Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 17:19:47 Player: ldi (hl). (hl) Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1193) 1193 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 3863 Bonus ------- High Alert Combat Kills 33 Aligned with FarCom 300 Friendly Fire -3 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 6% Temperature Cool (9) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (5) ------ Heat Sink Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- AWS/Gauss > --- INVENTORY (15) --- Huge Storage Unit Lightpack 2.0 High-capacity Battery (250) Weapon Cycler Light Armor Plating Graphene Brace Splice Drone Bay (6/6) EM Pulse Cannon EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Huge Storage Unit Lightpack 2.0 High-capacity Battery Weapon Cycler Graphene Brace Splice Drone Bay Medium Laser Medium Laser Beam Rifle Heavy Particle Cannon Heavy Assault Rifle Autogun Assault Cannon [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 45 | 5 2 4 8 4 22 Power 4 | 1 . 1 . . 2 Engine 4 | 1 . 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 . 1 3 2 8 Treads 7 | . . . 2 . 5 Leg 7 | 2 . 1 1 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 10 | . 2 2 1 . 5 Device 4 | . . 2 . . 2 Storage 1 | . 1 . . . . Processor 4 | . 1 . 1 . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 15 | 2 . . 4 2 7 Energy Gun 3 | 1 . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 . . 2 2 3 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 19 | . . 1 5 1 12 Power 3 | . . 1 1 . 1 Propulsion 10 | . . . 4 1 5 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . . 1 3 1 9 To Critical Strikes 3 | . . . 3 . . Average Slot Usage (%) 84 | . 95 94 92 57 62 Engine 10 | . 14 13 14 . 2 Treads 3 | . . . 1 . 12 Leg 20 | . 28 28 26 . 4 Flight 1 | . . . . 18 1 Storage 12 | . 12 14 14 14 9 Processor 11 | . 11 9 8 14 18 Energy Gun 10 | . 14 14 13 . . Ballistic Gun 11 | . 14 14 13 10 6 Naked Turns . | . . . . . . Heaviest Build 41 | 5 25 25 33 30 41 Greatest Support 60 | 20 20 20 40 8 60 Greatest Overweight (x) 9 | . 1 1 6 9 7 Average Overweight (x) 1 | . . 1 . 2 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 Most Carried 15 | 1 7 9 15 14 15 Average Carried 9 | . 3 7 11 13 13 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 14 | 1 6 9 12 14 13 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 812 | 171 135 32 . 54 420 Remotely . | . . . . . . Salvage Created 1837 | . 653 118 27 46 993 Parts 98 | . 33 7 . 3 55 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 4 | . 4 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 7 2 7 3 19 Guns 25 | . 7 2 . 3 13 Cannons 1 | . . . . . 1 AOE 12 | . . . 7 . 5 Classes Destroyed 11 | . 5 2 1 . 3 Worker 1 | . 1 . . . . Builder 1 | . . 1 . . . Tunneler 2 | . . . . . 2 Hauler 2 | . 2 . . . . Recycler 6 | . 5 . . . 1 Watcher 1 | . 1 . . . . Swarmer 10 | . 7 . . 3 . Grunt 13 | . . 2 . . 11 Sentry 7 | . . . . . 7 Heavy 1 | . . . . . 1 Assembled 7 | . . . 7 . . Best Kill Streak 7 | . 5 2 7 3 6 Combat Bots Only 7 | . 2 1 7 3 5 Max Kills in Single Turn 4 | . 2 1 4 1 4 Gunslinging 1 | . 1 . . . . Exploded 4 | . . . 4 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 248 | . 31 20 46 25 126 Missed 71 | . 11 6 15 7 32 Damage Taken 2946 | . 191 202 539 192 1822 Core 792 | . 53 88 47 42 562 Absorbed by Shields . | . . . . . . Core Remaining (%) 54 | 100 . . . 8 . Volleys Fired 77 | . 36 16 3 . 22 Largest 2 | . 2 2 2 . 2 Hottest 67 | . 60 60 60 . 67 Shots Fired 209 | . 72 32 4 12 89 Gun 189 | . 72 32 2 12 71 Cannon 12 | . . . . . 12 Launcher 8 | . . . 2 . 6 Special . | . . . . . . Kinetic 145 | . 36 16 1 12 80 Thermal 56 | . 36 16 1 . 3 Explosive 8 | . . . 2 . 6 Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 7 8 3 4 17 Robot Miss Streak 3 | . 2 3 1 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Autonomous 61 | . . . . 12 49 Shots Hit Robots 148 | . 41 22 3 8 74 Core Hits 85 | . 26 7 12 3 37 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4073 | . 407 221 429 292 2724 Guns 2772 | . 407 221 1 292 1851 Cannons 209 | . . . . . 209 Explosions 1084 | . . . 428 . 656 Melee . | . . . . . . Ramming 8 | . . . . . 