Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 03:25:20 Player: Solid Bones Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (155) 775 Value Destroyed (5461) 5461 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (294) 294 TOTAL SCORE: 10170 Bonus ------- High Alert Combat Kills 259 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/850 Matter 151/300 Energy 150/150 System Corruption 30% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- Gauss Rifle > --- INVENTORY (5) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Target Analyzer Actuator Array Improved Reaction Control System > --- WEAPON ----------- High-powered Shock Rifle Flak Gun Impact Mace Impact Mace Impact Mace > --- INVENTORY -------- Hybrid Deuterium Engine Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Armored Treads Wheel Matter Filter High-powered Shotgun Flak Gun Flak Gun Flak Gun [Rating: 62] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Utility Target Analyzer Device Seismic Detector Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Shock Rifle Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Greatsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Slots Evolved 8 | . . . 4 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . 2 . 1 . . Weapon 3 | . . . . 2 1 . . Parts Attached 130 | 10 4 11 43 29 17 13 3 Power 26 | 1 . 2 10 8 2 1 2 Engine 17 | 1 . 2 6 7 . . 1 Core 9 | . . . 4 1 2 1 1 Reactor . | . . . . . . . . Propulsion 42 | 2 3 5 14 8 6 4 . Treads 1 | . . . . 1 . . . Leg 36 | 2 3 3 13 5 6 4 . Wheel 3 | . . 2 1 . . . . Hover 2 | . . . . 2 . . . Flight . | . . . . . . . . Utility 21 | 4 . . 8 4 3 2 . Device 10 | 3 . . 2 1 3 1 . Storage 2 | 1 . . 1 . . . . Processor 5 | . . . 2 2 . 1 . Hackware 2 | . . . 1 1 . . . Protection 2 | . . . 2 . . . . Artifact . | . . . . . . . . Weapon 41 | 3 1 4 11 9 6 6 1 Energy Gun 9 | 1 1 1 3 . 2 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 20 | 2 . 1 5 5 4 2 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . 1 . . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon 5 | . . . 1 3 . 1 . Slashing Weapon 3 | . . . 1 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Corrupted Parts 3 | . . . . . 3 . . System Corruption 15 | . . . . . 15 . . Parts Lost 93 | . . 11 21 20 14 8 19 Power 14 | . . 1 5 5 . 1 2 Propulsion 33 | . . 3 8 11 3 2 6 Utility 15 | . . 1 3 1 2 3 5 Weapon 31 | . . 6 5 3 9 2 6 Highest Loss Streak 15 | . . 6 5 5 4 9 15 To Critical Strikes 2 | . . . . 1 . . 1 Average Backups 8 | 3 6 6 8 13 10 4 3 Power 2 | . 1 . 2 2 4 2 1 Propulsion 1 | . . 2 1 3 1 1 1 Utility 1 | . 2 . . 2 1 . . Weapon 2 | 1 2 1 2 4 2 . . Tool/Special . | . . . . . . . . Unused Backups 12 | . . . 6 3 . 3 . Power 5 | . . . 1 1 . 3 . Propulsion . | . . . . . . . . Utility 1 | . . . . 1 . . . Weapon 6 | . . . 5 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 100 95 76 90 91 93 45 Engine 5 | . 14 13 5 6 . . . Core 2 | . . . 2 . 5 5 3 Leg 22 | . 28 18 21 25 19 24 11 Device 9 | . 14 12 8 4 9 19 3 Storage 7 | . 14 14 7 7 6 . . Processor 9 | . . . 7 13 13 11 7 Hackware 3 | . . . 5 4 2 . . Energy Gun 3 | . 8 16 2 . 2 4 . Ballistic Gun 12 | . 20 9 6 11 18 16 9 Impact Weapon 5 | . . . . 12 10 3 . Slashing Weapon 2 | . . . 2 2 . 5 3 Peak Build Rating 62 | 9 8 15 42 53 62 58 58 Average Rating 38 | 7 7 10 34 47 53 52 27 On Entrance 27 | . 7 8 13 42 38 54 58 Avg Prop Armor Cover (%) 6 | . . . 5 6 6 . . Naked Turns 21 | . . . . . . . 