Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 10:51:10 Player: Fangrelle Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (143) 715 Value Destroyed (4150) 4150 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1031) 1031 TOTAL SCORE: 7916 Bonus ------- High Alert Combat Kills 1109 Follower Combat Kills 72 Friendly Fire -150 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 19/100 System Corruption 0% Temperature Critical (519) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (25) --- Advanced Treads Medium Treads Advanced Heat Sink Remote Shield Hacking Suite System Shield System Shield High-powered Tractor Beam High-powered Tractor Beam Cobbler Unit Precision Beam Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Assault Cannon Guided Missile Launcher Improved Datajack Multitool Enhanced Flamer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Remote Shield Hacking Suite > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Advanced Treads Medium Treads Medium Treads Advanced Heat Sink Cooling System Hacking Suite System Shield System Shield Tractor Beam Cobbler Unit Heavy EM Shotgun Heavy EM Shotgun Precision Beam Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Assault Cannon Improved Datajack Mining Laser Multitool Enhanced Flamer [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Guided Missile Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 4 . Weapon . | . . . . . Parts Attached 134 | . 11 19 73 31 Power 11 | . 1 2 6 2 Engine 11 | . 1 2 6 2 Core . | . . . . . Reactor . | . . . . . Propulsion 24 | . 3 1 13 7 Treads 22 | . 3 1 13 5 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 60 | . 5 7 40 8 Device 19 | . 3 1 12 3 Storage 6 | . 1 2 3 . Processor 3 | . . . 3 . Hackware 1 | . . . . 1 Protection 31 | . 1 4 22 4 Artifact . | . . . . . Weapon 39 | . 2 9 14 14 Energy Gun 11 | . 1 2 3 5 Energy Cannon . | . . . . . Ballistic Gun 20 | . . 5 11 4 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon 4 | . 1 2 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 11 | . . . 4 7 Parts Lost 32 | . 5 3 23 1 Power 7 | . . 2 4 1 Propulsion 6 | . 1 . 5 . Utility 12 | . 3 . 9 . Weapon 7 | . 1 1 5 . Highest Loss Streak 4 | . 2 2 4 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 97 99 93 95 Engine 11 | . 14 13 8 8 Treads 22 | . 20 28 17 17 Leg 1 | . 6 . . . Device 7 | . 4 5 9 11 Storage 11 | . 14 13 9 9 Processor 3 | . . . 8 9 Protection 13 | . 5 8 21 15 Energy Gun 6 | . 14 6 1 5 Ballistic Gun 16 | . 12 19 16 5 Peak Build Rating 50 | . 8 21 44 50 Average Rating 24 | . 7 15 37 46 On Entrance 16 | 6 6 8 21 43 Naked Turns . | . . . . . Heaviest Build 243 | 11 91 95 243 120 Greatest Support 56 | 20 40 40 44 56 Greatest Overweight (x) 11 | . 4 2 11 3 Average Overweight (x) 2 | . 2 1 2 1 Largest Inventory Capacity 35 | . 25 25 35 25 Average Capacity 25 | . 24 23 28 25 Most Carried 35 | . 17 25 35 25 Average Carried 20 | . 11 19 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 16 22 24 25 Class Distribution -------------------- 61% | Mutant 23% | Derelict-Mutant 7% | Hauler-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 5056 | 200 270 403 3404 779 Remotely 1733 | . 44 . 1128 561 Salvage Created 5820 | . 611 376 3429 1404 Parts 337 | . 45 21 191 80 Haulers Intercepted 9 | . 2 . 5 2 Recyclers Shooed 6 | . 1 . 3 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 99 | . 14 9 53 23 Guns 81 | . 14 9 53 5 Cannons 10 | . . . . 10 AOE 6 | . . . . 6 Classes Destroyed 17 | . 5 3 9 . Worker 14 | . . . 11 3 Builder 5 | . . . 4 1 Tunneler 3 | . . . 3 . Hauler 9 | . 2 . 5 2 Recycler 7 | . . . 5 2 Mechanic 2 | . 1 . 1 . Operator 2 | . . . 1 1 Turret 2 | . . 2 . . Watcher 10 | . 3 . 5 2 Swarmer 10 | . 6 1 3 . Grunt 60 | . 8 . 36 16 Brawler 2 | . . . 1 1 Duelist 3 | . . . 