . . 1 . 4 . . . 2 . . . . . . . . . Recyclers Shooed 3 | . . . 1 . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . 18 . . . . . . . 11 14 . 9 . . . 12 15 Prevented 11 | . . . . . . . . . . . . . . . . . . 11 Kills | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Combat Hostiles Destroyed 158 | . . 16 19 21 22 25 1 10 1 3 3 . 2 . 12 . 8 15 Melee 23 | . . . . . . 1 . . . . . . . . 3 . 8 11 Guns 94 | . . 5 19 12 12 24 1 6 1 3 3 . 2 . 3 . . 3 Cannons 28 | . . 9 . 9 9 . . . . . . . . . 1 . . . AOE 7 | . . 1 . . . . . 4 . . . . . . 1 . . 1 Classes Destroyed 26 | 2 . 7 3 1 3 2 . . 1 2 . . 2 . 1 1 1 . Worker 3 | . . . . . 1 . . . 1 . . . . . . 1 . . Builder 1 | . . . . . . . . . 1 . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . 1 . . Hauler 7 | . . . 1 . 4 . . . 2 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . 1 . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . Watcher 3 | . . . 2 . 1 . . . . . . . . . . . . . Swarmer 46 | . . 3 8 7 . 10 . 6 . . 3 . . . . . 7 2 Cutter 2 | . . . . . . . . . . . . . . . 2 . . . Grunt 55 | . . 1 8 11 13 7 1 . . 1 . . . . 3 . . 10 Brawler 6 | . . . . . . 3 . 2 . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . Sentry 18 | . . 1 1 2 6 1 . 2 1 . . . 1 . . . 1 2 Specialist 9 | . . . . 1 . 1 . . . 1 . . 1 . 5 . . . Hunter 8 | . . . 2 . 2 3 . . . 1 . . . . . . . . Programmer 2 | . . . . . . 1 . . . . . . . . . . . 1 Heavy 2 | . . . . . 1 . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . Cobbler 2 | . . 2 . . . . . . . . . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . Decomposer 6 | . . . . . . . . . . . 1 . 2 . . . 3 . Samaritan 3 | . . . . . . . . . . . . . . . . . 3 . Thief 1 | . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | 2 . 4 5 4 7 7 1 8 2 2 3 . 1 . 2 1 5 2 Combat Bots Only 8 | . . 3 4 4 4 7 1 8 1 2 3 . 1 . 2 . 5 2 Max Kills in Single Turn 3 | 1 . 2 2 1 2 3 1 3 2 2 3 . 1 . 2 1 1 1 Gunslinging 1 | . . . 1 . 1 1 . . . . 1 . . . . . . . Exploded 3 | . . 1 . . . . . 3 . . . . . . 1 . . 1 Melee 1 | . . . . . . 1 . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Hostile Shots Fired 1035 | . . 91 102 109 119 78 . 13 18 5 15 . 54 . 141 . 69 221 Missed 282 | . . 31 16 39 37 25 . 6 8 . 5 . 13 . 32 . 15 55 Damage Taken 13343 | . . 1002 1023 863 1457 688 27 101 132 88 267 . 1161 . 2363 . 942 3229 Core 2154 | . . 71 152 50 124 6 . . 13 6 25 . 240 . 458 . 217 792 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 51 | . . . 14 37 . . . . . . . . . . . . . . Ignored by Resistances 148 | . . . 82 66 . . . . . . . . . . . . . . Regen/Repaired (Parts) 140 | . . . 140 . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . 71 . . . . . 39 . . . . 59 . 46 . . . Volleys Fired 457 | 4 . 128 47 70 66 33 4 12 5 8 7 . 43 . 19 . . 11 Largest 4 | 2 . 2 3 3 3 3 3 3 3 3 3 . 3 . 4 . . 2 Hottest 240 | 80 . 160 239 161 166 240 188 188 188 188 136 . 157 . 187 . . 138 Shots Fired 1017 | 8 . 209 131 174 183 82 12 26 15 24 20 . 86 . 28 . . 19 Gun 722 | 8 . 95 131 104 107 81 12 24 15 24 20 . 65 . 17 . . 19 Cannon 260 | . . 114 . 70 76 . . . . . . . . . . . . . Launcher 24 | . . . . . . 1 . 2 . . . . 21 . . . . . Special 11 | . . . . . . . . . . . . . . . 11 . . . Kinetic 397 | . . 49 61 76 99 4 4 10 5 12 14 . 54 . 9 . . . Thermal 578 | 8 . 150 70 98 84 77 8 14 10 12 6 . 5 . 17 . . 19 Explosive 24 | . . . . . . 1 . 2 . . . . 21 . . . . . Electromagnetic 18 | . . 10 . . . . . . . . . . 6 . 2 . . . Robot Hit Streak 27 | 4 . 27 7 14 12 13 5 5 10 7 11 . 17 . 17 . . 3 Robot Miss Streak 6 | 1 . 5 6 6 4 4 3 5 2 6 3 . 5 . 3 . . 2 Penetration Max 1 | . . . . . . . . . 1 . 