Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.09 @ 01:02:15 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (125) 625 Value Destroyed (3592) 3592 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-31) -31 TOTAL SCORE: 7366 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 62 Friendly Fire -115 Cogmind --------- Core Integrity 700/700 Matter 270/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY (4) ------ Huge Storage Unit Hardened Medium Armor Plating System Shield > --- WEAPON (3) ------- Heavy Assault Rifle Autogun Improved Assault Rifle > --- INVENTORY (25) --- Cold Fusion Reactor Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink High-capacity Matter Pod (200) Improved Signal Interpreter Transport Network Coupler Armor Integrity Analyzer Hardened Medium Armor Plating Trap Extractor (0/4) Ion Burst Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Missile Launcher Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Assault Rifle Autogun Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink High-capacity Matter Pod Improved Signal Interpreter Transport Network Coupler Armor Integrity Analyzer Hardened Medium Armor Plating Trap Extractor Ion Burst Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Missile Launcher Plasma Cutter Heavy Hammer [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Autogun Energy Cannon Ion Burst Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 Utility 2 | . . . . . 1 . 1 Weapon 1 | . . . 1 . . . . Parts Attached 120 | 7 15 5 39 . 20 34 . Power 14 | 1 3 1 4 . . 5 . Engine 13 | 1 3 1 4 . . 4 . Core . | . . . . . . . . Reactor 1 | . . . . . . 1 . Propulsion 35 | 2 3 2 17 . 5 6 . Treads 35 | 2 3 2 17 . 5 6 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 2 3 1 7 . 5 2 . Device 4 | 1 1 1 . . 1 . . Storage 5 | 1 2 . 1 . . 1 . Processor . | . . . . . . . . Hackware 1 | . . . . . . 1 . Protection 10 | . . . 6 . 4 . . Artifact . | . . . . . . . . Weapon 51 | 2 6 1 11 . 10 21 . Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 40 | 2 5 1 11 . 7 14 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . Impact Weapon 7 | . . . . . 3 4 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 . Parts Lost 7 | . 1 4 1 . . 1 . Power 2 | . . 1 . . . 1 . Propulsion 2 | . . 1 1 . . . . Utility 2 | . 1 1 . . . . . Weapon 1 | . . 1 . . . . . Highest Loss Streak 2 | . 1 2 1 . . 1 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 99 93 99 100 99 99 . Engine 10 | . 14 11 11 11 9 8 . Treads 32 | . 27 27 32 33 35 36 . Device 5 | . 12 10 . . 8 2 . Storage 11 | . 14 14 11 11 9 9 . Hackware 1 | . . . . . . 6 . Protection 6 | . . . 10 11 9 9 . Ballistic Gun 28 | . 27 28 32 33 24 25 . Naked Turns . | . . . . . . . . Heaviest Build 109 | 15 32 32 62 60 66 109 . Greatest Support 92 | 40 40 40 69 69 92 92 . Greatest Overweight (x) 1 | 1 . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 . Average Capacity 17 | 7 11 15 17 20 20 22 . Most Carried 25 | 5 15 15 20 20 20 25 . Average Carried 17 | 3 9 14 16 20 19 22 . Final Capacity 25 | 8 15 15 20 20 20 25 25 Final Carried 25 | 5 15 14 20 20 20 25 25 Class Distribution -------------------- 50% | Tank 37% | Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Matter Collected 4553 | 294 508 526 1145 65 908 1107 . Remotely . | . . . . . . . . Salvage Created 5526 | 98 578 266 1504 87 1341 1652 . Parts 292 | 7 34 6 100 8 59 78 . Haulers Intercepted 18 | . 2 . 6 . 4 6 . Recyclers Shooed 8 | . 5 . 2 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 91 | . 9 16 25 2 18 21 . Guns 91 | . 