1 2 Protector 1 | . . . 1 . Sentry 14 | . . 1 8 5 Hunter 3 | . . . 3 . Subdweller 7 | . . 7 . . Best Kill Streak 16 | . 3 2 16 7 Combat Bots Only 5 | . 3 2 4 5 Max Kills in Single Turn 4 | . 1 1 2 4 Gunslinging 1 | . . . 1 . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 739 | . 99 113 451 76 Missed 192 | . 24 40 104 24 Damage Taken 7629 | . 883 813 4980 953 Core 733 | . 108 58 385 182 Absorbed by Shields 480 | . . . 400 80 Redirected to Shielding 101 | . . . 101 . Regen/Repaired (Parts) 853 | . . . 834 19 Core Remaining (%) 66 | 100 . 33 . . Volleys Fired 456 | . 76 42 271 67 Largest 2 | . 2 2 2 2 Hottest 100 | . 100 100 78 100 Shots Fired 835 | . 145 67 528 95 Gun 788 | . 143 59 528 58 Cannon 35 | . . . . 35 Launcher . | . . . . . Special 12 | . 2 8 . 2 Kinetic 661 | . 66 28 516 51 Thermal 96 | . 79 15 . 2 Explosive . | . . . . . Electromagnetic 78 | . . 24 12 42 Robot Hit Streak 24 | . 12 10 20 24 Robot Miss Streak 15 | . 5 5 15 2 Penetration Max 1 | . . . 1 1 Secondary Targets 8 | . . . 7 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 580 | . 82 43 378 77 Core Hits 333 | . 35 27 222 49 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | . . . 2 4 Destroy 2 | . . . 2 . Blast 4 | . . . . 4 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11719 | . 1011 688 6686 3334 Guns 9335 | . 1011 688 6643 993 Cannons 1670 | . . . . 1670 Explosions 706 | . . . 35 671 Melee . | . . . . . Ramming 8 | . . . 8 . Kinetic 9086 | . 496 293 6452 1845 Thermal 1266 | . 515 45 35 671 Explosive . | . . . . . Electromagnetic 1359 | . . 350 191 818 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 89 | . . . . 89 Projectiles 86 | . . . . 86 Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 76 | . . . 20 56 Shots 2 | . . . 1 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 573 | . 144 70 573 519 Average Temperature 130 | . 47 38 149 109 Received Heat Transfer 3320 | . 315 315 2362 328 Effects 27 | . . . 20 7 Shutdowns 5 | . . . 5 . Energy Bleed 3 | . . . 2 1 Interference 3 | . . . 3 . Matter Decay 2 | . . . 2 . Short Circuit 1 | . . . . 1 Damage (minor) 7 | . . . 5 2 Damage (major) 4 | . . . 2 2 Damage (core) 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 2 | . . . . 2 Parts Fried 7 | . . 2 . 5 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 . 1 . Heat Transferred 2050 | . 1150 100 50 750 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 1 4 Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Peak Influence 1210 | . 126 . 1210 927 Initial 504 | . . . 144 504 Average 500 | . 37 . 673 712 Maximum Alert Level 4 | . . . 4 3 Low Security (%) 40 | . 100 . 20 . Level 1 10 | . . . 18 . Level 2 10 | . . . 5 52 Level 3 25 | . . . 32 47 Level 4 13 | . . . 22 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Squads Dispatched 17 | . 3 . 12 2 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 6 | . . . 5 1 Assault 4 | . . . 3 1 Garrison 4 | . . . 4 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 8 | . 2 . 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 178 | . 29 28 93 28 Peak Tracking Total 10 | . 4 2 10 7 Tactical Retreats 14 | . 2 5 6 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts 24 | . . . . 24 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . . 3 Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed 2 | . . 1 1 . Triggered 1 | . . . 1 . Most Traps Carried 2 | . . 2 1 . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 8 | . . . 5 3 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 18 | . 9 . 4 5 Terminals 11 | . 7 . 1 3 Fabricators . | . . . . . Repair Stations 3 | . . . 2 1 Recycling Units 3 | . 2 . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 55 | . 31 . 14 10 Successful 32 | . 14 . 12 6 Failed 22 | . 16 . 