Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 23:05:10 Player: DGSTER Result: Destroyed by AG-80063 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (2777) 2777 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 8382 Bonus ------- Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/700 Matter 134/300 Energy 68/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Machine Analyzer Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Transmission Jammer Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Phase Shifter Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle High-powered Shotgun > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Machine Analyzer Advanced Visual Processing Unit Transmission Jammer Plasma Cannon Heavy Missile Launcher Great Axe [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . . . 2 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 93 | 7 5 11 18 20 4 4 2 22 Power 10 | 1 2 2 2 . . 1 . 2 Engine 10 | 1 2 2 2 . . 1 . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 26 | 2 . 5 4 6 3 1 . 5 Treads . | . . . . . . . . . Leg 25 | 2 . 5 4 5 3 1 . 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . 1 . . . . Utility 26 | 2 1 . 7 6 1 2 . 7 Device 10 | 1 . . 1 2 . 1 . 5 Storage 3 | 1 1 . 1 . . . . . Processor 5 | . . . 1 2 . . . 2 Hackware 1 | . . . 1 . . . . . Protection 7 | . . . 3 2 1 1 . . Artifact . | . . . . . . . . . Weapon 31 | 2 2 4 5 8 . . 2 8 Energy Gun 10 | 1 1 . 1 5 . . . 2 Energy Cannon 5 | . . 1 1 . . . . 3 Ballistic Gun 8 | 1 . 3 . 2 . . 1 1 Ballistic Cannon 3 | . 1 . 2 . . . . . Launcher 3 | . . . 1 1 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 3 . . . 2 Parts Lost 34 | . 2 2 5 4 . 1 . 20 Power 4 | . 1 . 2 . . . . 1 Propulsion 9 | . . 1 . 1 . . . 7 Utility 10 | . . . 2 1 . 1 . 6 Weapon 11 | . 1 1 1 2 . . . 6 Highest Loss Streak 12 | . 2 1 2 2 . 1 . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 94 87 91 87 100 100 100 66 Engine 8 | . 14 11 8 7 7 7 7 5 Leg 28 | . 28 33 36 28 30 30 30 13 Device 8 | . 14 11 8 8 7 7 7 8 Storage 8 | . 14 11 9 7 7 7 7 5 Processor 10 | . . . 3 9 18 15 15 17 Protection 4 | . . . 8 3 4 7 7 1 Energy Gun 11 | . 9 . 5 13 15 15 15 8 Ballistic Gun 5 | . 8 11 2 2 7 7 6 1 Ballistic Cannon 2 | . 5 9 5 3 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 50 | 13 17 21 41 44 40 49 50 49 Greatest Support 74 | 20 20 43 43 72 74 74 74 74 Greatest Overweight (x) 10 | 3 . . . 1 . . . 10 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 14 15 15 15 15 12 Most Carried 15 | 5 6 10 15 15 15 15 15 15 Average Carried 11 | 3 4 9 10 13 14 14 15 7 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 Final Carried 15 | 3 6 9 13 15 15 15 15 5 Class Distribution -------------------- 53% | Gunner 29% | Mutant 13% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 1816 | 274 147 279 413 340 162 95 21 85 Remotely . | . . . . . . . . . Salvage Created 2613 | 62 260 366 679 560 237 364 . 85 Parts 151 | 8 19 27 42 23 11 18 . 3 Haulers Intercepted 5 | . 1 1 1 2 . . . . Recyclers Shooed 4 | . 2 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 29 | . . . . . 11 18 . . Prevented 1 | . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 75 | . 9 11 19 16 7 7 . 6 Melee 2 | . . . . . . . . 2 Guns 41 | . 5 6 4 8 7 7 . 4 Cannons 24 | . 4 5 13 2 . . . . AOE 7 | . . . 2 5 . . . . Classes Destroyed 15 | 1 4 1 3 2 . 1 . 3 Builder 2 | . . . 1 1 . . . . Tunneler 3 | 3 . . . . . . . . Hauler 5 | . 1 1 1 2 . . . . Recycler 1 | . . . 1 . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 20 | . 6 4 4 3 3 . . . Grunt 36 | . 3 6 10 10 4 3 . . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . Sentry 6 | . . 1 4 1 . . . . Programmer 2 | . . . . 1 . 