1 . . . . . . . Secondary Targets 22 | . . 1 8 . 3 8 . . . . 1 . . . 1 . . . Max Gunslinging Chain 2 | . . 1 2 . 1 1 . . . . 1 . . . 1 . . . Shots Hit Robots 665 | 6 . 94 79 92 108 63 8 16 12 13 14 . 46 . 34 3 26 51 Core Hits 332 | 3 . 29 35 39 55 55 2 13 10 10 8 . 18 . 15 1 13 26 Critical Kills 6 | . . 1 1 1 1 . . . 1 . . . 1 . . . . . Critical Parts Destroyed 7 | . . . 2 1 . . 1 1 . . . . 1 . 1 . . . Critical Strikes 32 | . . 3 9 2 1 . 1 1 1 . . . 2 . 1 . 6 5 Burn 8 | . . 2 6 . . . . . . . . . . . . . . . Meltdown 2 | . . 1 . . 1 . . . . . . . . . . . . . Destroy 10 | . . . 3 2 . . 1 1 1 . . . 2 . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . . Sever 11 | . . . . . . . . . . . . . . . . . 6 5 Melee Attacks 118 | . . . . . . . . . . . . . . . 15 8 47 48 Impact 13 | . . . . . . . . . . . . . . . 13 . . . Slashing 105 | . . . . . . . . . . . . . . . 2 8 47 48 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . . . . . 3 7 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . . . . . . . . . . . . 4 . 11 5 Damage Inflicted 16838 | 64 . 2115 1577 2049 2266 1412 110 652 353 312 395 . 1286 . 807 247 1348 1845 Guns 8893 | 64 . 684 1577 1174 1211 1405 110 326 319 312 395 . 788 . 291 . . 237 Cannons 3261 | . . 1331 . 875 1055 . . . . . . . . . . . . . Explosions 924 | . . 100 . . . . . 326 . . . . 498 . . . . . Melee 3642 | . . . . . . . . . . . . . . . 439 247 1348 1608 Ramming 44 | . . . . . . 7 . . 34 . . . . . 3 . . . Kinetic 4319 | . . 298 740 834 1091 66 16 86 79 61 219 . 668 . 161 . . . Thermal 7926 | 64 . 1747 837 1215 1175 1339 94 240 240 251 176 . 123 . 188 . . 237 Explosive 777 | . . . . . . . . 326 . . . . 451 . . . . . Electromagnetic 130 | . . 70 . . . . . . . . . . 44 . 16 . . . Impact 406 | . . . . . . . . . . . . . . . 406 . . . Slashing 3236 | . . . . . . . . . . . . . . . 33 247 1348 1608 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 54 | . . . . . . . . . . . . . . . 15 . . 54 Average Corruption 38 | . . . . . . . . . . . . . . . 14 . . 42 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 79 | . . . . . . . . . . . . . . . 8 . . 71 Message Errors 15 | . . . . . . . . . . . . . . . . . . 15 Matter Fused 19 | . . . . . . . . . . . . . . . 3 . . 16 Heat Flow Errors 14 | . . . . . . . . . . . . . . . 2 . . 12 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . . . . . . . . . . 1 . . 11 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . 4 Misfires 3 | . . . . . . . . . . . . . . . . . . 3 Misdirections 5 | . . . . . . . . . . . . . . . 2 . . 3 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 2 Overload Shots 1 | . . . 1 . . . . . . . . . . . . . . . Effects 1 | . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . Overflow Damage 636 | . . 18 . 10 20 . . 54 . . . . 56 . 174 88 140 76 Projectiles 48 | . . 18 . 10 20 . . . . . . . . . . . . . Explosions 110 | . . . . . . . . 54 . . . . 56 . . . . . Melee 478 | . . . . . . . . . . . . . . . 174 88 140 76 Knockbacks 2 | . . . . . . . . . . . . . . . 2 . . . Impact 2 | . . . . . . . . . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 155 | . . . . . . 20 . . . . . . 135 . . . . . Shots 6 | . . . . . . 1 . . . . . . 5 . . . . . Rammed 9 | . . . . . . . . . 7 . . . . . 2 . . . Targets Rammed 12 | . . . . . . 1 . . 8 . . . . . 3 . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 1 . . 1 . . . . . 1 . . . Highest Temperature 418 | 72 . 234 418 104 194 389 78 78 45 72 . . 296 . 276 . . 251 Average Temperature 81 | 38 . 47 128 32 72 119 35 31 25 35 . . 79 . 97 . . 103 Received Heat Transfer 3903 | . . 213 450 387 549 117 . 