Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.10 @ 03:49:08 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (121) 605 Value Destroyed (3345) 3345 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (20559) 20559 TOTAL SCORE: 32729 Bonus ------- Scavenger 9000 Triggered Max Security 1000 High Alert Combat Kills 259 Aligned with FarCom 300 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1130/1600 Matter 291/300 Energy 106/190 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Coolant Injector Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Experimental Thermal Defense Suite Experimental Hardlight Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Particle Reactor > --- PROPULSION ------- Aerolev Unit Aerolev Unit Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Long-range Terrain Scanner Improved Terrain Scan Processor Improved Light Armor Plating Improved Medium Armor Plating Improved Powered Armor Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Array Q-thruster Large Matter Pod Guided Plasma Cannon Heavy Missile Launcher [Rating: 98] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . . . 1 1 . 1 . . . Utility 13 | . . . 1 . . . 2 2 . 1 2 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 158 | 7 5 2 10 . 2 11 35 26 13 5 8 7 10 3 14 Power 20 | 1 1 . 1 . . 2 4 4 1 . . 1 1 . 4 Engine 9 | 1 1 . 1 . . 2 3 1 . . . . . . . Core 6 | . . . . . . . 1 3 1 . . . 1 . . Reactor 5 | . . . . . . . . . . . . 1 . . 4 Propulsion 40 | 2 1 1 3 . . 5 7 2 4 2 2 3 7 . 1 Treads 13 | 1 1 . 3 . . 3 4 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 8 | 1 . 1 . . . 2 3 1 . . . . . . . Hover 10 | . . . . . . . . . 3 2 2 3 . . . Flight 9 | . . . . . . . . . 1 . . . 7 . 1 Utility 50 | 2 2 . 1 . 2 2 7 11 7 3 5 3 . 3 2 Device 16 | . . . . . . . 3 4 3 2 1 . . 2 1 Storage 6 | 2 2 . . . 2 . . . . . . . . . . Processor 3 | . . . . . . . . 2 . . . 1 . . . Hackware 10 | . . . . . . . . 1 3 . 3 1 . 1 1 Protection 15 | . . . 1 . . 2 4 4 1 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 48 | 2 1 1 5 . . 2 17 9 1 . 1 . 2 . 7 Energy Gun 11 | 2 1 1 1 . . 2 2 . . . 1 . 1 . . Energy Cannon 10 | . . . . . . . 3 . . . . . 1 . 6 Ballistic Gun 13 | . . . 3 . . . 6 4 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 2 3 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 . . . 4 2 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . 1 . . . . 2 3 1 Parts Lost 57 | . 2 . 3 . . 5 13 3 6 . 1 11 . 2 11 Power 6 | . 1 . 1 . . . 2 . . . . 1 . 1 . Propulsion 15 | . . . . . . 3 1 . 1 . . 5 . 1 4 Utility 21 | . . . . . . 1 4 2 4 . 1 4 . . 5 Weapon 15 | . 1 . 2 . . 1 6 1 1 . . 1 . . 2 Highest Loss Streak 10 | . 2 . 3 . . 4 4 2 3 . 1 10 . 2 10 Average Slot Usage (%) 90 | . 100 100 96 100 100 99 87 91 91 79 92 85 59 64 48 Engine 6 | . 14 14 11 11 11 11 7 2 . . . . . . . Core 3 | . . . . . . . . 4 12 11 10 6 3 4 . Treads 11 | . 19 14 22 22 22 22 13 7 . . . . . . . Wheel 6 | . 8 13 11 11 11 10 8 7 . . . . . . . Hover 4 | . . . . . . . . . 19 23 25 22 . . . Flight 1 | . . . . . . . . . 4 . . . 20 21 12 Device 4 | . . . . . . . 11 6 9 7 12 8 4 4 6 Storage 16 | . 28 28 22 22 22 22 18 15 6 5 5 4 4 4 3 Processor 3 | . . . . . . . . 12 8 5 5 4 4 4 4 Hackware 5 | . . . . . . . . 6 15 11 15 19 13 16 16 Protection 7 | . . . 7 11 11 11 11 9 1 5 9 10 . . . Energy Gun 5 | . 28 28 3 . . 4 5 . . . . . 2 . . Ballistic Gun 7 | . . . 17 22 22 17 4 11 . . . . . . . Slashing Weapon 1 | . . . . . . . . 