1 . . Z-Technician 5 | . . . . . . . . 5 Z-Light 2 | . . . . . . . . 2 Assembled 3 | . . . . . . . . 3 Thug 1 | . . . . . . 1 . . Fireman 2 | . . . . . . 2 . . Best Kill Streak 9 | 2 4 9 8 7 4 3 . 5 Combat Bots Only 9 | . 4 9 7 6 4 3 . 3 Max Kills in Single Turn 5 | 1 1 1 1 3 1 2 . 5 Gunslinging 1 | . . . . 1 . 1 . . Exploded 3 | . . . 1 3 . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 430 | . 40 72 87 83 19 29 . 100 Missed 131 | . 12 21 30 28 2 7 . 31 Damage Taken 5665 | . 338 514 836 839 253 315 . 2570 Core 934 | . 73 63 98 22 15 20 . 643 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 100 70 84 82 . . . . . Volleys Fired 213 | 7 31 30 63 32 12 15 1 22 Largest 3 | 2 2 2 2 3 3 3 3 3 Hottest 206 | 60 85 58 107 170 151 151 151 206 Shots Fired 448 | 14 54 59 108 81 36 45 3 48 Gun 304 | 14 30 30 45 67 36 45 3 34 Cannon 129 | . 24 29 59 11 . . . 6 Launcher 15 | . . . 4 3 . . . 8 Special . | . . . . . . . . . Kinetic 217 | 7 31 59 60 24 12 15 1 8 Thermal 216 | 7 23 . 44 54 24 30 2 32 Explosive 15 | . . . 4 3 . . . 8 Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 3 7 5 9 11 16 14 . 6 Robot Miss Streak 6 | 1 3 3 6 2 6 2 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . . 1 1 2 . 1 Max Gunslinging Chain 2 | . . . . 1 1 2 . 1 Shots Hit Robots 307 | 9 32 34 81 65 22 32 . 32 Core Hits 203 | 3 15 17 64 42 15 24 . 23 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . 1 2 . . . . . Critical Strikes 10 | . 3 1 2 2 . 1 . 1 Burn 7 | . 3 . . 2 . 1 . 1 Destroy 3 | . . 1 2 . . . . . Melee Attacks 6 | . . . . . . . 1 5 Impact . | . . . . . . . . . Slashing 6 | . . . . . . . 1 5 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8711 | 92 488 552 1694 1674 410 579 . 3222 Guns 3700 | 92 238 329 555 1052 410 579 . 445 Cannons 1584 | . 248 214 877 194 . . . 51 Explosions 3204 | . . . 206 422 . . . 2576 Melee 128 | . . . . . . . . 128 Ramming 95 | . 2 9 56 6 . . . 22 Kinetic 2837 | 35 287 543 894 434 177 330 . 137 Thermal 4627 | 57 199 . 538 812 233 249 . 2539 Explosive 1024 | . . . 206 422 . . . 396 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 128 | . . . . . . . . 128 Piercing . | . . . . . . . . . Highest Corruption 2 | . 1 . . . . . . 2 Average Corruption 1 | . 1 . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . 3 . . . . . . 10 Message Errors 4 | . 2 . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 3 | . 1 . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 584 | . 12 15 9 . . . . 548 Projectiles 27 | . 12 15 . . . . . . Explosions 557 | . . . 9 . . . . 548 Melee . | . . . . . . . . . Knockbacks 41 | . 5 4 28 4 . . . . Impact . | . . . . . . . . . Kinetic 31 | . 5 4 19 3 . . . . Secondary 10 | . . . 9 1 . . . . Self-Inflicted Damage 470 | . . . . . . . . 470 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed 18 | . 1 2 7 4 . . . 4 Kicked 18 | . 1 2 7 4 . . . 4 Crushed . | . . . . . . . . . Highest Temperature 315 | 20 310 8 125 195 191 137 3 315 Average Temperature 64 | 15 94 3 47 50 79 51 2 98 Received Heat Transfer 1833 | . 48 189 360 213 81 417 . 525 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 7 | . 4 . . 3 . . . . Heat Transferred 5968 | 125 814 . 1110 1887 518 814 . 700 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Peak Influence 328 | 15 305 303 328 279 . . . . Initial 131 | . 9 65 111 131 . . . . Average 135 | 5 127 166 177 116 . . . . Maximum Alert Level 1 | . 1 1 1 1 . . . . Low Security (%) 75 | 100 74 72 53 89 . . . . Level 1 24 | . 25 27 46 10 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 1 2 2 . . . . Investigation 3 | . 2 . . 1 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 3 | . . 1 2 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 8 | . 1 . 