9 30 . 36 . 464 . 603 . 81 964 Effects 2 | . . . 2 . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . 6 . . . Impact Corruptions 8 | . . . . . . . . . . . . . . . 8 . . . Robots Melted 4 | . . 1 . . 1 1 . . . . . . . . 1 . . . Combat Hostiles 3 | . . 1 . . 1 . . . . . . . . . 1 . . . Parts Melted 29 | . . 3 5 . 2 8 . . 2 . . . . . 8 . . 1 Heat Transferred 15049 | 150 . 2743 2048 1825 1961 2975 225 483 550 575 375 . 198 . 497 . . 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Peak Influence 1354 | 10 6 . 703 1176 654 1354 778 1092 666 . . . . 750 915 495 . . Initial 750 | . 6 . 406 271 573 314 659 183 573 . . . . 750 525 480 . . Average 588 | 2 6 . 505 695 416 827 599 814 570 . . . . 750 698 470 . . Maximum Alert Level 4 | . . . 3 4 2 4 3 3 2 . . . . 3 3 2 . . Low Security (%) 9 | 100 100 . . . 11 . 5 10 . . . . . . . . . . Level 1 10 | . . . 3 14 28 6 13 15 . . . . . . . 11 . . Level 2 52 | . . . 85 35 59 45 62 6 100 . . . . . 50 88 . . Level 3 22 | . . . 10 47 . 17 17 67 . . . . . 100 49 . . . Level 4 5 | . . . . 2 . 29 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 17 | . . . 3 . 4 . 2 . 2 . . . . . 4 1 . 1 Investigation 8 | . . . 2 . 1 . 2 . 1 . . . . . . 1 . 1 Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 7 | . . . . . 3 . . . . . . . . . 4 . . . Assault 2 | . . . 1 . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . 1 . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Distress Signals 5 | . . . 2 . 3 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 309 | . . 55 32 23 27 31 6 18 8 6 4 . 3 . 27 . 8 61 Peak Tracking Total 10 | . . 6 9 4 7 7 3 7 6 3 2 . 1 . 6 . 5 10 Tactical Retreats 39 | . . 2 7 . 2 1 . . . . . . . . 8 . . 19 Traps | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Traps Triggered 14 | . . 4 1 2 1 4 . . 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 10 | . . . . 1 . . . . . . . . . . 7 . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 16 | . . . . 4 . . . . . . . . . . 8 . . 4 Triggered 11 | . . . . 1 . . . . . . 1 . . . 7 . . 2 Most Traps Carried 7 | . . . . 4 . . . . . . . . 3 3 3 1 7 7 Machines | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Machines Disabled 19 | . . 1 3 9 . 1 1 2 . 1 . . . . . . . 1 Max in Single Turn 1 | . . 1 1 1 . 1 . 1 . . . . . . . . . 1 Garrison Relay 6 | . . . . 3 . 1 . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Machines Accessed 36 | . . 2 5 2 11 1 4 1 4 . . 1 1 1 . 1 1 1 Terminals 23 | . . . 2 2 8 1 3 1 2 . . . 1 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 . . . 1 . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . . . . . . . . Total Hacks 106 | . . 9 12 5 38 3 12 3 6 . . 6 1 1 . 2 1 7 Successful 63 | . . 9 6 2 19 . 7 . 3 . . 6 1 1 . 1 1 7 Failed 43 | . . . 6 3 19 3 5 3 3 . . . . . . 1 . . Catastrophic 8 | . . . 1 . 4 1 1 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 14 | . . . 5 . 5 . 2 . 2 . . . . . . . . . Terminals 62 | . . . 4 5 22 3 10 3 4 . . . 1 1 . 2 . 7 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . 3 . 3 . . . 1 . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . 1 . . . . . . . . . Scanalyzers 12 | . . . . . 12 . . . . . . . . . . . . . Garrison Access 6 | . . . 3 . 1 . 2 . . . . . . . . . . . Terminal Hacks 43 | . . 9 2 2 5 . 6 . 2 . . 6 1 1 . 1 1 7 Record 17 | . . 8 . . . . 1 . . . . . 1 . . . . 7 Part Schematic 6 | . . . . . . . . . . . . 6 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . Open DSF 2 | . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . . . Unreport Threat 8 | . . . 1 . 3 . 4 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . 1 . . . . . . . . . . . . . Scan Component 2 | . . . 1 . 1 . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 11 . . . . . . . . . . . . . Insert Component 5 | . . . . . 5 . . . . . . . . . . . . . Analyze 6 | . . . . . 6 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . . . . . . . . . . Unlock Access 3 | . . . 1 . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . 1 . . . 1 . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . 1 . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . . . 3 2 9 1 4 1 3 . . . . . . 1 . 1 Full Trace Events 6 | . . . 1 1 . . 2 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . 5 . . . . . . 21 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . 11 . 8 . 7 . . . . . . . . . . Machine Destruction 22 | . . . . 11 . 4 . 7 . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 9 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Total Allies 9 | . . . . . . 9 . . . . . . . . . . . . Largest Group 8 | . . . . . . 8 8 7 7 5 2 1 1 . . . . . Highest-Rated Group 215 | . . . . . . 215 215 194 194 149 80 40 40 . . . . . Highest-Rated Ally 40 | . . . . . . 40 40 40 40 40 40 40 40 . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . 1 . . Ranger 1 | . . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 143 | . . . . . . 33 29 44 10 18 8 . 1 . . . . . Total Damage 3551 | . . . . . . 823 629 1040 281 500 262 . 16 . . . . . Kills 41 | . . . . . . 9 6 12 7 5 1 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 3 . . . . . . . 1 1 1 2 . . . 1 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Turns Passed 19336 | 90 333 3463 883 1235 1135 1032 151 478 522 826 580 1364 3704 62 566 340 1285 1287 Spaces Moved 9441 | 42 70 1861 383 628 464 504 76 259 281 455 321 793 1788 36 229 229 496 526 Core 68 | 5 . . . . . . . . . . . . . . 8 . . 55 Treads 8379 | 37 70 1861 383 628 464 504 76 259 281 455 321 793 1788 36 145 . 273 5 Legs 616 | . . . . . . . . . . . . . . . 76 84 2 454 Wheels 378 | . . . . . . . . . . . . . . . . 145 221 12 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 155 160 166 166 166 166 170 170 170 170 170 120 95 95 50 Average Speed 170 | 146 160 160 155 157 174 166 166 166 169 170 170 170 170 170 171 133 238 194 Slowest Speed 600 | 160 160 160 160 160 240 166 166 166 170 250 170 170 170 170 400 190 320 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 14 94 34 72 50 48 14 42 8 61 48 81 98 2 89 7 67 48 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . . . . 1 1 . 1 1 . . . 1 . Known Exits Taken 9 | . . . 1 . 1 . 1 . 1 . . 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . . 1 1 . . . . . . . Scrap Searched 30 | . . 11 . . . . . . . 1 9 3 3 . . . 1 2 Spaces Dug 262 | . . . . . . . . . . . . . 261 . . 1 . . Terrain Destroyed 350 | . . 21 . . 12 3 . 16 . . . . 297 . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . Projectile 24 | . . 9 . . 12 . . . . . . . 3 . . . . . AOE 325 | . . 12 . . . 3 . 16 . . . . 294 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Total 11652 | 59 291 2140 569 749 648 618 89 283 307 486 339 813 2375 37 355 253 548 693 Wait 1149 | . 222 89 99 10 52 9 5 12 5 5 3 . 529 . 39 4 4 62 Move 9421 | 41 69 1860 382 625 464 502 76 257 280 454 320 792 1787 35 228 228 495 526 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 98 | 7 . 14 11 15 12 1 . . 2 3 3 4 4 1 12 3 4 2 Fast Attach 115 | 6 . 1 11 2 14 2 1 . 1 3 1 6 2 1 15 5 9 35 Attach 30 | 1 . 2 4 2 2 . 1 . 2 . . . 6 . 5 2 2 1 Detach 4 | . . . . . . . . . . . . . 1 . 2 1 . . Swap 62 | . . 13 5 4 11 4 1 2 3 5 2 1 3 . 2 3 2 1 Drop 130 | . . 21 10 17 26 3 1 . 