2 8 5 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 75 | 15 39 39 46 46 62 69 75 72 63 34 46 62 49 49 45 Greatest Support 75 | 16 40 40 40 40 40 60 60 28 42 57 63 75 49 49 51 Greatest Overweight (x) 6 | . . 3 4 1 6 6 4 2 2 . . 2 . . 5 Average Overweight (x) 1 | . . 2 2 1 5 5 2 2 . . . . . . . Largest Inventory Capacity 18 | 8 16 16 16 16 18 18 18 18 18 10 10 10 10 10 10 Average Capacity 14 | 6 8 16 16 16 17 18 18 18 10 10 10 10 10 10 9 Most Carried 18 | 6 9 13 16 16 17 18 18 18 17 10 10 10 9 9 8 Average Carried 13 | 3 7 11 15 16 15 17 16 17 10 9 9 9 5 8 6 Final Capacity 18 | 8 16 16 16 16 18 18 18 18 10 10 10 10 10 10 4 Final Carried 18 | 6 8 13 16 16 15 16 18 14 10 10 10 10 8 9 2 Class Distribution -------------------- 36% | Mutant 32% | Scavenger-Mutant 7% | Hacker-Scout 6% | Hacker-Sprinter 4% | Hacker-Ninja 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Matter Collected 2525 | 266 174 40 248 . . 271 411 422 205 30 . 83 111 . 264 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4225 | 64 363 97 858 . . 558 1206 543 132 131 . 83 . . 190 Parts 259 | 4 29 9 57 . . 26 66 40 10 4 . 5 . . 9 Haulers Intercepted 10 | . 1 . 5 . . . 3 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 90 | . 8 6 13 . . 11 29 17 1 . . 1 . . 4 Melee 6 | . . . . . . . 2 2 1 . . 1 . . . Guns 41 | . 8 4 10 . . 10 5 4 . . . . . . . Cannons 17 | . . . . . . . 13 . . . . . . . 4 AOE 23 | . . 2 3 . . . 7 11 . . . . . . . Classes Destroyed 12 | 1 4 . 3 . . 2 1 1 . . . . . . . Worker 9 | . . . . . . 3 3 . 2 . . 1 . . . Hauler 10 | . 1 . 5 . . . 3 1 . . . . . . . Recycler 3 | 1 . . . . . 1 . . . 1 . . . . . Operator 5 | . 1 . 1 . . . . . 2 1 . . . . . Watcher 4 | . . . 3 . . . . 1 . . . . . . . Swarmer 38 | . 3 6 3 . . 4 11 8 . . . . . . 3 Grunt 37 | . 5 . 6 . . 5 13 7 1 . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . Sentry 9 | . . . 3 . . . 4 1 . . . . . . 1 Hunter 1 | . . . . . . 1 . . . . . . . . . Programmer 2 | . . . . . . . . 1 . . . 1 . . . Best Kill Streak 9 | 1 4 3 8 . . 6 9 4 2 2 . 1 . . 3 Combat Bots Only 8 | . 4 3 5 . . 4 8 4 1 . . 1 . . 3 Max Kills in Single Turn 3 | 1 2 2 2 . . 2 2 3 1 1 . 1 . . 1 Gunslinging 1 | . 1 . 1 . . 1 . . . . . . . . . Exploded 3 | . . 2 2 . . . 2 3 . . . . . . . Melee 1 | . . . . . . . 1 1 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Damage Taken 7183 | . 181 109 478 . . 885 1536 980 355 39 . 1036 78 314 1192 Core 1336 | . 24 22 72 . . 85 194 118 57 12 . 97 28 157 470 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 81 . . . 60 64 83 93 98 100 92 . 87 70 Volleys Fired 267 | 2 25 9 46 . . 35 91 28 . . . . 4 7 20 Largest 2 | 2 2 2 2 . . 2 2 2 . . . . 1 1 1 Hottest 121 | 80 90 90 85 . . 112 121 62 . . . . 120 120 120 Shots Fired 430 | 4 50 18 82 . . 70 125 50 . . . . 4 7 20 Gun 334 | 4 50 18 82 . . 70 67 43 . . . . . . . Cannon 83 | . . . . . . . 53 . . . . . 4 7 19 Launcher 13 | . . . . . . . 5 7 . . . . . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 193 | . . . 56 . . 57 37 43 . . . . . . . Thermal 80 | . 4 3 . . . 13 30 . . . . . 4 7 19 Explosive 13 | . . . . . . . 5 7 . . . . . . 1 Electromagnetic 144 | 4 46 15 26 . . . 53 . . . . . . . . Robot Hit Streak 28 | 2 8 3 26 . . 26 28 10 . . . . . 7 4 Robot Miss Streak 6 | 1 2 6 2 . . 3 4 5 . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 13 | . 2 2 2 . . 6 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . . . . . . Shots Hit Robots 328 | 2 34 7 64 . . 56 90 40 17 3 2 8 . 1 4 Core Hits 179 | 2 15 6 33 . . 