Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.01 @ 19:50:27 Player: Plexion Result: Destroyed by E7-69K(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (173) 865 Value Destroyed (4647) 4647 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1003) 1003 TOTAL SCORE: 9995 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 160 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 280/280 System Corruption 3% Temperature Cool (49) Movement Core (850) Ox16 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Overtuned Titanium Leg > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Experimental Sensor Array Improved Melee Analysis Suite Microactuators ID Mask Medium Armor Plating Hacking Suite System Shield System Shield Mini Grenade Launcher Voltaic Drivehammer (0/40) DM-GVY's Chainsaw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Micro Nuclear Core Light Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Experimental Sensor Array Seismic Detector Improved Melee Analysis Suite Microactuators Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite System Shield System Shield Advanced Beam Rifle Rocket Launcher Mini Grenade Launcher Scythe [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 2 | . . . 1 . . . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 81 | 6 10 1 19 3 . . 23 12 2 5 Power 6 | . 2 . 2 . . . 1 1 . . Engine 4 | . 2 . 1 . . . . 1 . . Core 2 | . . . 1 . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 1 . 7 1 . . 15 4 1 4 Treads 31 | 2 1 . 6 1 . . 15 4 1 1 Leg 3 | . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 21 | 2 3 1 5 1 . . 5 2 1 1 Device 6 | 1 1 1 1 . . . . 2 . . Storage 4 | 1 2 . . . . . 1 . . . Processor . | . . . . . . . . . . . Hackware 1 | . . . . . . . 1 . . . Protection 10 | . . . 4 1 . . 3 . 1 1 Artifact . | . . . . . . . . . . . Weapon 19 | 2 4 . 5 1 . . 2 5 . . Energy Gun 9 | . . . 3 1 . . 2 3 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 3 | . 3 . . . . . . . . . Launcher 3 | . . . 2 . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 1 2 . . Parts Lost 15 | . 1 . . . . . . 1 . 13 Power . | . . . . . . . . . . . Propulsion 7 | . . . . . . . . . . 7 Utility 5 | . 1 . . . . . . 1 . 3 Weapon 3 | . . . . . . . . . . 3 Highest Loss Streak 9 | . 1 . . . . . . 1 . 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 18 | 3 13 17 18 19 20 20 19 20 19 19 Power 1 | 1 1 2 1 1 1 1 1 1 1 1 Propulsion 4 | 1 1 1 4 6 6 6 5 6 6 5 Utility 7 | . 7 8 7 7 8 8 8 9 8 8 Weapon 4 | . 3 6 6 5 5 5 4 4 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 41 | . 6 1 7 . . . 8 2 . 17 Power 4 | . 1 . 1 . . . 1 . . 1 Propulsion 11 | . 1 . 2 . . . 1 2 . 5 Utility 17 | . 2 . 3 . . . 3 . . 9 Weapon 9 | . 2 1 1 . . . 3 . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 96 100 100 100 93 89 96 98 Engine 6 | . 13 14 1 . . . . 8 9 9 Core 4 | . . . 8 11 11 11 9 . . . Treads 32 | . 27 28 30 33 33 33 36 35 36 34 Device 15 | . 13 14 16 21 22 22 10 8 15 17 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Protection 5 | . . . 4 . . . 10 9 9 8 Energy Gun 13 | . . . 18 22 22 22 17 17 18 15 Ballistic Gun 2 | . 17 . . . . . . . . . Ballistic Cannon 4 | . 8 27 3 . . . . . . . Peak Build Rating 35 | 6 12 13 24 25 23 23 33 35 35 34 Average Rating 23 | 4 9 12 19 22 23 22 30 32 32 31 On Entrance 20 | . 6 12 13 22 23 23 23 32 35 31 Naked Turns . | . . . . . . . . . . . Heaviest Build 74 | 9 56 56 61 56 54 54 73 74 73 64 Greatest Support 80 | 40 40 40 60 60 60 60 80 80 80 80 Greatest Overweight (x) 2 | . 