Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.01 @ 23:55:19 Player: Pal Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1990) 1990 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4265 Bonus ------- None Cogmind --------- Core Integrity 420/550 Matter 300/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Rolling (101) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Wheel Armored Wheel Armored Wheel > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Utility Shielding Hardened Heavy Armor Plating > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (15) --- Deuterium Engine Wheel Improved Sensor Array Improved Signal Interpreter Particle Charger Utility Shielding Light Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Reflective Plating Pulse Rifle Pulse Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Utility Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Pulse Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Deuterium Engine Wheel Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Particle Charger Utility Shielding Light Armor Plating Hardened Medium Armor Plating Pulse Rifle Pulse Rifle Pulse Rifle Light Assault Rifle [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 5 | . 1 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . 1 2 1 . Weapon . | . . . . . Parts Attached 37 | 8 2 9 17 1 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 3 6 . Treads 5 | 2 . 3 . . Leg . | . . . . . Wheel 6 | . . . 6 . Hover . | . . . . . Flight . | . . . . . Utility 14 | 3 2 4 5 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 9 | 2 . 3 4 . Artifact . | . . . . . Weapon 9 | 2 . 2 4 1 Energy Gun 4 | . . 1 2 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 1 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 1 . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . . 1 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 98 97 90 Engine 9 | . 12 10 7 8 Treads 13 | . 25 20 . . Wheel 9 | . . . 24 25 Device 1 | . . . 1 8 Storage 9 | . 12 10 8 8 Processor 9 | . 10 10 8 8 Protection 23 | . 12 28 29 16 Energy Gun 3 | . . . 8 8 Ballistic Gun 16 | . 25 20 7 7 Naked Turns . | . . . . . Heaviest Build 57 | 19 29 36 57 57 Greatest Support 40 | 40 40 40 40 34 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 10 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 Most Carried 15 | 8 11 15 15 15 Average Carried 12 | 4 9 13 14 14 Final Capacity 15 | 10 15 15 15 15 Final Carried 15 | 7 11 14 15 14 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1229 | 170 169 280 406 204 Remotely . | . . . . . Salvage Created 2271 | . 120 689 885 577 Parts 164 | . 17 56 59 32 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 49 | . 4 18 18 9 Guns 49 | . 4 18 18 9 Classes Destroyed 10 | . 2 3 2 3 Worker 1 | . . . . 1 Builder 2 | . . . 2 . Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 9 | . 3 3 2 1 Swarmer 11 | . 4 5 2 . Grunt 17 | . . 7 9 1 Brawler 1 | . . 1 . . Sentry 18 | . . 5 6 7 Hunter 2 | . . . 1 1 Best Kill Streak 6 | . 4 3 6 5 Combat Bots Only 6 | . 2 3 6 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 250 | . 16 80 73 81 Missed 83 | . 4 30 22 27 Damage Taken 1393 | . 67 354 484 488 Core 197 | . 9 58 92 38 Absorbed by Shields . | . . . . . Redirected to Shielding 30 | . . 2 22 6 Ignored by Resistances 864 | . 47 226 292 299 Regen/Repaired (Parts) 58 | . . . 58 . Core Remaining (%) 93 | 100 96 85 . . Volleys Fired 173 | . 15 46 60 52 Largest 2 | . 2 2 2 2 Hottest 126 | . 40 40 126 126 Shots Fired 309 | . 29 92 112 76 Gun 309 | . 29 92 112 76 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 221 | . 29 92 53 47 Thermal 88 | . . . 59 29 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 29 | . 9 22 29 26 Robot Miss Streak 3 | . 1 2 3 1 Penetration Max 1 | . . . 1 1 Secondary Targets 7 | . 1 4 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 246 | . 21 74 87 64 Core Hits 115 | . 11 37 45 22 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 9 | . . . 5 4 Burn 5 | . . . 4 1 Destroy 4 | . . . 1 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3949 | . 234 775 1622 1318 Guns 3949 | . 234 775 1622 1318 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2735 | . 234 775 815 911 Thermal 1214 | . . . 807 407 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 2 . 2 3 Average Corruption 1 | . 1 . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . 2 . 7 9 Message Errors 6 | . . . 1 5 Matter Fused 5 | . 1 . 3 1 Heat Flow Errors 1 | . . . 1 . Parts Fused 1 | . 1 . . . Data Loss (minor) 4 | . . . 2 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 235 | . . 12 235 47 Average Temperature 56 | . . 6 70 14 Received Heat Transfer 783 | . . 180 315 288 Effects 4 | . . . 4 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 5 1 Heat Transferred 2997 | . . . 2035 962 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 391 | . 174 180 391 346 Initial 47 | . . . 13 47 Average 65 | . 22 72 83 105 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 95 | 100 100 100 89 86 Level 1 4 | . . . 10 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 3 2 1 Investigation 3 | . . 1 1 1 Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 8 26 26 12 Peak Tracking Total 4 | . 