Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.21 @ 17:05:04 Player: Conwew Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (3806) 3806 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9131 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 137/300 Energy 290/290 System Corruption 4% Temperature Warm (133) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ Improved Heat Sink Advanced Signal Interpreter Advanced Targeting Computer Improved Reaction Control System Hacking Suite Hacking Suite > --- WEAPON (4) ------- Autogun Gauss Rifle > --- INVENTORY (5) ---- Light Nuclear Core Improved Deuterium Engine Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Signal Interpreter Advanced Targeting Computer Medium Reactive Plating Insulated Plating Hacking Suite System Shield > --- WEAPON ----------- Minigun Enhanced Autogun Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Titanium Leg Improved Light Armor Plating Improved Medium Armor Plating Improved Datajack [Rating: 69] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Potential Leg Leg Potential Leg Flight Unit Flight Unit Utility Hacking Suite Device Improved Heat Sink Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Slots Evolved 8 | . . . . . 4 2 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 2 1 1 . . . Weapon 2 | . . . . . 1 . 1 . . . Parts Attached 83 | 4 8 2 2 . 15 11 7 2 31 1 Power 10 | 1 1 . . . 3 2 1 . 2 . Engine 7 | 1 1 . . . 3 1 . . 1 . Core 3 | . . . . . . 1 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 4 . 2 . 2 3 1 1 8 1 Treads . | . . . . . . . . . . . Leg 20 | 2 1 . 2 . 1 3 1 1 8 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . 3 . . . 1 . . . . . Utility 27 | . . 2 . . 6 4 3 . 12 . Device 7 | . . 1 . . . . . . 6 . Storage . | . . . . . . . . . . . Processor 7 | . . . . . 1 2 1 . 3 . Hackware 4 | . . . . . 2 . . . 2 . Protection 9 | . . 1 . . 3 2 2 . 1 . Artifact . | . . . . . . . . . . . Weapon 22 | 1 3 . . . 4 2 2 1 9 . Energy Gun 2 | . . . . . . . . . 2 . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 17 | 1 3 . . . 4 1 1 1 6 . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . . Parts Lost 31 | . . . . . 6 . 1 2 19 3 Power 3 | . . . . . 2 . . . 1 . Propulsion 7 | . . . . . . . . . 6 1 Utility 11 | . . . . . 3 . . . 8 . Weapon 10 | . . . . . 1 . 1 2 4 2 Highest Loss Streak 14 | . . . . . 2 . 1 2 14 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . 3 5 5 4 4 4 4 4 2 3 Power . | . . 1 1 1 . . . . . 1 Propulsion . | . 1 2 2 1 1 1 1 . . . Utility 1 | . . . . . . 1 2 4 1 . Weapon . | . . 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . 3 . . 1 3 1 . . 2 4 Power 3 | . . . . . . . . . 1 2 Propulsion 4 | . 2 . . 1 . 1 . . . . Utility 3 | . . . . . 1 . . . 1 1 Weapon 2 | . 1 . . . 1 . . . . . Tool/Special 2 | . . . . . 1 . . . . 1 Average Slot Usage (%) 91 | . 64 85 100 100 91 99 98 75 86 97 Engine 5 | . 14 14 14 14 7 5 . . 1 6 Core 2 | . . . . . . 1 6 6 4 . Leg 24 | . 20 . 21 28 24 30 25 21 23 24 Flight 1 | . 7 28 7 . 1 . . . . . Device 4 | . . 3 14 14 3 . . . 6 13 Processor 10 | . . . . . 3 14 13 13 17 13 Hackware 10 | . . . . . 8 15 13 13 10 13 Protection 7 | . . 11 14 14 15 7 12 13 1 . Energy Gun 1 | . . . . . . . . . 4 5 Ballistic Gun 19 | . 21 28 28 28 26 16 19 7 13 19 Ballistic Cannon 1 | . . . . . . 5 4 . . . Peak Build Rating 69 | 4 5 15 33 33 47 60 69 56 57 56 Average Rating 46 | 3 4 7 28 33 41 56 62 42 48 54 On Entrance 31 | . 4 5 15 33 33 44 60 56 43 55 Avg Prop Armor Cover (%) 2 | . 10 . . . 2 . . . 5 . Naked Turns . | . . . . . . . . . . . Heaviest Build 43 | 7 9 7 7 7 24 28 43 38 41 32 Greatest Support 97 | 20 20 8 60 60 72 97 97 82 75 68 Greatest Overweight (x) 1 | . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 4 Average Carried 3 | . 3 5 5 4 4 4 4 4 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 5 4 2 4 Class Distribution -------------------- 24% | Hacker-Tank 23% | Scavenger-Gunner 14% | Hacker-Skirmisher 11% | Mutant 7% | Scavenger-Skirmisher 7% | Hacker-Mutant 4% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Matter Collected 3490 | 203 318 10 . 30 542 353 1047 196 581 210 Remotely . | . . . . . . . . . . . Salvage Created 4735 | . 382 . . . 905 652 1163 339 929 365 Parts 233 | . 31 . . . 49 34 53 7 47 12 Haulers Intercepted 2 | . 2 . . . . . . . . . Recyclers Shooed 8 | . . . . . 3 1 3 . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 9 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 85 | . 12 . . . 18 11 18 1 17 8 Guns 75 | . 12 . . . 18 6 15 1 15 8 Cannons 7 | . . . . . . 5 2 . . . AOE 3 | . . . . . . . 1 . 2 . Classes Destroyed 14 | . 3 . . . 6 2 1 1 1 . Worker 3 | . . . . . . . 3 . . . Builder 2 | . . . . . . 2 . . . . Hauler 2 | . 2 . . . . . . . . . Recycler 4 | . . . . . 1 1 2 . . . Operator 2 | . . . . . . . . . 2 . Watcher 3 | . . . . . 1 . 2 . . . Swarmer 24 | . 9 . . . 4 . 4 . 3 4 Grunt 32 | . 3 . . . 5 5 9 . 6 4 Brawler 2 | . . . . . 1 . . . 1 . Duelist 2 | . . . . . 1 . 1 . . . Sentry 11 | . . . . . 5 4 . . 2 . Hunter 4 | . . . . . 2 . . . 2 . Programmer 9 | . . . . . . 2 4 . 3 . Compactor 1 | . . . . . . . . 1 . . Best Kill Streak 8 | . 5 . . . 5 8 7 1 4 4 Combat Bots Only 5 | . 5 . . . 4 4 5 1 4 4 Max Kills in Single Turn 2 | . 2 . . . 1 2 2 1 2 2 Gunslinging 1 | . 1 . . . . . 1 . 1 . Exploded 2 | . . . . . . . 1 . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Hostile Shots Fired 820 | . 78 . . 5 127 107 78 2 357 66 Missed 234 | . 18 . . . 30 28 18 . 118 22 Hits 586 | . 60 . . 5 97 79 60 2 239 44 Melee 7 | . . . . . 4 . 1 2 . . Projectile 579 | . 60 . . 5 93 79 59 . 239 44 AOE 1 | . . . . . . . . . 1 . Critical Strikes 9 | . 1 . . . 2 1 . 1 4 . Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 7591 | . 544 . . 66 1502 717 1003 63 2918 778 Core 1391 | . 183 . . 24 221 95 80 63 546 179 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 31 | . . . . 4 27 . . . . . Ignored by Resistances 265 | . . . . . . . 110 29 126 . Regen/Repaired (Parts) 421 | . . . . . . 112 309 . . . Core Remaining (%) 65 | 100 . . . 17 59 86 . . . . Volleys Fired 277 | . 50 . . . 63 26 51 17 48 22 Largest 4 | . 2 . . . 3 3 4 3 4 4 Hottest 197 | . 40 . . . 71 93 118 78 197 145 Shots Fired 748 | . 71 . . . 179 78 167 49 123 81 Gun 706 | . 71 . . . 179 52 152 49 122 81 Cannon 42 | . . . . . . 26 15 . 1 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 694 | . 71 . . . 179 78 167 49 89 61 Thermal 53 | . . . . . . . . . 33 20 Explosive . | . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . 1 . Robot Hit Streak 29 | . 6 . . . 29 19 12 20 26 27 Robot Miss Streak 5 | . 4 . . . 5 2 4 2 5 3 Penetration Max 1 | . . . . . . 1 1 . . 1 Secondary Targets 13 | . 2 . . . 3 . 4 1 1 2 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 1 1 1 Shots Hit Robots 510 | . 46 . . . 119 57 98 41 93 56 Core Hits 245 | . 22 . . . 51 26 50 8 66 22 Critical Kills 2 | . . . . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . . . . 1 2 . . 2 . Burn 2 | . . . . . . . . . 2 . Destroy 2 | . . . . . 1 1 . . . . Blast 1 | . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9865 | . 558 . . . 1536 1408 2556 763 1935 1109 Guns 8362 | . 558 . . . 1536 921 1807 763 1668 1109 Cannons 732 | . . . . . . 487 245 . . . Explosions 771 | . . . . . . . 504 . 267 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 8277 | . 