1 8 3 10 . . 13 3 5 9 Fire 457 | 4 . 128 47 70 66 33 4 12 5 8 7 . 43 . 19 . . 11 Melee 82 | . . . . . . . . . . . . . . . 9 4 27 42 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . . 1 . . 8 . . . . . 3 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 65 | . . 2 . . . 63 . . . . . . . . . . . . Trap 16 | . . . . 4 . . . . . . . . . . 8 . . 4 Miscellaneous 11 | . . 10 . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 12) 91 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 4) 424 | -10/Materials | Entered Subcaves 447 | -10/Subcaves | Learned Materials emergency access door positions 476 | -10/Subcaves | Visited Clippyterm 547 | -10/Subcaves | Ambushed by swarm of Subdwellers 695 | -10/Subcaves | Disturbed a concealed Subdweller 696 | -10/Subcaves | Disturbed a concealed Subdweller 790 | -10/Subcaves | Learned Materials emergency access door positions 875 | -10/Subcaves | Build established: Subdweller-Mutant 1243 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1857 | -10/Subcaves | Build established: Mutant 1982 | -10/Subcaves | Discovered new exit (range 7) 2075 | -10/Subcaves | Disturbed a concealed Subdweller 2376 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2384 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2477 | -10/Subcaves | Discovered new exit (range 15) 2506 | -10/Subcaves | Ambushed by Subdweller buried in earth 2595 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2606 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2933 | -10/Subcaves | Discovered new exit (range 15) 2948 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2953 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3067 | -10/Subcaves | Visited 4L-MR0's lab 3085 | -10/Subcaves | Found Power Bank 3277 | -10/Subcaves | Build established: Subdweller-Mutant 3492 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 3814 | -10/Subcaves | Build established: Mutant 3887 | -10/Subcaves | Entered Materials 3887 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3888 | -8/Materials | Identified exit to Storage 4177 | -8/Materials | Build established: Tank 4287 | -8/Materials | Search patrols dispatched 4406 | -8/Materials | Lost 4 parts (1p1n1u1w) 4663 | -8/Materials | Repaired Imp. Treads 4687 | -8/Materials | First assault squad dispatched 4768 | -8/Materials | Identified exit to Garrison 4770 | -8/Materials | Entered Garrison 4908 | -8/Garrison | Triggered checkpoint 4921 | -8/Garrison | Triggered checkpoint 5011 | -8/Garrison | Garrison Relay disabled 5067 | -8/Garrison | Discovered new exit (range 15) 5264 | -8/Garrison | Triggered checkpoint 5365 | -8/Garrison | Discovered new exit (range 12) 5434 | -8/Garrison | Triggered checkpoint 5463 | -8/Garrison | Garrison Relay disabled 5486 | -8/Garrison | Learned Materials security intel 5548 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5762 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5956 | -8/Garrison | Triggered checkpoint 5974 | -8/Garrison | Garrison Relay disabled 5999 | -8/Garrison | Discovered new exit (range 5) 6005 | -8/Garrison | Entered Materials 6406 | -8/Materials | Build established: Scavenger-Gunner 6518 | -8/Materials | Discovered exit to Storage (range 4) 6545 | -8/Materials | Core integrity fell below 50% 7107 | -8/Materials | Discovered new exit (range 4) 7140 | -8/Materials | Identified exit to Garrison 7140 | -8/Materials | Entered Garrison 7255 | -8/Garrison | Destroyed 7 combat bots 7284 | -8/Garrison | Triggered checkpoint 7340 | -8/Garrison | Build established: Scavenger-Tank 7491 | -8/Garrison | Discovered