3 4 4 4 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 7 | . 3 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 20 | . 3 5 8 4 Terminals 18 | . 3 5 6 4 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 71 | . 8 20 33 10 Successful 44 | . 6 12 21 5 Failed 27 | . 2 8 12 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 31 | . 4 8 15 4 Terminals 65 | . 8 20 27 10 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 29 | . 4 10 12 3 Record 2 | . . . 2 . Part Schematic 1 | . . . 1 . Prototype ID Bank 4 | . 1 1 1 1 Open Door 1 | . . . . 1 Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Terminal Index 3 | . 1 1 1 . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . 1 . . Locate Traps 4 | . . 1 2 1 Dispatch Records 1 | . . . 1 . Registered Components 2 | . . 1 1 . Registered Prototypes 2 | . 1 1 . . Zone Layout 3 | . . 3 . . Garrison Registry 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 2 2 3 2 Terminals 9 | . 2 2 3 2 Botnet 9 | . 2 2 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 3 5 7 3 Full Trace Events 4 | . . 1 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 78 | . . . 78 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4757 | 110 1121 1727 1285 514 Spaces Moved 2115 | 59 657 557 697 145 Core 3 | 3 . . . . Treads 1270 | 56 657 557 . . Legs . | . . . . . Wheels 842 | . . . 697 145 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 93 101 Average Speed 134 | 154 160 160 94 101 Slowest Speed 160 | 160 160 160 101 101 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 62 49 61 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 1 1 Melee . | . . . . . Projectile 2 | . . . 1 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3737 | 75 700 1311 1214 437 Wait 1357 | 1 22 683 412 239 Move 2111 | 58 656 556 696 145 Hop . | . . . . . Pick Up 36 | 8 5 11 12 . Fast Attach 14 | 6 . 1 7 . Attach 8 | 1 1 4 1 1 Detach 1 | . . . 1 . Swap 15 | 1 1 4 9 . Drop 22 | . . 6 16 . Fire 173 | . 15 46 60 52 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 111 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 458 | -10/Materials | Identified exit to Mines 458 | -10/Materials | Discovered exit to Mines (range 8) 805 | -10/Materials | Identified exit to Materials 805 | -10/Materials | Discovered exit to Materials (range 4) 1232 | -10/Materials | Entered another Materials area 1232 | -9/Materials | Evolved 2 slots: Utility x2 1676 | -9/Materials | Identified exit to Mines 2766 | -9/Materials | Identified exit to Materials 2766 | -9/Materials | Discovered exit to Materials (range 16) 2959 | -9/Materials | Entered another Materials area 2959 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3019 | -8/Materials | Repaired Lgt. Armor Plating 3125 | -8/Materials | Identified exit to Factory 3125 | -8/Materials | Discovered exit to Factory (range 11) 3569 | -8/Materials | Repaired Com. Wheel 3604 | -8/Materials | Repaired Ion Engine 4192 | -8/Materials | Identified exit to Storage 4192 | -8/Materials | Discovered exit to Storage (range 15) 4244 | -8/Materials | Entered Storage 4750 | -8/Storage | Met a pair of Derelict thieves 4758 | -8/Storage | Self-destructed Last Messages --------------- K-01 Serf cleans the Component Storage. 6D=/#AO/|ROCSXRF2R3MQ4OWKKUX9J:9IL9L K-01 Serf cleans the Component Storage. PT<6NR TYNJLQ1>%SUCWA6UB9XIA Gauss Rifle destroyed. Y-45 Defender suffers critical hit (Burn). Y-45 Defender heat damages Hvy. Assault Rifle. Y-45 Defender heat short circuits Heat Sink. Heat Sink melted. Y-45 Defender destroyed. System corrupted: Component data lost. K-01 Serf collects debris. Acquired 10 matter. K-01 Serf collects debris. Connecting with Door Terminal... A pair of derelicts emerge from hiding: "Whew, we thought you were one of them, but you're obviously not! Quick, help us haul this stuff before they figure out we jammed the door open." Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????? ???????????? | | ???????????????? #??????????? | | ???????????????? #??????????? | | ???????????????? #??????????? | | ???????????????? +??????????? | | ???????????????? #??????????? | | ???????????????# #??????????? | | ####???????????+ #??????????? | | ! #????###????# #??????????? | | ###### ###### #??????????? | | %% + # #??????????? | | % ### """ """ # #??????????? | | = #?# """ """ # #??????????? | | ####?# """ """ # #??????????? | | ?????# """ """ + #??????????? | | ?????# """ """ # #??????????? | | ?????# # #??????????? | | ?????# # #???######?? | | ?????########### ##### ] ]#?? | | ??????????????# ##T# ]] #?? | | ??????????????# %= # g"g #?? | | ??????????????# + @ [#?? | | ??????????????# # " [ #?? | | ??????????????# # # [[#?? | | ??????????????###############?? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 66 Evasion (%) 41 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialAlloyPerforator Manual? 0 Play Time 00:58:26 Cumulative 132.3 hours Start 2024.04.01 @ 02:09:23 End 2024.04.01 @ 23:55:19 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 24 Rogue -1229737548 Adventurer 1 Explorer 1229737571 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 34 Gallery% 46 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b8aa7da-0da4-4553-a6d9-7f3edc0d34f6