Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.16 @ 03:57:39 Player: Back to the Scrapyard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (91) 455 Value Destroyed (2365) 2365 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 4074 Bonus ------- High Alert Combat Kills 114 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 123/150 System Corruption 1% Temperature Cool (70) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Beam Cannon Particle Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Light Treads Cooling System High-capacity Matter Pod (200) Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Tractor Beam Heavy Particle Gun Heavy Particle Gun Beam Cannon Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Beam Cannon Particle Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Cooling System Cooling System High-capacity Matter Pod Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Tractor Beam Heavy Particle Gun Heavy Particle Gun Beam Cannon Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Plasma Cutter [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 50 | 6 9 3 32 Power 6 | 1 1 1 3 Engine 5 | 1 1 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 2 1 12 Treads 12 | . 2 1 9 Leg 3 | 2 . . 1 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 . 9 Device 6 | . 2 . 4 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware 1 | . . . 1 Protection 3 | . . . 3 Artifact . | . . . . Weapon 14 | 2 3 1 8 Energy Gun 4 | 1 1 1 1 Energy Cannon 6 | . . . 6 Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 17 | . 4 . 13 Power 4 | . 1 . 3 Propulsion 6 | . 1 . 5 Utility 3 | . 1 . 2 Weapon 4 | . 1 . 3 Highest Loss Streak 3 | . 2 . 3 To Critical Strikes . | . . . . Average Backups 16 | 4 12 19 19 Power 2 | . 2 3 2 Propulsion 1 | 2 1 . 1 Utility 6 | . 4 6 7 Weapon 5 | 1 3 7 7 Tool/Special . | . . . . Unused Backups 21 | . . 3 18 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 6 | . . . 6 Weapon 11 | . . 2 9 Tool/Special 1 | . . . 1 Average Slot Usage (%) 95 | . 96 100 93 Engine 10 | . 13 14 6 Core 1 | . . . 3 Treads 22 | . 11 28 28 Leg 5 | . 16 . . Device 11 | . 10 14 11 Storage 12 | . 14 14 11 Protection 2 | . . . 6 Energy Gun 13 | . 13 27 6 Energy Cannon 6 | . . . 14 Ballistic Gun 4 | . 14 . . Peak Build Rating 20 | 6 10 15 20 Average Rating 12 | 4 8 14 15 On Entrance 7 | . 6 10 15 Avg Prop Armor Cover (%) 4 | . . . 4 Naked Turns . | . . . . Heaviest Build 58 | 10 51 54 58 Greatest Support 60 | 20 40 40 60 Greatest Overweight (x) 17 | 2 2 1 17 Average Overweight (x) . | . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 8 17 20 20 Average Carried 16 | 4 12 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 5 16 19 19 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1082 | 264 231 129 458 Remotely 80 | . . . 80 Salvage Created 3082 | 12 667 127 2276 Parts 189 | 4 58 9 118 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 72 | . 20 7 45 Guns 42 | . 20 7 15 Cannons 28 | . . . 28 Classes Destroyed 12 | 1 5 1 5 Worker 4 | . . . 4 Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . . . 2 Recycler 4 | . . . 4 Operator 4 | . 1 . 3 Watcher 3 | . 2 . 1 Swarmer 20 | . 6 6 8 Grunt 36 | . 14 . 22 Brawler 1 | . . . 1 Duelist 4 | . . . 4 Sentry 11 | . . 1 10 Best Kill Streak 7 | 1 5 3 7 Combat Bots Only 5 | . 5 3 5 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 344 | . 95 25 224 Missed 92 | . 24 7 61 Hits 252 | . 71 18 163 Melee 10 | . . . 10 Projectile 242 | . 71 18 153 Critical Strikes 6 | . 2 . 4 Damage Taken 3238 | . 747 205 2286 Core 567 | . 167 . 400 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 186 | . 34 . 152 Core Remaining (%) 66 | 100 . 33 . Volleys Fired 216 | 4 67 11 134 Largest 2 | 2 2 2 2 Hottest 140 | 60 85 140 140 Shots Fired 415 | 8 134 23 250 Gun 222 | 8 134 23 57 Cannon 193 | . . . 193 Launcher . | . . . . Special . | . . . . Kinetic 81 | 4 73 4 . Thermal 334 | 4 61 19 250 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | 3 8 8 22 Robot Miss Streak 5 | 3 5 2 3 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 266 | 4 77 15 170 Core Hits 121 | 2 40 8 71 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 1 | 1 . . . Critical Strikes 5 | 1 1 . 