24 42 36 7 2 1 3 . 2 6 Critical Hits 3 | . . . . . . . 2 . . . . 1 . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 . . . . 1 . . . Melee Attacks 112 | . . . 1 . . . 8 21 27 13 22 20 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 112 | . . . 1 . . . 8 21 27 13 22 20 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . 6 1 . 2 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . . . . Damage Inflicted 9751 | 27 492 142 1292 . . 867 2935 2019 999 183 78 397 . 43 277 Guns 3561 | 27 432 83 1012 . . 867 694 446 . . . . . . . Cannons 1451 | . . . . . . . 1132 . . . . . . 42 277 Explosions 2684 | . 60 59 280 . . . 986 1299 . . . . . . . Melee 2054 | . . . . . . . 123 274 999 183 78 397 . . . Ramming 1 | . . . . . . . . . . . . . . 1 . Kinetic 2060 | . . . 641 . . 643 330 446 . . . . . . . Thermal 1588 | . 60 59 280 . . 224 646 . . . . . . 42 277 Explosive 2003 | . . . . . . . 704 1299 . . . . . . . Electromagnetic 2045 | 27 432 83 371 . . . 1132 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2054 | . . . . . . . 123 274 999 183 78 397 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 2 . . 5 5 . . 1 Average Corruption 2 | . . . . . . . . 1 . . 5 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . 3 . . 12 . . . . Message Errors 2 | . . . . . . . . 1 . . 1 . . . . Matter Fused 2 | . . . . . . . . . . . 2 . . . . Heat Flow Errors 3 | . . . . . . . . . . . 3 . . . . Energy Discharges 4 | . . . . . . . . . . . 4 . . . . Data Loss (minor) 3 | . . . . . . . . 2 . . 1 . . . . Targeting Errors 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 610 | . 15 . 13 . . . 92 174 208 37 12 59 . . . Projectiles 24 | . . . . . . . 24 . . . . . . . . Explosions 270 | . 15 . 13 . . . 68 174 . . . . . . . Melee 316 | . . . . . . . . . 208 37 12 59 . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . 35 . . . 30 . . . . . . . . Shots 3 | . . . 2 . . . 1 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 220 | 36 129 108 59 . . 220 206 9 7 3 188 8 140 165 130 Average Temperature 44 | 20 40 52 20 . . 49 49 3 7 3 43 1 58 79 53 Received Heat Transfer 1560 | . 81 . 147 . . 225 621 198 135 . . 63 18 36 36 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . Parts Fried 4 | . 1 . . . . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 Heat Transferred 2685 | . 50 50 350 . . 481 1077 . . . . . . 37 640 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 1 3 . . . 5 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Peak Influence 1732 | 5 304 137 362 108 . 140 554 523 138 111 171 454 312 1732 1360 Average Influence 243 | 2 165 97 219 108 . 38 287 334 52 76 80 105 265 1664 1228 Maximum Alert Level 5 | . 1 . 1 . . . 2 2 . . . 2 1 5 4 Low Security (%) 57 | 100 63 100 38 100 . 100 35 4 100 100 100 79 . . . Level 1 25 | . 36 . 61 . . . 26 67 . . . . 100 . . Level 2 10 | . . . . . . . 37 28 . . . 20 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . 99 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . 99 . Squads Dispatched 35 | . 3 . 4 . . . 6 5 4 1 1 1 2 6 2 Investigation 13 | . 2 . 3 . . . 2 1 2 1 1 . 1 . . Extermination 4 | . . . . . . . . 2 . . . 1 . . 1 Reinforcement 8 | . 1 . 1 . . . 1 2 2 . . . 1 . . Assault 7 | . . . . . . . . . . . . . . 6 1 Garrison 3 | . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Distress Signals 16 | . . . 3 . . . 3 3 2 . . . 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 252 | . 14 6 23 . . 11 45 20 17 10 8 18 4 46 30 Peak Tracking Total 33 | . 