new exit (range 10) 7598 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7678 | -8/Garrison | Triggered checkpoint 7769 | -8/Garrison | Garrison Relay disabled 7790 | -8/Garrison | Triggered checkpoint 7802 | -8/Garrison | Triggered checkpoint 7833 | -8/Garrison | Triggered checkpoint 8010 | -8/Garrison | Triggered checkpoint 8036 | -8/Garrison | Discovered new exit (range 15) 8172 | -8/Garrison | Entered Materials 8172 | -8/Materials | Accompanied by 8 allies 8318 | -8/Materials | Identified exit to Garrison 8323 | -8/Materials | Entered Garrison 8323 | -8/Garrison | Accompanied by 7 allies 8355 | -8/Garrison | Triggered checkpoint 8375 | -8/Garrison | Garrison Relay disabled 8449 | -8/Garrison | Triggered checkpoint 8485 | -8/Garrison | Triggered checkpoint 8511 | -8/Garrison | Destroyed 8 combat bots 8515 | -8/Garrison | Triggered checkpoint 8549 | -8/Garrison | Triggered checkpoint 8582 | -8/Garrison | Garrison Relay disabled 8605 | -8/Garrison | Triggered checkpoint 8645 | -8/Garrison | Discovered new exit (range 12) 8677 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8779 | -8/Garrison | Discovered new exit (range 11) 8801 | -8/Garrison | Entered Factory 8801 | -7/Factory | Accompanied by 7 allies 8801 | -7/Factory | Evolved 2 slots: Utility x2 9165 | -7/Factory | Identified exit to Lower Caves 9201 | -7/Factory | First assault squad dispatched 9323 | -7/Factory | Entered Lower Caves 9323 | -7/Lower Caves | Accompanied by 5 allies 9330 | -7/Lower Caves | Met a Warlord Commander 9331 | -7/Lower Caves | Learned location of Warlord (-4) 9332 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9333 | -7/Lower Caves | Found Encrypted Comm Array 9687 | -7/Lower Caves | Learned location of 1 exit from Factory 10023 | -7/Lower Caves | Discovered new exit (range 3) 10149 | -7/Lower Caves | Entered another Lower Caves area 10149 | -7/Lower Caves | Accompanied by 2 allies 10230 | -7/Lower Caves | Discovered new exit (range 10) 10316 | -7/Lower Caves | Spotted B-75 Beast 10335 | -7/Lower Caves | Allies destroyed B-75 Beast 10715 | -7/Lower Caves | Discovered new exit (range 9) 10729 | -7/Lower Caves | Entered Zion 10729 | -7/Zion | Accompanied by 1 ally 10876 | -7/Zion | Given the Hacking Drone Bay 10876 | -7/Zion | Found Prototype Device 10876 | -7/Zion | Identified Hacking Drone Bay 11006 | -7/Zion | Found Prototype Processor 11006 | -7/Zion | Identified Exp. Signal Interpreter 11010 | -7/Zion | Found Prototype Processor 11010 | -7/Zion | Identified Exp. Core Analyzer 11014 | -7/Zion | Found Prototype Processor 11014 | -7/Zion | Identified Exp. Terrain Scan Processor 11299 | -7/Zion | Build established: Scavenger-Gunner 11522 | -7/Zion | Identified exit to Proximity Caves 11703 | -7/Zion | Found GAL Module 12053 | -7/Zion | Found Prototype Device 12053 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12093 | -7/Zion | Entered Proximity Caves 12093 | -6/Proximity Caves | Accompanied by 1 ally 12158 | -6/Proximity Caves | Spotter reported a threat 12168 | -6/Proximity Caves | Spotter reported a threat 12211 | -6/Proximity Caves | Spotter reported a threat 12266 | -6/Proximity Caves | Spotter reported a threat 12293 | -6/Proximity Caves | Spotter reported a threat 12528 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13728 | -6/Proximity Caves | Learned Factory interactive machine intel 13867 | -6/Proximity Caves | Spotted B-75 Beast 14086 | -6/Proximity Caves | Destroyed B-75 Beast 14113 | -6/Proximity Caves | Lost 6 parts (1p1n1u3w) 14191 | -6/Proximity Caves | Discovered new exit (range 8) 14210 | -6/Proximity Caves | Identified exit to Factory 14372 | -6/Proximity Caves | Build established: Mutant 14857 | -6/Proximity Caves | Build established: Gunner 15797 | -6/Proximity Caves | Entered Factory 15797 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15798 | -6/Factory | Identified exit to Lower Caves 15800 | -6/Factory | Loaded intel: 53 interactive machine locations 15811 | -6/Factory | Spotted B-75 Beast 15859 | -6/Factory | Identified exit to DSF 15859 | -6/Factory | Entered DSF 15947 | -6/DSF | Additional patrols routed to DSF 16172 | -6/DSF | Lost 5 parts (1u4w) 16240 | -6/DSF | Lost 6 parts (1p2n2u1w) 16244 | -6/DSF | Sterilization system engaged 16262 | -6/DSF | System corruption reached 10% 16264 | -6/DSF | Ambient heat levels rising (+10) 16279 | -6/DSF | Ambient heat levels rising (+10) 16294 | -6/DSF | Ambient heat levels rising (+10) 16309 | -6/DSF | Ambient heat levels rising (+10) 16318 | -6/DSF | Discovered new exit (range 16) 16324 | -6/DSF | Ambient heat levels rising (+10) 16339 | -6/DSF | Ambient heat levels rising (+10) 16343 | -6/DSF | Core integrity fell below 50% 16354 | -6/DSF | Ambient heat levels rising (+10) 16369 | -6/DSF | Ambient heat levels rising (+10) 16384 | -6/DSF | Ambient heat levels rising (+10) 16397 | -6/DSF | Build established: Mutant 16399 | -6/DSF | Ambient heat levels rising (+10) 16414 | -6/DSF | Ambient heat levels rising (+10) 16423 | -6/DSF | Identified exit to Factory 16425 | -6/DSF | Entered Factory 16425 | -5/Factory | Evolved 2 slots: Utility x2 16725 | -5/Factory | Search patrols dispatched 16747 | -5/Factory | Discovered new exit (range 8) 16754 | -5/Factory | Identified exit to Upper Caves 16761 | -5/Factory | Joined by Warlord Ranger squad 16765 | -5/Factory | Entered Upper Caves 16870 | -5/Upper Caves | Lost 6 parts (1p2n3u) 16933 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16980 | -5/Upper Caves | Lost 3 parts (1p2n) 17149 | -5/Upper Caves | Build established: Scavenger-Gladiator 17238 | -5/Upper Caves | Learned location of Armory (-4) 17697 | -5/Upper Caves | Build established: Trapper-Gladiator 17915 | -5/Upper Caves | Discovered new exit (range 13) 17937 | -5/Upper Caves | Identified exit to Upper Caves 18050 | -5/Upper Caves | Entered another Upper Caves area 18122 | -5/Upper Caves | Lost 7 parts (1p3n3u) 18138 | -5/Upper Caves | System corruption reached 10% 18283 | -5/Upper Caves | Attracted the attention of an 0b10 base 18340 | -5/Upper Caves | System corruption reached 30% 18369 | -5/Upper Caves | Learned Armory garrison access intel 18369 | -5/Upper Caves | Learned Research stockpile data 18369 | -5/Upper Caves | Learned Research emergency access door positions 18369 | -5/Upper Caves | Learned Factory emergency access door positions 18369 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 18369 | -5/Upper Caves | Learned location of 1 exit from Research 18418 | -5/Upper Caves | Core integrity fell below 50% 18472 | -5/Upper Caves | Lost 8 parts (2p3n1u2w) 18496 | -5/Upper Caves | Discovered new exit (range 3) 18500 | -5/Upper Caves | Identified exit to Factory 18612 | -5/Upper Caves | Attached Power Bank, gained temporary slots: Power x3 18798 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18879 | -5/Upper Caves | Lost 4 parts (2p1n1w) 18898 | -5/Upper Caves | Learned location of 1 exit from Factory 19056 | -5/Upper Caves | Spotted B-75 Beast 19130 | -5/Upper Caves | Build established: Scavenger-Mutant 19310 | -5/Upper Caves | Core integrity fell below 20% 19334 | -5/Upper Caves | Released all parts (3) 19336 | -5/Upper Caves | Released all parts (1) 19337 | -5/Upper Caves | Released all parts (1) 19337 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19307_ Dropped Adv. Actuator Array. 