Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 22:15:57 Player: Mclir Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (123) 615 Value Destroyed (4042) 4042 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (1797) 1797 TOTAL SCORE: 14254 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 11 Follower Combat Kills 104 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -118 Cogmind --------- Core Integrity 0/1300 Matter 189/300 Energy 92/100 System Corruption 20% Temperature Cool (9) Movement Hovering (60) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System > --- UTILITY (9) ------ Advanced Cooling System Hacking Suite > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Medium Storage Unit Improved Terrain Scanner Improved Kinecellerator Advanced ECM Suite KE Penetrator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Large Storage Unit Small Battery Hacking Suite > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Antigrav System Antigrav System Improved Linear Gravjet Improved Linear Gravjet Medium Storage Unit Improved Trap Scanner Improved Terrain Scanner Improved Kinecellerator Advanced ECM Suite Long-range Proton Cannon KE Penetrator Missile Launcher Force Lance [Rating: 83] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Great Axe Energy Gun Heavy EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . . . . 2 1 . . 1 1 . 1 . Utility 7 | . . . 2 . . . 2 . 1 . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 302 | 7 13 8 42 2 . 5 65 71 16 1 11 24 2 13 18 4 Power 31 | 1 2 2 6 . . . 3 5 1 . 1 3 . 2 5 . Engine 15 | 1 2 2 6 . . . 2 2 . . . . . . . . Core 12 | . . . . . . . 1 3 1 . 1 3 . 2 1 . Reactor 4 | . . . . . . . . . . . . . . . 4 . Propulsion 131 | 2 2 2 14 . . 3 31 25 10 1 7 14 . 8 9 3 Treads 23 | 2 2 . 6 . . . 9 4 . . . . . . . . Leg 3 | . . . . . . 1 2 . . . . . . . . . Wheel 40 | . . 2 8 . . 2 19 7 1 . . 1 . . . . Hover 64 | . . . . . . . . 14 9 1 7 13 . 8 9 3 Flight 1 | . . . . . . . 1 . . . . . . . . . Utility 93 | 2 6 3 6 1 . . 21 38 5 . 2 5 . 1 2 1 Device 49 | 1 . 1 3 1 . . 11 22 3 . 2 3 . . 1 1 Storage 5 | 1 1 1 . . . . . 1 . . . . . . 1 . Processor 4 | . . 1 . . . . 1 2 . . . . . . . . Hackware 6 | . . . . . . . . 3 2 . . 1 . . . . Protection 29 | . 5 . 3 . . . 9 10 . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 47 | 2 3 1 16 1 . 2 10 3 . . 1 2 2 2 2 . Energy Gun 3 | . . . . . . . 2 . . . . . 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . Ballistic Gun 20 | 2 2 . 9 . . 1 2 1 . . 1 2 . . . . Ballistic Cannon 6 | . 1 . 3 . . . 2 . . . . . . . . . Launcher 10 | . . 1 2 1 . 1 2 1 . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . . 1 . . . . . 1 . Parts Lost 75 | . . 1 11 . . . 7 6 2 . . 20 . 6 22 . Power 13 | . . . 3 . . . . 1 . . . 2 . 2 5 . Propulsion 35 | . . . 3 . . . 1 3 2 . . 10 . 2 14 . Utility 19 | . . 1 3 . . . 3 2 . . . 6 . 2 2 . Weapon 8 | . . . 2 . . . 3 . . . . 2 . . 1 . Highest Loss Streak 11 | . . 1 5 . . . 4 5 1 . . 6 . 4 11 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 93 100 88 97 95 93 85 93 91 81 51 53 44 25 Engine 5 | . 13 14 10 11 11 11 8 . . . . . . . . . Core 3 | . . . . . . . . 6 6 6 6 4 5 6 2 . Treads 5 | . 27 13 1 . . . 1 4 . . . . . . . . Wheel 9 | . . 14 20 22 22 19 15 11 3 . . . . . . . Hover 10 | . . . . . . . . 10 24 33 32 29 21 26 23 12 Device 11 | . . 6 13 19 22 22 15 16 17 13 9 3 . . . 