3 Burn 2 | . . . 2 Meltdown 1 | . . . 1 Destroy 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4743 | 34 930 314 3465 Guns 1960 | 34 896 314 716 Cannons 2578 | . . . 2578 Explosions 111 | . . . 111 Melee . | . . . . Ramming 94 | . 34 . 60 Kinetic 495 | 22 433 40 . Thermal 4043 | 12 463 274 3294 Explosive 111 | . . . 111 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . 7 7 1 Message Errors 4 | . 2 2 . Matter Fused 7 | . 3 4 . Data Loss (minor) 3 | . 2 . 1 Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 76 | . . . 76 Projectiles 12 | . . . 12 Explosions 60 | . . . 60 Melee 4 | . . . 4 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 97 | . . . 97 Shots 1 | . . . 1 Rammed 18 | . 4 . 14 Targets Rammed 24 | . 8 . 16 Kicked 3 | . 3 . . Crushed 3 | . 1 . 2 Highest Temperature 312 | 20 88 192 312 Average Temperature 50 | 15 21 66 58 Received Heat Transfer 1095 | . 327 36 732 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 19 | . . 2 17 Heat Transferred 8200 | 25 960 518 6697 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 2 | . 1 . 2 Low Security (%) 65 | 100 82 100 35 Level 1 29 | . 17 . 52 Level 2 5 | . . . 12 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 662 | 5 229 87 662 Initial 87 | . . 87 . Average 153 | . 105 19 258 Influence Increases 2231 | 5 636 160 1430 Destroy 0b10 Robot/C 1440 | . 400 140 900 Destroy 0b10 Robot/NC 95 | 5 20 . 70 Destroy Leader 340 | . 84 20 236 Successful Hack 66 | . 40 . 26 Select Force Hacks 30 | . 30 . . Disable Machine 60 | . . . 60 Destroy Structure 20 | . 2 . 18 Lose Combat Pursuer 180 | . 60 . 120 Influence Decreases 1569 | 5 410 384 770 Entered New Map 141 | . . 139 2 Time Decay 1258 | 5 370 245 638 Lost Part 170 | . 40 . 130 Squads Dispatched 14 | . 5 . 9 Investigation 8 | . 3 . 5 Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 11 | . 2 . 9 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 122 | . 43 8 71 Peak Tracking Total 7 | . 6 3 7 Tactical Retreats 8 | . 2 . 6 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 8 | . 4 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 18 | . 7 . 11 Terminals 13 | . 5 . 8 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 47 | . 16 . 31 Successful 28 | . 11 . 17 Failed 19 | . 5 . 14 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 28 | . 13 . 15 Terminals 27 | . 12 . 15 Fabricators . | . . . . Repair Stations 12 | . 3 . 9 Recycling Units 1 | . 1 . . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Robot Analysis 2 | . 2 . . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 2 . 6 Scan Component 4 | . 1 . 3 Repair 4 | . 1 . 3 Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . . 5 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 7 . 5 Terminals 11 | . 6 . 5 Operators 1 | . 1 . . Skim 10 | . 5 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 . 7 Full Trace Events 5 | . 1 . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired 4 | . 1 . 3 Time 91 | . 13 . 78 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1076 | . 1076 . . Seismic 1076 | . 1076 . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 5794 | 86 1903 1236 2569 Spaces Moved 2203 | 58 659 488 998 Core 28 | 26 . . 2 Treads 1728 | . 268 488 972 Legs 423 | 32 391 . . Wheels 24 | . . . 24 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 240 115 Average Speed 208 | 102 244 240 176 Slowest Speed 900 | 150 260 240 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 68 | 3 92 92 87 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 18 | . . . 18 Melee . | . . . . Projectile . | . . . . AOE 18 | . . . 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2974 | 76 813 534 1551 Wait 381 | . 51 19 311 Move 2200 | 57 658 487 998 Hop . | . . . . Pick Up 66 | 9 18 8 31 Fast Attach 6 | 2 . . 4 Attach 25 | 4 6 . 15 Detach . | . . . . Swap 26 | . 4 3 19 Drop 30 | . 1 6 23 Fire 216 | 4 67 11 134 Melee . | . . . . Ram 1 | . . . 1 Kick 3 | . 3 . . Crush 20 | . 5 . 