8 Kinetic 2556 | . 141 98 . 292 2025 Thermal 425 | . 266 123 1 . 35 Explosive 1045 | . . . 428 . 617 Electromagnetic 39 | . . . . . 39 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 5 | . . . . . 5 Matter Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 53 | . . . 14 . 39 Projectiles . | . . . . . . Explosions 53 | . . . 14 . 39 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 289 | . . . 35 . 254 Shots 9 | . . . 2 . 7 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 127 | . 40 66 20 . 127 Average Temperature 28 | . 20 37 11 . 38 Received Heat Transfer 1072 | . . 123 40 81 828 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 956 | . 600 275 6 . 75 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 564 | . 329 131 . 75 564 Initial 71 | . . 71 . . 25 Average 106 | . 188 45 . 67 157 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 81 | 100 43 100 . 100 74 Level 1 13 | . 56 . . . 11 Level 2 4 | . . . . . 14 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . . . 6 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 20 2 8 5 26 Peak Tracking Total 9 | . 6 2 9 4 7 Tactical Retreats 3 | . 3 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 5 | . . 5 . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . . . . . 4 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 3 1 . . 4 Terminals 5 | . 3 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 14 | . 4 1 . . 9 Successful 5 | . 2 1 . . 2 Failed 9 | . 2 . . . 7 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 7 | . 1 . 1 . 5 Terminals 10 | . 4 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . . . 2 Terminal Hacks 4 | . 2 1 . . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . . 3 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . 2 . . . RETURN 2 | . . 2 . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches 6 | . . 6 . . . Drone Recoveries 6 | . . 6 . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3213 | 67 442 1045 771 125 763 Spaces Moved 1268 | 52 190 308 391 48 279 Core 19 | 5 . . 2 7 5 Treads 213 | . . . 22 . 191 Legs 964 | 47 190 308 367 . 52 Wheels . | . . . . . . Hover . | . . . . . . Flight 72 | . . . . 41 31 Fastest Speed 50 | 50 120 190 160 197 160 Average Speed 192 | 113 173 190 189 234 221 Slowest Speed 500 | 120 190 190 350 500 440 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 30 | 4 34 63 42 13 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 107 | . . . 8 11 88 Melee . | . . . . . . Projectile 29 | . . . . 11 18 AOE 78 | . . . 8 . 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1903 | 57 237 740 423 63 383 Wait 457 | . 3 403 9 9 33 Move 1263 | 51 189 307 390 47 279 Hop . | . . . . . . Pick Up 28 | 1 6 2 5 1 13 Fast Attach 27 | 5 2 1 1 3 15 Attach 14 | . . 2 6 1 5 Detach 10 | . . 3 4 2 1 Swap 4 | . . 1 1 . 2 Drop 15 | . 1 . 4 . 10 Fire 77 | . 36 16 3 . 22 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 5 | . . 5 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 510 | -10/Materials | Entered Mines 548 | -10/Mines | Learned 2 Materials zone layouts 607 | -10/Mines | Core integrity fell below 50% 1188 | -10/Mines | Found the Drone Emporium 1194 | -10/Mines | Learned location of 1 exit from Materials 1200 | -10/Mines | Found Prototype Device 1202 | -10/Mines | Identified Splice Drone Bay 1268 | -10/Mines | Found a hidden stash of uninstalled traps 1401 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1547 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1547 | -10/Mines | Discovered new exit (range 5) 1555 | -10/Mines | Entered Exiles 1584 | -10/Exiles | Discovered new exit (range 14) 1645 | -10/Exiles | Met 8R-AWN 1677 | -10/Exiles | Met EX-HEX 1728 | -10/Exiles | Met EX-BIN 1833 | -10/Exiles | Aligned with FarCom system 1835 | -10/Exiles | Given EX-Vault access code 1880 | -10/Exiles | Opened EX-Vault 1886 | -10/Exiles | Found Prototype Processor 1886 | -10/Exiles | Identified Modified TNC 1893 | -10/Exiles | Found Prototype Storage 1904 | -10/Exiles | Found Prototype Ballistic Gun 1947 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2260 | -10/Exiles | Attacked by the Exiles 2263 | -10/Exiles | Identified AWS/Gauss 