3 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 5 5 5 4 . Processor 6 | . . 3 11 11 11 11 11 7 6 6 6 2 . . . . Hackware 5 | . . . . . . . . 5 13 20 20 19 10 9 4 4 Protection 6 | . 13 4 3 3 . . 14 6 . . . 2 . . . . Energy Gun 1 | . . . . . . . 1 4 . . . . . . . . Ballistic Gun 5 | . 21 14 13 . . . 2 . . . 2 4 5 1 . . Ballistic Cannon 1 | . 6 7 2 . . . 3 . . . . . . . . . Impact Weapon 1 | . . . 5 11 11 11 . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 8 7 6 6 6 4 . . . . Peak Build Rating 83 | 9 9 10 20 25 25 27 37 50 57 55 62 70 47 69 83 38 Average Rating 33 | 5 7 8 13 23 23 25 28 41 49 55 54 59 46 51 61 33 On Entrance 31 | . 9 8 10 20 25 24 26 28 45 53 55 61 46 47 59 12 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 69 | 15 33 50 60 61 60 60 69 68 34 31 40 45 39 43 46 8 Greatest Support 82 | 40 40 40 40 32 32 32 40 44 47 44 45 62 40 82 80 35 Greatest Overweight (x) 6 | 1 1 1 3 1 1 3 6 2 2 . . 2 . 1 2 1 Average Overweight (x) . | . . . 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 15 15 15 15 15 15 15 5 Average Capacity 17 | 7 14 17 20 20 20 20 20 18 15 15 15 15 15 15 14 5 Most Carried 20 | 8 15 20 20 20 20 20 20 20 15 15 15 15 14 15 15 5 Average Carried 16 | 4 13 16 19 19 19 20 19 17 14 15 14 12 12 14 13 5 Final Capacity 20 | 8 15 20 20 20 20 20 20 15 15 15 15 15 15 15 5 5 Final Carried 20 | 7 15 20 20 19 20 20 20 14 15 15 15 12 13 13 5 5 Class Distribution -------------------- 28% | Mutant 15% | Assassin 13% | Scavenger-Mutant 12% | Hacker-Mutant 9% | Hacker-Ninja 9% | Scavenger-Assassin 3% | Hacker-Scout 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Assassin | -8/Materials Assassin | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Waste Hacker-Scout | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Qua Matter Collected 4202 | 290 267 442 729 53 . 83 781 640 134 . 95 414 . . 274 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4372 | 62 399 199 1060 85 . 90 947 508 114 . 42 519 . 19 328 . Parts 277 | 8 22 10 58 7 . 3 56 41 11 . 5 25 . 3 28 . Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Qua Combat Hostiles Destroyed 97 | . 9 11 25 2 . 2 16 13 2 . 1 10 . 1 5 . Melee 37 | . . . 4 . . . 7 9 2 . 1 9 . . 5 . Guns 22 | . 9 1 10 . . . 1 . . . . 1 . . . . Cannons 16 | . . 6 8 . . . 2 . . . . . . . . . AOE 19 | . . 4 1 2 . 2 5 4 . . . . . 1 . . Classes Destroyed 17 | 1 4 1 3 1 . . 2 2 . . . 2 . 1 . . Worker 4 | . . . . 2 . . 2 . . . . . . . . . Builder 2 | . . . . . . . . . . . . 2 . . . . Tunneler 5 | 3 . . 2 . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . . . . . . . Recycler 6 | . 1 . 1 . . . 4 . . . . . . . . . Operator 2 | . . . 1 . . . . . 1 . . . . . . . Watcher 8 | . 1 . 3 . . . 3 1 . . . . . . . . Swarmer 27 | . 3 3 6 . . . 6 5 . . . 4 . . . . Cutter 1 | . . . . . . . . . . . . . . 1 . . Grunt 35 | . 6 5 13 2 . 2 4 1 . . . 1 . . 1 . Brawler 1 | . . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 12 | . . . 6 . . . 4 . . . . 2 . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . Programmer 15 | . . . . . . . . 6 2 . 1 2 . . 4 . Heavy 1 | . . . . . . . 1 . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . Best Kill Streak 7 | 2 3 3 5 4 . 2 7 4 1 . 1 3 . 1 1 . Combat Bots Only 5 | . 3 3 4 2 . 2 5 4 1 . 1 3 . 1 1 . Max Kills in Single Turn 4 | 1 1 2 2 2 . 2 4 3 1 . 1 1 . 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 3 | . . 2 1 2 . 2 3 3 . . . . . 1 . . Melee 1 | . . . 