Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.09 @ 20:34:42 Player: Vexic Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1221) 1221 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (735) 735 TOTAL SCORE: 5331 Bonus ------- Follower Combat Kills 435 Registered with UFD 300 Cogmind --------- Core Integrity 765/850 Matter 211/300 Energy 340/340 System Corruption 3% Temperature Warning (361) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (6) ------ Scrap Suit Heat Sink Large Storage Unit Improved Light Armor Plating A0-MCA's Component Scanner > --- WEAPON (4) ------- Heavy Ion Cannon Magnetic Acceleration Cannon Mini Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core Light Treads Scrap Suit Enhanced Optical Array Improved Targeting Computer Hacking Suite Tractor Beam High-powered Tractor Beam High-powered Tractor Beam Datajack DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Reactive Plating A0-MCA's Component Scanner High-powered Tractor Beam > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Scrap Suit Heat Sink Enhanced Optical Array Improved Targeting Computer Hardened Light Armor Plating Hacking Suite Tractor Beam High-powered Tractor Beam Datajack DRS Beacon [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Parts Attached 44 | 6 7 1 14 4 12 Power 7 | 1 . . 4 . 2 Engine 5 | 1 . . 3 . 1 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 8 | 2 1 . 2 2 1 Treads 7 | 2 1 . 2 1 1 Leg . | . . . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 . 4 . 7 Device 7 | . 1 . 2 . 4 Storage 2 | 1 . . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . 1 . 1 . 2 Artifact . | . . . . . . Weapon 15 | 2 4 1 4 2 2 Energy Gun 2 | 2 . . . . . Energy Cannon 4 | . . . 1 2 1 Ballistic Gun 4 | . 3 . 1 . . Ballistic Cannon 2 | . . 1 1 . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . 2 1 . 4 Power 1 | . . 1 . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 2 | . . 2 1 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 99 98 97 80 90 Engine 5 | . 14 13 11 . 2 Core 7 | . . . . 14 10 Treads 27 | . 28 28 28 28 19 Device 7 | . 13 14 13 . 13 Storage 9 | . . . 13 14 6 Protection 11 | . 13 14 . 14 6 Energy Cannon 7 | . . . 7 9 18 Ballistic Gun 6 | . 25 15 6 . . Ballistic Cannon 3 | . . 12 13 . 4 Peak Build Rating 55 | 6 10 10 13 20 55 Average Rating 16 | 4 9 9 9 13 51 On Entrance 9 | . 6 10 7 13 20 Naked Turns . | . . . . . . Heaviest Build 86 | 12 15 15 38 45 86 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 5 15 15 15 Average Capacity 12 | 6 5 5 14 15 15 Most Carried 15 | 1 5 5 13 15 14 Average Carried 10 | . 4 5 7 14 11 Final Capacity 15 | 8 5 5 15 15 15 Final Carried 15 | 1 5 5 12 15 12 Class Distribution -------------------- 49% | Commander-Mutant 30% | Mutant 10% | Scavenger-Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1425 | 210 330 122 390 30 343 Remotely 134 | . . . . . 134 Salvage Created 1680 | . 546 49 836 . 249 Parts 98 | . 45 2 28 . 23 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 6 | . 1 . 3 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . 18 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 32 | . 15 1 8 . 8 Guns 18 | . 15 1 2 . . Cannons 11 | . . . 6 . 5 AOE 3 | . . . . . 3 Classes Destroyed 12 | . 5 1 5 . 1 Worker 2 | . 1 . . . 1 Builder 6 | . . . . . 6 Hauler 2 | . 2 . . . . Recycler 4 | . . . 4 . . Turret 2 | . . 2 . . . Watcher 3 | . 3 . . . . Swarmer 13 | . 9 1 . . 3 Grunt 10 | . 6 . 1 . 3 Brawler 1 | . . . 1 . . Sentry 4 | . . . 4 . . Hunter 2 | . . . 1 . 1 Programmer 2 | . . . 1 . 1 Best Kill Streak 10 | . 8 2 3 . 