19307_ Adv. Actuator Array destroyed. 19307_ Dropped Imp. Medium Armor Plating. 19308_ Discarded Power Bank. 19308_ Temporary Power slot lost. 19308_ Dropped Neutrino Core. 19309_ Dropped Imp. Remote Datajack. 19309_ Dropped Adv. Heat Sink. 19310_ Carbon-fiber Leg destroyed. 19321_ System corrupted: Matter fused (-8). 19330_ Imp. Cooling System destroyed. 19334_ Released Graphene Brace. 19334_ Released Exp. Signal Interpreter. 19334_ Released Exp. Core Analyzer. 19334_ Acquired Graphene Brace. 19336_ Released Graphene Brace. 19336_ Acquired Graphene Brace. 19337_ System corrupted: Heat flow error (+150). 19337_ Released Graphene Brace. 19337_ Acquired Graphene Brace. Map ----- +----------------------------------------------------+ | ??? ??????# ##?# #??????????????????????????? | | ???? ??????# ### #???????????????????????????? | | #??? ##??### ## ##??????????????????????????? | | #??# #??# ####???????????????????????? | | #?# #?## #???????????????????????? | | ## ### #???????????????????????? | | #???????????????????????? | | ??????????????????????? | | ### ## #????????????????###?????????? | | # ##?# ### #######?????????# ##????????? | | ??# ##?# ## ###?????## #????????? | | ??# #### ##???# #?????????? | | ??# #### #### #??????????? | | ??# ### ## #???????????? | | ??# ## % ## #????????????? | | ??# ## #????????????? | | ??# #### #?????????????? | | ?## ##### #??## ##?????????????? | | ?# ##??#### #???####### ##??????????????? | | ?# ####### ##????????## ##??????????????? | | ?## !%!* ! #????###### ##?????????????? | | ??## *!| %% ##???# #?????????????? | | ???#### ######! #?### s s #?????????????? | | ??????###????# ## #?# s #?????????????? | | ?????????????### ## ### ###### ##?????????????? | | ???????????????#### ###@############???????????? | | ??????????????????# ###### #???????????? | | ??????????????????## #???????????? | | ???????????????????### #?????????????????? | | ?????????????????????## #?????????#???????? | | ??????????????????????## #???????? #???????? | | ???????????????????????## #??????? ????????? | | ????????????????????????## ###???? ?????????? | | ?????????????????????????## #?? ??????????? | | ??????????????????????????#### #? #??????????? | | ?????????????????????????????# #? #??????????? | | ?????????????????????????????## #? #????? ????? | | ??????????????????????###?????# ## #???? ??? | | ????????????????????## #?????# # ### ?? | | ??????????####?????## #????## ?? | | ?????????## ####### #????## ?? | | ?????????# #????## ## ?? | | ?????????## % #????# ####?????????? | | ??????????##### % #????# #????????????? | | ?????????###??###% ###### ##?????????? ? | | ?????????# ##### ## #????????? ? | | ?????????# ###????????? ? | | ?????????## "%" ####????????? # | | ??????????## ##" ##???????? | | ???????????# ### % #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 49 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 Jamming Range 12 Armor Coverage 950 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Recalibrator | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Mass Driver | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonSystemAutobeam Manual? 0 Play Time 01:42:15 Cumulative 310.2 hours Start 2024.05.02 @ 09:00:57 End 2024.05.02 @ 11:07:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 79 Gallery% 85 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98087b98-6f71-46a8-b0ef-ca89f02863fe