1 . . . 1 1 1 . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Qua Hostile Shots Fired 1036 | . 32 56 198 4 . 6 167 90 18 . 4 117 . 152 190 2 Missed 334 | . 12 21 45 3 . 4 49 18 6 . . 24 . 103 49 . Damage Taken 11933 | . 233 534 1718 65 . 64 1806 1276 498 . 58 1969 . 793 2861 58 Core 2786 | . 10 71 342 16 . 41 275 171 113 . 28 334 . 84 1243 58 Absorbed by Shields 94 | . . . . . . . 87 . . . . . . . 7 . Redirected to Shielding 108 | . . . . . . . . 108 . . . . . . . . Regen/Repaired (Parts) 347 | . . . 1 . . . . 113 41 . 107 39 . . 46 . Core Remaining (%) 66 | 100 . 67 . . . . 50 75 . . 83 66 . 92 . . Volleys Fired 207 | 5 31 27 81 3 . 3 31 2 . . 1 10 11 2 . . Largest 2 | 2 2 2 2 1 . 1 2 1 . . 1 2 2 1 . . Hottest 114 | 40 55 55 58 33 . 33 100 36 . . 30 66 114 36 . . Shots Fired 336 | 10 62 49 136 3 . 3 35 2 . . 1 11 22 2 . . Gun 223 | 10 58 23 104 . . . 4 . . . 1 11 12 . . . Cannon 90 | . 4 20 31 . . . 25 . . . . . 10 . . . Launcher 23 | . . 6 1 3 . 3 6 2 . . . . . 2 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 298 | 10 62 43 135 . . . 25 . . . 1 11 11 . . . Thermal 5 | . . . . . . . 4 . . . . . 1 . . . Explosive 23 | . . 6 1 3 . 3 6 2 . . . . . 2 . . Electromagnetic 10 | . . . . . . . . . . . . . 10 . . . Robot Hit Streak 17 | 3 8 6 10 3 . 4 17 . . . . 5 . . . . Robot Miss Streak 5 | 1 2 4 5 . . . 2 . . . . 1 . 1 . . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 350 | 6 42 26 106 2 . 2 60 30 6 . 1 44 . . 25 . Core Hits 172 | 3 21 17 39 7 . 4 31 15 3 . 1 20 . 2 9 . Critical Kills 2 | . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . 5 . . 1 1 . . . . . . . . . Critical Strikes 29 | . . 1 7 . . 1 6 5 1 . . 6 . . 2 . Destroy 1 | . . . 1 . . . . . . . . . . . . . Blast 2 | . . 1 . . . . 1 . . . . . . . . . Smash 8 | . . . 6 . . 1 1 . . . . . . . . . Sever 16 | . . . . . . . 4 5 1 . . 6 . . . . Impale 2 | . . . . . . . . . . . . . . . 2 . Melee Attacks 439 | . . . 32 . . 1 75 145 28 . 19 84 . . 53 2 Impact 36 | . . . 32 . . 1 3 . . . . . . . . . Slashing 348 | . . . . . . . 72 145 28 . 19 84 . . . . Piercing 55 | . . . . . . . . . . . . . . . 53 2 Sneak Attacks 16 | . . . 3 . . 1 7 2 . . . 2 . . 1 . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11291 | 79 537 678 2173 445 . 162 2720 1497 225 . 31 1597 . 105 1042 . Guns 1761 | 79 487 121 747 . . . 80 . . . . 247 . . . . Cannons 1126 | . 50 289 384 . . . 403 . . . . . . . . . Explosions 1753 | . . 268 70 445 . 116 461 288 . . . . . 105 . . Melee 6651 | . . . 972 . . 46 1776 1209 225 . 31 1350 . . 1042 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2807 | 79 537 410 1131 . . . 403 . . . . 247 . . . . Thermal 80 | . . . . . . . 80 . . . . . . . . . Explosive 1753 | . . 268 70 445 . 116 461 288 . . . . . 105 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1065 | . . . 972 . . 46 47 . . . . . . . . . Slashing 4544 | . . . . . . . 1729 1209 225 . 31 1350 . . . . Piercing 1042 | . . . . . . . . . . . . . . . 1042 . Highest Corruption 20 | . 6 6 . . . . . 6 2 8 8 9 . 4 20 20 Average Corruption 4 | . 4 6 . . . . . 2 1 6 2 8 . 4 10 20 Corruption Purged 14 | . . . . . . . . 5 2 . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 134 | . 24 30 . . . . . 39 3 1 11 11 . . 10 5 Message Errors 42 | . 7 7 . . . . . 12 . 1 5 7 . . 2 1 Matter Fused 29 | . 7 5 . . . . . 12 . . 1 1 . . 1 2 Heat Flow Errors 19 | . 5 6 . . . . . 3 1 . 2 . . . 