10 Combat Bots Only 3 | . 3 1 2 . 3 Max Kills in Single Turn 3 | . 2 1 1 . 3 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 242 | . 70 72 23 . 77 Missed 65 | . 22 26 6 . 11 Damage Taken 1756 | . 310 343 182 . 921 Core 170 | . 43 34 8 . 85 Absorbed by Shields . | . . . . . . Ignored by Resistances 592 | . 102 103 51 . 336 Regen/Repaired (Parts) 22 | . 19 . . . 3 Core Remaining (%) 83 | 100 . . . 66 . Volleys Fired 115 | . 36 18 33 . 28 Largest 4 | . 2 2 2 . 4 Hottest 256 | . 80 62 95 . 256 Shots Fired 260 | . 72 36 66 . 86 Gun 111 | . 72 18 21 . . Cannon 136 | . . 18 45 . 73 Launcher 13 | . . . . . 13 Special . | . . . . . . Kinetic 187 | . 70 36 54 . 27 Thermal 30 | . 2 . . . 28 Explosive 13 | . . . . . 13 Electromagnetic 30 | . . . 12 . 18 Robot Hit Streak 21 | . 10 3 21 . 21 Robot Miss Streak 3 | . 2 2 2 . 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 5 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 177 | . 55 16 53 . 53 Core Hits 77 | . 24 4 18 . 31 Critical Kills 2 | . 2 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 1 1 . 1 Destroy 2 | . 2 . . . . Blast 3 | . . 1 1 . 1 Melee Attacks 9 | . 2 . 7 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 9 | . 2 . 7 . . Combat Hostiles 6 | . . . 6 . . Follow-up Attacks . | . . . . . . Damage Inflicted 4340 | . 770 310 825 . 2435 Guns 1141 | . 770 119 252 . . Cannons 2120 | . . 191 573 . 1356 Explosions 1079 | . . . . . 1079 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2268 | . 750 310 684 . 524 Thermal 636 | . 20 . . . 616 Explosive 1079 | . . . . . 1079 Electromagnetic 357 | . . . 141 . 216 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 1 1 3 Average Corruption 1 | . . . 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . 1 2 4 Matter Fused 4 | . . . 1 1 2 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 122 | . . 2 34 . 86 Projectiles 41 | . . 2 34 . 5 Explosions 81 | . . . . . 81 Melee . | . . . . . . Knockbacks 10 | . . 2 2 . 6 Impact . | . . . . . . Kinetic 10 | . . 2 2 . 6 Secondary . | . . . . . . Self-Inflicted Damage 29 | . . . . . 29 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 584 | . 27 1 34 . 584 Average Temperature 195 | . 6 1 9 . 259 Received Heat Transfer 483 | . 60 108 24 . 291 Effects 14 | . . . . . 14 Shutdowns 9 | . . . . . 9 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 864 | . 50 . . . 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 345 | . 281 . 118 . 345 Initial 28 | . . . 28 . . Average 54 | . 58 . 30 . 85 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 95 | 100 96 . 100 . 86 Level 1 4 | . 3 . . . 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 . . . 4 Investigation 3 | . 3 . . . . Extermination 2 | . . . . . 2 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 20 6 6 . 24 Peak Tracking Total 5 | . 3 4 2 . 5 Tactical Retreats 3 | . 1 2 . . . Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 29 | . 10 . 10 8 1 Terminals 13 | . 7 . 5 . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 6 | . 2 . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 105 | . 27 . 35 41 2 Successful 76 | . 12 . 22 41 1 Failed 29 | . 15 . 13 . 1 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 24 | . 11 . 8 5 . Terminals 36 | . 19 . 15 . 2 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 21 | . 6 . 15 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 57 | . 5 . 10 41 1 Record 46 | . . . 5 40 1 Repair Station Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Dispatch Records 2 | . 1 . 1 . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 11 | . 