9 16 25 2 18 21 . Classes Destroyed 14 | 2 4 2 3 1 1 1 . Worker 7 | . 1 . 1 . 1 4 . Builder 2 | . . . 1 . 1 . . Tunneler 3 | 1 . . 1 . 1 . . Hauler 18 | . 2 . 6 . 4 6 . Recycler 4 | 1 . . . . 1 2 . Operator 1 | . . . . . . 1 . Watcher 10 | . 3 . 3 . 2 2 . Swarmer 6 | . . 3 3 . . . . Grunt 42 | . 9 1 11 1 12 8 . Brawler 4 | . . . 2 . . 2 . Duelist 2 | . . . . 1 1 . . Sentry 23 | . . . 9 . 3 11 . Hunter 2 | . . . . . 2 . . Assembled 12 | . . 12 . . . . . Thug 1 | . . . . . 1 . . Best Kill Streak 9 | 2 3 6 5 2 3 9 . Combat Bots Only 8 | . 3 6 3 2 3 8 . Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 . Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Damage Taken 4291 | . 267 755 723 10 1290 1246 . Core 548 | . . 167 82 . 174 125 . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 1039 | . 132 . 263 . 97 547 . Core Remaining (%) 64 | 100 . 33 . 79 . 45 . Volleys Fired 325 | 4 46 45 80 3 72 75 . Largest 3 | 2 2 2 3 3 3 3 . Hottest 100 | 40 100 46 69 69 69 69 . Shots Fired 879 | 8 91 90 240 9 216 225 . Gun 878 | 8 90 90 240 9 216 225 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 1 | . 1 . . . . . . Kinetic 878 | 8 90 90 240 9 216 225 . Thermal 1 | . 1 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 2 10 9 14 5 22 20 . Robot Miss Streak 5 | 2 4 4 3 1 5 3 . Penetration Max . | . . . . . . . . Secondary Targets 15 | . 1 2 4 . 4 4 . Max Gunslinging Chain 2 | . 1 1 2 . 1 1 . Shots Hit Robots 568 | 3 51 60 144 6 143 161 . Core Hits 234 | 2 23 31 57 4 55 62 . Critical Kills 5 | . 1 1 2 . . 1 . Critical Parts Destroyed 6 | . . . 2 . 3 1 . Critical Strikes 11 | . 1 1 4 . 3 2 . Destroy 10 | . 1 1 4 . 2 2 . Smash 1 | . . . . . 1 . . Melee Attacks 13 | . . . . . 7 6 . Impact 13 | . . . . . 7 6 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 2 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9345 | 38 766 952 2312 161 2384 2732 . Guns 8524 | 38 710 935 2247 87 2023 2484 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 477 | . . . . . 311 166 . Ramming 344 | . 56 17 65 74 50 82 . Kinetic 8524 | 38 710 935 2247 87 2023 2484 . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 477 | . . . . . 311 166 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 352 | . . . . . 211 141 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 352 | . . . . . 211 141 . Knockbacks 2 | . . . 1 1 . . . Impact 2 | . . . 1 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 47 | . 15 5 10 7 4 6 . Targets Rammed 55 | . 17 5 11 7 6 9 . Kicked . | . . . . . . . . Crushed 8 | . 2 . 1 . 2 3 . Highest Temperature 270 | . 59 102 270 77 85 264 . Average Temperature 46 | . 11 23 52 38 24 80 . Received Heat Transfer 1701 | . 144 309 270 6 423 549 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . 3 1 . Impact Corruptions 8 | . . . . . 6 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Peak Influence 444 | 10 156 99 388 78 444 286 . Initial 13 | . 6 10 . 13 . 13 2 Average 84 | 4 34 16 120 8 130 117 . Maximum Alert Level 2 | . . . 1 . 2 1 . Low Security (%) 89 | 100 100 100 82 100 81 85 . Level 1 9 | . . . 17 . 15 14 . Level 2 . | . . . . . 3 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . 2 . 3 . . Investigation 2 | . . . 1 . 1 . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Distress Signals 9 | . 1 1 2 . 2 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 143 | . 26 20 39 2 30 26 . Peak Tracking Total 8 | . 3 8 4 . 6 7 . Tactical Retreats 3 | . . 2 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Traps Triggered 6 | . 2 . 1 . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Disabled 8 | . 