5 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 20 15 26 22 9 12 . 40 Peak Tracking Total 37 | . 5 7 8 4 4 4 . 37 Tactical Retreats 11 | . 4 1 3 1 1 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 4 | . 3 . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 7 | . . 2 2 2 . . . 1 Max in Single Turn 2 | . . 1 1 2 . . . 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 18 | . 4 5 3 4 1 1 . . Terminals 14 | . 4 5 3 2 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 37 | . 6 8 14 7 1 1 . . Successful 20 | . 3 5 8 2 1 1 . . Failed 17 | . 3 3 6 5 . . . . Catastrophic 3 | . . 2 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 17 | . . 3 7 . . . 7 . Terminals 33 | . 6 8 14 5 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 18 | . 3 5 8 . 1 1 . . Record 1 | . . 1 . . . . . . Prototype ID Bank 4 | . 2 2 . . . . . . Open Door 2 | . . . . . 1 1 . . Emergency Access Points 2 | . . 1 1 . . . . . Alert Level 3 | . . . 3 . . . . . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 2 | . 1 . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 3 3 3 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 6868 | 146 884 508 761 1126 553 1161 1024 705 Spaces Moved 4862 | 84 601 305 405 719 418 898 831 601 Core 435 | 34 . . . . . . . 401 Treads . | . . . . . . . . . Legs 4427 | 50 601 305 405 719 418 898 831 200 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 122 50 Average Speed 119 | 131 120 120 120 131 120 122 122 95 Slowest Speed 550 | 200 120 120 120 190 122 122 122 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 5 89 29 39 18 60 85 81 81 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 9 | . . . . . 3 2 4 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 9 | . . . . 9 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 9 | . . . . 9 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 5495 | 105 711 388 567 838 440 930 836 680 Wait 214 | . 65 27 56 38 2 6 2 18 Move 4854 | 83 600 304 404 718 417 897 830 601 Hop . | . . . . . . . . . Pick Up 47 | 7 5 6 12 12 1 4 . . Fast Attach 30 | 4 2 5 4 9 . . . 6 Attach 30 | 3 1 1 5 5 1 1 . 13 Detach 4 | . . 1 . . . . . 3 Swap 33 | . 2 5 9 6 3 3 2 3 Drop 45 | 1 4 7 7 14 3 4 . 5 Fire 213 | 7 31 30 63 32 12 15 1 22 Melee 6 | . . . . . . . 1 5 Ram . | . . . . . . . . . Kick 18 | . 1 2 7 4 . . . 4 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 14) 587 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Discovered new exit (range 14) 1031 | -10/Materials | Entered another Materials area 1031 | -9/Materials | Evolved 2 slots: Propulsion x2 1399 | -9/Materials | Discovered new exit (range 10) 1504 | -9/Materials | Destroyed 9 combat bots 1539 | -9/Materials | Entered another Materials area 1539 | -8/Materials | Evolved 2 slots: Utility x2 1754 | -8/Materials | Build established: Scavenger-Mutant 2133 | -8/Materials | Discovered new exit (range 7) 2145 | -8/Materials | Destroyed 7 combat bots 2300 | -8/Materials | Entered Factory 2300 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3411 | -7/Factory | Build established: Gunner 3413 | -7/Factory | Discovered new exit (range 8) 3424 | -7/Factory | Identified exit to Lower Caves 3426 | -7/Factory | Entered Lower Caves 3918 | -7/Lower Caves | Spotted B-75 Beast 3961 | -7/Lower Caves | Discovered new exit (range 15) 3977 | -7/Lower Caves | Identified exit to Lower Caves 3979 | -7/Lower Caves | Entered another Lower Caves area 3982 | -7/Lower Caves | Discovered new exit (range 7) 3986 | -7/Lower Caves | Ambushed by wild Derelicts 4046 | -7/Lower Caves | Identified exit to Factory 4171 | -7/Lower Caves | Identified exit to Zion 4190 | -7/Lower Caves | Encountered a Warlord checkpoint 5140 | -7/Lower Caves | Entered