Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 22:44:19 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (604) 604 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1879 Bonus ------- None Cogmind --------- Core Integrity 109/400 Matter 183/300 Energy 59/250 System Corruption 4% Temperature Cool (267) Location -9/Materials Parts ------- Power (1) Ion Engine Propulsion (3) Utility (3) High-capacity Storage Unit Weapon (2) Advanced Beam Cannon Advanced Beam Cannon Inventory (12) Ion Engine Large Storage Unit Large Storage Unit Improved Sensor Array Signal Interpreter Shield Generator Improved EM Shotgun Advanced Beam Cannon Autogun Autogun Mining Laser Peak State ------------ Power Light Nuclear Core Propulsion Light Treads Light Treads Utility High-capacity Storage Unit Improved Sensor Array Propulsion Shielding Weapon Improved EM Shotgun Autogun Inventory Ion Engine Ion Engine Heat Sink Large Storage Unit Large Storage Unit Signal Interpreter Shield Generator Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Autogun Mining Laser [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Propulsion Shielding Device Shield Generator Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 33 | 5 13 6 9 Power 7 | 1 2 3 1 Engine 5 | 1 2 1 1 Core 2 | . . 2 . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 2 | . 2 . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 1 3 Device 4 | . 1 . 3 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 15 | 1 7 2 5 Energy Gun 4 | 1 2 . 1 Energy Cannon 4 | . . . 4 Ballistic Gun 6 | . 5 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Highest Loss Streak 5 | . . . 5 Average Slot Usage (%) 96 | . 98 100 82 Engine 5 | . 14 4 . Core 7 | . . 9 9 Treads 26 | . 26 28 20 Device 10 | . 11 10 10 Storage 4 | . 2 3 11 Protection 13 | . 13 14 9 Energy Gun 1 | . 6 . . Energy Cannon 1 | . . . 8 Ballistic Gun 19 | . 20 21 12 Special Weapon 3 | . . 6 . Naked Turns . | . . . . Heaviest Build 47 | 9 14 44 47 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 6 6 12 12 Average Capacity 6 | 5 4 6 12 Most Carried 12 | 6 5 6 12 Average Carried 4 | 2 3 3 9 Final Capacity 12 | . . . 12 Final Carried 11 | . . . 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 742 | 117 294 208 123 Remotely . | . . . . Salvage Created 723 | . 352 124 247 Parts 51 | . 23 13 15 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 23 | . 10 4 9 Melee 1 | . 1 . . Guns 13 | . 9 4 . Cannons 9 | . . . 9 Classes Destroyed 6 | . 3 1 2 Tunneler 2 | . . 2 . Hauler 1 | . . . 1 Operator 1 | . 1 . . Swarmer 13 | . 3 3 7 Grunt 9 | . 7 1 1 Duelist 1 | . . . 1 Best Kill Streak 6 | . 5 3 6 Combat Bots Only 6 | . 5 3 6 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1259 | . 477 37 745 Core 393 | . 102 . 291 Absorbed by Shields 191 | . 175 16 . Core Remaining (%) 79 | 100 . 59 . Volleys Fired 86 | 1 40 15 30 Largest 2 | 1 2 2 2 Hottest 136 | 40 80 100 136 Shots Fired 154 | 1 74 26 53 Gun 99 | 1 74 22 2 Cannon 51 | . . . 51 Launcher . | . . . . Special 4 | . . 4 . Kinetic 89 | . 65 22 2 Thermal 62 | . 7 4 51 Explosive . | . . . . Electromagnetic 3 | 1 2 . . Robot Hit Streak 14 | 1 14 4 8 Robot Miss Streak 10 | . 3 2 10 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 85 | 1 48 13 23 Core Hits 34 | . 16 7 11 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1515 | 13 718 194 590 Guns 905 | 13 680 194 18 Cannons 572 | . . . 572 Explosions 35 | . 35 . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 791 | . 579 194 18 Thermal 684 | . 112 . 572 Explosive . | . . . . Electromagnetic 37 | 13 24 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Effects 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 20 | . . . 20 Projectiles 20 | . . . 20 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 43 | . 43 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 772 | . 188 46 772 Average Temperature 169 | . 37 15 331 Received Heat Transfer 231 | . 201 6 24 Effects 25 | . . . 25 Shutdowns 2 | . . . 2 Energy Bleed 4 | . . . 4 Interference 2 | . . . 