2 . Energy Discharges 17 | . 3 3 . . . . . 5 . . 3 1 . . 2 . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . 3 . . . . . 4 1 . . . . . . 2 Data Loss (major) 7 | . 1 2 . . . . . 2 1 . . . . . 1 . Misfires 2 | . . 2 . . . . . . . . . . . . . . Alerts 4 | . . 1 . . . . . 1 . . . 2 . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 931 | . 10 . 396 43 . 46 184 90 . . . 53 . . 109 . Projectiles 37 | . 10 . 17 . . . 10 . . . . . . . . . Explosions 47 | . . . . 43 . . 4 . . . . . . . . . Melee 847 | . . . 379 . . 46 170 90 . . . 53 . . 109 . Knockbacks 17 | . 2 3 8 . . . 4 . . . . . . . . . Impact 3 | . . . 3 . . . . . . . . . . . . . Kinetic 14 | . 2 3 5 . . . 4 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 124 | . . . . 49 . 41 34 . . . . . . . . . Shots 3 | . . . . 1 . 1 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 417 | . 263 363 55 3 . . 417 206 223 . 253 12 93 59 394 . Average Temperature 82 | . 75 104 12 3 . . 232 83 104 . 112 4 38 21 143 . Received Heat Transfer 2582 | . 147 159 591 9 . . 528 27 18 . . 243 . . 851 9 Effects 9 | . . . . . . . 6 . . . 2 . . . 1 . Shutdowns 5 | . . . . . . . 5 . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 4 . . . 1 . . . . . . . . . Combat Hostiles 3 | . . . 2 . . . 1 . . . . . . . . . Parts Fried 12 | . . . 11 . . . 1 . . . . . . . . . Impact Corruptions 20 | . . . 17 . . 2 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . . Heat Transferred 148 | . . . . . . . 148 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Qua Peak Influence 1615 | 15 197 144 451 268 . 221 234 239 163 40 74 282 141 136 174 1615 Initial 175 | . 9 5 . 175 . . 85 71 116 24 28 . 137 98 70 . Average 107 | 5 64 33 254 216 . 131 131 77 63 30 43 69 138 96 76 1584 Maximum Alert Level 5 | . . . 2 1 . 1 1 1 . . . 1 . . . 5 Low Security (%) 84 | 100 100 100 32 55 . 85 89 83 100 100 100 87 100 100 100 1 Level 1 14 | . . . 61 44 . 14 10 16 . . . 12 . . . . Level 2 . | . . . 5 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . 98 Squads Dispatched 28 | . 3 . 2 . . . 1 8 3 . 1 4 1 2 3 . Investigation 8 | . 1 . 1 . . . . 1 1 . . 2 1 . 1 . Extermination 11 | . . . . . . . . 5 2 . 1 1 . . 2 . Reinforcement 9 | . 2 . 1 . . . 1 2 . . . 1 . 2 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Qua Distress Signals 13 | . . 2 5 . . . 3 2 . . . 1 . . . . Communications Jammed 19 | . . . . . . . . . . . . 19 . . . . Distress Signals 19 | . . . . . . . . . . . . 19 . . . . Times Spotted 218 | . 20 19 41 2 . 8 35 22 5 6 3 34 . 7 13 3 Peak Tracking Total 13 | . 3 13 7 2 . 4 6 4 1 6 2 4 . 8 5 4 Tactical Retreats 23 | . . 1 4 . . 1 3 3 1 . . 6 . 1 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Qua Traps Triggered 28 | . 9 . . . . . . 11 3 . 1 1 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Qua Machines Disabled 5 | . . . 2 . . 1 1 . . . . . . 1 . . Max in Single Turn 1 | . . . 1 . . 1 1 . . . . . . 1 . . Garrison Access 4 | . . . . . . . . 3 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Qua Machines Accessed 61 | . 6 . 7 1 1 . 8 15 5 . 6 8 2 . 2 . Terminals 39 | . 6 . 5 . . . 7 8 2 . 4 4 2 . 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 8 | . . . 1 . . . . 2 2 . 1 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . 1 . . . 1 . . . . Garrison Access 8 | . . . . . . . 1 4 . . 1 2 . . . . Total Hacks 165 | . 21 . 25 1 1 . 21 32 12 . 23 21 4 . 4 . Successful 105 | . 12 . 