1 1 1 1 1 3 . Max in Single Turn 1 | . 1 . 1 1 1 1 . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Accessed 45 | . 10 . 14 1 6 14 . Terminals 36 | . 8 . 11 1 5 11 . Fabricators . | . . . . . . . . Repair Stations 6 | . 1 . 2 . 1 2 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 135 | . 30 . 49 2 14 40 . Successful 78 | . 18 . 30 1 8 21 . Failed 57 | . 12 . 19 1 6 19 . Catastrophic 11 | . 2 . 3 1 2 3 . Database Lockouts . | . . . . . . . . Manual 59 | . 15 . 15 2 10 17 . Terminals 102 | . 23 . 37 2 12 28 . Fabricators . | . . . . . . . . Repair Stations 29 | . 6 . 10 . 2 11 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 40 | . 10 . 17 1 4 8 . Part Schematic 2 | . 1 . . . . 1 . Robot Analysis 3 | . 2 . 1 . . . . Prototype ID Bank 7 | . 2 . 4 1 . . . Open Door 3 | . . . . . . 3 . Branch Access Points 3 | . . . 2 . 1 . . Machine Index 1 | . 1 . . . . . . Alert Level 1 | . . . . . 1 . . Unreport Threat 6 | . . . 3 . 1 2 . Locate Traps 8 | . 2 . 4 . . 2 . Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 3 | . 1 . 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 26 | . 5 . 9 . 2 10 . Scan Component 14 | . 3 . 5 . 1 5 . Repair 12 | . 2 . 4 . 1 5 . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 8 | . 2 . 2 . 2 2 . Terminals 8 | . 2 . 2 . 2 2 . Botnet 8 | . 2 . 2 . 2 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 40 | . 9 . 14 1 6 10 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 12 | . 2 . 4 . 1 5 . Time 379 | . 52 . 116 . 32 179 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Total Allies 5 | . . 3 . 2 . . . Largest Group 3 | . . 3 . 2 2 . . Highest-Rated Group 53 | . . 40 . 53 53 . . Highest-Rated Ally 31 | . . 16 . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 24 | . . 16 . . 8 . . Total Damage 283 | . . 179 . . 104 . . Kills 2 | . . 1 . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Robot Analysis Total 3 | . 2 . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Turns Passed 11144 | 126 1895 1251 2434 910 1701 2827 . Spaces Moved 5527 | 67 1030 692 1212 557 861 1108 . Core 8 | 8 . . . . . . . Treads 5519 | 59 1030 692 1212 557 861 1108 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 . Average Speed 166 | 148 160 160 160 160 160 194 . Slowest Speed 240 | 160 160 240 160 160 160 240 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 76 | 5 95 98 97 97 52 93 . Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 8 | . 1 . . . 4 3 . Terrain Destroyed 8 | . 1 . . . 4 3 . Melee 7 | . . . . . 4 3 . Projectile 1 | . 1 . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Total 6791 | 82 1190 758 1565 566 1021 1609 . Wait 619 | . 66 7 161 . 44 341 . Move 5520 | 66 1029 691 1211 556 860 1107 . Hop . | . . . . . . . . Pick Up 56 | 5 10 3 21 . 3 14 . Fast Attach 25 | 7 6 2 3 . 2 5 . Attach 6 | . . 2 2 . 2 . . Detach 1 | . . . 1 . . . . Swap 90 | . 9 1 34 . 16 30 . Drop 79 | . 7 2 41 . 9 20 . Fire 325 | 4 46 45 80 3 72 75 . Melee 13 | . . . . . 7 6 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 55 | . 17 5 11 7 6 9 . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 5) 844 | -10/Materials | Repaired Lgt. Treads 874 | -10/Materials | Repaired Lgt. Treads 987 | -10/Materials | Discovered new exit (range 11) 1414 | -10/Materials | Discovered new exit (range 11) 2022 | -10/Materials | Entered Mines 2051 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2079 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2152 | -10/Mines | Discovered new exit (range 7) 2303 | -10/Mines | Discovered new exit (range 2) 2431 | -10/Mines | Learned Materials