Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 14:43:09 Player: Daffa0360 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1188) 1188 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (508) 508 TOTAL SCORE: 3736 Bonus ------- Follower Combat Kills 307 Met Imprinter 300 Was Imprinted 300 Friendly Fire -399 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Sensor Array Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Improved Light Cannon Mini Grenade Launcher > --- INVENTORY (8) ---- Structural Scanner Recoil Stabilizer Improved Medium Armor Plating Hacking Suite Enhanced Autogun Falx Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Enhanced Flamer > --- INVENTORY -------- Light Nuclear Core Structural Scanner Improved Medium Armor Plating Hacking Suite Enhanced Autogun Improved Light Cannon Mini Grenade Launcher Heavy Mace [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Beamcaster Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Mace Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 34 | . 2 3 15 . 2 12 Power 2 | . . . 1 . . 1 Engine 2 | . . . 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 3 | . . 2 1 . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 3 | . . 2 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | . 1 . 3 . . 2 Device 3 | . . . 2 . . 1 Storage . | . . . . . . . Processor 1 | . . . 1 . . . Hackware 1 | . 1 . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 23 | . 1 1 10 . 2 9 Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 9 | . . 1 6 . . 2 Ballistic Cannon 5 | . 1 . 3 . . 1 Launcher 2 | . . . . . . 2 Special Weapon 2 | . . . 1 . 1 . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 7 | . . 2 1 . . 4 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 1 . . 1 Utility . | . . . . . . . Weapon 3 | . . 1 . . . 2 Highest Loss Streak 2 | . . 1 1 . . 2 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 89 | . 89 99 94 88 88 80 Engine 10 | . 14 14 11 11 11 5 Leg 3 | . 28 12 . . . . Wheel 12 | . . 14 18 11 11 8 Device 8 | . . . 10 11 11 10 Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . . 9 11 11 11 Hackware 11 | . 5 14 11 11 11 11 Energy Gun 1 | . . . . . 3 1 Ballistic Gun 8 | . 14 13 10 11 7 3 Ballistic Cannon 9 | . 12 14 10 11 7 9 Special Weapon 1 | . . . . . 3 1 Peak Build Rating 21 | 6 9 9 18 18 21 21 Average Rating 15 | 6 7 8 15 18 18 16 On Entrance 12 | 6 6 9 9 18 18 21 Naked Turns . | . . . . . . . Heaviest Build 24 | 13 15 15 21 21 21 24 Greatest Support 26 | 20 20 26 26 16 16 16 Greatest Overweight (x) 4 | . . 1 1 1 1 4 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 Average Carried 7 | 6 7 7 7 8 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 7 7 8 8 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1349 | 232 108 149 596 . 105 159 Remotely . | . . . . . . . Salvage Created 1323 | 125 188 137 653 . . 220 Parts 87 | 7 16 12 46 . . 6 Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . . . 16 Prevented 10 | . . . . . . 10 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 34 | . 4 7 18 . . 5 Melee 1 | . . . . . . 1 Guns 15 | . 3 2 7 . . 3 Cannons 17 | . 1 5 11 . . . AOE 1 | . . . . . . 1 Classes Destroyed 9 | 2 5 . 1 . . 1 Tunneler 1 | 1 . . . . . . Hauler 4 | . 1 . 3 . . . Recycler 1 | 1 . . . . . . Operator 4 | . 1 . 3 . . . Watcher 3 | . 1 . 2 . . . Swarmer 13 | . 2 5 3 . . 3 Grunt 18 | . 2 2 13 . . 1 Sentry 3 | . . . 2 . . 1 Mutant 1 | . . . . . . 1 Best Kill Streak 5 | 2 4 3 5 . . 2 Combat Bots Only 5 | . 4 3 5 . . 2 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 189 | . 23 32 59 . . 75 Missed 65 | . 11 9 14 . . 31 Damage Taken 1685 | . 154 227 608 . . 696 Core 429 | . 7 10 179 . . 233 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 68 | . . . 68 . . . Core Remaining (%) 96 | 100 . 93 . . . . Volleys Fired 138 | 8 17 21 76 . . 16 Largest 2 | 2 2 2 2 . . 2 Hottest 161 | 40 55 55 100 . . 161 Shots Fired 247 | 16 33 33 145 . . 20 Gun 124 | 16 17 12 70 . . 9 Cannon 114 | . 16 21 74 . . 3 Launcher 7 | . . . . . . 7 Special 2 | . . . 1 . . 1 Kinetic 232 | 16 33 33 144 . . 6 Thermal 8 | . . . 1 . . 7 Explosive 7 | . . . . . . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 4 4 9 8 . . 2 Robot Miss Streak 4 | 1 4 3 4 . . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 147 | 11 16 19 95 . . 6 Core Hits 78 | 4 9 9 38 . . 18 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 6 | 1 1 2 2 . . . Destroy 1 | 1 . . . . . . Blast 5 | . 1 2 2 . . . Melee Attacks 8 | . . . . . . 8 Impact 3 | . . . . . . 3 Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3199 | 116 330 281 1738 . . 