16 1 1 . 8 23 10 . 16 12 3 . 3 . Failed 60 | . 9 . 9 . . . 13 9 2 . 7 9 1 . 1 . Catastrophic 6 | . 2 . 1 . . . 2 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . . Terminals 105 | . 21 . 13 . . . 20 19 4 . 12 11 4 . 1 . Fabricators 4 | . . . . . . . . . 4 . . . . . . . Repair Stations 26 | . . . 3 . . . . 5 4 . 9 2 . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 9 . . . . 2 . . . 3 . . . . Garrison Access 14 | . . . . . . . 1 6 . . 2 5 . . . . Terminal Hacks 64 | . 12 . 6 1 1 . 8 14 3 . 8 7 3 . 1 . Part Schematic 4 | . . . . . . . . 1 1 . 2 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 1 . 4 . . . 4 1 1 . 1 1 1 . . . Open Door 2 | . . . . 1 . . . . . . . . . . 1 . Open DSF 3 | . . . . . . . . 1 . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Emergency Access Points 5 | . 3 . . . . . . 1 . . . 1 . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer Index 2 | . 1 . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . Locate Traps 9 | . . . 1 . . . . 4 1 . . 2 1 . . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . Dispatch Records 3 | . 2 . . . . . . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . Transport Status 2 | . 1 . . . . . . 1 . . . . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 5 | . . . 1 . . . 1 1 . . 1 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 22 | . . . 2 . . . . 4 4 . 8 2 . . 2 . Scan Component 11 | . . . 1 . . . . 2 2 . 4 1 . . 1 . Repair 11 | . . . 1 . . . . 2 2 . 4 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 8 . . . . 2 . . . 2 . . . . Insert Component 5 | . . . 3 . . . . 1 . . . 1 . . . . Analyze 7 | . . . 5 . . . . 1 . . . 1 . . . . Garrison Access Hacks 4 | . . . . . . . . 3 . . . 1 . . . . Seal Access 4 | . . . . . . . . 3 . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . 5 . . . 7 9 3 . 3 6 1 . 2 . Full Trace Events 7 | . 1 . 1 . . . . . 1 . . 2 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 3 . . . . 2 1 . 2 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . 53 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 11 | . . . 1 . . . . 2 2 . 4 1 . . 1 . Time 415 | . . . 53 . . . . 82 66 . 170 22 . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . . 1 . . . 1 . . . . Part Schematics Acquired 5 | . . . 3 . . . . 1 . . . 1 . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Qua Total Allies 4 | . . . . 3 . . . . . 1 . . . . . . Largest Group 3 | . . . . 3 2 2 . . . 1 . . . . . . Highest-Rated Group 40 | . . . . 40 24 24 . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 16 16 16 . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . 3 . 50 . . . 13 . . . . . . Total Damage 577 | . . . . 15 . 309 . . . 253 . . . . . . Kills 7 | . . . . . . 7 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Qua Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches 7 | . . . . 3 . 4 . . . . . . . . . . Drone Recoveries 4 | . . . . . . 4 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Qua Turns Passed 15901 | 162 1468 1040 1597 214 260 157 2541 4162 1101 58 942 1169 209 121 609 91 Spaces Moved 13577 | 82 768 707 839 177 225 105 1577 3973 1347 122 1118 1499 222 159 551 106 Core 34 | 11 . . . . . . . . . . . . . . 12 11 Treads 1159 | 71 768 264 8 . . . 48 . . . . . . . . . Legs 6 | . . . . . . 6 . . . . . . . . . . Wheels 5649 | . . 443 831 177 225 99 1529 1991 319 . . 35 . . . . Hover 6729 | . . . . . . . . 