Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.09 @ 08:48:29 Player: tkc Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (2357) 2357 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 7020 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 116 Friendly Fire -112 Cogmind --------- Core Integrity 0/1000 Matter 54/300 Energy 80/100 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads > --- UTILITY (9) ------ High-capacity Storage Unit Terrain Scan Processor Improved Melee Analysis Suite Advanced System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (20) --- Fusion Reactor Shock Rifle Long-range Proton Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Fusion Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Signal Interpreter Improved Melee Analysis Suite Propulsion Shielding Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Tesla Rifle Power Sword > --- INVENTORY -------- Light Nuclear Core Improved Airjet Improved Flight Unit Terrain Scan Processor Shock Rifle Long-range Proton Cannon Heavy Machine Gun Mini Grenade Launcher Improved Datajack Improved Remote Datajack [Rating: 70] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved Flight Unit Treads Improved Treads Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Lightning Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . Utility 7 | . . 2 . 2 1 1 1 Weapon . | . . . . . . . . Parts Attached 172 | 8 12 12 37 22 36 18 27 Power 17 | 1 1 1 2 1 4 3 4 Engine 11 | 1 1 1 2 1 3 1 1 Core 5 | . . . . . 1 2 2 Reactor 1 | . . . . . . . 1 Propulsion 33 | 2 2 2 10 1 11 1 4 Treads 17 | . 1 2 8 . 4 . 2 Leg . | . . . . . . . . Wheel 6 | 2 1 . 1 1 1 . . Hover 1 | . . . . . . 1 . Flight 9 | . . . 1 . 6 . 2 Utility 52 | 2 2 3 6 11 11 11 6 Device 14 | 1 . 2 1 1 4 5 . Storage 16 | 1 1 . . 5 4 3 2 Processor 6 | . . 1 . 1 1 2 1 Hackware 5 | . . . . . 2 1 2 Protection 11 | . 1 . 5 4 . . 1 Artifact . | . . . . . . . . Weapon 70 | 3 7 6 19 9 10 3 13 Energy Gun 10 | 1 2 1 4 . 1 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 23 | 2 2 3 7 4 2 1 2 Ballistic Cannon 2 | . . . . . 1 1 . Launcher 9 | . 2 . 1 . 3 . 3 Special Weapon 2 | . . . . . 1 . 1 Impact Weapon 7 | . . . . 5 2 . . Slashing Weapon 17 | . 1 2 7 . . 1 6 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . 3 1 2 2 1 Parts Lost 46 | . . 2 7 1 13 6 17 Power 7 | . . . 1 . 3 . 3 Propulsion 11 | . . 1 2 . 4 . 4 Utility 19 | . . . 3 1 4 5 6 Weapon 9 | . . 1 1 . 2 1 4 Highest Loss Streak 10 | . . 2 2 1 6 3 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 99 99 98 96 88 81 66 Engine 7 | . 14 11 10 8 1 2 2 Treads 11 | . 5 13 20 15 7 . . Wheel 4 | . 22 8 1 2 3 . . Flight 4 | . . . . . 7 20 12 Device 10 | . 10 11 10 8 13 12 6 Storage 10 | . 14 11 11 19 10 . 3 Processor 9 | . . 11 11 12 7 9 10 Hackware 5 | . . . . . 14 17 14 Protection 6 | . 3 11 10 10 . . 1 Energy Gun 3 | . 2 7 6 . 2 . 1 Ballistic Gun 9 | . 23 13 9 15 3 1 1 Impact Weapon 1 | . . . . 1 4 . . Slashing Weapon 2 | . 1 . 5 1 . 3 3 Naked Turns . | . . . . . . . . Heaviest Build 89 | 15 32 38 42 89 73 19 43 Greatest Support 55 | 20 20 43 46 55 32 21 30 Greatest Overweight (x) 12 | 2 3 3 12 4 3 . 3 Average Overweight (x) . | . 1 1 . 1 1 . . Largest Inventory Capacity 25 | 8 15 15 15 25 20 10 20 Average Capacity 13 | 7 14 15 15 18 15 5 8 Most Carried 20 | 8 15 15 15 20 20 6 10 Average Carried 12 | 5 13 14 14 17 13 4 7 Final Capacity 20 | 8 15 15 15 20 5 5 20 Final Carried 20 | 8 15 14 15 20 5 5 4 Class Distribution -------------------- 39% | Scavenger-Mutant 34% | Hacker-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Matter Collected 3142 | 394 278 237 916 376 232 675 34 Remotely . | . . . . . . . . Salvage Created 3487 | 201 462 237 1000 730 134 657 66 Parts 233 | 12 39 17 72 37 14 30 12 Haulers Intercepted 10 | . 2 . 4 3 . 1 . Recyclers Shooed 4 | . 1 . 