1 1 1 . . . . 1 . 2 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 18 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 13 19 19 19 20 20 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 17 20 20 20 20 20 20 20 19 17 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 2712 | 286 275 141 656 80 . 30 614 312 40 278 Remotely . | . . . . . . . . . . . Salvage Created 6142 | 46 474 41 1554 287 . 54 1470 1076 525 615 Parts 370 | 4 30 8 104 16 . 6 80 58 33 31 Haulers Intercepted 16 | . 2 . 6 . . . 6 2 . . Recyclers Shooed 6 | . 1 . 2 . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 117 | . 7 1 28 6 . 3 24 24 7 17 Melee 3 | . . . . . . . . 3 . . Guns 64 | . 7 . 13 6 . . 15 14 7 2 Cannons 2 | . . 1 1 . . . . . . . AOE 45 | . . . 13 . . 3 8 7 . 14 Classes Destroyed 18 | 1 7 1 3 . . . . 1 1 4 Worker 5 | . . . 2 . . . 3 . . . Builder 5 | . 2 . 1 . . . 1 1 . . Tunneler 6 | 2 . 3 . . . 1 . . . . Hauler 16 | . 2 . 6 . . . 6 2 . . Recycler 10 | . 1 . 4 . . . 2 1 2 . Operator 5 | . 1 . 2 . . . 2 . . . Watcher 10 | . 3 . 5 . . . 2 . . . Swarmer 28 | . 3 . 10 . . 3 5 7 . . Grunt 39 | . 4 . 9 4 . . 12 9 1 . Brawler 4 | . . . 1 2 . . . . 1 . Duelist 1 | . . . . . . . . 1 . . Sentry 26 | . . . 8 . . . 7 7 4 . Programmer 1 | . . . . . . . . . 1 . Federalist 5 | . . . . . . . . . . 5 Ranger 2 | . . . . . . . . . . 2 Guru 3 | . . . . . . . . . . 3 Scrapper 7 | . . . . . . . . . . 7 Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 10 | 2 3 1 7 2 . 3 10 9 3 8 Combat Bots Only 8 | . 3 1 7 2 . 3 5 8 3 8 Max Kills in Single Turn 4 | 1 1 1 4 1 . 3 3 2 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 . . 3 3 2 . 3 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 424 | . 51 1 52 11 . 5 78 79 12 135 Missed 124 | . 12 . 23 5 . 2 20 30 2 30 Damage Taken 4820 | . 449 15 413 101 . 25 898 787 152 1980 Core 735 | . 89 . 95 . . . 52 58 14 427 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 195 | . 136 . 59 . . . . . . . Core Remaining (%) 80 | 100 . 64 . . . 76 . . . . Volleys Fired 334 | 7 42 4 75 15 . 2 86 58 15 30 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 122 | 40 66 66 122 122 . 122 122 122 122 122 Shots Fired 623 | 14 84 8 139 30 . 3 164 111 30 40 Gun 556 | 14 75 . 118 30 . 2 158 106 30 23 Cannon 27 | . 9 8 10 . . . . . . . Launcher 40 | . . . 11 . . 1 6 5 . 17 Special . | . . . . . . . . . . . Kinetic 116 | 14 84 8 10 . . . . . . . Thermal 467 | . . . 118 30 . 2 158 106 30 23 Explosive 40 | . . . 11 . . 1 6 5 . 17 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 23 | 5 10 5 7 7 . 8 8 23 6 6 Robot Miss Streak 4 | 1 4 1 4 3 . . 4 4 3 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 2 . . 1 . . 2 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 . . Shots Hit Robots 383 | 10 53 5 75 21 . 3 95 83 16 22 Core Hits 241 | 3 28 4 51 7 . 4 61 38 11 34 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 25 | . . . 5 1 . . 7 9 . 3 Burn 22 | . . . 5 1 . . 7 6 . 3 Sever 3 | . . . . . . . . 3 . . Melee Attacks 28 | . 5 . . . . . . 15 . 8 Impact 5 | . 5 . . . . . . . . . Slashing 23 | . . . . . . . . 15 . 8 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11468 | 109 798 123 2540 449 . 213 2797 2393 389 1657 Guns 6524 | 109 518 . 1408 442 . 40 1922 1456 389 240 Cannons 269 | . 73 111 85 . . . . . . . Explosions 4024 | . . . 1047 . . 153 850 565 . 1409 Melee 554 | . 182 . . . . . . 372 . . Ramming 97 | . 25 12 . 7 . 