1982 1028 122 1118 1464 222 159 539 95 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 115 115 115 115 115 110 48 48 44 44 40 50 44 36 55 Average Speed 86 | 150 160 131 116 115 115 127 122 80 66 44 44 47 50 52 60 64 Slowest Speed 330 | 160 240 160 240 115 115 330 250 125 120 44 48 120 50 105 150 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 100 89 60 44 63 16 80 71 29 86 19 31 5 88 9 14 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 . . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 . . . . . . 1 . . 1 . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . Spaces Dug 226 | . . 12 6 . . . 28 97 20 . 16 32 2 . 12 1 Terrain Destroyed 412 | . . 63 16 32 . 23 79 97 20 . 16 36 2 15 12 1 Melee 211 | . . . 6 . . . 28 97 20 . 16 31 . . 12 1 Projectile 7 | . . . . . . . . . . . . 5 2 . . . AOE 194 | . . 63 10 32 . 23 51 . . . . . . 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Qua Total 16677 | 111 942 764 1277 184 227 125 2020 4689 1515 125 1535 1826 298 197 717 125 Wait 1768 | 4 115 15 241 . . 4 205 375 103 3 377 188 60 . 78 . Move 13562 | 81 767 706 838 176 224 104 1576 3972 1347 121 1117 1498 221 158 550 106 Hop . | . . . . . . . . . . . . . . . . . Pick Up 178 | 14 12 7 25 1 1 4 31 30 12 . 6 15 2 10 8 . Fast Attach 37 | . 7 . 3 . . 1 1 3 3 . 6 . . 5 4 4 Attach 109 | 7 3 1 10 . . . 19 21 5 . 2 21 2 4 14 . Detach 30 | . . . . . 1 . 8 10 1 . 1 5 1 2 1 . Swap 156 | . 3 7 29 2 . 4 45 47 8 1 3 3 . 4 . . Drop 116 | . 4 1 18 2 1 4 27 31 8 . 3 2 1 12 2 . Fire 207 | 5 31 27 81 3 . 3 31 2 . . 1 10 11 2 . . Melee 439 | . . . 32 . . 1 75 145 28 . 19 84 . . 53 2 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 73 | . . . . . . . . 53 . . . . . . 7 13 Rewire 2 | . . . . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / DSF) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research -3/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Discovered new exit (range 16) 918 | -10/Materials | Discovered new exit (range 8) 1138 | -10/Materials | Discovered new exit (range 10) 1254 | -10/Materials | Discovered new exit (range 16) 1631 | -10/Materials | Entered Mines 1724 | -10/Mines | Assembled infested the area 2200 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2296 | -10/Mines | Discovered new exit (range 8) 2437 | -10/Mines | Discovered new exit (range 5) 2447 | -10/Mines | Identified exit to Materials 2534 | -10/Mines | Discovered new exit (range 10) 2544 | -10/Mines | Identified exit to Subcaves 2671 | -10/Mines | Entered Materials 2671 | -9/Materials | Evolved 2 slots: Utility x2 2955 | -9/Materials | Discovered new exit (range 16) 3027 | -9/Materials | Build established: Scavenger-Mutant 3122 | -9/Materials | Lost 3 parts (1n2u) 3269 | -9/Materials | Core integrity fell below 50% 3283 | -9/Materials | Lost 5 parts (2p1n1u1w) 3370 | -9/Materials | Repaired Broken Imp. Terrain Scanner 3591 | -9/Materials | Discovered new exit (range 9) 3656 | -9/Materials | Discovered new exit (range 14) 3670 | -9/Materials | Identified exit to Materials 3761 | -9/Materials | Core integrity fell below 20% 3764 | -9/Materials | Identified exit to Storage 4267 | -9/Materials | Identified exit to Mines 4268 | -9/Materials | Entered Mines 4318 | -9/Mines | Found the Drone Emporium 4324 | -9/Mines | Found Prototype Device 4325 | -9/Mines | Identified Thief Drone Bay 4427 | -9/Mines | Learned Materials emergency access door