2 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 54 | . 10 4 15 11 8 . 6 Guns 35 | . 3 4 13 11 4 . . AOE 18 | . 7 . 1 . 4 . 6 Classes Destroyed 14 | 2 7 1 1 . 3 . . Worker 10 | . 2 . 3 1 . 3 1 Builder 5 | . 2 . . . 2 1 . Tunneler 7 | 4 1 . . . . 2 . Hauler 10 | . 2 . 4 3 . 1 . Recycler 8 | 1 1 . 1 1 . 4 . Operator 1 | . 1 . . . . . . Watcher 11 | . 2 1 2 3 2 1 . Swarmer 18 | . 3 . 3 2 4 . 6 Grunt 18 | . 7 . 4 7 . . . Brawler 1 | . . . 1 . . . . Sentry 13 | . . 4 7 2 . . . Demolisher 2 | . . . . . 2 . . Programmer 1 | . . . . . 1 . . Assembled 1 | . . . . . 1 . . Best Kill Streak 8 | 3 8 2 5 3 6 3 4 Combat Bots Only 5 | . 5 1 4 3 4 . 4 Max Kills in Single Turn 4 | 1 3 1 1 2 4 3 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . 1 . 2 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Damage Taken 7255 | . 252 454 1152 620 2118 501 2158 Core 2095 | . 103 77 161 34 555 158 1007 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 52 | . . . . . . . 52 Regen/Repaired (Parts) 104 | . . . . 104 . . . Core Remaining (%) 65 | 100 58 . 40 93 20 81 . Volleys Fired 309 | 19 32 28 88 69 29 31 13 Largest 2 | 2 2 2 2 2 2 2 1 Hottest 105 | 40 65 60 105 38 103 78 30 Shots Fired 465 | 38 49 46 138 104 40 37 13 Gun 412 | 38 39 46 137 104 23 20 5 Cannon 14 | . . . . . 2 12 . Launcher 38 | . 10 . 1 . 15 5 7 Special 1 | . . . . . . . 1 Kinetic 373 | 38 36 37 107 104 14 32 5 Thermal 11 | . . . . . 11 . . Explosive 38 | . 10 . 1 . 15 5 7 Electromagnetic 42 | . 3 9 30 . . . . Robot Hit Streak 15 | 4 6 9 15 8 12 6 9 Robot Miss Streak 7 | 3 2 2 2 6 5 7 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 294 | 19 28 35 85 62 36 23 6 Core Hits 185 | 6 31 10 39 33 38 14 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 4 | . . . 2 . 1 1 . Destroy 1 | . . . 1 . . . . Blast 2 | . . . . . 1 1 . Corrupt 1 | . . . 1 . . . . Melee Attacks 101 | . 3 2 42 4 21 15 14 Impact 25 | . . . . 4 21 . . Slashing 76 | . 3 2 42 . . 15 14 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . 1 . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7970 | 249 1346 509 1584 1306 1336 970 670 Guns 4565 | 249 317 463 1402 1306 403 309 116 Cannons 168 | . . . . . 54 114 . Explosions 3003 | . 1029 46 134 . 879 361 554 Melee 234 | . . . 48 . . 186 . Ramming . | . . . . . . . . Kinetic 4050 | 249 290 382 1026 1306 258 423 116 Thermal 684 | . 71 46 49 . 518 . . Explosive 2518 | . 958 . 85 . 560 361 554 Electromagnetic 484 | . 27 81 376 . . . . Impact . | . . . . . . . . Slashing 234 | . . . 48 . . 186 . Piercing . | . . . . . . . . Highest Corruption 8 | . 4 . . . 2 8 6 Average Corruption 3 | . 3 . . . 1 8 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . 8 . . . 6 4 2 Message Errors 4 | . . . . . 2 . 2 Matter Fused 4 | . 2 . . . 1 1 . Heat Flow Errors 4 | . 2 . . . 1 1 . Data Loss (minor) 3 | . 1 . . . 1 1 . Data Loss (major) 1 | . 1 . . . . . . Misfires 1 | . . . . . . 1 . Alerts 3 | . 2 . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 191 | . 36 . . . 89 66 . Projectiles . | . . . . . . . . Explosions 127 | . 36 . . . 89 2 . Melee 64 | . . . . . . 64 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 431 | . 97 . 69 . 85 112 68 Shots 12 | . 2 . 2 . 2 3 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 328 | . 328 21 235 62 259 168 4 Average Temperature 50 | . 137 7 68 14 53 32 3 Received Heat Transfer 1170 | . 81 135 363 315 120 21 135 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 3 | . . . 3 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 460 | . . 50 50 . 360 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Peak Influence 574 | 25 574 430 381 321 364 431 516 Initial 242 | . 16 242 108 160 105 123 62 Average 207 | 11 227 313 226 194 99 278 252 Maximum Alert Level 2 | . 2 2 1 1 1 2 2 Low Security (%) 45 | 100 56 . 37 51 78 21 38 Level 1 47 | . 