734 Guns 1169 | 116 122 76 756 . . 99 Cannons 1331 | . 120 205 982 . . 24 Explosions 659 | . 88 . . . . 571 Melee 40 | . . . . . . 40 Ramming . | . . . . . . . Kinetic 2433 | 116 242 281 1738 . . 56 Thermal 155 | . 88 . . . . 67 Explosive 571 | . . . . . . 571 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 40 | . . . . . . 40 Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 3 3 . Average Corruption 3 | . . . 3 3 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . 13 2 2 . Message Errors 5 | . . . 2 1 2 . Matter Fused 3 | . . . 3 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 2 | . . . 2 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 3 | . . . 3 . . . Data Loss (major) 2 | . . . 1 1 . . Overload Shots . | . . . . . . . Overflow Damage 93 | . 68 14 11 . . . Projectiles 25 | . . 14 11 . . . Explosions 68 | . 68 . . . . . Melee . | . . . . . . . Knockbacks 12 | . 1 2 9 . . . Impact . | . . . . . . . Kinetic 12 | . 1 2 9 . . . Secondary . | . . . . . . . Self-Inflicted Damage 217 | . 51 . 84 . . 82 Shots 4 | . 1 . 1 . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 283 | . 6 49 283 . . 93 Average Temperature 62 | . 3 26 84 . . 34 Received Heat Transfer 411 | . 18 57 252 . . 84 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 . . 1 Heat Transferred 161 | . 50 . . . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 316 | 10 230 212 316 101 . . Initial 101 | . 6 31 4 101 . . Average 98 | 4 106 60 121 101 . . Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 87 | 100 84 93 82 100 . . Level 1 12 | . 15 6 17 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 4 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 10 8 33 . . 17 Peak Tracking Total 8 | . 8 3 5 . . 4 Tactical Retreats 3 | . . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . 3 3 1 1 . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 5 | . 3 . 2 . . . Max in Single Turn 3 | . 3 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 11 | . 3 . 8 . . . Terminals 9 | . 3 . 6 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 8 . 28 . . . Successful 27 | . 5 . 22 . . . Failed 8 | . 2 . 6 . . . Catastrophic . | . . . . . . . Database Lockouts 1 | . 1 . . . . . Manual 23 | . 17 . 6 . . . Terminals 27 | . 8 . 19 . . . Fabricators . | . . . . . . . Repair Stations 7 | . . . 7 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 5 . 10 . . . Record 1 | . . . 1 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Alert Level 5 | . 3 . 2 . . . Unreport Threat 2 | . 1 . 1 . . . Locate Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 6 . . . Scan Component 3 | . . . 3 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . 4 . . . Terminals 4 | . . . 4 . . . Track 1 | . . . 1 . . . Botnet 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 10 | . 2 . 8 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 96 | . . . 96 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 9 | . . 3 . 2 4 . Largest Group 4 | . . 3 3 2 4 4 Highest-Rated Group 153 | . . 40 40 43 153 153 Highest-Rated Ally 41 | . . 16 16 31 41 41 Total Orders . | . . . . . . . Ally Attacks 92 | . . 7 34 . . 51 Total Damage 1337 | . . 50 343 . . 944 Kills 17 | . . 1 8 . . 8 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5845 | 69 301 766 1459 98 1869 1283 Spaces Moved 4362 | 36 204 593 985 70 1508 966 Core 92 | . . . . . . 92 Treads . | . . . . . . . Legs 494 | 36 204 254 . . . . Wheels 3776 | . . 339 985 70 1508 874 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 120 90 90 115 115 100 Average Speed 110 | 120 120 103 94 115 115 122 Slowest Speed 250 | 120 120 190 115 115 115 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 3 47 81 66 26 91 84 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 4 | . . 1 . . 1 2 Spaces Dug 8 | . . . 1 . . 7 Terrain Destroyed 129 | . 45 . 22 . . 62 Melee 7 | . . . . . . 7 Projectile 1 | . . . 1 . . . AOE 121 | . 45 . 21 . . 55 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 5119 | 48 227 713 1369 87 1644 1031 Wait 523 | . 2 91 264 18 127 21 Move 4356 | 35 203 592 984 69 1507 966 Hop . | . . . . . . . Pick Up 27 | 3 2 4 12 . 3 3 Fast Attach 10 | . . . 9 . 1 . Attach 12 | . 2 3 2 . 1 4 Detach 3 | . . 1 . . 1 1 Swap 12 | . . . 4 . . 8 Drop 30 | 2 1 1 18 . 4 4 Fire 138 | 8 17 21 76 . . 