2 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 4 | . . . 4 Damage (major) 7 | . . . 7 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1296 | . 260 . 1036 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 335 | . 335 167 178 Average Influence 56 | . 110 43 44 Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | . . . . Level 1 5 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 13 5 12 Peak Tracking Total 10 | . 5 3 10 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 5 . . Max in Single Turn 2 | . 2 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 1 | . 1 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1795 | 72 405 998 320 Spaces Moved 866 | 50 170 563 83 Core 7 | 7 . . . Treads 805 | . 159 563 83 Legs 54 | 43 11 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 180 Average Speed 162 | 110 157 165 181 Slowest Speed 200 | 120 160 180 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 5 30 98 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 4 | . . 4 . Terrain Destroyed 10 | . 6 4 . Melee . | . . . . Projectile 4 | . . 4 . AOE 6 | . 6 . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1109 | 66 247 599 197 Wait 79 | . 4 8 67 Move 863 | 49 169 562 83 Hop . | . . . . Pick Up 31 | 11 7 6 7 Fast Attach 4 | . 2 1 1 Attach 9 | 5 2 . 2 Detach . | . . . . Swap 20 | . 9 5 6 Drop 16 | . 13 2 1 Fire 86 | 1 40 15 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 6) 478 | -10/Materials | Entered Mines 491 | -10/Mines | Learned Materials trap positions 502 | -10/Mines | Discovered new exit (range 12) 1456 | -10/Mines | Discovered new exit (range 11) 1476 | -10/Mines | Entered Materials 1476 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1477 | -9/Materials | Loaded intel: 18 trap records 1761 | -9/Materials | Core integrity fell below 50% 1796 | -9/Materials | Self-destructed Last Messages --------------- 01771_ Overheating: Adv. Beam Cannon damaged (-58). 01771_ Overheating: Hcp. Storage Unit damaged (-133). 01773_ Overheating: Short circuit. 01773_ Adv. Beam Cannon permanently disabled. 01773_ R-06 Scavenger collects Flight Unit. 01774_ Overheating: Core damaged (-64). 01775_ S-10 Pest heat damages Lgt. Assault Rifle. 01775_ Acquired 20 matter. 01776_ R-06 Scavenger collects Flight Unit. 01777_ Overheating: Energy bleed (-7). 01777_ Acquired 19 matter. 01778_ Overheating: Hcp. Storage Unit damaged (-66). 01781_ Overheating: Matter decay (-34). 01781_ R-06 Scavenger collects Lgt. Ion Engine. 01785_ Lgt. Treads destroyed. 01787_ Heat Sink destroyed. 01789_ Overheating: Energy bleed (-7). 01792_ Destroyed Lgt. Assault Rifle. 01792_ Destroyed Flight Unit. 01794_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????????^?????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????^????????????????????????????????????? | | ?????????????????^?^?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???+###????????? | | ??????????? ##+############ ## ##???????? | | ?????????? a k a % ^^??????? | | ?????????? % % ^^??????? | | ?????????? @ === u ^^??????? | | ???????????????##+########=%=###### #????????? | | ?????????????????????????# m #??????????#????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #????#??????????????? | | ?????????????????????????# #??? ??????????????? | | ?????????????????????????# #?? ??????????????? | | ?????????????????????????# #?""""??????????????? | | ?????????????????????????# # """"" ????????????? | | ?????????????????????????# # """"" """?????????? | | ?????????????????????????+% + #?????? | | ?????????????????????????#[] ########????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# ########????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #??######????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 183 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatStorageMicroactuators Manual? 0 Play Time 00:12:37 Cumulative 47.2 hours Start 2019.10.28 @ 22:31:45 End 2019.10.28 @ 22:44:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be486f4c-db88-412e-bcb7-f7b4854ddd52