20 25 . . 8 Kinetic 896 | 109 591 111 85 . . . . . . . Thermal 5897 | . . . 1408 442 . 40 1922 1456 389 240 Explosive 4024 | . . . 1047 . . 153 850 565 . 1409 Electromagnetic . | . . . . . . . . . . . Impact 182 | . 182 . . . . . . . . . Slashing 372 | . . . . . . . . 372 . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 2 2 . . . . . . . 3 Average Corruption 2 | . 2 2 . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . 20 21 . . . . . . . 1 Message Errors 13 | . 7 6 . . . . . . . . Matter Fused 11 | . 5 6 . . . . . . . . Heat Flow Errors 3 | . 1 2 . . . . . . . . Energy Discharges 7 | . 4 2 . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 3 | . 2 1 . . . . . . . . Data Loss (major) 3 | . 1 2 . . . . . . . . Alerts 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 456 | . 122 . 61 . . . 43 100 . 130 Projectiles . | . . . . . . . . . . . Explosions 328 | . . . 61 . . . 43 99 . 125 Melee 128 | . 122 . . . . . . 1 . 5 Knockbacks 2 | . 1 . 1 . . . . . . . Impact 1 | . 1 . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 241 | . 5 . 39 . . . 10 . . 187 Shots 7 | . . . 1 . . . 1 . . 5 Rammed 11 | . 3 2 1 2 . 2 1 . . . Targets Rammed 13 | . 3 2 1 2 . 2 2 . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed 1 | . . . . . . . 1 . . . Highest Temperature 312 | . 170 157 45 16 . . 312 311 117 81 Average Temperature 45 | . 19 46 12 9 . . 59 59 28 24 Received Heat Transfer 2090 | . 186 . 123 36 . . 396 306 54 989 Effects 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 5 | . 5 . . . . . . . . . Impact Corruptions 5 | . 4 . . . . . . . . 1 Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 29 | . . . 8 2 . . 8 7 1 3 Heat Transferred 12090 | . . . 2886 851 . 74 3996 3071 666 546 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . 2 . . . . 2 1 . Low Security (%) 83 | 100 100 100 65 100 . 100 100 16 96 . Level 1 15 | . . . 30 . . . . 80 3 . Level 2 1 | . . . 3 . . . . 2 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 427 | 10 99 5 427 50 . 77 191 411 211 . Initial 156 | . . . . 35 . . . 40 156 . Average 82 | 1 14 . 142 10 . 8 73 242 136 . Influence Increases 3532 | 10 288 15 979 150 . 82 809 863 336 . Destroy 0b10 Robot/C 2040 | . 140 . 560 120 . 60 480 540 140 . Destroy 0b10 Robot/NC 290 | 10 45 15 100 . . 5 80 20 15 . Destroy Leader 502 | . 40 . 162 30 . 10 136 124 . . Allied During Kill 17 | . . . . . . . . 8 9 . Successful Hack 131 | . 29 . 34 . . . 32 29 7 . Select Force Hacks 150 | . . . . . . . . . 150 . Disable Machine 195 | . . . 60 . . . 30 90 15 . Destroy Structure 132 | . 4 . 63 . . 7 21 37 . . Lose Combat Pursuer 75 | . 30 . . . . . 30 15 . . Influence Decreases 3080 | 10 288 15 887 159 . 82 711 500 428 . Time Decay 2410 | 10 278 15 427 159 . 82 561 450 428 . Lost Part 20 | . 10 . . . . . . 10 . . Lost Ally 50 | . . . 10 . . . . 40 . . Purge Threat 600 | . . . 450 . . . 150 . . . Squads Dispatched 9 | . . . 1 1 . . 2 5 . . Investigation 1 | . . . . 1 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . . 1 . . . 2 2 . . Assault 3 | . . . . . . . . 3 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 17 | . . 1 4 . . . 8 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 178 | . 15 1 40 7 . 3 42 37 3 30 Peak Tracking Total 7 | . 3 1 5 2 . 3 6 6 2 7 Tactical Retreats 4 | . 1 . . . . . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 1 | . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 21 | . . . 4 . . . 2 6 1 8 Max in Single Turn 2 | . . . 