Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 13:20:35 Player: ClassActJerk Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (663) 663 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (690) 690 TOTAL SCORE: 2953 Bonus ------- Follower Combat Kills 134 Met Imprinter 300 Was Imprinted 300 Friendly Fire -44 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Focal Shield Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Cooling System Large Storage Unit Phasing AFG > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Heavy Assault Rifle Improved Light Cannon [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 31 | 7 2 12 2 2 6 Power 4 | 2 . 2 . . . Engine 4 | 2 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 3 . 1 2 Treads 2 | 2 . . . . . Leg 6 | . . 3 . 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 4 . 1 2 Device 6 | . 1 2 . 1 2 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 9 | 2 . 3 2 . 2 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 5 | . . 2 2 . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 17 | . . 4 . . 13 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 7 | . . 3 . . 4 Weapon 5 | . . 1 . . 4 Highest Loss Streak 8 | . . 2 . . 8 To Critical Strikes . | . . . . . . Average Backups 4 | 2 3 6 7 4 2 Power . | . 1 1 1 1 . Propulsion 1 | . 1 2 2 1 . Utility . | . . . . . . Weapon 2 | 1 1 3 4 2 1 Tool/Special . | . . . . . . Unused Backups 1 | 1 . . . . . Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 97 79 77 90 82 Engine 10 | . 14 11 11 11 7 Treads 4 | . 28 7 . . . Leg 18 | . . 14 22 21 20 Device 18 | . 12 5 22 24 21 Storage 11 | . 14 11 11 11 11 Protection 2 | . . 8 . . . Ballistic Gun 4 | . 28 6 . . 3 Ballistic Cannon 17 | . . 14 11 22 17 Peak Build Rating 24 | 6 7 12 11 24 18 Average Rating 12 | 4 6 9 9 13 14 On Entrance 7 | . 6 7 12 11 11 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 54 | 13 29 41 36 54 38 Greatest Support 40 | 40 40 40 20 20 30 Greatest Overweight (x) 9 | 2 . 2 1 2 9 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 10 | 6 7 10 7 5 6 Average Carried 4 | 2 3 6 6 4 2 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 7 | 2 7 7 5 4 1 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 831 | 237 97 281 . 40 176 Remotely 149 | . 97 52 . . . Salvage Created 559 | . 132 305 . . 122 Parts 37 | . 6 21 . . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . . . 13 Prevented 3 | . . . . . 3 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | . 3 10 . . 3 Guns 7 | . 3 3 . . 1 Cannons 9 | . . 7 . . 2 Classes Destroyed 3 | . 1 1 . . 1 Grunt 12 | . 3 8 . . 1 Sentry 2 | . . 2 . . . Hunter 2 | . . . . . 2 Best Kill Streak 3 | . 2 3 . . 2 Combat Bots Only 3 | . 2 3 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 223 | . 18 92 . . 113 Missed 60 | . 6 26 . . 28 Hits 163 | . 12 66 . . 85 Projectile 163 | . 12 66 . . 85 Critical Strikes 6 | . . 1 . . 5 Damage Taken 2523 | . 137 849 . . 1537 Core 444 | . 23 56 . . 365 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 90 . . . . Volleys Fired 59 | . 11 32 . . 16 Largest 2 | . 2 2 . . 2 Hottest 66 | . 40 66 . . 66 Shots Fired 116 | . 22 63 . . 31 Gun 54 | . 22 27 . . 5 Cannon 62 | . . 36 . . 26 Launcher . | . . . . . . Special . | . . . . . . Kinetic 112 | . 22 59 . . 31 Thermal 4 | . . 4 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 6 9 . . 5 Robot Miss Streak 3 | . 2 3 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 78 | . 16 43 . . 19 Core Hits 32 | . 7 14 . . 11 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 1 2 . . . Destroy 1 | . 1 . . . . Blast 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1294 | . 164 733 . . 397 Guns 427 | . 164 211 . . 52 Cannons 867 | . . 522 . . 345 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1260 | . 164 699 . . 397 Thermal 34 | . . 34 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 15 | . . 7 . . 8 Impact . | . . . . . . Kinetic 13 | . . 5 . . 8 Secondary 2 | . . 2 . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 146 | . 6 146 . . . Average Temperature 44 | . 6 48 . . . Received Heat Transfer 615 | . 72 360 . . 183 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 75 | . . 75 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 50 | . 50 50 . . . Initial . | . . . . . . Average 11 | . 11 12 . . . Influence Increases 562 | . 80 252 . . 230 Destroy 0b10 Robot/C 420 | . 