2 4 Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 32 | . 26 . 1 5 Terminals 32 | . 25 . 1 6 Fabricators . | . . . . . Repair Stations 11 | . . . 9 2 Recycling Units 8 | . 6 . . 2 Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Robot Analysis 1 | . 1 . . . Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . . 8 2 Scan Component 5 | . . . 4 1 Repair 5 | . . . 4 1 Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 13 . . 3 Terminals 15 | . 12 . . 3 Track 1 | . 1 . . . Assimilate 3 | . 3 . . . Botnet 7 | . 5 . . 2 Operators 3 | . 2 . . 1 Skim 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 9 . 4 4 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . . 4 1 Time 202 | . . . 176 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 1 | . . . . 1 find_recycling 1 | . . . . 1 Relay Couplers Released 3 | . . . 3 . Machine Destruction 3 | . . . 3 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies 6 | . . . . 6 Largest Group 6 | . . . . 6 Highest-Rated Group 106 | . . . . 106 Highest-Rated Ally 29 | . . . . 29 Total Orders . | . . . . . Ally Attacks 9 | . . . . 9 Total Damage 118 | . . . . 118 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 15978 | . 2734 6228 5746 1270 Spaces Moved 4030 | 1 746 1776 1173 334 Core . | . . . . . Treads 3863 | . 580 1776 1173 334 Legs 167 | 1 166 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 305 240 Average Speed 341 | 120 328 325 388 287 Slowest Speed 1040 | 120 400 340 1040 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 2 99 61 79 52 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 7 | . . 7 . . Spaces Dug . | . . . . . Terrain Destroyed 43 | . . . 10 33 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 38 | . . . 10 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 5532 | . 880 2150 1961 541 Wait 587 | . 26 229 296 36 Move 4026 | . 745 1775 1172 334 Hop . | . . . . . Pick Up 157 | . 17 56 68 16 Fast Attach 38 | . 4 7 16 11 Attach 61 | . 6 4 38 13 Detach 22 | . . 3 13 6 Swap 36 | . 1 8 20 7 Drop 121 | . 5 25 65 26 Fire 456 | . 76 42 271 67 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 26 | . . 1 1 24 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 8) 1050 | -10/Materials | Discovered new exit (range 7) 1919 | -10/Materials | Discovered new exit (range 9) 2332 | -10/Materials | Central database locked down 2584 | -10/Materials | Discovered new exit (range 16) 2712 | -10/Materials | Discovered new exit (range 4) 2735 | -10/Materials | Entered Subcaves 2782 | -10/Subcaves | Identified exit to Materials 3118 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3178 | -10/Subcaves | Core integrity fell below 50% 3473 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4463 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4494 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5353 | -10/Subcaves | Build established: Derelict-Mutant 6489 | -10/Subcaves | Discovered new exit (range 10) 7485 | -10/Subcaves | Discovered exit to Materials (range 12) 7622 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 7625 | -10/Subcaves | Shifting Twisted Machinery released Multitool 7882 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 7892 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 7958 | -10/Subcaves | Build established: Mutant 8499 | -10/Subcaves | Build established: Derelict-Mutant 8963 | -10/Subcaves | Entered Materials 8963 | -8/Materials | Evolved 4 slots: Utility x4 9599 | -8/Materials | Lost 3 parts (1p1n1w) 9818 | -8/Materials | Garrison activated, responded to threat 9877 | -8/Materials | Discovered new exit (range 11) 9884 | -8/Materials | Build established: Hauler-Mutant 10434 | -8/Materials | Garrison activated, responded to threat 11010 | -8/Materials | Lost 4 parts (1p1n1u1w) 11309 | -8/Materials | Repaired Imp. Medium Armor Plating 11330 | -8/Materials | Build established: Scavenger-Mutant 11355 | -8/Materials | Repaired Imp. Medium Armor Plating 11468 | -8/Materials | Lost 3 parts (1u2w) 11520 | -8/Materials | Core integrity fell below 50% 11668 | -8/Materials | Discovered new exit (range 16) 12025 | -8/Materials | Discovered new exit (range 15) 12163 | -8/Materials | First assault squad dispatched 12201 | -8/Materials | Repaired Imp. Medium Armor Plating? 