Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 15:33:30 Player: Riddarn Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (21) 105 Value Destroyed (390) 390 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 5740 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/1150 Matter 274/300 Energy 86/100 System Corruption 5% Temperature Cool (11) Movement Flying (35) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- VTOL Module > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Stealth Drone Bay Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Backup Propulsion VII Backup Propulsion VII > --- UTILITY ---------- Improved Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Kinecellerator Improved Focal Shield Advanced System Shield Recalibrator > --- WEAPON ----------- Phase Cannon Improved Proton Missile Launcher > --- INVENTORY -------- (None) [Rating: 68] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Backup Power VII Propulsion Flight Unit Leg Aluminum Leg Hover Unit Backup Propulsion VII Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Phase Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power 2 | . . . . . . . . 1 . . 1 Propulsion 4 | . . . 1 . . . . 1 1 . 1 Utility 6 | . . . 1 . . . 2 . 1 2 . Weapon . | . . . . . . . . . . . . Parts Attached 49 | 4 4 4 1 . . 5 6 10 4 . 11 Power 7 | 1 . 1 . . . 1 2 1 1 . . Engine 7 | 1 . 1 . . . 1 2 1 1 . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 15 | 2 1 2 . . . 3 . 4 . . 3 Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 13 | . 1 2 . . . 3 . 4 . . 3 Utility 14 | 1 1 . . . . . 3 4 3 . 2 Device 6 | . 1 . . . . . 1 2 1 . 1 Storage 1 | 1 . . . . . . . . . . . Processor 4 | . . . . . . . 2 1 1 . . Hackware 1 | . . . . . . . . . . . 1 Protection 2 | . . . . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 13 | . 2 1 1 . . 1 1 1 . . 6 Energy Gun 1 | . . . . . . . . . . . 1 Energy Cannon 3 | . . . 1 . . 1 . . . . 1 Ballistic Gun 7 | . 2 1 . . . . . 1 . . 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . 3 Parts Lost 39 | . . . 1 2 . 1 . 8 . . 27 Power 7 | . . . . . . 1 . 2 . . 4 Propulsion 14 | . . . 1 2 . . . 4 . . 7 Utility 10 | . . . . . . . . 1 . . 9 Weapon 8 | . . . . . . . . 1 . . 7 Highest Loss Streak 14 | . . . 1 3 . 1 . 8 . . 14 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 2 3 4 4 5 5 5 5 4 4 5 3 Power . | . 1 1 1 1 1 1 1 . . 1 . Propulsion . | . . 1 . . . . 1 . . . . Utility . | . . . . . . . . 1 2 2 1 Weapon 2 | 2 2 2 3 4 4 3 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . 2 1 2 1 . 1 . . 1 . . Power 1 | . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 7 | . 2 1 2 1 . . . . 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 63 | . 68 75 73 35 33 39 81 86 71 64 50 Engine 9 | . 14 14 11 11 11 10 8 11 6 5 2 Leg 1 | . 14 3 . . . . . . . . . Flight 15 | . 11 22 29 2 . 5 27 25 20 17 4 Device 11 | . 12 14 11 11 11 11 16 13 9 5 5 Processor 10 | . . . . . . . 12 19 24 23 19 Energy Cannon 2 | . . . 7 . . 1 9 2 . . . Ballistic Gun 6 | . 12 20 14 11 11 11 3 3 . . 1 Impact Weapon 2 | . . . . . . . 5 7 6 5 1 Peak Build Rating 68 | 4 6 6 9 5 4 10 20 30 33 31 68 Average Rating 18 | 2 4 5 8 3 4 4 17 24 29 31 41 On Entrance 11 | . 4 3 6 5 4 4 10 20 24 31 31 Avg Prop Armor Cover (%) 4 | . 4 5 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 23 | 8 11 7 10 6 6 10 12 19 11 11 23 Greatest Support 24 | 20 20 10 12 8 3 12 12 20 12 12 24 Greatest Overweight (x) 3 | . . . 1 1 1 1 . 3 . . 2 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 3 4 4 5 5 4 5 4 4 5 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 5 5 5 4 5 5 2 Class Distribution -------------------- 60% | Mutant 24% | Scavenger-Sprinter 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 696 | 220 . 117 . . . 117 . 108 134 . . Remotely . | . . . . . . . . . . . . Salvage Created 537 | . . 74 . . . 34 . 189 38 . 202 Parts 34 | . . 12 . . . 3 . 8 2 . 9 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 16 | . . 5 . . . 2 . 3 . . 6 Melee 2 | . . . . . . . . 2 . . . Guns 13 | . . 5 . . . 2 . 1 . . 5 Cannons 1 | . . . . . . . . . . . 1 Classes Destroyed 5 | . . 1 . . . . . 2 1 . 1 Worker 2 | . . . . . . . . 2 . . . Builder 2 | . . . . . . . . . 2 . . Mechanic 1 | . . . . . . . . 1 . . . Swarmer 15 | . . 5 . . . 2 . 