21 Heaviest Build 57 | 14 15 19 40 51 57 46 30 Greatest Support 77 | 20 20 40 72 72 75 77 57 Greatest Overweight (x) 13 | . . 6 3 2 13 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 Average Capacity 11 | 7 8 8 10 15 15 5 5 Most Carried 15 | 5 8 8 15 15 12 11 5 Average Carried 9 | 3 6 7 8 13 10 4 3 Final Capacity 15 | 8 8 8 15 15 15 5 5 Final Carried 15 | 5 8 8 15 10 11 5 1 Class Distribution -------------------- 41% | Mutant 15% | Scavenger-Mutant 13% | Gunner 12% | Scavenger-Gladiator 8% | Gladiator 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Matter Collected 3473 | 416 131 199 1017 596 606 410 98 Remotely . | . . . . . . . . Salvage Created 5923 | 250 286 252 2091 1704 1007 152 181 Parts 315 | 20 18 27 138 56 42 8 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 24 | . . 9 . . . 11 4 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Combat Hostiles Destroyed 123 | . 9 9 44 32 21 3 5 Melee 31 | . . . 11 15 4 . 1 Guns 69 | . 9 9 30 5 11 3 2 Cannons 2 | . . . . . . . 2 AOE 2 | . . . 2 . . . . Classes Destroyed 15 | 3 3 1 5 2 1 . . Worker 7 | 1 . . 1 2 3 . . Builder 5 | . . . 4 . 1 . . Tunneler 6 | 5 . . 1 . . . . Recycler 5 | 1 . . 1 2 1 . . Operator 2 | . . . 1 1 . . . Watcher 7 | . 1 . 2 3 1 . . Swarmer 29 | . 4 3 11 . 7 1 3 Grunt 51 | . 5 . 23 14 8 . 1 Brawler 2 | . . . 1 1 . . . Duelist 4 | . . . 1 2 1 . . Sentry 16 | . . . 8 8 . . . Specialist 2 | . . . . . 2 . . Hunter 4 | . . . . 2 . 1 1 Programmer 9 | . . . . 5 3 1 . Subdweller 6 | . . 6 . . . . . Packrat 1 | . . . . . . 1 . Best Kill Streak 6 | 3 3 3 5 5 6 1 4 Combat Bots Only 5 | . 3 3 5 5 4 1 4 Max Kills in Single Turn 2 | 1 2 1 2 1 2 1 2 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . 2 . . . . Melee 1 | . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Hostile Shots Fired 1153 | . 34 122 239 452 161 52 93 Missed 337 | . 7 50 60 140 54 9 17 Hits 816 | . 27 72 179 312 107 43 76 Melee 25 | . . . 2 8 2 . 13 Projectile 791 | . 27 72 177 304 105 43 63 AOE 3 | . . 3 . . . . . Critical Strikes 17 | . 1 1 5 6 2 . 2 Part Disruptions 1 | . . . . 1 . . . Damage Taken 11574 | . 347 1072 2649 3275 1714 741 1776 Core 2103 | . 60 170 424 598 214 147 490 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 36 | 100 . 8 22 14 . . . Volleys Fired 282 | 29 26 36 117 17 30 14 13 Largest 5 | 2 2 2 2 4 5 4 4 Hottest 193 | 40 70 160 115 112 193 133 124 Shots Fired 656 | 58 52 59 228 54 120 39 46 Gun 640 | 58 52 56 228 54 120 39 33 Cannon 13 | . . . . . . . 13 Launcher 1 | . . 1 . . . . . Special 2 | . . 2 . . . . . Kinetic 556 | 58 39 13 206 54 107 33 46 Thermal 70 | . 13 37 20 . . . . Explosive 1 | . . 1 . . . . . Electromagnetic 29 | . . 8 2 . 13 6 . Robot Hit Streak 17 | 4 5 17 17 7 7 15 4 Robot Miss Streak 31 | 3 3 4 10 12 31 5 18 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . 1 . 2 2 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . Shots Hit Robots 558 | 36 32 39 181 127 87 22 34 Core Hits 290 | 10 15 18 100 57 61 12 17 Critical Kills 10 | . . . 4 4 2 . . Critical Parts Destroyed 30 | . . . 4 15 10 . 1 Critical Strikes 55 | . 1 2 15 23 12 . 2 Burn 2 | . 1 1 . . . . . Destroy 10 | . . 1 6 . 2 . 1 Smash 31 | . . . 2 19 10 . . Sever 12 | . . . 7 4 . . 1 Melee Attacks 216 | . . . 50 112 35 6 13 Impact 151 | . . . 7 96 35 5 8 Slashing 57 | . . . 35 16 . 1 5 Piercing 8 | . . . 8 . . . . Sneak Attacks 11 | . . . 5 6 . . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks 30 | . . . . 25 5 . . Damage Inflicted 13541 | 392 375 659 3751 4873 2309 477 705 Guns 5650 | 392 375 584 1959 586 1158 358 238 Cannons 94 | . . . . . . . 