Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 01:11:53 Player: Kerstop Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (3356) 3356 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6471 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 65/100 System Corruption 7% Temperature Cool (17) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heat Sink Small Storage Unit Medium Storage Unit Large Storage Unit Signal Interpreter Beam Rifle Particle Gun Gatling Laser Heavy Assault Rifle Heavy Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Signal Interpreter Hardlight Generator Hacking Suite > --- WEAPON ----------- Beam Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Heat Sink Small Storage Unit Medium Storage Unit Large Storage Unit Signal Interpreter Beam Rifle Particle Gun Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun High-powered Shotgun [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Hardlight Generator Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 61 | 7 7 8 10 16 13 Power 5 | 1 . 1 1 1 1 Engine 4 | 1 . 1 1 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 30 | 3 1 5 7 8 6 Treads 24 | 2 1 5 6 8 2 Leg 5 | 1 . . . . 4 Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 5 1 . 4 3 Device 5 | . 1 . . 3 1 Storage 5 | 1 3 1 . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 12 | 2 1 1 2 3 3 Energy Gun 6 | . 1 . 2 2 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 1 . 1 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 40 | . . 1 7 11 21 Power 4 | . . . 1 1 2 Propulsion 24 | . . 1 6 7 10 Utility 5 | . . . . 1 4 Weapon 7 | . . . . 2 5 Highest Loss Streak 9 | . . 1 4 3 9 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 90 | . 97 96 98 91 73 Engine 9 | . 14 11 10 9 4 Treads 31 | . 27 41 41 35 9 Leg 2 | . . . . . 12 Device 4 | . 5 . . 8 8 Storage 10 | . 14 11 11 9 7 Processor 9 | . 6 11 11 9 7 Protection 1 | . . . . 2 1 Energy Gun 7 | . 7 11 10 8 1 Ballistic Gun 11 | . 21 11 11 8 10 Naked Turns . | . . . . . . Heaviest Build 104 | 11 88 94 94 99 104 Greatest Support 82 | 40 40 80 80 82 82 Greatest Overweight (x) 32 | . 2 1 5 1 32 Average Overweight (x) . | . . . 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 20 | 6 10 15 25 25 25 Most Carried 19 | . 7 18 17 19 14 Average Carried 12 | . 5 11 15 16 11 Final Capacity 25 | 8 10 25 25 25 25 Final Carried 17 | . 7 17 17 15 11 Class Distribution -------------------- 80% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2096 | 186 239 324 356 472 519 Remotely . | . . . . . . Salvage Created 4634 | 99 537 1058 1152 836 952 Parts 294 | 2 29 68 78 61 56 Haulers Intercepted 10 | . 1 5 3 1 . Recyclers Shooed 10 | . 3 1 3 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 84 | . 11 19 19 18 17 Guns 84 | . 11 19 19 18 17 Classes Destroyed 10 | 1 4 1 1 2 1 Worker 3 | . . . . 2 1 Hauler 10 | . 1 5 3 1 . Recycler 7 | 1 1 . 3 1 1 Watcher 11 | . 1 5 1 2 2 Swarmer 17 | . 3 3 3 8 . Grunt 42 | . 8 10 9 3 12 Duelist 1 | . . . 1 . . Sentry 21 | . . 6 6 6 3 Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 6 | 1 3 6 6 5 4 Combat Bots Only 6 | . 3 5 6 5 3 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 754 | . 48 103 116 142 345 Missed 240 | . 13 29 34 35 129 Damage Taken 6175 | . 384 968 900 1206 2717 Core 1053 | . 81 118 93 58 703 Absorbed by Shields 438 | . . . . 218 220 Regen/Repaired (Parts) 379 | . 70 243 66 . . Core Remaining (%) 75 | 100 67 . 47 89 . Volleys Fired 381 | 3 39 76 89 83 91 Largest 2 | 2 2 2 2 2 2 Hottest 91 | 40 85 90 90 91 84 Shots Fired 701 | 6 78 146 157 160 154 Gun 701 | 6 78 146 157 160 154 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 441 | 6 74 76 89 80 116 Thermal 260 | . 