558 . . . 1536 1408 2052 763 1139 821 Thermal 1321 | . . . . . . . 504 . 529 288 Explosive . | . . . . . . . . . . . Electromagnetic 267 | . . . . . . . . . 267 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 2 2 4 4 Average Corruption 2 | . . . . . . 1 1 2 2 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 59 | . . . . . . 4 5 6 22 22 Message Errors 18 | . . . . . . 1 . 1 9 7 Matter Fused 15 | . . . . . . 1 2 1 7 4 Heat Flow Errors 5 | . . . . . . . 1 . 3 1 Energy Discharges 5 | . . . . . . 1 1 . 1 2 Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . 2 2 2 Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . 1 Alerts 4 | . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . 1 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 95 | . . . . . . 12 77 . 6 . Projectiles 13 | . . . . . . 12 1 . . . Explosions 82 | . . . . . . . 76 . 6 . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . . . 3 3 . . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . 3 2 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 201 | . . . . . . . 74 . 127 . Shots 5 | . . . . . . . 1 . 4 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 449 | . 20 . . . 167 284 449 238 405 201 Average Temperature 102 | . 5 . . . 49 117 129 124 106 106 Received Heat Transfer 2049 | . 75 . . 39 477 210 288 . 768 192 Effects 5 | . . . . . . . 1 . 4 . Shutdowns 2 | . . . . . . . 1 . 1 . Short Circuit 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . 4 1 Heat Transferred 2258 | . . . . . . . 400 . 1303 555 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Maximum Alert Level 1 | . . . . . . . 1 . 1 . Low Security (%) 93 | 100 100 100 . 100 100 100 96 100 77 . Level 1 6 | . . . . . . . 3 . 22 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 373 | . 110 39 . 30 175 171 373 130 303 . Initial 130 | . . 39 . . 3 76 68 130 28 . Average 56 | . 40 14 . 4 36 45 42 83 102 . Influence Increases 2693 | . 326 . . 30 508 309 639 . 656 225 Destroy 0b10 Robot/C 1680 | . 240 . . . 360 220 360 . 340 160 Destroy 0b10 Robot/NC 80 | . 10 . . . 10 15 35 . 10 . Destroy Leader 380 | . 44 . . . 102 60 74 . 80 20 Successful Hack 62 | . 17 . . . 5 10 30 . . . Disable Machine 150 | . . . . . . . 90 . 60 . Destroy Structure 56 | . . . . . 1 4 50 . 1 . Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 270 | . . . . 30 30 . . . 165 45 Influence Decreases 2645 | . 225 101 . 20 349 337 407 333 432 441 Entered New Map 589 | . . 62 . . 7 93 73 243 12 99 Time Decay 1866 | . 225 39 . 20 292 244 324 70 340 312 Lost Part 190 | . . . . . 50 . 10 20 80 30 Squads Dispatched 27 | . . . . . 5 6 5 . 11 . Investigation 7 | . . . . . 1 1 . . 5 . Extermination 7 | . . . . . . 1 3 . 3 . Reinforcement 7 | . . . . . 1 1 2 . 3 . Assault 1 | . . . . . 1 . . . . . Garrison 5 | . . . . . 2 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Distress Signals 10 | . 2 . . . 2 1 2 . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 17 . . 5 25 13 26 6 30 12 Peak Tracking Total 6 | . 6 . . 4 5 3 5 5 6 4 Tactical Retreats 11 | . . . . 2 2 . . . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Traps Triggered 10 | . 2 . . . 2 . 4 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Disabled 10 | . . . . . . . 6 . 4 . Max in Single Turn 4 | . . . . . . . 4 . 4 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Accessed 28 | . 4 . 2 . 2 4 11 . 5 . Terminals 16 | . 3 . . . 1 1 9 . 2 . Fabricators 3 | . . . . . . . . . 3 . Repair Stations 4 | . 1 . . . . 1 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 68 | . 9 . 5 . 7 8 31 . 8 . Successful 47 | . 4 . 5 . 7 3 23 . 5 . Failed 21 | . 5 . . . . 5 8 . 3 . Catastrophic 4 | . . . . . . 