5 3 6 . . 4 7 4 8 9 2 13 3 33 26 Tactical Retreats 24 | . 2 . 2 . . . 7 2 4 1 . 3 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 10 | . . . 1 . . . 2 5 . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 12 | . 6 . . . . . . . . . . . . . 6 Reused 5 | . 5 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . 5 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 11 | . 1 1 . . . . 4 2 . 1 . . . 2 . Max in Single Turn 2 | . 1 1 . . . . 2 1 . 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 59 | . 6 . 4 . 2 . 5 6 11 4 10 4 2 . 5 Terminals 32 | . 4 . 3 . . . 2 3 7 3 4 1 1 . 4 Fabricators 8 | . . . . . . . . 2 1 . 2 2 . . 1 Repair Stations 2 | . . . . . . . . . 1 . 1 . . . . Recycling Units 10 | . 2 . . . . . 1 1 2 . 2 1 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 1 . . . . Total Hacks 182 | . 18 . 17 . 2 . 10 22 29 13 29 13 4 . 25 Successful 104 | . 11 . 12 . 2 . 6 13 15 2 21 8 2 . 12 Failed 77 | . 7 . 4 . . . 4 9 14 11 8 5 2 . 13 Catastrophic 6 | . 1 . 1 . . . 1 . . 2 . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 76 | . 12 . 4 . 1 . 3 12 7 7 13 7 2 . 8 Terminals 116 | . 13 . 9 . . . 4 16 22 10 15 4 2 . 21 Fabricators 25 | . . . . . . . . 5 3 . 7 6 . . 4 Repair Stations 4 | . . . . . . . . . 2 . 2 . . . . Recycling Units 17 | . 5 . . . . . 1 1 2 . 3 3 2 . . Scanalyzers 12 | . . . 8 . . . 4 . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . 3 2 . . . . Terminal Hacks 37 | . 7 . 4 . 2 . . 7 7 . 3 1 . . 6 Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . . 1 1 . 1 1 . . 1 Terminal Index 1 | . . . . . . . . . 1 . . . . . . Fabricator Index 3 | . . . . . . . . 1 . . 1 . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 5 | . . . . . . . . 4 . . 1 . . . . Locate Traps 3 | . 2 . . . . . . . 1 . . . . . . Reprogram Traps 2 | . 1 . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . 1 . . . . . . . Zone Layout 4 | . 1 . . . . . . . 2 . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . 3 1 . 5 4 . . 2 Load Schematic 7 | . . . . . . . . 1 1 . 2 2 . . 1 Build 8 | . . . . . . . . 2 . . 3 2 . . 1 Repair Station Hacks 4 | . . . . . . . . . 2 . 2 . . . . Scan Component 2 | . . . . . . . . . 1 . 1 . . . . Repair 2 | . . . . . . . . . 1 . 1 . . . . Recycling Unit Hacks 9 | . 2 . . . . . 1 . 2 . 2 1 1 . . Retrieve Components 9 | . 2 . . . . . 1 . 2 . 2 1 1 . . Scanalyzer 12 | . . . 8 . . . 4 . . . . . . . . Insert Component 6 | . . . 4 . . . 2 . . . . . . . . Analyze 6 | . . . 4 . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 69 | . 6 . . . . . . 7 9 9 20 5 3 . 10 Terminals 19 | . . . . . . . . 3 3 2 6 . 1 . 4 Assimilate 9 | . . . . . . . . 1 2 . 4 . 1 . 1 Botnet 8 | . . . . . . . . 1 1 2 2 . . . 2 Disrupt 2 | . . . . . . . . 1 . . . . . . 1 Fabricators 3 | . . . . . . . . . . . 2 1 . . . Siphon 3 | . . . . . . . . . . . 2 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . 1 . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 47 | . 4 . 3 . . . 4 6 10 4 7 4 1 . 4 Full Trace Events 5 | . . . . . . . . 1 2 1 1 . . . . Feedback Events 3 | . . . . . . . . . 2 . 1 . . . . Hackware Fried 3 | . . . . . . . . . 2 . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 4 . . . 2 . 1 . . . . . . Parts Built 7 | . . . . . . . . 1 . . 3 2 . . 1 Matter 944 | . . . . . . . . 186 . . 357 255 . . 146 Time 226 | . . . . . . . . 49 . . 105 48 . . 24 Total Part Build Rating 19 | . . . . . . . . 2 . . 8 6 . . 3 Parts Repaired 2 | . . . . . . . . . 1 . 1 . . . . Time 75 | . . . . . . . . . 