94 Explosions 79 | . . 27 . . 52 . . Melee 7662 | . . . 1792 4287 1094 119 370 Ramming 8 | . . . . . 5 . 3 Kinetic 4876 | 392 261 129 1733 586 1085 358 332 Thermal 838 | . 114 460 212 . 52 . . Explosive 27 | . . 27 . . . . . Electromagnetic 130 | . . 43 14 . 73 . . Impact 5230 | . . . 197 3610 1094 78 251 Slashing 2418 | . . . 1581 677 . 41 119 Piercing 14 | . . . 14 . . . . Highest Corruption 30 | . . . 3 7 15 15 30 Average Corruption 7 | . . . 2 3 14 15 21 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 187 | . . . 28 36 69 39 15 Message Errors 34 | . . . 2 10 15 5 2 Matter Fused 44 | . . . 8 9 17 9 1 Heat Flow Errors 25 | . . . 4 4 8 6 3 Energy Discharges 23 | . . . 3 4 12 4 . Parts Rejected 6 | . . . 2 2 . . 2 Data Loss (minor) 21 | . . . 5 5 5 4 2 Data Loss (major) 6 | . . . 2 . 1 2 1 Misfires 11 | . . . 2 2 3 4 . Alerts 3 | . . . . . . 3 . Misdirections 5 | . . . . . 1 . 4 Weapon Failures 9 | . . . . . 7 2 . Overload Shots . | . . . . . . . . Overflow Damage 2036 | . . . 181 1205 650 . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 2036 | . . . 181 1205 650 . . Knockbacks 23 | . . . . 13 9 . 1 Impact 22 | . . . . 13 9 . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 16 | . . 16 . . . . . Shots 1 | . . 1 . . . . . Rammed . | . . . . . . . . Targets Rammed 3 | . . . . . 1 . 2 Kicked 3 | . . . . . 1 . 2 Crushed . | . . . . . . . . Highest Temperature 295 | . 117 8 295 257 215 248 211 Average Temperature 68 | . 45 6 78 59 54 77 102 Received Heat Transfer 2823 | . 165 192 1134 837 279 . 216 Effects 1 | . . . . . . 1 . Interference 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 22 | . . . 1 15 6 . . Combat Hostiles 19 | . . . 1 12 6 . . Parts Fried 22 | . . . 2 14 6 . . Impact Corruptions 63 | . . . 2 41 20 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 2 . 1 . . . . Heat Transferred 1599 | . 407 882 260 . 50 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Maximum Alert Level 3 | . . . 3 2 1 . . Low Security (%) 57 | 100 100 . 34 42 88 . . Level 1 23 | . . . 16 49 11 . . Level 2 18 | . . . 48 7 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 703 | 10 95 . 703 445 243 . . Initial 314 | . . . 7 314 213 . . Average 209 | 1 24 . 336 229 90 . . Influence Increases 3647 | 35 262 240 1425 953 542 80 110 Destroy 0b10 Robot/C 2360 | . 180 60 900 640 420 60 100 Destroy 0b10 Robot/NC 160 | 35 5 . 50 40 30 . . Destroy Leader 484 | . 42 . 174 166 72 20 10 Allied During Kill 1 | . . . 1 . . . . Successful Hack 44 | . 5 . 22 17 . . . Disable Machine 45 | . . . 45 . . . . Destroy Structure 13 | . . . 8 . 5 . . Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 525 | . 30 180 210 90 15 . . Influence Decreases 3647 | 35 183 303 750 1207 903 156 110 Entered New Map 678 | . . 39 9 377 224 29 . Time Decay 2262 | 35 183 204 531 630 539 90 50 Lost Part 707 | . . 60 210 200 140 37 60 Squads Dispatched 27 | . 2 . 5 14 5 . 1 Investigation 3 | . . . 2 1 . . . Extermination 8 | . . . . 4 4 . . Reinforcement 8 | . 2 . 2 3 1 . . Assault 2 | . . . 1 . . . 1 Garrison 6 | . . . . 6 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Distress Signals 10 | . 3 . 7 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 207 | . 16 23 80 47 27 4 10 Peak Tracking Total 9 | . 4 6 8 7 4 2 9 Tactical Retreats 22 | . 1 6 10 4 1 . . Traps | -11 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Traps Triggered 7 | . 1 . 2 4 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Machines Disabled 4 | . . 