3 . 8 . . Report Inventory 6 | . 2 . 4 . . Retrieve Components 5 | . 1 . 4 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 . 4 . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Patch 1 | . 1 . . . . Recycling Units 6 | . 2 . 4 . . Reject 6 | . 2 . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 7 . 6 . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 24 | . 9 . 15 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 1 | . 1 . . . . no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 5 | . . . 5 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 5 | . . . 5 . . Largest Group 5 | . . . 5 5 5 Highest-Rated Group 114 | . . . 114 114 114 Highest-Rated Ally 34 | . . . 34 34 34 Total Orders 3 | . . . 1 2 . STAY 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . DROP 1 | . . . 1 . . Ally Attacks 34 | . . . . . 34 Total Damage 2017 | . . . . . 2017 Kills 23 | . . . . . 23 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 9286 | 73 1712 662 1420 4422 997 Spaces Moved 4369 | 43 932 185 727 2126 356 Core 4 | 4 . . . . . Treads 4365 | 39 932 185 727 2126 356 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 Average Speed 176 | 149 160 160 160 181 240 Slowest Speed 240 | 160 160 160 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 3 99 13 99 95 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 48 | . . . 1 . 47 Melee . | . . . . . . Projectile 13 | . . . 1 . 12 AOE 35 | . . . . . 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5686 | 49 1082 515 912 2696 432 Wait 1097 | . 91 312 119 545 30 Move 4364 | 42 931 184 726 2125 356 Hop . | . . . . . . Pick Up 33 | 1 9 . 8 10 5 Fast Attach 10 | 6 1 . 1 1 1 Attach 13 | . . . 4 2 7 Detach 3 | . . . 1 2 . Swap 21 | . 6 1 9 1 4 Drop 21 | . 6 . 4 10 1 Fire 115 | . 36 18 33 . 28 Melee 9 | . 2 . 7 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 5) 595 | -10/Materials | Discovered new exit (range 15) 1233 | -10/Materials | Discovered new exit (range 16) 1233 | -10/Materials | Discovered new exit (range 17) 1749 | -10/Materials | Discovered new exit (range 12) 1786 | -10/Materials | Entered Subcaves 1788 | -10/Subcaves | Learned Materials stockpile data 1807 | -10/Subcaves | Learned location of Zion (-6) 1807 | -10/Subcaves | Met a Zionite searching for "candidates" 1871 | -10/Subcaves | Shifting Twisted Machinery released Humpback 1874 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2031 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2239 | -10/Subcaves | Discovered new exit (range 16) 2448 | -10/Subcaves | Entered Recycling 2449 | -9/Recycling | Met a Zionite searching for Scraptown 3002 | -9/Recycling | Discovered new exit (range 16) 3100 | -9/Recycling | Build established: Scavenger-Mutant 3820 | -9/Recycling | Scanned before Scraplab entrance 3860 | -9/Recycling | Discovered new exit (range 2) 3868 | -9/Recycling | Entered Scraptown 3868 | -9/Scraptown | Accompanied by 5 allies 3941 | -9/Scraptown | System corruption cleaned by C-Scrubber 4025 | -9/Scraptown | Build established: Commander-Mutant 4369 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4387 | -9/Scraptown | Discovered new exit (range 5) 4516 | -9/Scraptown | Visited The Evicted 4593 | -9/Scraptown | Visited Awakened 4685 | -9/Scraptown | Visited SPCMW 4816 | -9/Scraptown | Visited UFD Registry 4829 | -9/Scraptown | Visited Cyclists 4887 | -9/Scraptown | Visited Assassins FH 4959 | -9/Scraptown | Visited Junk Repository 5316 | -9/Scraptown | Registered with UFD as "Metamod" 5384 | -9/Scraptown | Visited Modified Component R&D 5448 | -9/Scraptown | Visited Scrapoid Pod Storage 5494 | -9/Scraptown | Visited Chapter 10 5593 | -9/Scraptown | Found Scrap Suit 5597 | -9/Scraptown | Found Scrap Suit 5663 | -9/Scraptown | Discovered new exit (range 5) 5738 | -9/Scraptown | Visited Science Guys 5839 | -9/Scraptown | Visited A0-MCA Data Center 5849 | -9/Scraptown | Given a B rating by A0-MCA 5856 | -9/Scraptown | Found A0-MCA's Component Scanner 5885 | -9/Scraptown | Visited Scrap Suit Storage 5954 | -9/Scraptown | Visited Research Penetration Think Tank 6594 | -9/Scraptown | Visited Junk Repository 6637 | -9/Scraptown | Visited Observation Area 6830 | -9/Scraptown | Visited Derelict Rescue Squad 6842 | -9/Scraptown | Found DRS Beacon 7291 | -9/Scraptown | Entered Cyclist Reading Room 8290 | -9/Scraptown | Entered Factory 8290 | -6/Factory | Accompanied by 5 allies 8290 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 8591 | -6/Factory | Build established: Scavenger-Tank 9287 | -6/Factory | Self-destructed Last Messages --------------- 09266_ G-50 Soldier knocked back. 09267_ K-01 Serf collects debris. 09270_ Power failure, Mic. Nuclear Core shutdown. 09270_ The unstable cave ceiling collapses. 09273_ Power failure, Rnf. Deuterium Engine shutdown. 09274_ Acquired 21 matter. 09275_ Power failure, Mic. Nuclear Core shutdown. 09276_ U-05 Engineer lays Concrete. 09277_ System corrupted: Mni. Grenade Launcher failed to launch. 09278_ U-05 Engineer lays Concrete. 09280_ Destroyed Carbon-fiber Leg. 09280_ U-05 Engineer lays Concrete. 09283_ G-50 Soldier destroyed. 09283_ Destroyed Welding Torch. 09283_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09285_ Power failure, Rnf. Deuterium Engine shutdown. 09285_ U-05 Engineer lays Concrete. 09286_ K-01 Serf collects debris. 09286_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #????? ??????????? | | ??????????????????????# *#????? ????????? | | ??????????????????????# #????? ???????? | | ??????????????? ?????# """" #????# ????????? | | ?????????????# ????# """" #????# ????????? | | ?????????????#% ???# """" #????# #????????? | | ????????????=% w ???# """" #????# #????????? | | ???????????? = u ??# """" #????# #????????? | | ????????????## # ?# """" #????# #????????? | | ???????????### # ?# """" #????# #????????? | | ???????????# # ###### #????????? | | ???????????? = # # # #????????? | | ???????????? # [ # #????????? | | ???????????# #+########## #????????? | | ???????????# | #????????? | | ????????????# | k % % #????????? | | ????????????# u =!% #????????? | | ?????????????# *[* @ % +????????? | | ?????????????# % #????????? | | ?????????????###########+########## #????????? | | ??????????????????# % % #??# ########## | | ??????????????????# """""" #??# | | ??????????????????# """""" #??# | | ??????????????????# """""" ! #??# | | ??????????????????# """""" #??# | | ??????????????????# #??# | | ??????????????????# """""" #??################ | | ??????????????????# """""" #?????????????# | | ??????????????????# """""" ! #?????????????# | | ??????????????????# """""" #?????????????# | | ??????????????????# #?????????????# | | ??????????????????# #?????????????# | | ??????????????????##############?????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Coolant Potential 50 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovBiometalAnalyzer Manual? 0 Play Time 01:21:55 Cumulative 26.9 hours Start 2024.08.09 @ 15:20:11 End 2024.08.09 @ 20:34:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 37 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d98f6aa-dfd5-4492-9c1a-8015183e1ef7