16 89 62 48 21 64 40 Level 2 6 | . 27 10 . . . 14 20 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 . 2 3 3 5 1 Investigation 6 | . . . 1 2 . 3 . Extermination 3 | . . . . . 1 1 1 Reinforcement 6 | . 1 . 1 1 2 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . 1 . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Distress Signals 6 | . 1 . 2 2 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 149 | . 15 7 30 18 23 22 34 Peak Tracking Total 12 | . 5 3 5 3 5 8 12 Tactical Retreats 22 | . . . 3 1 5 8 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Traps Triggered 12 | . 4 . 3 2 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Machines Disabled 8 | . 1 . . 1 2 1 3 Max in Single Turn 2 | . 1 . . 1 2 1 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Machines Accessed 46 | . 5 5 10 3 7 10 6 Terminals 39 | . 5 5 10 2 5 7 5 Fabricators 2 | . . . . . 1 1 . Repair Stations 2 | . . . . 1 . . 1 Recycling Units 2 | . . . . . . 2 . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 107 | . 12 11 20 6 18 26 14 Successful 59 | . 7 5 10 3 13 15 6 Failed 48 | . 5 6 10 3 5 11 8 Catastrophic 11 | . 2 2 3 1 2 1 . Database Lockouts . | . . . . . . . . Manual 64 | . 8 9 13 1 9 15 9 Terminals 87 | . 12 11 20 3 12 18 11 Fabricators 4 | . . . . . 2 2 . Repair Stations 6 | . . . . 3 . . 3 Recycling Units 6 | . . . . . . 6 . Scanalyzers 4 | . . . . . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 34 | . 4 3 10 1 7 5 4 Record 2 | . . . 2 . . . . Part Schematic 3 | . . . 1 . 1 1 . Robot Analysis 1 | . . . . . . . 1 Open Door 5 | . . . 4 . . 1 . Open DSF 5 | . . . . . 2 2 1 Level Access Points 2 | . . . 1 . 1 . . Branch Access Points 1 | . . 1 . . . . . Terminal Index 6 | . 1 1 1 . 1 1 1 Fabricator Index 1 | . . . . . 1 . . Alert Level 4 | . 1 . . 1 1 . 1 Zone Layout 4 | . 2 1 1 . . . . Fabricator Hacks 3 | . . . . . 1 2 . Load Schematic 1 | . . . . . . 1 . Build 2 | . . . . . 1 1 . Repair Station Hacks 3 | . . . . 2 . . 1 Scan Component 2 | . . . . 1 . . 1 Repair 1 | . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . . 6 . Recycle Component 1 | . . . . . . 1 . Process 1 | . . . . . . 1 . Report Inventory 3 | . . . . . . 3 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 3 2 . . 1 2 1 Terminals 9 | . 3 2 . . 1 2 1 Assimilate 1 | . 1 . . . . . . Botnet 5 | . 1 1 . . 1 1 1 Disrupt 3 | . 1 1 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 34 | . 5 5 7 3 4 5 5 Full Trace Events 3 | . . . . 1 . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time 134 | . . . . . 134 . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 1 . 3 1 . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 62 | . . . . . . 62 . Total Part Build Rating 4 | . . . . . . 4 . Parts Repaired 1 | . . . . 1 . . . Time 32 | . . . . 32 . . . Parts Recycled 1 | . . . . . . 1 . Recycled Matter 45 | . . . . . . 45 . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Total Allies 3 | . 1 . 2 . . . . Largest Group 2 | . 1 . 2 1 . . . Highest-Rated Group 115 | . 10 . 115 100 . . . Highest-Rated Ally 100 | . 10 . 100 100 . . . Total Orders 2 | . 2 . . . . . . FOLLOW 2 | . 2 . . . . . . Ally Attacks 10 | . . . 10 . . . . Total Damage 288 | . . . 288 . . . . Kills 4 | . . . 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Turns Passed 7081 | 154 745 482 2150 1006 1290 874 380 Spaces Moved 5770 | 95 470 194 977 396 1079 1861 698 Core 50 | 4 . . 2 . . . 44 Treads 1316 | . . 144 837 286 46 . 3 Legs . | . . . . . . . . Wheels 1301 | 91 470 50 138 110 442 . . Hover 109 | . . . . . . 109 . Flight 2994 | . . . . . 591 1752 651 Fastest Speed 34 | 50 80 125 130 135 34 34 34 Average Speed 90 | 80 102 187 170 187 87 34 38 Slowest Speed 650 | 150 125 240 650 240 320 50 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . 2 . 