positions 4442 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4475 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4476 | -9/Mines | Discovered new exit (range 5) 4481 | -9/Mines | Identified exit to Exiles 4482 | -9/Mines | Entered Exiles 4482 | -9/Exiles | Accompanied by 5 allies 4511 | -9/Exiles | Met 8R-AWN 4530 | -9/Exiles | Met EX-HEX 4565 | -9/Exiles | Met EX-BIN 4573 | -9/Exiles | Build established: Mutant 4580 | -9/Exiles | Aligned with FarCom system 4581 | -9/Exiles | Given EX-Vault access code 4608 | -9/Exiles | Opened EX-Vault 4617 | -9/Exiles | Found 0b10 Alert Chip 4643 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4677 | -9/Exiles | Met EX-DEC 4716 | -9/Exiles | Discovered new exit (range 14) 4728 | -9/Exiles | Identified exit to Mines 4742 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4742 | -9/Exiles | Entered Mines 4742 | -8/Mines | Accompanied by 5 allies 4895 | -8/Mines | Discovered exit to Materials (range 4) 4899 | -8/Mines | Entered Materials 4899 | -8/Materials | Accompanied by 2 allies 4899 | -8/Materials | Evolved 2 slots: Utility x2 5099 | -8/Materials | Discovered new exit (range 8) 5107 | -8/Materials | Identified exit to Factory 5229 | -8/Materials | Build established: Scavenger-Assassin 5438 | -8/Materials | Discovered exit to Factory (range 16) 5919 | -8/Materials | Build established: Scavenger-Mutant 6316 | -8/Materials | Lost 4 parts (2u2w) 6369 | -8/Materials | Discovered exit to Factory (range 10) 6721 | -8/Materials | Build established: Scavenger-Assassin 7440 | -8/Materials | Entered Factory 7440 | -7/Factory | Evolved 2 slots: Propulsion x2 7452 | -7/Factory | Identified exit to DSF 7973 | -7/Factory | Build established: Assassin 8088 | -7/Factory | Identified exit to Lower Caves 8470 | -7/Factory | Repaired Imp. Terrain Scanner 10226 | -7/Factory | Repaired Lyr. Light Armor Plating 10705 | -7/Factory | Build established: Hacker-Mutant 11166 | -7/Factory | Lost 5 parts (1p3n1u) 11534 | -7/Factory | Build established: Hacker-Ninja 11537 | -7/Factory | Discovered new exit (range 12) 11602 | -7/Factory | Entered another Factory area 11602 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11631 | -6/Factory | Repaired Gravmag System 11694 | -6/Factory | Repaired Gravmag System 12409 | -6/Factory | Build established: Hacker-Assassin 12556 | -6/Factory | Discovered new exit (range 8) 12703 | -6/Factory | Sucked down chute 12703 | -6/Factory | Entered Waste 12704 | -6/Waste | Met a frightened Derelict 12708 | -6/Waste | Spotted C-40 Crusher 12708 | -6/Waste | Spotted C-40 Crusher 12708 | -6/Waste | Spotted C-40 Crusher 12713 | -6/Waste | Spotted C-40 Crusher 12718 | -6/Waste | EMP discharged 12740 | -6/Waste | Spotted C-40 Crusher 12757 | -6/Waste | Discovered new exit (range 10) 12757 | -6/Waste | Spotted C-40 Crusher 12761 | -6/Waste | Entered Factory 12905 | -6/Factory | Identified exit to DSF 12995 | -6/Factory | Repaired Gravmag System 13041 | -6/Factory | Repaired Gravmag System 13062 | -6/Factory | Build established: Hacker-Scout 13080 | -6/Factory | Repaired Missile Launcher 13125 | -6/Factory | Repaired Gravmag System 13183 | -6/Factory | Discovered new exit (range 9) 13703 | -6/Factory | Entered another Factory area 13703 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13738 | -5/Factory | Build established: Hacker-Ninja 13777 | -5/Factory | Identified