3 . . 5 Sentry 1 | . . . . . . . . . . . 1 Best Kill Streak 4 | . . 3 . . . 2 . 4 2 . 4 Combat Bots Only 4 | . . 3 . . . 2 . 2 . . 4 Max Kills in Single Turn 2 | . . 2 . . . 1 . 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 485 | . . 33 2 10 . 19 12 122 . . 287 Missed 193 | . . 4 . 4 . 8 11 53 . . 113 Hits 292 | . . 29 2 6 . 11 1 69 . . 174 Melee 1 | . . . . 1 . . . . . . . Projectile 291 | . . 29 2 5 . 11 1 69 . . 174 Critical Strikes 5 | . . 1 . 1 . . . 1 . . 2 Damage Taken 4075 | . . 218 27 77 . 97 17 1021 . . 2618 Core 1660 | . . 63 12 44 . 41 . 333 . . 1167 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 196 | . . . . . . . . . . . 196 Regen/Repaired (Parts) 14 | . . . . . . . 14 . . . . Core Remaining (%) 85 | 100 . 74 . . . 75 100 52 100 100 . Volleys Fired 49 | . . 16 . . . 7 . 3 . . 23 Largest 2 | . . 2 . . . 1 . 1 . . 1 Hottest 88 | . . 40 . . . 20 . 28 . . 88 Shots Fired 53 | . . 20 . . . 7 . 3 . . 23 Gun 50 | . . 20 . . . 7 . 3 . . 20 Cannon 2 | . . . . . . . . . . . 2 Launcher 1 | . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . Kinetic 39 | . . 20 . . . 7 . 3 . . 9 Thermal 13 | . . . . . . . . . . . 13 Explosive . | . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . 1 Robot Hit Streak 13 | . . 8 . . . 5 . 5 . . 13 Robot Miss Streak 3 | . . 2 . . . 2 . 1 . . 3 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 46 | . . 15 . . . 5 . 7 2 . 17 Core Hits 22 | . . 7 . . . 2 . 4 . . 9 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . 1 Burn 1 | . . . . . . . . . . . 1 Melee Attacks 45 | . . . . . . . 7 11 19 . 8 Impact 45 | . . . . . . . 7 11 19 . 8 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 3 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1097 | . . 133 . 8 . 71 . 307 103 . 475 Guns 644 | . . 133 . . . 71 . 59 . . 381 Cannons 32 | . . . . . . . . . . . 32 Explosions 25 | . . . . . . . . . . . 25 Melee 351 | . . . . . . . . 248 103 . . Ramming 45 | . . . . 8 . . . . . . 37 Kinetic 463 | . . 133 . . . 71 . 59 . . 200 Thermal 213 | . . . . . . . . . . . 213 Explosive . | . . . . . . . . . . . . Electromagnetic 25 | . . . . . . . . . . . 25 Impact 351 | . . . . . . . . 248 103 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 . . 5 Average Corruption 2 | . . . . . . . . 1 . . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . Message Errors 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 111 | . . . . . . . . 68 43 . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 111 | . . . . . . . . 68 43 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . 4 . . . . . . 39 Shots 1 | . . . . . . . . . . . 1 Rammed 10 | . . . . 1 . . . . . . 9 Targets Rammed 10 | . . . . 1 . . . . . . 9 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 142 | . . 8 . . . . . 2 . . 142 Average Temperature 44 | . . 4 . . . . . 1 . . 59 Received Heat Transfer 150 | . . . 9 30 . . 9 12 . . 90 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 4 2 . . Impact Corruptions 6 | . . . . . . . . 3 3 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred 370 | . . . . . . . . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . . . . . . 2 1 . . . Low Security (%) 89 | 100 100 100 100 100 . 100 63 69 100 100 100 Level 1 9 | . . . . . . . 31 30 . . . Level 2 . | . . . . . . . 4 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 464 | . 15 95 29 30 . 50 464 224 123 55 60 Initial 210 | . . 5 29 3 . . 11 210 70 55 21 Average 69 | . . 53 22 13 . 8 184 178 56 51 11 Influence Increases 1285 | . 15 135 . 66 . 50 573 143 113 . 190 Destroy 0b10 Robot/C 340 | . . 100 . 20 . 40 . 60 . . 120 Destroy 0b10 Robot/NC 25 | . . . . . . . . 15 10 . . Destroy Leader 60 | . . 20 . . . 10 . 10 . . 20 Allied During Kill 1 | . . . . 1 . . . . . . . Successful Hack 100 | . . . . . . . 16 26 24 . 34 Destroy Structure 24 | . . . . . . . 2 2 4 . 16 Partial Spotted 45 | . . . . . . . . . 45 . . Lose Combat Pursuer 690 | . 15 15 . 45 . . 555 30 30 . . Influence Decreases 1285 | . . 75 66 69 6 20 139 464 143 68 235 Entered New Map 496 | . . 10 46 6 6 . 19 254 73 58 24 Time Decay 551 | . . 65 10 40 . 20 120 130 70 10 86 Lost Part 218 | . . . 10 3 . . . 80 . . 125 Lost Ally 20 | . . . . 20 . . . . . . . Squads Dispatched 10 | . 1 . 1 . . . 1 3 2 . 2 Investigation 3 | . 