emergency access door positions 2453 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2838 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2838 | -10/Mines | Discovered new exit (range 5) 2897 | -10/Mines | Assembled infested the area 2902 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2998 | -10/Mines | Core integrity fell below 50% 3273 | -10/Mines | Entered Materials 3273 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3601 | -9/Materials | Discovered new exit (range 14) 3667 | -9/Materials | Build established: Scavenger-Tank 4037 | -9/Materials | Identified exit to Mines 4376 | -9/Materials | Repaired Autogun 4636 | -9/Materials | Discovered new exit (range 15) 4980 | -9/Materials | Build established: Tank 5500 | -9/Materials | Repaired Autogun 5528 | -9/Materials | Repaired Lgt. Armor Plating 5555 | -9/Materials | Repaired Lgt. Armor Plating 5579 | -9/Materials | Discovered new exit (range 8) 5707 | -9/Materials | Entered Mines 5743 | -9/Mines | Discovered new exit (range 6) 5763 | -9/Mines | Met a Derelict bent on vengeance 5784 | -9/Mines | Learned location of Zion (-7) 5821 | -9/Mines | Discovered new exit (range 11) 6324 | -9/Mines | Learned Materials security intel 6617 | -9/Mines | Entered Materials 6617 | -8/Materials | Accompanied by 2 allies 6617 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6626 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7275 | -8/Materials | Discovered new exit (range 4) 7714 | -8/Materials | Discovered new exit (range 9) 7825 | -8/Materials | Identified exit to Storage 7905 | -8/Materials | Repaired Imp. Treads 8318 | -8/Materials | Entered Storage 9084 | -8/Storage | Repaired Imp. Treads 9118 | -8/Storage | Repaired Imp. Treads 9151 | -8/Storage | Repaired Imp. Treads 9196 | -8/Storage | Build established: Mutant 9203 | -8/Storage | Repaired Imp. Assault Rifle 9496 | -8/Storage | Repaired Imp. Treads 9517 | -8/Storage | Build established: Tank 9802 | -8/Storage | Destroyed 8 combat bots 10644 | -8/Storage | Discovered new exit (range 16) 10750 | -8/Storage | Core integrity fell below 50% 11145 | -8/Storage | Entered Factory 11145 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11145 | -7/Factory | Self-destructed Last Messages --------------- 10959_ T-07 Excavator is excavating. 10962_ U-05 Engineer lays Concrete. 10963_ T-07 Excavator is excavating. 10964_ U-05 Engineer lays Concrete. 10967_ U-05 Engineer builds a Wall. 10967_ T-07 Excavator is excavating. 10971_ U-05 Engineer lays Concrete. 10972_ U-05 Engineer builds a Wall. 11014_ K-01 Serf cleans the Terminal. 11020_ R-06 Scavenger collects Hvy. Ion Engine. 11030_ Triggered Stasis Trap. 11030_ A bubble of rippling energy engulfs the area. 11030_ Field strength at 70. 11032_ Field strength at 40. 11033_ Field strength at 10. 11034_ Stasis field depleted. 11039_ U-05 Engineer lays Concrete. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# @ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ???????????????????? ########????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 17 Energy Capacity 280 Matter Stores 330 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Armor Integrity Analyzer | -9/Materials | Scanalyzed Huge Storage Unit | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateLobotomyLeg Manual? 0 Play Time 01:05:44 Cumulative 331.1 hours Start 2022.02.08 @ 23:47:35 End 2022.02.09 @ 01:02:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 59 Gallery% 62 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cd016f6-99ad-400d-b9f6-ccc68f4d1a01