15 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 16) 729 | -10/Materials | Discovered new exit (range 16) 944 | -10/Materials | Discovered new exit (range 14) 1353 | -10/Materials | Repaired Assault Rifle 1544 | -10/Materials | Discovered new exit (range 15) 1854 | -10/Materials | Learned location of Mines (-8) 1892 | -10/Materials | Identified exit to Materials 1937 | -10/Materials | Learned 4 Recycling zone layouts 1954 | -10/Materials | Identified exit to Subcaves 1954 | -10/Materials | Learned location of 1 exit from Materials 1962 | -10/Materials | Core integrity fell below 50% 1990 | -10/Materials | Entered Mines 2000 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2245 | -10/Mines | Learned location of Zion (-6) 2357 | -10/Mines | Build established: Scavenger-Mutant 2506 | -10/Mines | Discovered exit to Materials (range 5) 2794 | -10/Mines | Discovered exit to Materials (range 11) 2885 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3088 | -10/Mines | Found a hidden stash of uninstalled traps 3110 | -10/Mines | Discovered exit to Subcaves (range 10) 3226 | -10/Mines | Entered Materials 3226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3227 | -9/Materials | Identified exit to Materials 3436 | -9/Materials | Lost 3 parts (2n1u) 3929 | -9/Materials | Discovered new exit (range 15) 4052 | -9/Materials | Core integrity fell below 50% 4075 | -9/Materials | Lost 3 parts (3n) 4274 | -9/Materials | Repaired Beam Cannon 4302 | -9/Materials | Repaired Lgt. Cannon 4478 | -9/Materials | Discovered exit to Materials (range 15) 4612 | -9/Materials | Repaired Lgt. Armor Plating 5626 | -9/Materials | First assault squad dispatched 5651 | -9/Materials | Discovered new exit (range 15) 5682 | -9/Materials | Core integrity fell below 20% 5795 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05698_ Acquired 30 matter. 05701_ Acquired 10 matter. 05704_ Acquired Lgt. Treads+. 05727_ Triggered Alarm Trap. 05727_ An alarm sounds. 05727_ ALERT: Alarm triggered, dispatching investigation squad. 05742_ G-34 Mercenary destroyed. 05755_ C-45 Heavy ARC bursts open, deploying its payload. 05755_ G-47 Trooper unfolds itself. 05755_ L-31 Rogue unfolds itself. 05755_ M-13 Machinist unfolds itself. 05767_ Lgt. Treads+ severed. 05770_ L-31 Rogue destroyed. 05784_ System corrupted: Component data lost. 05786_ Destroyed Melee Analysis Suite. 05789_ L-31 Rogue destroyed. 05792_ Atomic Centrifuge disabled. 05795_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????# # # #?# | | ????????########## # # #?? | | ????????# # # # !#?? | | ????????# # ###### %#?? | | ????????# [ # ###### +?? | | ????????# # #?? | | ????????# + #?? | | ????????# # #?? | | ????????# ####+#######?? | | ????????# # #??? | | ????????# # #??? | | ?????###########+# """ #??? | | ?????# ## # """"" #??? | | ?????# ! """ ## # """"" #??? | | ?????# """ =## # """"" #??? | | ?????# """ ## # """ #??? | | ?????# ## # #??? | | ?????# """ ## #?#########??? | | ????## """ ## #????????????? | | ????#%[ """ ## #????????????? | | ????## *%%[! ## ##???????????? | | #########+##### #???????????? | | # =#%=%[!!% +???????????? | | #""" %#[!= !! #???????????? | | #""" !%+= ""#???????????? | | #""" *@# T"#???????????? | | # g=# ""#???????????? | | #"" /%# #???????????? | | #""" # [[ #???????????? | | #""" # [ ????????? | | # + ???????? | | #""" # ????????? | | ?""" # ############???????? | | ?""" # #??????????????????? | | ?? # #??????????????????? | | ???## ## #??????????????????? | | ????##? ??????????????????? | | ??????# ??????????????????? | | ??????? < ????????????####### | | ???????? ????????????# | | ???????? #???????????# ##### | | ???????? ?????????????# # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# + | | ????????????????????????# # | | ????????????????????????# ##### | | ????????????????????????# | | ????????????????????????### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 66% | -10/Materials Beam Cannon | 87% | -9/Materials Lgt. Cannon | 31% | -9/Materials Lgt. Armor Plating | 36% | -9/Materials Studied --------- Beam Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralMicroParser Manual? 0 Play Time 00:38:58 Cumulative 284.6 hours Start 2026.05.16 @ 01:55:04 End 2026.05.16 @ 03:57:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 386 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f422016-259d-4c04-8621-7f4abff0cccd