Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.20 @ 18:21:16 Player: vera Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (563) 563 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1803 Bonus ------- None Cogmind --------- Core Integrity 345/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (160) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (8) ---- Light Nuclear Core Large Battery (300) Signal Interpreter Core Shielding EMP Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Particle Gun Light EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Large Battery Signal Interpreter Core Shielding Beam Rifle Grenade Launcher EMP Trap [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Protection Core Shielding Weapon Light EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 20 | 7 2 1 10 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 . 1 4 Device 1 | . . . 1 Storage 3 | 1 . . 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 8 | 3 2 . 3 Energy Gun 3 | 1 . . 2 Energy Cannon 1 | . 1 . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 Average Slot Usage (%) 91 | . 85 94 92 Engine 9 | . 14 14 4 Core 2 | . . . 6 Leg 28 | . 28 28 29 Device 2 | . . . 5 Storage 13 | . 14 14 13 Protection 7 | . . 9 11 Energy Gun 3 | . . . 8 Energy Cannon 10 | . 10 14 7 Launcher 9 | . 13 14 4 Naked Turns . | . . . . Heaviest Build 32 | 10 14 15 32 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 6 6 8 Average Capacity 6 | 5 6 6 7 Most Carried 7 | 2 5 6 7 Average Carried 4 | 1 4 5 5 Final Capacity 8 | 6 6 6 8 Final Carried 6 | 2 5 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 453 | 206 49 . 198 Remotely . | . . . . Salvage Created 628 | . 49 . 579 Parts 45 | . 3 . 42 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 14 | . . . 14 Guns 4 | . . . 4 Cannons 4 | . . . 4 AOE 6 | . . . 6 Classes Destroyed 5 | . 1 . 4 Builder 2 | . . . 2 Watcher 4 | . 2 . 2 Swarmer 2 | . . . 2 Grunt 10 | . . . 10 Sentry 2 | . . . 2 Best Kill Streak 7 | . 1 . 7 Combat Bots Only 3 | . . . 3 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 710 | . . . 710 Core 55 | . . . 55 Absorbed by Shields 42 | . . . 42 Core Remaining (%) 100 | 100 . 100 . Volleys Fired 56 | . 3 . 53 Largest 1 | . 1 . 1 Hottest 56 | . 56 . 56 Shots Fired 56 | . 3 . 53 Gun 25 | . . . 25 Cannon 25 | . 3 . 22 Launcher 6 | . . . 6 Special . | . . . . Kinetic . | . . . . Thermal 25 | . . . 25 Explosive 6 | . . . 6 Electromagnetic 25 | . 3 . 22 Robot Hit Streak 13 | . 3 . 13 Robot Miss Streak 4 | . . . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 31 | . 3 . 28 Core Hits 28 | . 2 . 26 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1308 | . 116 1 1191 Guns 217 | . . . 217 Cannons 596 | . 116 . 480 Explosions 494 | . . . 494 Melee . | . . . . Ramming 1 | . . 1 . Kinetic . | . . . . Thermal 400 | . . . 400 Explosive 311 | . . . 311 Electromagnetic 596 | . 116 . 480 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 64 | . . . 64 Projectiles 14 | . . . 14 Explosions 50 | . . . 50 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 88 | . . . 88 Shots 2 | . . . 2 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 164 | . 32 . 164 Average Temperature 57 | . 16 . 59 Received Heat Transfer 240 | . . . 240 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . 3 . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 805 | . . . 805 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 352 | . 49 18 352 Initial 18 | . . 18 6 Average 96 | . 25 18 206 Maximum Alert Level 1 | . . . 1 Low Security (%) 77 | 100 100 100 45 Level 1 22 | . . . 54 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 4 . 22 Peak Tracking Total 4 | . 2 . 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 . 4 Successful 5 | . 2 . 3 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Prototype ID Bank 1 | . . . 1 Patrol Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1166 | 61 271 353 481 Spaces Moved 802 | 43 215 284 260 Core 3 | 3 . . . Treads . | . . . . Legs 799 | 40 215 284 260 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 115 120 120 135 Slowest Speed 180 | 120 120 120 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 53 46 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . . . 27 Melee . | . . . . Projectile . | . . . . AOE 27 | . . . 27 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 907 | 51 224 295 337 Wait 13 | . 1 9 3 Move 799 | 42 214 283 260 Hop . | . . . . Pick Up 9 | 2 3 1 3 Fast Attach 14 | 6 1 1 6 Attach 3 | . . . 3 Detach 2 | . . . 2 Swap 3 | 1 1 . 1 Drop 7 | . 1 . 6 Fire 56 | . 3 . 53 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat / Min / [*Sto]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 339 | -10/Mines | Discovered new exit (range 5) 495 | -10/Mines | Learned location of 2 exits from Materials 589 | -10/Mines | Found a hidden stash of uninstalled traps 686 | -10/Mines | Entered Materials 686 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 687 | -9/Materials | Identified exit to Materials 687 | -9/Materials | Identified exit to Mines 790 | -9/Materials | Discovered new exit (range 16) 1167 | -9/Materials | Lost 4 parts (2n1u1w) 1167 | -9/Materials | Self-destructed Last Messages --------------- 01030_ G-34 Mercenary destroyed. 01031_ U-05 Engineer lays Concrete. 01041_ Acquired 4 matter. 01041_ U-05 Engineer lays Concrete. 01045_ Acquired 23 matter. 01046_ U-05 Engineer lays Concrete. 01059_ U-05 Engineer builds a Wall. 01059_ Acquired Aluminum Leg. 01060_ Acquired 28 matter. 01063_ U-05 Engineer lays Concrete. 01117_ G-34 Mercenary destroyed. 01122_ Grenade Launcher destroyed. 01125_ R-06 Scavenger collects Aluminum Leg. 01125_ S-10 Pest destroyed. 01125_ K-01 Serf collects debris. 01127_ Critical hit. 01127_ Aluminum Leg destroyed. 01133_ Hardlight Generator destroyed. 01136_ Aluminum Leg destroyed. 01159_ S-10 Pest destroyed. 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