exit to Factory 14040 | -5/Factory | Repaired Gravmag System 14269 | -5/Factory | Build established: Hacker-Mutant 14438 | -5/Factory | Lost 4 parts (2n2u) 14519 | -5/Factory | Lost 6 parts (3n2u1w) 14740 | -5/Factory | Lost 4 parts (3n1u) 14813 | -5/Factory | Lost 3 parts (1p1n1w) 14872 | -5/Factory | Entered another Factory area 14872 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15081 | -4/Factory | Identified exit to DSF 15081 | -4/Factory | Entered DSF 15112 | -4/DSF | Additional patrols routed to DSF 15190 | -4/DSF | Discovered new exit (range 11) 15202 | -4/DSF | Entered Research 15202 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15229 | -3/Research | Lost 4 parts (2p2u) 15294 | -3/Research | Repaired Mic. Nuclear Core 15426 | -3/Research | Build established: Mutant 15566 | -3/Research | System corruption reached 10% 15593 | -3/Research | Lost 3 parts (1p2n) 15640 | -3/Research | Spotted B-86 Titan 15738 | -3/Research | Discovered new exit (range 8) 15740 | -3/Research | Lost 8 parts (1p5n1u1w) 15779 | -3/Research | Core integrity fell below 50% 15798 | -3/Research | Core integrity fell below 20% 15811 | -3/Research | Entered Quarantine 15812 | -3/Quarantine | Maximum security lockdown engaged 15830 | -3/Quarantine | Lost 11 parts (3p7n1u) 15902 | -3/Quarantine | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Field strength at 93. Field strength at 86. Field strength at 79. Field strength at 72. Field strength at 65. Field strength at 58. Field strength at 51. Field strength at 44. Field strength at 37. Field strength at 30. Field strength at 23. Field strength at 16. Field strength at 9. Field strength at 2. Stasis field depleted. System corrupted: Matter fused (-9). >EU87UC3O=#CNEWIZQ34 O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##########??????????????????????? | | ???????########### #??????????????????????? | | ???????# # """ #??????????????????????? | | ???????# # " " #??????????????????????? | | ???????# # """ =#??????????????????????? | | ???????# """ """ # #??????????????????????? | | ???????# """ """ # """ #??????????????????????? | | ???????# """ """ + " " #??????????????????????? | | ???????# # """ #??????????????????????? | | ???????# # Y @#??????????????????????? | | ???????#####+######Y#####;#??????????????????????? | | ????????# Y ??????????????????????? | | ????????# Y ??????????????????????? | | ######### ?????????????????????? | | ?????????????????????? | | ################????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ######### +???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# ???????????????????????????????????? | | ????????? ???????????????????????????????????? | | ????????? ??????????????????????????????????? | | ????????? ????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 33 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 57 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed KE Penetrator | -7/Factory | Hacked Linear Gravjet | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Airjet | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Total Silence Watch This! Challenges ------------ None Game ------ Seed SubdwellerFlyingEngine Manual? 0 Play Time 05:57:22 Cumulative 27.5 hours Start 2024.09.01 @ 00:33:07 End 2024.09.02 @ 22:15:57 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 93e7f09c-a0e6-4ee8-84e4-3c8916a5547e