Zion 5421 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5480 | -7/Zion | Learned Factory fabricator intel 5648 | -7/Zion | Given the Hacking Drone Bay 5741 | -7/Zion | Learned 8 Factory zone layouts 5772 | -7/Zion | Given A8's code to call for help 5796 | -7/Zion | Learned Factory emergency access door positions 6142 | -7/Zion | Opened final containment barrier to the Deep Caves 6162 | -7/Zion | Discovered new exit (range 3) 6162 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6163 | -7/Zion | Identified exit to Deep Caves 6164 | -7/Zion | Entered Deep Caves 6302 | -7/Deep Caves | Attacked by Z-Imprinter 6315 | -7/Deep Caves | Z-Facility disabled 6327 | -7/Deep Caves | Destroyed Z-Imprinter 6403 | -7/Deep Caves | Lost 12 parts (1p5n3u3w) 6597 | -7/Deep Caves | Core integrity fell below 50% 6627 | -7/Deep Caves | Lost 6 parts (2n1u3w) 6724 | -7/Deep Caves | Spotted AG-80063 6863 | -7/Deep Caves | Core integrity fell below 20% 6868 | -7/Deep Caves | Triggered Deep Caves wall 6868 | -7/Deep Caves | Spotted AS-56060 6868 | -7/Deep Caves | Spotted AS-10539 6869 | -7/Deep Caves | Destroyed by AG-80063 with Assembled Focal Cannon Last Messages --------------- ZO-IYZ(o) destroyed. Destroyed Hover Unit. Destroyed Lgt. Ion Engine. ZV-E14(o) destroyed. Destroyed Lgt. Ion Engine. Destroyed Hover Unit. E4-0S7(o) destroyed. Dropped Imp. Deuterium Engine. Dropped Lrg. Storage Unit. System corrupted: Heat flow error (+232). System corrupted: Component data lost. System corrupted: Substantial component data lost. IH%XK7OGXZMMNJG7|BF2SQ AG-80063: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Imp. Reaction Control System destroyed. Acquired Carbon-fiber Leg. 92-IPR(s) destroyed. The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] Dropped Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ??????????????????????????????# | | ??????????????????????????????# #### | | ??????????????????????????????# ##??## | | ??????????????????????????????####????##### | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????? ????????????????????? | | ?????????????? ???????????####????? | | ??????????? ????????#### #####? | | ?????????" #??##????# ## | | ????????"" #?? #????# # | | ??????### g### ##???# ## | | ????"""aa g # ????# ## | | ???A * ##???# ### ## | | ??? a a a ** b s ##??# ###### | | ??? a Aaaa ???## #????### | | ??" aa aa * #????# #??????? | | ??" aa aaa ** * g ##???# ######## | | ??? a aa aa M #??## # | | ????? a a #?## | | ???????aaaa * #?# ### | | ????????#aaa l #?# ##?# | | ?????????" a #?########?## | | ?????????" #????####### | | ?????????" = #???## | | ?????????" [ [ @= g ##??# | | ?????????" [ [ ;### | | ????????# [ * ### | | ????????" g ## | | ????????" [ # ### # | | ????????" G [ * ##?### ## | | ????????""" #????####? | | ????????" [ b #????????? | | ????????"" #####????????? | | ????????" #???????????? | | ????????"" ##?????????? | | ????????" # # #?????????? | | ????????" #### ## ## ##????????? | | ????????""" ##???# ## ####?????????? | | ?????????? ?????##?# #?????????????##### | | ?????????####??????????#??????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Gatling Laser | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Antigrav System | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Matter Compressor | -7/Zion | Archive System Guard | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed ServoPlatingStorage Manual? 0 Play Time 00:54:35 Cumulative 47.5 hours Start 2024.05.07 @ 21:41:00 End 2024.05.07 @ 23:05:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 47 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 45 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da58419e-eb2b-48f1-9266-3be70077efba