19 . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 29 | . 12 . . . . . 10 . 4 . 2 . 1 . . Parts Scanalyzed 6 | . . . 4 . . . 2 . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Total Allies 12 | . . . . . . . . 1 2 . 7 . 1 . 1 Largest Group 7 | . . . . . . . . 1 2 . 7 2 1 1 1 Highest-Rated Group 250 | . . . . . . . . 10 61 . 250 36 44 37 44 Highest-Rated Ally 47 | . . . . . . . . 10 32 . 47 26 44 37 44 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . 4 . 11 . . . . Total Damage 416 | . . . . . . . . . 122 . 294 . . . . Kills 1 | . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Turns Passed 7266 | 67 416 597 578 54 453 936 998 1044 466 197 438 381 239 121 281 Spaces Moved 6551 | 44 269 495 294 31 321 566 466 624 753 334 621 586 455 333 359 Core 4 | 1 . . . . . . . . . . . . . . 3 Treads 270 | . 82 1 105 31 31 14 6 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 2845 | 43 187 494 189 . 290 552 460 624 6 . . . . . . Hover 2288 | . . . . . . . . . 747 334 621 586 . . . Flight 1144 | . . . . . . . . . . . . . 455 333 356 Fastest Speed 24 | 50 100 110 110 180 120 130 120 120 45 42 40 40 25 25 24 Average Speed 81 | 98 118 110 139 180 139 138 129 120 45 43 42 45 25 25 38 Slowest Speed 300 | 100 160 160 180 180 180 180 180 120 120 45 45 150 25 32 300 Overloaded Moves 34 | . . . . . . . . . . . . . . . 34 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . 1 Robots Hopped 4 | . . . . . . . . . . . . . 2 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 52 99 30 9 69 92 43 22 26 13 15 13 8 48 12 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . 2 . . . 1 . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 . 1 1 . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 . . 1 . . 1 1 . Scrap Searched 5 | . . 4 . . . 1 . . . . . . . . . Spaces Dug 75 | . . . 1 . . . 3 7 6 9 15 8 4 3 19 Terrain Destroyed 236 | . 3 3 10 . . . 71 84 6 9 15 8 4 4 19 Melee 49 | . . . 1 . . . 3 7 6 9 15 8 . . . Projectile 15 | . . . . . . . . . . . . . 4 4 7 AOE 172 | . 3 3 9 . . . 68 77 . . . . . . 12 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Total 7897 | 59 316 528 383 30 327 646 719 832 839 365 760 673 572 361 487 Wait 674 | 1 12 18 11 . . 27 95 119 26 11 101 53 97 17 86 Move 6529 | 43 268 494 293 30 320 565 465 623 752 333 620 585 450 330 358 Hop 3 | . . . . . . . . . . . . . 2 1 . Pick Up 63 | 6 4 5 12 . 1 6 10 3 4 2 2 1 6 . 1 Fast Attach 62 | 7 . . 3 . . . 14 8 6 3 8 7 1 3 2 Attach 47 | . 2 . 3 . . 5 9 4 5 2 . . 6 . 11 Detach 25 | . . . 1 . . . 3 3 5 . 2 1 1 2 7 Swap 49 | . 3 2 4 . 2 6 12 14 2 . . . 3 . 1 Drop 62 | . 2 . 9 . 4 2 12 9 8 1 5 6 2 1 1 Fire 267 | 2 25 9 46 . . 35 91 28 . . . . 4 7 20 Melee 110 | . . . 1 . . . 8 21 25 13 22 20 . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . 6 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 5 exits: *Res x4 / [Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 10) 333 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 14) 417 | -10/Materials | Discovered new exit (range 16) 484 | -10/Materials | Entered Mines 747 | -10/Mines | Learned 2 Materials zone layouts 800 | -10/Mines | Discovered new exit (range 13) 887 | -10/Mines | Discovered new exit (range 12) 1081 | -10/Mines | Entered Materials 1081 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1082 | -9/Materials | Identified exit to Mines 1083 | -9/Materials | Identified exit to Materials 1206 | -9/Materials | Lost 3 parts (1p2w) 1641 | -9/Materials | Central database locked down 1659 | -9/Materials | Entered Mines 1660 | -9/Mines | Assembled infested the area 1665 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1670 | -9/Mines | Met a Derelict bent on vengeance 1706 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1706 | -9/Mines | Discovered new exit (range 5) 1713 | -9/Mines | Entered Exiles 1760 | -9/Exiles | Met 8R-AWN 1780 | -9/Exiles | Met EX-HEX 1827 | -9/Exiles | Met EX-DEC 1895 | -9/Exiles | Learned location of Zion (-6) 1926 | -9/Exiles | Met EX-BIN 1941 | -9/Exiles | Aligned with FarCom system 1942 | -9/Exiles | Given EX-Vault access code 1977 | -9/Exiles | Opened EX-Vault 1986 | -9/Exiles | Found Gui. Plasma Cannon 2018 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2151 | -9/Exiles | Discovered new exit (range 12) 2166 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2166 | -9/Exiles | Entered Mines 2655 | -8/Mines | Build established: Scavenger-Mutant 2950 | -8/Mines | Lost 4 parts (2n1u1w) 2987 | -8/Mines | Discovered exit to Materials (range 11) 3102 | -8/Mines | Entered Materials 3102 | -8/Materials | Evolved 2 slots: Utility x2 3574 | -8/Materials | Destroyed 8 combat bots 3707 | -8/Materials | Garrison activated, responded to threat 3775 | -8/Materials | Lost 4 parts (1p1u2w) 3832 | -8/Materials | Lost 3 parts (1n2w) 4063 | -8/Materials | Discovered new exit (range 16) 4100 | -8/Materials | Entered Factory 4100 | -7/Factory | Evolved 2 slots: Utility x2 4685 | -7/Factory | Identified exit to Factory 4800 | -7/Factory | Discovered new exit (range 10) 4922 | -7/Factory | Fabricated Imp. Flight Unit? 5144 | -7/Factory | Entered another Factory area 5144 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5412 | -6/Factory | Repaired Imp. Light Armor Plating 5451 | -6/Factory | Identified exit to Factory 5483 | -6/Factory | Hacking Suite fried by hacking feedback 5603 | -6/Factory | Hacking Suite fried by hacking feedback 5610 | -6/Factory | Entered another Factory area 5610 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5639 | -5/Factory | Lost 3 parts (2u1w) 5799 | -5/Factory | Discovered new exit (range 9) 5807 | -5/Factory | Entered another Factory area 5807 | -4/Factory | Evolved 2 slots: Utility x2 5886 | -4/Factory | Repaired Nuclear Pulse Array 5928 | -4/Factory | Identified exit to Research 6109 | -4/Factory | Build established: Hacker-Ninja 6119 | -4/Factory | Fabricated Imp. Flight Unit (x1) 6140 | -4/Factory | Fabricated Hacking Suite? 6150 | -4/Factory | Discovered new exit (range 20) 6155 | -4/Factory | Hacking Suite fried by hacking feedback 6191 | -4/Factory | Fabricated Hacking Suite (x1) 6245 | -4/Factory | Entered Research 6245 | -3/Research | Accompanied by 2 allies 6245 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6318 | -3/Research | Found Imp. Powered Armor 6449 | -3/Research | Identified exit to Research 6452 | -3/Research | Build established: Hacker-Scout 6466 | -3/Research | Fabricated Hacking Suite (x1) 6546 | -3/Research | Local fabrication network quarantined 6553 | -3/Research | Fabricated Hacking Suite (x1) 6626 | -3/Research | Entered another Research area 6626 | -2/Research | Evolved 2 slots: Utility x2 6655 | -2/Research | Lost 10 parts (1p4n4u1w) 6826 | -2/Research | Discovered new exit (range 9) 6865 | -2/Research | Entered Testing 6865 | -2/Testing | Accompanied by 1 ally 6866 | -2/Testing | Maximum security lockdown engaged 6889 | -2/Testing | Found