2 . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 20 | . 3 . 1 . 1 1 12 . 2 . Terminals 29 | . 5 . . . 1 1 19 . 3 . Fabricators 5 | . . . . . . . . . 5 . Repair Stations 18 | . 4 . . . . 2 12 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 7 | . . . . . 6 1 . . . . Garrison Access 4 | . . . . . . 4 . . . . Terminal Hacks 12 | . . . 5 . . . 6 . 1 . Record 9 | . . . 4 . . . 4 . 1 . Robot Analysis 1 | . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . . 2 . Build 2 | . . . . . . . . . 2 . Repair Station Hacks 12 | . 1 . . . . 2 9 . . . Scan Component 7 | . 1 . . . . 1 5 . . . Repair 5 | . . . . . . 1 4 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . . . 6 1 . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 3 | . . . . . 3 . . . . . Retrieve Study 2 | . . . . . 1 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 12 | . 3 . . . 1 . 8 . . . Terminals 12 | . 3 . . . 1 . 8 . . . Botnet 11 | . 3 . . . 1 . 7 . . . Operators 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used 1 | . . . . . . . . . 1 . Hacking Detections 15 | . 2 . . . 1 2 5 . 5 . Full Trace Events 6 | . 2 . . . . 1 . . 3 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 232 | . . . . . . . . . 232 . Total Part Build Rating 6 | . . . . . . . . . 6 . Part Studies Acquired 2 | . . . . . 1 1 . . . . Parts Repaired 5 | . . . . . . 1 4 . . . Time 153 | . . . . . . 30 123 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Total Allies 4 | . . 3 . 1 . . . . . . Largest Group 4 | . . 3 3 4 . . . . . . Highest-Rated Group 71 | . . 40 40 71 . . . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 25 | . . . . 25 . . . . . . Total Damage 242 | . . . . 242 . . . . . . Kills 2 | . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Active Infowar (turns) 707 | . . 29 194 126 358 . . . . . Sensors 707 | . . 29 194 126 358 . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Turns Passed 6951 | 39 651 129 194 126 869 953 1519 151 1460 860 Spaces Moved 5297 | 32 636 310 260 139 619 614 947 81 1011 648 Core 7 | 7 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 4531 | 25 302 . 145 139 619 614 947 81 1011 648 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 759 | . 334 310 115 . . . . . . . Fastest Speed 37 | 50 37 37 37 90 90 100 110 117 120 120 Average Speed 100 | 104 76 37 66 90 90 103 113 125 121 120 Slowest Speed 130 | 120 130 37 90 90 90 110 117 126 126 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . 4 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 3 98 62 69 35 52 24 25 72 25 45 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . 3 . 1 . . . . . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 51 | . . . . . . 1 48 . . 2 Melee . | . . . . . . . . . . . Projectile 6 | . . . . . . 1 3 . . 2 AOE 45 | . . . . . . . 45 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Total 6452 | 35 727 322 280 140 823 883 1296 101 1156 689 Wait 705 | . 17 11 17 . 106 218 271 1 48 16 Move 5279 | 31 627 309 259 138 618 613 947 80 1009 648 Hop 4 | . 4 . . . . . . . . . Pick Up 35 | . 9 . . 1 10 5 3 . 5 2 Fast Attach 73 | 4 7 2 2 . 10 7 14 2 24 1 Attach 22 | . . . . . 6 4 4 1 7 . Detach 2 | . . . . . . . 1 . 1 . Swap 5 | . 2 . . . . 1 . . 2 . Drop 48 | . 11 . 2 1 10 9 5 . 10 . Fire 277 | . 50 . . . 