3 Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 37 | 4 63 25 92 33 28 34 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 74 | . 3 1 23 4 18 11 14 Terrain Destroyed 385 | . 118 5 44 13 84 67 54 Melee 74 | . 3 1 23 4 18 11 14 Projectile 17 | . . . . 9 . 8 . AOE 294 | . 115 4 21 . 66 48 40 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Total 6997 | 131 677 260 1232 559 1345 2026 767 Wait 509 | . 144 21 58 44 159 83 . Move 5753 | 94 469 193 976 395 1074 1860 692 Hop 5 | . . . . . 2 . 3 Pick Up 63 | 9 11 1 11 12 6 6 7 Fast Attach 54 | 7 1 2 6 9 3 13 13 Attach 32 | . 1 3 1 2 16 4 5 Detach 12 | . . . . 1 6 4 1 Swap 87 | 1 10 7 30 11 17 2 9 Drop 72 | 1 6 3 20 12 12 8 10 Fire 309 | 19 32 28 88 69 29 31 13 Melee 101 | . 3 2 42 4 21 15 14 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / *Low / [*Ext]) -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 10) 553 | -10/Materials | Discovered new exit (range 17) 851 | -10/Materials | Discovered new exit (range 6) 900 | -10/Materials | Entered another Materials area 900 | -9/Materials | Evolved 2 slots: Utility x2 1374 | -9/Materials | Discovered new exit (range 7) 1374 | -9/Materials | Identified exit to Mines 1374 | -9/Materials | Identified exit to Storage 1382 | -9/Materials | Entered Storage 1440 | -9/Storage | Build established: Scavenger-Mutant 2478 | -9/Storage | Core integrity fell below 50% 3124 | -9/Storage | Met 01-MTF 3193 | -9/Storage | Found Prototype Protection 3232 | -9/Storage | Identified exit to Materials 3532 | -9/Storage | Entered Materials 3532 | -8/Materials | Accompanied by 1 ally (01-MTF) 3532 | -8/Materials | Evolved 2 slots: Utility x2 3538 | -8/Materials | 01-MTF left 3579 | -8/Materials | Repaired Rnf. Ion Engine 3623 | -8/Materials | Identified Lgt. Regenerative Plating 4218 | -8/Materials | Build established: Mutant 4457 | -8/Materials | Discovered new exit (range 18) 4538 | -8/Materials | Entered Factory 4538 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4816 | -7/Factory | Build established: Hacker-Mutant 5257 | -7/Factory | Core integrity fell below 50% 5281 | -7/Factory | Lost 6 parts (2p3n1u) 5562 | -7/Factory | Identified exit to Factory 5640 | -7/Factory | Lost 4 parts (1p3u) 5828 | -7/Factory | Entered another Factory area 5828 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5843 | -6/Factory | Discovered new exit (range 6) 5845 | -6/Factory | Identified exit to Lower Caves 5892 | -6/Factory | Spotted B-75 Beast 5928 | -6/Factory | Identified exit to DSF 6130 | -6/Factory | Fabricated Weight Redist. System (x2) 6231 | -6/Factory | Discovered new exit (range 5) 6311 | -6/Factory | Lost 3 parts (2u1w) 6424 | -6/Factory | Discovered new exit (range 8) 6528 | -6/Factory | Search patrols dispatched 6620 | -6/Factory | Crushed by falling debris 6702 | -6/Factory | Identified exit to Factory 6702 | -6/Factory | Entered another Factory area 6702 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6723 | -5/Factory | Identified exit to DSF 6914 | -5/Factory | Spotted B-75 Beast 6971 | -5/Factory | Lost 5 parts (1p1n2u1w) 7014 | -5/Factory | Core integrity fell below 50% 7064 | -5/Factory | Core integrity fell below 20% 7067 | -5/Factory | Lost 10 parts (1p3n3u3w) 7082 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07028_ K-01 Serf cleans the Pressure Siphon. 07028_ Pressure Siphon disabled. 07028_ K-01 Serf destroyed. 07030_ Mni. Grenade Launcher destroyed. 07030_ Power Sword destroyed. 07036_ Imp. Flight Unit destroyed. 07049_ 3#F IYCGMRJ000QQE3YU% 07051_ Acquired Power Sword. 07058_ Acquired Lgt. Angular Momentum Engine. 07061_ Door malfunctions. 07064_ Acquired 9 matter. 07067_ Lgt. Angular Momentum Engine destroyed. 07072_ S-27 Virus destroyed. 07072_ Acquired Imp. Medium Treads. 07073_ Imp. Hacking Suite destroyed. 07077_ Acquired Hcp. Storage Unit. 07079_ QA%0