1 . . . . . . 1 1 . . Extermination 2 | . . . . . . . . 1 . . 1 Reinforcement 5 | . . . 1 . . . 1 1 1 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 3 | . . . . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 83 | . 1 6 2 7 . 3 33 11 1 . 19 Peak Tracking Total 17 | . 4 3 2 6 . 3 17 7 2 . 9 Tactical Retreats 14 | . 1 1 . 2 . . 7 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 3 | . 1 . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 16 | . 1 . 1 . . . 5 4 2 1 2 Terminals 9 | . 1 . . . . . 4 2 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . 1 1 1 . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 47 | . 2 . 4 . . . 19 8 5 1 8 Successful 15 | . 1 . 1 . . . 6 3 1 . 3 Failed 32 | . 1 . 3 . . . 13 5 4 1 5 Catastrophic 6 | . . . . . . . 1 2 1 1 1 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 28 | . 2 . . . . . 17 3 1 . 5 Fabricators . | . . . . . . . . . . . . Repair Stations 15 | . . . 4 . . . 2 2 4 . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 9 | . 1 . . . . . 4 1 1 . 2 Locate Traps 1 | . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . 1 Assault Status 1 | . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 4 | . 1 . . . . . 2 . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . 1 . . . 2 . . . 1 Scan Component 2 | . . . 1 . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 1 . 1 . . . 4 4 2 1 2 Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 26 | . . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . Highest-Rated Group 46 | . . . . 46 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 16 | . . . . 16 . . . . . . . Total Damage 209 | . . . . 209 . . . . . . . Kills 1 | . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Active Infowar (turns) 1186 | . 141 154 28 121 44 213 257 165 63 . . Terrain 1186 | . 141 154 28 121 44 213 257 165 63 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 1758 | 60 154 154 28 121 44 213 257 260 141 30 296 Spaces Moved 2563 | 47 151 258 50 121 45 255 377 558 273 101 327 Core 350 | 8 . . . 111 45 158 . 5 . . 23 Treads . | . . . . . . . . . . . . Legs 150 | 39 103 8 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 119 | . . . . . . . . . . . 119 Flight 1944 | . 48 250 50 10 . 97 377 553 273 101 185 Fastest Speed 29 | 50 40 37 34 37 100 34 34 29 29 29 29 Average Speed 49 | 108 94 39 41 98 100 74 34 34 29 29 52 Slowest Speed 200 | 120 120 120 117 120 100 100 37 200 29 29 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . 1 . . . 5 . . . . Potential Cave-ins 13 | . . . . . . . 4 . 9 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 3 40 52 6 24 10 72 33 19 9 3 6 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . Spaces Dug 28 | . . . . . . . 6 2 13 . 7 Terrain Destroyed 29 | . . . . . . . 6 2 13 . 8 Melee 28 | . . . . . . . 6 2 13 . 7 Projectile 1 | . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 2911 | 54 164 296 57 123 44 270 488 605 302 100 408 Wait 140 | . . . . . . . 100 14 . . 26 Move 2541 | 46 150 257 47 120 44 254 367 557 272 100 327 Hop 5 | . . . 1 . . . 4 . . . . Pick Up 27 | 4 1 7 3 1 . 3 . 5 2 . 1 Fast Attach 33 | 4 2 3 . . . 3 6 4 2 . 9 Attach 17 | . 2 2 1 . . 2 . 4 1 . 5 Detach 9 | . 4 2 1 . . . . . 2 . . Swap 14 | . 1 2 1 . . . 3 5 2 . . Drop 21 | . 4 7 3 1 . 1 1 2 2 . . Fire 49 | . . 16 . . . 7 . 3 . . 23 Melee 45 | . . . . . . . 7 11 19 . 8 Ram 10 | . . . . 1 . . . . . . 9 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 5) 211 | -10/Materials | Discovered new exit (range 10) 215 | -10/Materials | Entered Mines 254 | -10/Mines | Discovered new exit (range 9) 301 | -10/Mines | Learned Materials stockpile data 312 | -10/Mines | Build established: Mutant 341 | -10/Mines | Discovered new exit (range 9) 352 | -10/Mines | Learned Materials interactive machine intel 369 | -10/Mines | Entered Materials 369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 370 | -9/Materials | Discovered new exit (range 15) 371 | -9/Materials | Loaded intel: 18 interactive machine locations 397 | -9/Materials | Entered Mines 436 | -9/Mines | Lost 3 parts (3n) 437 | -9/Mines | Assembled infested the area 498 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 514 | -9/Mines | Discovered new exit (range 5) 518 | -9/Mines | Entered Exiles 543 | -9/Exiles | Met 