63 26 51 17 48 22 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 428 | -10/Materials | Discovered new exit (range 3) 488 | -10/Materials | Discovered new exit (range 8) 509 | -10/Materials | Core integrity fell below 50% 543 | -10/Materials | Discovered new exit (range 10) 583 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Discovered new exit (range 8) 691 | -10/Materials | Entered Mines 790 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 791 | -10/Mines | Found Prototype Device 791 | -10/Mines | Identified Exp. Sensor Array 794 | -10/Mines | Discovered new exit (range 12) 805 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 806 | -10/Mines | Learned location of Recycling (-8) 809 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 809 | -10/Mines | Discovered new exit (range 5) 812 | -10/Mines | Build established: Scavenger-Mutant 820 | -10/Mines | Entered Exiles 820 | -10/Exiles | Accompanied by 3 allies 829 | -10/Exiles | Met 8R-AWN 835 | -10/Exiles | Met EX-HEX 846 | -10/Exiles | Met EX-BIN 852 | -10/Exiles | Aligned with FarCom system 852 | -10/Exiles | Given EX-Vault access code 860 | -10/Exiles | Opened EX-Vault 864 | -10/Exiles | Found Potential Leg 866 | -10/Exiles | Found Potential Leg 887 | -10/Exiles | Warned to stay clear of 0b10 Research branches 898 | -10/Exiles | Exiles lab attacked by MAIN.C 917 | -10/Exiles | Learned location of Zion (-6) 987 | -10/Exiles | Discovered new exit (range 14) 1014 | -10/Exiles | Left Exiles lab with Potential Leg 1014 | -10/Exiles | Entered Mines 1014 | -9/Mines | Accompanied by 3 allies 1015 | -9/Mines | Met a Derelict testing a Signal Generator 1015 | -9/Mines | Assembled infested the area 1017 | -9/Mines | Found Signal Generator 1020 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1067 | -9/Mines | Core integrity fell below 20% 1095 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1121 | -9/Mines | Lost 5 allies 1132 | -9/Mines | Discovered new exit (range 6) 1140 | -9/Mines | Entered Materials 1140 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1140 | -8/Materials | Discovered new exit (range 15) 1479 | -8/Materials | Build established: Scavenger-Skirmisher 1861 | -8/Materials | Garrison activated, responded to threat 2001 | -8/Materials | Discovered new exit (range 4) 2009 | -8/Materials | Entered Factory 2009 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2348 | -7/Factory | Build established: Hacker-Skirmisher 2422 | -7/Factory | Repaired Enh. Autogun 2674 | -7/Factory | Garrison activated, responded to threat 2923 | -7/Factory | Discovered new exit (range 16) 2961 | -7/Factory | Identified exit to Factory 2962 | -7/Factory | Entered another Factory area 2962 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3261 | -6/Factory | Build established: Hacker-Tank 3688 | -6/Factory | Repaired Insulated Plating 3712 | -6/Factory | Repaired Gauss Rifle 4072 | -6/Factory | Repaired Med. Reactive Plating 4112 | -6/Factory | Repaired Titanium Leg 4481 | -6/Factory | Sucked down chute 4481 | -6/Factory | Entered Waste 4485 | -6/Waste | Spotted C-40 Crusher 4506 | -6/Waste | Spotted C-40 Crusher 4508 | -6/Waste | Destroyed C-40 Crusher 4529 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4532 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4534 | -6/Waste | Spotted C-40 Crusher 4559 | -6/Waste | Spotted C-40 Crusher 4574 | -6/Waste | Spotted C-40 Crusher 4605 | -6/Waste | Discovered new exit (range 16) 4617 | -6/Waste | Spotted C-40 Crusher 4630 | -6/Waste | Identified exit to Factory 4632 | -6/Waste | Entered Factory 4829 | -6/Factory | Build established: Hacker-Mutant 4995 | -6/Factory | Fabricated Enh. Autogun? 