12240 | -8/Materials | Build established: Mutant 12246 | -8/Materials | Lost 3 parts (1p2u) 12297 | -8/Materials | Repaired Imp. Medium Armor Plating 13438 | -8/Materials | Sterilization system engaged 13438 | -8/Materials | Non-combat units ordered to evacuate 13538 | -8/Materials | Combat units ordered to evacuate 13738 | -8/Materials | Ambient heat levels rising (+10) 13888 | -8/Materials | Ambient heat levels rising (+10) 14038 | -8/Materials | Ambient heat levels rising (+10) 14188 | -8/Materials | Ambient heat levels rising (+10) 14231 | -8/Materials | Identified exit to Factory 14338 | -8/Materials | Ambient heat levels rising (+10) 14488 | -8/Materials | Ambient heat levels rising (+10) 14638 | -8/Materials | Ambient heat levels rising (+10) 14706 | -8/Materials | Identified exit to Storage 14709 | -8/Materials | Entered Storage 14927 | -8/Storage | Repaired Tractor Beam 15120 | -8/Storage | Core integrity fell below 20% 15338 | -8/Storage | Found Prototype Launcher 15338 | -8/Storage | Identified Gui. Missile Launcher 15705 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 15909 | -8/Storage | First assault squad dispatched 15980 | -8/Storage | Core destroyed Last Messages --------------- 15973_ Destroyed Shock Absorption System. 15973_ Trooper 3b destroyed. 15973_ B-36 Bruiser destroyed. 15974_ Hvy. EM Shotgun broken. 15974_ Overheating: Short circuit. 15974_ Hvy. Deuterium Engine destroyed. 15974_ Trooper 3c destroyed. 15974_ D-53 Grenadier destroyed. 15974_ K-01 Serf destroyed. 15974_ U-05 Engineer destroyed. 15975_ U-05 Engineer lays Concrete. 15976_ D-53 Grenadier destroyed. 15977_ U-05 Engineer builds a Wall. 15978_ Overheating: Imp. Medium Armor Plating damaged (-48). 15978_ The unstable cave ceiling collapses. 15978_ R-06 Scavenger collects Aluminum Leg. 15978_ G-47 Trooper destroyed. 15979_ Overheating: Broken Hvy. EM Shotgun damaged (-15). 15979_ Overheating: Imp. Medium Armor Plating damaged (-57). 15980_ Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###??????????????? | | ???????????????????????????????#####?????????????? | | ????????????????????????????#####[##?##########??? | | ????????????????????????????# =%[### #??? | | ????????????????????????????# ! ### #??? | | ????????????????????????????# ]]! ]### #??? | | ????????????????????????????# ] = #?# #??? | | ????????????????????????????# ]![! #?# #??? | | ????????????????????????????# #?# #??? | | ????????????????????????########+##### #??? | | ?????????????#??????????# + / #??? | | ?????????????? ????????# ! ## ##### #??? | | ??????????????? ######## ## ##??#####+####??? | | ????????????????? # # ###### ##### | | ?????????????????? # [ + | | ???????????????????? 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"???# # | | "####################+##+######+##/#########+##### | | % ^^ ^ %^^ | | ^^ ^ %%^% # | | ^%% ^^ # | | #+###################+##+######+############+###+# | | #??????????# #?? ??????# # | | #??????????# #""" #????# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 1250 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentLargeClaw Manual? 0 Play Time 01:11:37 Cumulative 138.7 hours Start 2024.11.25 @ 09:35:52 End 2024.11.25 @ 10:51:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10f00b4d-8918-49d1-b6b1-089ebbe540bc