60 200 . . 160 Destroy Leader 100 | . 20 50 . . 30 Allied During Kill 25 | . . . . . 25 Destroy Structure 2 | . . 2 . . . Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 562 | . 80 252 . . 230 Time Decay 519 | . 80 234 . . 205 Lost Part 25 | . . 18 . . 7 Lost Ally 18 | . . . . . 18 Squads Dispatched 7 | . 2 5 . . . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 7 18 . . 7 Peak Tracking Total 7 | . 3 7 . . 3 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 4 Highest-Rated Group 218 | . . . . 218 149 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 337 | . . . . . 337 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3810 | 82 280 907 5 1761 775 Spaces Moved 1710 | 52 143 402 2 847 264 Core 20 | 17 . . . . 3 Treads 321 | 35 143 143 . . . Legs 1369 | . . 259 2 847 261 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 190 190 120 Average Speed 189 | 130 160 186 190 202 177 Slowest Speed 500 | 160 160 260 190 260 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 29 27 3 86 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . 1 . . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2182 | 65 175 503 5 892 542 Wait 340 | . 12 39 . 39 250 Move 1705 | 51 142 401 1 846 264 Hop . | . . . . . . Pick Up 30 | 6 7 12 . 1 4 Fast Attach 3 | 3 . . . . . Attach 26 | 3 1 11 2 2 7 Detach 1 | . . . . 1 . Swap 4 | 1 1 1 . 1 . Drop 14 | 1 1 7 2 2 1 Fire 59 | . 11 32 . . 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 4) 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Utility x2 1247 | -9/Materials | Discovered new exit (range 12) 1270 | -9/Materials | Entered Mines 1271 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1275 | -9/Mines | Entered Zion 1359 | -7/Zion | Given A8's code to call for help 1420 | -7/Zion | Learned location of 1 exit from Factory 1427 | -7/Zion | Build established: Scavenger-Mutant 1437 | -7/Zion | Identified exit to Deep Caves 1688 | -7/Zion | Met Imprinter 1786 | -7/Zion | Imprinted 1788 | -7/Zion | Declared Zion's savior 2096 | -7/Zion | Build established: Mutant 2161 | -7/Zion | Gained Derelict followers 2224 | -7/Zion | Found Prototype Device 2225 | -7/Zion | Identified Phasing AFG 2987 | -7/Zion | Discovered new exit (range 15) 3004 | -7/Zion | Received a hallucinogenic algorithm 3004 | -7/Zion | Ran a hallucination algorithm 3004 | -7/Zion | Ran a hallucination algorithm 3036 | -7/Zion | Entered Proximity Caves 3036 | -6/Proximity Caves | Accompanied by 4 allies 3203 | -6/Proximity Caves | Learned Factory trap positions 3549 | -6/Proximity Caves | Core integrity fell below 50% 3588 | -6/Proximity Caves | Lost 8 parts (2p1n3u2w) 3805 | -6/Proximity Caves | Spotted B-75 Beast 3807 | -6/Proximity Caves | Core integrity fell below 20% 3811 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- repair. 03576_ Acquired 2 matter. 03578_ Hvy. Assault Rifle fries itself beyond repair. 03579_ Acquired 3 matter. 03581_ Acquired 5 matter. 03601_ Acquired 10 matter. 03761_ Flexi-carbon Leg destroyed. 03788_ Phase Shifter destroyed. 03788_ Critical hit (Burn: +37). 03796_ Searching scrap... 03796_ Found Shock Rifle. 03796_ Found Shock Absorption System. 03796_ Found Hvy. Plasma Cannon. 03796_ Found Focal Shield. 03796_ Found 58 Matter. 03801_ Acquired Focal Shield. 03804_ Hvy. Assault Rifle destroyed. 03806_ Imp. Light Cannon destroyed. 03808_ Aluminum Leg destroyed. 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BB #??# #?????? | | ??????????????? BB ??# ? | | ?????????????? #??#### ## | | ?????????????## #?????## #? | | ??????????????## ???????## #? | | ???????????????# #####????????# #? | | ???????????????# ?????????????## #? | | ???????????????## ???????????????# #? | | ?????????????????# ??????????????? #? | | ??????????????????????????????????? ? | | ??????????????????????????????????? # ?? | | ???????????????????????????????????## ## ###???? | | ????????????????????????????????????? #?###?????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Arm. Huge Wheel | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Drone Bay | -7/Zion | Archive Recalibrator | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromionCoolantNanosword Manual? 0 Play Time 00:20:24 Cumulative 21.1 hours Start 2025.11.11 @ 12:58:14 End 2025.11.11 @ 13:20:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 521c236b-b920-450d-8d87-cc49046c8148