16 Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 70 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 355 | -10/Materials | Central database locked down 371 | -10/Materials | Entered Mines 382 | -10/Mines | Met a Derelict bent on vengeance 661 | -10/Mines | Learned location of 1 exit from Materials 662 | -10/Mines | Discovered new exit (range 8) 680 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 827 | -10/Mines | Discovered new exit (range 5) 908 | -10/Mines | Found a hidden stash of uninstalled traps 1031 | -10/Mines | Learned location of Storage (-9) 1137 | -10/Mines | Entered Materials 1137 | -9/Materials | Accompanied by 3 allies 1137 | -9/Materials | Evolved 2 slots: Utility x2 1138 | -9/Materials | Identified exit to Mines 1469 | -9/Materials | Discovered new exit (range 14) 1480 | -9/Materials | Identified exit to Storage 1511 | -9/Materials | Discovered new exit (range 12) 1602 | -9/Materials | Identified exit to Materials 2234 | -9/Materials | Discovered exit to Materials (range 9) 2447 | -9/Materials | Repaired Hacking Suite 2474 | -9/Materials | Repaired Com. Wheel 2508 | -9/Materials | Repaired Imp. Light Cannon 2596 | -9/Materials | Entered Mines 2680 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2690 | -9/Mines | Identified exit to Zion 2694 | -9/Mines | Entered Zion 2694 | -7/Zion | Accompanied by 2 allies 2744 | -7/Zion | Led the pair of lost Derelicts to a safe place 2771 | -7/Zion | System corruption cleaned by Quarantine Array 3478 | -7/Zion | Met Imprinter 3496 | -7/Zion | Imprinted 3499 | -7/Zion | Declared Zion's savior 3795 | -7/Zion | Discovered new exit (range 8) 4555 | -7/Zion | Identified exit to Proximity Caves 4563 | -7/Zion | Entered Proximity Caves 4563 | -6/Proximity Caves | Accompanied by 4 allies 4566 | -6/Proximity Caves | Spotter reported a threat 4566 | -6/Proximity Caves | Spotter reported a threat 4761 | -6/Proximity Caves | Core integrity fell below 50% 4800 | -6/Proximity Caves | Learned Factory trap positions 5210 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5277 | -6/Proximity Caves | Learned Factory emergency access door positions 5594 | -6/Proximity Caves | Core integrity fell below 20% 5846 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05220_ Imp. Heat Sink fries itself beyond repair. 05249_ Acquired 5 matter. 05250_ Acquired 2 matter. 05251_ Acquired 3 matter. 05277_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 05594_ Com. Wheel destroyed. 05601_ S-27 Virus destroyed. 05604_ Acquired 5 matter. 05606_ VTOL Module fries itself beyond repair. 05614_ Autogun fries itself beyond repair. 05640_ E3-8YX(M) destroyed. 05641_ D2-7DN(M) destroyed. 05838_ C-30 ARC bursts open, deploying its payload. 05838_ G-67 Veteran unfolds itself. 05838_ G-50 Soldier unfolds itself. 05846_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ###???????????###????????????????????????????? | | #???????###??? ##???????????????????????????? | | #??????## #??? ##??????????????????????????? | | ##????## ##?? #??????????????????????????? | | # ###### ### ##?????????????????????????? | | # ## #?????????????????????????? | | # ## #### #?????????????????????????????? | | # ## ##??## ##?????????????????????????????? | | # ## ###### ####???????????????????????????? | | # ## #????##?????????????????????? | | # ###### ##### ##????????????????????? | | # #????# % #????????????????????? | | " #????# # g ##????????????????????? | | # ###### ##### ##% ####?????????????????? | | ## #??# #?????????????????? | | ## #??# g ##????????????????? | | ### ## #??# %= ?????????????????? | | #?# ##########?## #?????????????????? | | ####?# #??????????# #?????????????????? | | #????# #??????????# ??????????????????? | | #????# ####????????# %% ##?????????????????? | | #????# #????????##% % #?????????????????? | | #????# #??????##### % %##????????????????? | | ?????### ######## ### % ###??????????????? | | ???????# % % ##?????????????? | | ???????# ## % @ % #####?????????? | | ???????################ % % #?????????? | | ??????## #????????????## % #?????? | | ??????# #?????????????## % % #?????? | | ###??## #??????????????# #### % #????? | | #### ##??????????????#%# ### #???? % #????? | | #???????????????###% #?# #????? % #????? | | ##?????????????????#%%#?# x %????????#????? | | ##??????????????????# ? ????????????? | | ### ###???????????????????#####%%% #???????????? | | ??###??????????????????????????#% #???????????? | | ????????????????????????????????######???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredBottomlessGun Manual? 0 Play Time 00:38:36 Cumulative 65.8 hours Start 2024.08.25 @ 14:01:51 End 2024.08.25 @ 14:43:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 105 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 393c3c82-5aa8-41c1-9087-456a6b7cd09b