5011 | -6/Factory | Fabricated Enh. Autogun (x1) 5057 | -6/Factory | Core integrity fell below 50% 5112 | -6/Factory | Core integrity fell below 20% 5132 | -6/Factory | Lost 14 parts (1p4n6u3w) 5413 | -6/Factory | Build established: Scavenger-Gunner 6025 | -6/Factory | Discovered new exit (range 16) 6042 | -6/Factory | Identified exit to Lower Caves 6092 | -6/Factory | Entered Lower Caves 6261 | -6/Lower Caves | Encountered a Warlord checkpoint 6539 | -6/Lower Caves | Spotted B-75 Beast 6778 | -6/Lower Caves | Identified exit to Lower Caves 6952 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Lgt. Angular Momentum Engine fries itself beyond repair. Acquired Carbon-fiber Leg. Acquired 58 matter. Carbon-fiber Leg fries itself beyond repair. Adv. Heat Sink fries itself beyond repair. Y%1|DCW4V706CCSN%Z N =TM65%9 FM KN9#O0Z&N OYX#%IHP<3/U System corrupted: Matter fused (-6). System corrupted: Component data lost. G-67 Veteran destroyed. Switching to secondary target: G-50 Soldier. Slug penetrates G-50 Soldier. Enh. Autogun destroyed. G-50 Soldier destroyed. Switching to secondary target: G-50 Soldier. Slug penetrates G-50 Soldier. Hvy. Laser destroyed. Carbon-fiber Leg fries itself beyond repair. Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ???????????????? ?????? ##??????????????????? | | ?????????????? ????? ????????????????? | | ?????????????? #???? ?????????????????? | | ??????????????? #??# ??????????????????? | | ???????????????? ## #??????????????????? | | ???????????????? #??????????????????? | | ????????????????? ###????????????????? | | ?????????????????? ?????????????????? | | ??????????????????? ??????????????????? | | ???????????????????? #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #????????????????????? | | ?????????????????????# ##???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #??????##???????????? | | ?????????????????????## #?????# #???????????? | | ????????????????????## ##??## #???????????? | | ???????????????????## ##?# ##?????????? | | ???????????????????# #?# #?????????? | | ??????????????????## ## ### ??????????# | | ?????????????????## ## ### ???####??## | | ????????????????## ## ### #### ???## #?## | | ???????????????## #### ###g #?# #???# ### | | ??????????????## ##??# ## #?# ##?## | | ?????????????## ##???# ## ### ### | | ?????????????# ##???#[%@ ## ## ## | | ????????????## #???# g ## % #?# | | ???????????## #???# ## #### #?? | | ????????#### ##???# ### #??# ##?? | | ???????## ##????# ?## #?# #??? | | ???????# ##?????# ??# ####### ####?# #??? | | ???????# #??????# #?###?????###????# #### | | ???????# ##?????? #??????????????### | | ??????## ######??????? ?????????????## ####### | | ??????# #??????????? ????????????## #???## | | ??????## #??????????? ## ???????????## ##### | | ???????###??????????? ?? ?????????## | | ???????????????????? ??# ?????##### | | ???????????????????? ??? ?????# | | ???????????????????? ??? "" | | ???????????????????? ####### ##### | | ??????????????????????? ???????# ##???# | | ??????????????????????? ##????????####????# | | ???????????????????????? ???????????????????# | | ???????????????????????? ?????????????????????# | | ???????????????????????? ??????????????????????# | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ??????????????????????????????????????????????### | | ?????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: EM 15 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 18 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -6/Factory Enh. Autogun | x1 | -6/Factory Repaired ---------- Enh. Autogun | 30% | -7/Factory Insulated Plating | 15% | -6/Factory Gauss Rifle | 62% | -6/Factory Med. Reactive Plating | 58% | -6/Factory Titanium Leg | 62% | -6/Factory Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed TerrorBoltSightfinder Manual? 0 Play Time 01:03:11 Cumulative 33.9 hours Start 2026.06.21 @ 15:59:15 End 2026.06.21 @ 17:05:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 998465e9-a55e-4ae0-8d97-a8ac7ba16366