8R-AWN 549 | -9/Exiles | Discovered new exit (range 15) 562 | -9/Exiles | Entered Mines 762 | -8/Mines | Discovered new exit (range 12) 764 | -8/Mines | Discovered new exit (range 12) 775 | -8/Mines | Entered Materials 775 | -8/Materials | Evolved 2 slots: Utility x2 969 | -8/Materials | Repaired Lgt. Ion Engine 1006 | -8/Materials | Discovered new exit (range 12) 1032 | -8/Materials | Identified exit to Factory 1032 | -8/Materials | Entered Factory 1032 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1279 | -7/Factory | Discovered new exit (range 15) 1284 | -7/Factory | Identified exit to Factory 1292 | -7/Factory | Entered another Factory area 1292 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1301 | -6/Factory | Lost 8 parts (2p4n1u1w) 1413 | -6/Factory | Discovered new exit (range 3) 1416 | -6/Factory | Identified exit to Factory 1433 | -6/Factory | Entered another Factory area 1433 | -5/Factory | Evolved 2 slots: Utility x2 1456 | -5/Factory | Discovered new exit (range 6) 1457 | -5/Factory | Identified exit to Factory 1463 | -5/Factory | Entered another Factory area 1463 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1653 | -4/Factory | Lost 14 parts (2p5n2u5w) 1739 | -4/Factory | Core integrity fell below 50% 1749 | -4/Factory | Core integrity fell below 20% 1759 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Penetrated by Slug. Recalibrator destroyed. Wall collapses. Slug penetrates Wall. Phase Cannon destroyed. Imp. Melee Analysis Suite destroyed. Wall collapses. Penetrated by Slug. Adv. System Shield destroyed. Penetrated by Slug. Slug penetrates Wall. Wall collapses. Slug penetrates Wall. Penetrated by Slug. Acquired VTOL Module. Slug penetrates S-27 Virus. Acquired Prototype Device. Adv. Targeting Computer destroyed. Penetrated by Slug. Pressure Siphon disabled. Map ----- +----------------------------------------------------+ | ?????????????????# #?????????????????????? | | ?????????????????# ! ###########???????????? | | ?????????????????# # #???####????? | | ?????????????????# # #####T ###### | | ?????????????????######+##+# # | | ??????????????????????# + # | | ??????????????????????#### # " "" # | | ?????????????????????????# # "R"" # | | ??????????????????######?# # """" # | | ??????????????????# #?# # # | | ??????????????????# !!]###[#######+### | | ??????????????????# !] ; % | | ??????????????????# ! ; *h | | ??????????????????# [; | | ??????????????????# %#*s h"""" | | ??????????????????# /s= """" | | ??????????????????# #s """" ######### | | ??????????????????# # #???????# | | ?????????? #######;# """" ""??????# | | ?????????? """" ""??????# | | ?????????? """" T"??????# | | ?????????? ""??????# | | ?????????? #########!!! """" ""??????# | | ???????????????????????#! """" ##??????# | | ???????????????????????#!! """" #???????# | | ???????????????????????# @ #???????# | | ???????????????????????# """" #???????# | | ???????????????????????# """" #???????# | | ???????????????????????# """" ?????????# | | ???????????????????????#] = ???????????# | | ???????????????????????# """" ???????????###### | | ???????????????????????# """" ???????????????# | | ???????????????????????# %"""?????????????????# | | ???????????????????????# ???????????????????# | | ???????????????????????# *! ???????????????????# | | ???????????????????????# *! g ??????????????????# | | ???????????????????????# ??????????????????# | | ???????????????????????# gg??????????????????# | | ???????????????????????? """??????????????????# | | ???????????????????????? "????????????????????# | | ???????????????????????? ?????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 29 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Resistance: KI 25 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 65% | -8/Materials Studied --------- Flight Unit | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Have A Map? I Survived The Infestation Part-time Excavator Slippery One Challenges ------------ None Game ------ Seed TowerZeronetEngine Manual? 0 Play Time 00:47:19 Cumulative 11.1 hours Start 2026.08.03 @ 14:50:32 End 2026.08.03 @ 15:33:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 15 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b21e9d21-10d0-449a-9075-d455f0dfcdcf