2295 | -10/Exiles | Destroyed 7 combat bots 2326 | -10/Exiles | Stole three prototypes: Modified TNC, AWS/Gauss, Lightpack 2.0 2326 | -10/Exiles | Entered Mines 2352 | -9/Mines | Lost 3 parts (1p2n) 2376 | -9/Mines | Met a Derelict bent on vengeance 2437 | -9/Mines | Discovered new exit (range 8) 2445 | -9/Mines | Core integrity fell below 20% 2451 | -9/Mines | Entered Materials 2451 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2452 | -8/Materials | Identified exit to Storage 2453 | -8/Materials | Identified exit to Factory 2635 | -8/Materials | Lost 3 parts (1n2w) 2728 | -8/Materials | Identified Lightpack 2.0 2804 | -8/Materials | Garrison activated, responded to threat 2860 | -8/Materials | Core integrity fell below 50% 2864 | -8/Materials | Crushed by falling debris 2907 | -8/Materials | Core integrity fell below 20% 2929 | -8/Materials | Lost 9 parts (1p4n2u2w) 3020 | -8/Materials | Garrison activated, responded to threat 3214 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03161_ Nuclear Reactor explodes. 03167_ Dropped Splice Drone Bay. 03171_ Acquired Splice Drone Bay. 03174_ KDNM#E8GU>Q7 E6OJR OEFDJQM=KV 03175_ Dropped Med. Laser. 03176_ Dropped Beam Rifle. 03177_ Dropped Assault Cannon. 03177_ Dropped Autogun. 03178_ Dropped Hvy. Assault Rifle. 03186_ U-05 Engineer builds a Wall. 03186_ Acquired Hvy. Particle Cannon. 03190_ Acquired EM Pulse Cannon. 03194_ WOW2U % MMDS7C1O5 ZQI 03204_ U-05 Engineer builds a Wall. 03205_ Acquired Lgt. Armor Plating. 03206_ Slammed into U-05 Engineer. 03207_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03207_ U-05 Engineer sends out distress signal. 03210_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # # [! #?? ?????????????????????????? | | #####+## # #?? ?????????????????????????? | | ## ###+# ## """"""??????????????????????????? | | ### # """""""?????????????????????????? | | + + """""""?????????????????????????? | | ### # """""""?????????????????????????? | | ## ###### # """"""?????????????????????##???? | | ?### # ##### #? ???????????????????? #???? | | ??## # # ##+######??????????????????? ###?? | | ???# # # #???????????????????????? ??? | | ???# # # #???????????????????????? ???? | | ???# # " " + +??????????????????????? ???? | | ???# # "G" # #??????????????????????? ????? | | #### # """ # #?????????????????????? ?????? | | # + #?????????????????????? #?????? | | ########## #?????????????????????? #?????? | | #????????# #????????????????????? #?????? | | ###????????# #????????????????????? #???? | | ?? #??????????# #??????????????????### ### | | ?==!!#??????????# #????????########??# # | | ?==!!??????????## ##???????# ##### #???? | | ???##??????????# #########% !! %! # | | ???????????????+ !*%=[ >%] [ #??? | | ???????????????# #########%[ #??? | | ???????????????## ## #==* ##### ##??? | | ????????????????# # @ ###[###???# #???? | | ????????????????# # [#!###############???? | | ????????????????# ## u [g%%*[ | | ????????????????# # ##+#############?????? | | ????????????????# # # [[]! #??????????????? | | ????????????????# # #??????????????? | | ????????????????# # # #??????????????? | | ????????????????? #### ## #?????????????# | | ????????????????? ???####### #?????????????# | | ????????????????? ?????????#] #?????????????# | | ????????????????? ?????????########?????????????# | | ????????????????? ??????????????????????????????# | | ????????????????? ???????????????????????????##### | | ????????????????? ??????????????????????????? | | ????????????????? ???????????????????????????"" | | ????????????????? ???????????????????????????"" | | ?????????????????????????????????????????????"" | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????###+# | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????###+# | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingShadingShockpuncher Manual? 0 Play Time 00:23:57 Cumulative 615.5 hours Start 2024.03.12 @ 16:27:12 End 2024.03.12 @ 17:19:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 391 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0 Lore% 80 Gallery% 85 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29ee6536-294d-4be4-ae56-59371f27e6cc