4 70 68 80 38 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 2 16 19 12 12 11 Robot Miss Streak 5 | 2 4 4 3 4 5 Penetration Max 1 | . . . . 1 . Secondary Targets 14 | . 5 3 3 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 462 | 3 57 88 97 107 110 Core Hits 197 | 2 27 43 39 34 52 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 12 | . . 3 4 4 1 Burn 9 | . . 2 4 3 . Destroy 3 | . . 1 . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6995 | 30 605 1263 1601 1796 1700 Guns 6995 | 30 605 1263 1601 1796 1700 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4398 | 30 546 499 888 976 1459 Thermal 2597 | . 59 764 713 820 241 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 1 . 7 Average Corruption 3 | . . . 1 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 34 | . . . 5 . 29 Message Errors 5 | . . . 2 . 3 Matter Fused 7 | . . . . . 7 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 5 | . . . 1 . 4 Parts Fused 1 | . . . . . 1 Data Loss (minor) 7 | . . . 1 . 6 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 355 | . 160 315 338 355 236 Average Temperature 90 | . 59 89 92 114 61 Received Heat Transfer 2000 | . 171 378 258 363 830 Effects 3 | . . . . 3 . Energy Bleed 2 | . . . . 2 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . 3 . 6 . Heat Transferred 6786 | . 148 1924 2072 2072 570 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 344 | 5 262 262 344 256 188 Initial 53 | . 3 53 42 29 47 Average 111 | 2 113 134 168 88 77 Maximum Alert Level 1 | . 1 1 1 1 . Low Security (%) 89 | 100 71 87 74 99 100 Level 1 10 | . 28 12 25 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 2 2 1 2 8 Investigation 5 | . . 2 . . 3 Extermination 2 | . . . . . 2 Reinforcement 6 | . 2 . 1 2 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 7 | . 1 . 5 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 15 26 24 27 33 Peak Tracking Total 13 | . 4 4 5 4 13 Tactical Retreats 3 | . . . 1 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 5 | . . 1 2 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 4 | . . . 2 1 1 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 31 | . 4 10 5 5 7 Terminals 20 | . 2 6 3 3 6 Fabricators . | . . . . . . Repair Stations 4 | . 1 1 1 1 . Recycling Units 4 | . 1 2 1 . . Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 88 | . 10 38 15 9 16 Successful 48 | . 5 26 9 4 4 Failed 40 | . 5 12 6 5 12 Catastrophic 8 | . 1 . . 3 4 Database Lockouts . | . . . . . . Manual 29 | . . 13 7 4 5 Terminals 61 | . 6 24 12 5 14 Fabricators . | . . . . . . Repair Stations 11 | . 3 5 2 1 . Recycling Units 5 | . 1 3 1 . . Scanalyzers 9 | . . 6 . 3 . Garrison Access 2 | . . . . . 2 Terminal Hacks 25 | . 2 13 6 1 3 Record 2 | . . 1 . . 1 Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 2 | . 1 1 . . . Alert Level 7 | . . 4 2 . 1 Unreport Threat 2 | . . 1 1 . . Locate Traps 1 | . . 1 . . . Dispatch Records 2 | . . 1 1 . . Maintenance Status 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Reinforcement Status 1 | . . . 1 . . Assault Status 1 | . . . 1 . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 4 2 . . Scan Component 4 | . 1 2 1 . . Repair 4 | . 1 2 1 . . Recycling Unit Hacks 3 | . 1 1 1 . . Report Inventory 3 | . 1 1 1 . . Scanalyzer 9 | . . 6 . 3 . Insert Component 4 | . . 3 . 1 . Analyze 5 | . . 3 . 2 . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 2 | . . 2 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Mask 1 | . . 1 . . . Tunnel 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 2 7 4 4 5 Full Trace Events 3 | . 1 . . . 2 Feedback Events 1 | . . . . . 1 Hackware Fried 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 3 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 2 1 . . Time 110 | . 