1 3 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Machines Accessed 23 | . 2 . 9 11 . 1 . Terminals 15 | . 2 . 7 6 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 5 | . . . 1 4 . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 4 . 23 24 . 1 . Successful 27 | . 1 . 12 13 . 1 . Failed 24 | . 3 . 10 11 . . . Catastrophic 3 | . 1 . 1 1 . . . Database Lockouts 1 | . . . 1 . . . . Manual . | . . . . . . . . Terminals 36 | . 4 . 20 12 . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 11 | . . . 1 10 . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 1 . 10 5 . 1 . Record 1 | . . . . . . 1 . Prototype ID Bank 5 | . 1 . 3 1 . . . Open DSF 2 | . . . . 2 . . . Level Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 3 | . . . 2 1 . . . Locate Traps 1 | . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . Scan Component 1 | . . . . 1 . . . Recycling Unit Hacks 8 | . . . 1 7 . . . Report Inventory 3 | . . . . 3 . . . Retrieve Components 5 | . . . 1 4 . . . Scanalyzer 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 2 . 6 8 . . . Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . . . 3 16 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . Programmers 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 16 | . . . 16 . . . . Highest-Rated Ally 16 | . . . 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . 5 . . . . Total Damage 66 | . . . 66 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Active Infowar (turns) 4671 | 208 550 674 2068 365 . 806 . Terrain 112 | 112 . . . . . . . Seismic 4559 | 96 550 674 2068 365 . 806 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Turns Passed 8779 | 239 550 747 2334 2192 1563 967 187 Spaces Moved 5222 | 121 330 492 1386 1326 773 691 103 Core 88 | 8 . 6 . . 6 . 68 Treads 10 | . . . . 8 2 . . Legs 4926 | 113 330 348 1356 1288 765 691 35 Wheels 168 | . . 138 30 . . . . Hover 30 | . . . . 30 . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 110 90 120 120 120 50 Average Speed 129 | 115 120 119 116 130 169 124 96 Slowest Speed 700 | 120 120 350 330 260 700 127 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 5 47 19 81 32 18 83 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 4 | . . . . . . 4 . Spaces Dug . | . . . . . . . . Terrain Destroyed 9 | . . 1 . . 7 1 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 8 | . . 1 . . 7 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Total 6371 | 163 434 583 1800 1594 898 757 142 Wait 397 | . 71 27 135 104 36 24 . Move 5215 | 120 329 491 1385 1325 772 690 103 Hop . | . . . . . . . . Pick Up 77 | 4 2 5 35 19 9 3 . Fast Attach 62 | 7 . 4 20 8 11 8 4 Attach 48 | . . 7 11 15 8 3 4 Detach 4 | . . . 2 . 1 1 . Swap 63 | 3 4 10 21 14 5 5 1 Drop 43 | . 2 3 24 10 . 3 1 Fire 282 | 29 26 36 117 17 30 14 13 Melee 176 | . . . 50 82 25 6 13 Ram 1 | . . . . . . . 1 Kick 3 | . . . . . 1 . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 240 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 9) 776 | -10/Materials | Discovered new exit (range 7) 790 | -10/Materials | Entered Subcaves 791 | -10/Subcaves | Continued accompanying wandering Federalists (3) 791 | -10/Subcaves | Approached by a straggling Scientist 850 | -10/Subcaves | Lost 3 allies 858 | -10/Subcaves | Discovered new exit (range 4) 865 | -10/Subcaves | Shifting Twisted Machinery released Multitool 866 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 957 | -10/Subcaves | Discovered new exit (range 10) 990 | -10/Subcaves | Lost 4 parts (1u3w) 1110 | -10/Subcaves | A Subdweller sparked back to life 1110 | -10/Subcaves | A Subdweller sparked back to life 1110 | -10/Subcaves | A Subdweller sparked back to life 1154 | -10/Subcaves | Core integrity fell below 50% 1172 | -10/Subcaves | Found Prototype Leg 1192 | -10/Subcaves | Lost 6 parts (1p2n3w) 1235 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1388 | -10/Subcaves | Core integrity fell below 20% 1477 | -10/Subcaves | Build established: Scavenger-Mutant 1537 | -10/Subcaves | Entered Materials 1537 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1538 | -8/Materials | Identified Arachnoskeleton 1539 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 1862 | -8/Materials | Build established: Mutant 2198 | -8/Materials | Build established: Scavenger-Mutant 2374 | -8/Materials | Lost 5 parts (1p1n1u2w) 2438 | -8/Materials | Discovered new exit (range 8) 2728 | -8/Materials | Core integrity fell below 50% 2875 | -8/Materials | Lost 5 parts (1p1n1u2w) 3021 | -8/Materials | Build established: Mutant 3071 | -8/Materials | Identified exit to Factory 3367 | -8/Materials | Central database locked down 3537 | -8/Materials | First assault squad dispatched 3871 | -8/Materials | Entered Factory 3871 | -7/Factory | Evolved 2 slots: Weapon x2 4006 | -7/Factory | Build established: Gladiator 4153 | -7/Factory | Garrison activated, responded to threat 4267 | -7/Factory | Lost 4 parts (1n1u2w) 4424 | -7/Factory | Discovered new exit (range 6) 4524 | -7/Factory | Build established: Gunner 4610 | -7/Factory | Identified exit to Factory 4890 | -7/Factory | Allied Derelicts emerged from ambush trap array 5017 | -7/Factory | Lost 3 allies 5155 | -7/Factory | Build established: Mutant 5539 | -7/Factory | Core integrity fell below 50% 5570 | -7/Factory | Lost 3 parts (1p2n) 5644 | -7/Factory | Garrison activated, responded to threat 5888 | -7/Factory | Core integrity fell below 20% 5942 | -7/Factory | Lost 5 parts (1p3n1w) 5997 | -7/Factory | Discovered exit to Factory (range 4) 6063 | -7/Factory | Entered another Factory area 6063 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6189 | -6/Factory | System corruption reached 10% 6525 | -6/Factory | Build established: Scavenger-Gladiator 7241 | -6/Factory | Build established: Gunner 7518 | -6/Factory | Lost 4 parts (1n1u2w) 7610 | -6/Factory | Discovered new exit (range 10) 7625 | -6/Factory | Identified exit to Lower Caves 7626 | -6/Factory | Entered Lower Caves 7684 | -6/Lower Caves | Identified exit to Lower Caves 7697 | -6/Lower Caves | Lost 9 parts (1p2n2u4w) 7710 | -6/Lower Caves | Encountered a Warlord checkpoint 7721 | -6/Lower Caves | Found DCF Scrap (12 items) 7859 | -6/Lower Caves | Entered a destroyed Warlord outpost 7976 | -6/Lower Caves | Build established: Scavenger-Gunner 8400 | -6/Lower Caves | Build established: Scavenger-Gladiator 8593 | -6/Lower Caves | Entered another Lower Caves area 8634 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8635 | -6/Lower Caves | Lost 4 parts (1n2u1w) 8693 | -6/Lower Caves | Core integrity fell below 50% 8719 | -6/Lower Caves | System corruption reached 30% 8724 | -6/Lower Caves | Core integrity fell below 20% 8752 | -6/Lower Caves | Lost 15 parts (2p5n3u5w) 8780 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Angular Momentum Engine destroyed. Slug penetrates Wall. Penetrated by Slug. Hvy. Flail destroyed. System corrupted by crushing effect (+5). Kicked Y-64 Sentinel. N