Prototype Hackware 6889 | -2/Testing | Identified Ghost Barrier 6919 | -2/Testing | Found Prototype Device 6919 | -2/Testing | Identified Exp. Thermal Defense Suite 6925 | -2/Testing | Found Prototype Device 6925 | -2/Testing | Identified Exp. Hardlight Generator 6948 | -2/Testing | Build established: Hacker-Sprinter 6983 | -2/Testing | Discovered new exit (range 7) 6986 | -2/Testing | Spotted Executioner 6986 | -2/Testing | Entered Access 6986 | -1/Access | Evolved 2 slots: Utility x2 7036 | -1/Access | Lost 3 parts (1p2n) 7120 | -1/Access | Identified exit to Surface 7222 | -1/Access | Fabricated Hacking Suite? 7266 | -1/Access | First assault squad dispatched 7267 | *** | Escaped! Last Messages --------------- >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 07258_ W-44 Eye sends out distress signal. 07258_ Ghost Barrier destroyed. 07260_ Cld. Q-thruster destroyed. 07260_ Cld. Q-thruster burned out. 07262_ Hvy. Missile Launcher destroyed. 07262_ Connecting with Terminal... >>Open Sealed Barrier opened. 07263_ The Access Shell folds into the floor. 07264_ Imp. Flight Unit destroyed. 07265_ Adv. Terrain Scan Processor destroyed. 07266_ ALERT: Significant disruption in Zone 4J, assault force dispatched. 07266_ Gui. Plasma Cannon destroyed. 07267_ Adv. Heat Sink destroyed. 07267_ Hacking Suite destroyed. [Achievement: This Only Looks Like Junk] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ???????##?# ssss "????BB????????????? | | ??????## ## s "??????????????????? | | ?????## # "" "??????????????????? | | ###### @" "??????????????????? | | "??????????????????? | | "????BB????????????? | | w "????BB????????????? | | gspps "??????????????????? | | s # ####### ##########??????????????????? | | s # #?????###???????????????????????????? | | "" # #???????????????????????????????????? | | """# #???????????????????????????????????? | | T"# #???????????????????????????????????? | | """# ###########?????????????????????????? | | "" # # ?????????????????????????? | | # # ?????????????????????????? | | # # ?????????????????????????? | | ########### # ?????????????????????????? | | ####??????# # ?????????????????????????? | | #??????# # ?????????????????????????? | | #??????# + ?????????????????????????? | | ######## # ?????????????????????????? | | # # ?????????????????????????? | | # # ?????????????????????????? | | # #+###### ?????????????????????????? | | # # ## ?????????????????????????? | | # # ############?????????????????????????? | | #### # #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 32 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 775 Resistance: KI 20 Resistance: TH 30 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 40 Defensive Hacking 32 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Factory | Hacked Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -4/Factory Hacking Suite | x1 | -4/Factory Hacking Suite | x1 | -4/Factory Hacking Suite | x1 | -3/Research Hacking Suite | x1 | -3/Research Hacking Suite | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- This Only Looks Like Junk Challenges ------------ Scavenger Game ------ Seed SeismicSmartbombInverter Manual? 0 Play Time 01:15:41 Cumulative 463.9 hours Start 2020.03.10 @ 02:32:46 End 2020.03.10 @ 03:49:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 357 Adventurer 4 Explorer 0 Win Type 0 Total 51 Types 43/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ac6fc28-1d7e-4a9c-a76a-3baed84c1e78