26 52 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 3 . 1 . Part Schematics Acquired 4 | . . 3 . 1 . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 6035 | 67 737 1698 825 1347 1361 Spaces Moved 2095 | 33 339 706 217 431 369 Core 5 | 3 . . . . 2 Treads 1859 | 29 339 706 185 431 169 Legs 199 | 1 . . . . 198 Wheels 32 | . . . 32 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 175 235 236 Average Speed 217 | 148 164 186 230 239 295 Slowest Speed 1650 | 160 320 240 240 240 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 54 62 37 33 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . 3 . Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2953 | 43 444 962 422 593 489 Wait 364 | . 55 145 99 52 13 Move 2090 | 32 338 705 216 430 369 Hop . | . . . . . . Pick Up 42 | . 5 19 6 10 2 Fast Attach 27 | 7 2 5 4 2 7 Attach 26 | . . 1 6 13 6 Detach 1 | . . . . 1 . Swap 8 | . 5 2 . 1 . Drop 14 | 1 . 9 2 1 1 Fire 381 | 3 39 76 89 83 91 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 8) 471 | -10/Materials | Identified exit to Materials 651 | -10/Materials | Discovered exit to Materials (range 7) 695 | -10/Materials | Repaired Lgt. Treads 805 | -10/Materials | Entered another Materials area 805 | -9/Materials | Evolved 2 slots: Propulsion x2 1186 | -9/Materials | Discovered new exit (range 5) 1192 | -9/Materials | Identified exit to Materials 1222 | -9/Materials | Build established: Scavenger-Mutant 1302 | -9/Materials | Discovered new exit (range 16) 1382 | -9/Materials | Identified exit to Storage 1467 | -9/Materials | Discovered new exit (range 7) 1483 | -9/Materials | Identified exit to Mines 1640 | -9/Materials | Repaired Lgt. Treads 1666 | -9/Materials | Repaired Lgt. Treads 2503 | -9/Materials | Entered Storage 2598 | -9/Storage | Repaired Particle Gun 2703 | -9/Storage | Lost 4 parts (4n) 3258 | -9/Storage | Discovered exit to Materials (range 8) 3275 | -9/Storage | Core integrity fell below 50% 3328 | -9/Storage | Entered Materials 3328 | -8/Materials | Evolved 2 slots: Utility x2 3722 | -8/Materials | Lost 3 parts (2n1w) 3781 | -8/Materials | Identified exit to Factory 4675 | -8/Materials | Entered Factory 4675 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5009 | -7/Factory | Lost 3 parts (2n1w) 5341 | -7/Factory | Hacking Suite fried by hacking feedback 5380 | -7/Factory | Garrison activated, responded to threat 5400 | -7/Factory | Lost 3 parts (1n2u) 6017 | -7/Factory | Cargo convoy interrupted 6028 | -7/Factory | Core integrity fell below 50% 6033 | -7/Factory | Core integrity fell below 20% 6036 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06022_ Aluminum Leg destroyed. 06025_ K-01 Serf collects debris. 06025_ Penetrated by Slug. 06025_ Lgt. Nuclear Core destroyed. 06025_ Aluminum Leg destroyed. 06025_ Penetrated by Slug. 06025_ Autogun destroyed. 06027_ Hpw. Shotgun destroyed. 06027_ Imp. Medium Armor Plating destroyed. 06028_ K-01 Serf collects debris. 06028_ Penetrated by Slug. 06029_ Slug penetrates X-57 Shotgunner. 06029_ X-57 Shotgunner destroyed. 06031_ K-01 Serf collects debris. 06031_ Penetrated by Slug. 06032_ Y-54 Guardian destroyed. 06033_ System corrupted: Matter fused (-6). 06033_ K-01 Serf collects debris. 06035_ Penetrated by Slug. 06035_ Gatling Laser destroyed. 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Treads | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line True Hacker Challenges ------------ None Game ------ Seed XenonNeutronPurifier Manual? 0 Play Time 01:26:46 Cumulative 8.0 hours Start 2024.04.06 @ 18:58:03 End 2024.04.07 @ 01:11:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f97a7d70-15b3-41e9-b703-46cf2fafed23