1 . . . 1 1 1 2 Garrison Access 2 | . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 52 | . 9 . 11 1 1 . 9 10 10 1 Terminals 38 | . 8 . 10 . . . 6 9 5 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . . Recycling Units 5 | . . . . . . . . . 5 . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 145 | . 26 . 39 1 1 . 30 29 18 1 Successful 88 | . 17 . 21 1 1 . 20 15 12 1 Failed 55 | . 8 . 17 . . . 10 14 6 . Catastrophic 4 | . 1 . 1 . . . 2 . . . Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 111 | . 22 . 33 . . . 21 17 18 . Terminals 120 | . 22 . 36 . . . 22 28 12 . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . 4 . 3 . . . 1 . . . Recycling Units 6 | . . . . . . . . . 6 . Scanalyzers 6 | . . . . . . . 6 . . . Garrison Access 2 | . . . . . . . 1 1 . . Terminal Hacks 31 | . 3 . 9 1 1 . 6 10 . 1 Record 1 | . . . . . 1 . . . . . Robot Analysis 5 | . 3 . 2 . . . . . . . Prototype ID Bank 6 | . . . 1 . . . 1 4 . . Open Door 3 | . . . . 1 . . . 2 . . Branch Access Points 2 | . . . 1 . . . 1 . . . Terminal Index 3 | . . . . . . . 2 1 . . Unreport Threat 4 | . . . 3 . . . 1 . . . Locate Traps 2 | . . . . . . . 1 1 . . Recall Reinforcements 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 4 . 2 . . . . . . . Scan Component 3 | . 2 . 1 . . . . . . . Repair 3 | . 2 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . . Insert Component 2 | . . . . . . . 2 . . . Analyze 3 | . . . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . 1 1 . . Unauthorized Hacks 44 | . 10 . 10 . . . 8 4 12 . Terminals 39 | . 10 . 10 . . . 8 4 7 . Assimilate 4 | . 2 . 1 . . . . 1 . . Botnet 13 | . 2 . 4 . . . 4 1 2 . Operators 3 | . 1 . . . . . 1 1 . . Skim 19 | . 5 . 5 . . . 3 1 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 . Tunnel 5 | . . . . . . . . . 5 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . 1 . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 38 | . 7 . 9 . . . 7 9 6 . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . . . . Time 90 | . 52 . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 7 | . 1 . 1 . . . . 2 3 . Largest Group 3 | . 1 1 1 1 1 1 1 2 3 3 Highest-Rated Group 62 | . 10 10 10 10 9 9 9 62 51 51 Highest-Rated Ally 31 | . 10 10 10 10 9 9 9 31 18 18 Total Orders 5 | . . . 2 . . . . . 3 . STAY 3 | . . . 1 . . . . . 2 . FOLLOW 2 | . . . 1 . . . . . 1 . Ally Attacks 22 | . . . . . . . . 12 . 10 Total Damage 434 | . . . . . . . . 234 . 200 Kills 5 | . . . . . . . . 3 . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted 6 | . . . . . . . . 1 . 5 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) 11384 | 40 1789 1560 1656 819 379 672 920 494 719 2336 Seismic 11384 | 40 1789 1560 1656 819 379 672 920 494 719 2336 Robot Analysis Total 5 | . 3 . 2 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 14351 | 152 1830 1561 2351 894 379 672 1854 1227 1043 2388 Spaces Moved 7012 | 78 827 639 1100 515 236 414 885 562 545 1211 Core 5 | 5 . . . . . . . . . . Treads 6980 | 73 827 639 1100 515 236 414 885 562 545 1184 Legs 27 | . . . . . . . . . . 27 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 160 160 100 Average Speed 172 | 152 185 240 176 160 160 160 160 160 160 160 Slowest Speed 320 | 160 240 240 240 160 160 160 160 240 160 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 77 | 5 93 98 89 97 54 92 70 82 97 79 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 10 | . . . 2 1 1 . . . 6 . Known Exits Taken 2 | . . . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 13 | . . 2 . 3 . 1 . . . 7 Spaces Dug 29 | . 3 . . . . . 9 1 . 16 Terrain Destroyed 204 | . 4 . 71 . . 7 16 28 . 78 Melee 7 | . 3 . . . . . . 1 . 3 Projectile 3 | . 1 . 2 . . . . . . . AOE 194 | . . . 69 . . 7 16 27 . 75 Terrain Rammed 1 | . 1 . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 8570 | 95 1041 658 1372 552 238 419 1155 756 687 1597 Wait 825 | . 117 6 104 8 3 . 81 77 104 325 Move 7001 | 77 826 638 1099 514 235 413 884 560 544 1211 Hop . | . . . . . . . . . . . Pick Up 72 | 5 19 4 17 2 . . 16 4 1 4 Fast Attach 29 | 6 4 1 7 . . . 2 6 . 3 Attach 14 | . 3 . 2 . . . 4 . 2 3 Detach 5 | . 3 1 . . . . 1 . . . Swap 136 | . 6 1 40 8 . 2 49 21 1 8 Drop 94 | . 12 1 27 3 . . 30 15 2 4 Fire 334 | 7 42 4 75 15 . 2 86 58 15 30 Melee 28 | . 5 . . . . . . 15 . 8 Ram 1 | . 1 . . . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush 12 | . 3 2 1 2 . 2 2 . . . Escape Stasis . | . . . . . . . . . . . Rewire 18 | . . . . . . . . . 18 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 153 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 3) 766 | -10/Materials | Discovered new exit (range 15) 861 | -10/Materials | Central database locked down 977 | -10/Materials | Discovered new exit (range 11) 1152 | -10/Materials | Repaired Lgt. Treads 1179 | -10/Materials | Repaired Lgt. Treads 1330 | -10/Materials | Discovered new exit (range 13) 1589 | -10/Materials | Discovered new exit (range 15) 1983 | -10/Materials | Entered Mines 1983 | -10/Mines | Accompanied by 1 ally 1990 | -10/Mines | Met a Derelict bent on vengeance 2083 | -10/Mines | Found a hidden stash of uninstalled traps 2313 | -10/Mines | Assembled infested the area 2445 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2732 | -10/Mines | Discovered new exit (range 13) 2777 | -10/Mines | Learned 2 Materials zone layouts 2905 | -10/Mines | Discovered new exit (range 9) 3018 | -10/Mines | Discovered new exit (range 13) 3544 | -10/Mines | Entered Materials 3544 | -9/Materials | Accompanied by 1 ally 3544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3605 | -9/Materials | Discovered new exit (range 8) 4065 | -9/Materials | Discovered new exit (range 7) 4096 | -9/Materials | Identified exit to Mines 4576 | -9/Materials | Destroyed 7 combat bots 4614 | -9/Materials | Central database locked down 4667 | -9/Materials | Discovered new exit (range 16) 4725 | -9/Materials | Repaired Nuclear Core 5055 | -9/Materials | Discovered new exit (range 16) 5411 | -9/Materials | Learned location of 1 exit from Storage 5433 | -9/Materials | Build established: Scavenger-Mutant 5461 | -9/Materials | Learned location of Zion (-6) 5503 | -9/Materials | Learned Storage emergency access door positions 5534 | -9/Materials | Loaded intel: 2 repair station locations 5555 | -9/Materials | Learned Storage security intel 5895 | -9/Materials | Entered Mines 5895 | -9/Mines | Accompanied by 1 ally 6122 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6127 | -9/Mines | Found Prototype Device 6212 | -9/Mines | Learned Materials stockpile data 6273 | -9/Mines | Discovered new exit (range 10) 6316 | -9/Mines | Learned location of Storage (-8) 6348 | -9/Mines | Discovered new exit (range 6) 6361 | -9/Mines | Met a Derelict shopkeep closing up shop 6625 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6650 | -9/Mines | Learned location of 1 exit from Lower Caves 6772 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6774 | -9/Mines | Discovered new exit (range 5) 6789 | -9/Mines | Entered Exiles 6789 | -9/Exiles | Accompanied by 1 ally 6829 | -9/Exiles | Met 8R-AWN 6855 | -9/Exiles | Met EX-HEX 6916 | -9/Exiles | Met EX-DEC 7140 | -9/Exiles | Discovered new exit (range 14) 7168 | -9/Exiles | Entered Mines 7168 | -8/Mines | Accompanied by 1 ally 7316 | -8/Mines | Discovered new exit (range 15) 7389 | -8/Mines | Discovered new exit (range 5) 7840 | -8/Mines | Entered Materials 7840 | -8/Materials | Accompanied by 1 ally 7840 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8346 | -8/Materials | Identified Exp. Sensor Array 8755 | -8/Materials | Identified exit to Storage 8933 | -8/Materials | Discovered new exit (range 14) 9399 | -8/Materials | Discovered new exit (range 13) 9694 | -8/Materials | Entered Storage 9695 | -8/Storage | Identified exit to Factory 9930 | -8/Storage | Destroyed 8 combat bots 10265 | -8/Storage | Met a pair of Derelict thieves 10894 | -8/Storage | First assault squad dispatched 10915 | -8/Storage | Used back door to open Recycling access 10915 | -8/Storage | Discovered new exit (range 5) 10921 | -8/Storage | Entered Recycling 11609 | -8/Recycling | Discovered new exit (range 16) 11758 | -8/Recycling | Learned location of 1 exit from Extension 11830 | -8/Recycling | Learned location of 2 exits from Factory 11848 | -8/Recycling | Learned location of 2 exits from Factory 11856 | -8/Recycling | Learned Storage emergency access door positions 11857 | -8/Recycling | Learned Factory security intel 11864 | -8/Recycling | Learned 2 Storage zone layouts 11883 | -8/Recycling | Learned location of 1 exit from Storage 11914 | -8/Recycling | Scanned before Scraplab entrance 11936 | -8/Recycling | Entered Scraplab 11949 | -8/Recycling | Discovered new exit (range 3) 11964 | -8/Recycling | Entered Scraptown 11964 | -8/Scraptown | Accompanied by 3 allies 12334 | -8/Scraptown | Discovered new exit (range 11) 12444 | -8/Scraptown | Visited Bundlers 12683 | -8/Scraptown | Visited UFD Registry 12683 | -8/Scraptown | Registered with UFD as "Hellchassis" 12876 | -8/Scraptown | Visited Scrap Suit Storage 12900 | -8/Scraptown | Visited Curators Association 12945 | -8/Scraptown | Visited Science Guys 12993 | -8/Scraptown | Visited Chapter 10 13028 | -8/Scraptown | Visited DA-N13 Charitable Foundation 13043 | -8/Scraptown | Found DCF Scrap (29 items) 13071 | -8/Scraptown | Visited Scrapoid Pod Storage 13102 | -8/Scraptown | Visited Research Penetration Think Tank 13139 | -8/Scraptown | Visited Scrapoid Research Area 13164 | -8/Scraptown | Visited Junk Repository 13193 | -8/Scraptown | Visited Modified Component R&D 13489 | -8/Scraptown | Discovered new exit (range 3) 13682 | -8/Scraptown | Met Optimus 13682 | -8/Scraptown | Accepted into 0bPrime 14082 | -8/Scraptown | Civil war broke out across Scraptown 14101 | -8/Scraptown | Found DM-GVY's Chainsaw 14136 | -8/Scraptown | Found Voltaic Drivehammer 14239 | -8/Scraptown | Lost 13 allies 14255 | -8/Scraptown | Destroyed 7 combat bots 14257 | -8/Scraptown | Found ID Mask 14300 | -8/Scraptown | Core integrity fell below 50% 14311 | -8/Scraptown | Destroyed 8 combat bots 14331 | -8/Scraptown | Lost 9 parts (4n2u3w) 14349 | -8/Scraptown | Core integrity fell below 20% 14352 | -8/Scraptown | Destroyed by E7-69K(j) with Overtuned Pulse Rifle Last Messages --------------- 14335_ The unstable cave ceiling collapses. 14338_ Acquired 85 matter. 14342_ Bolt penetrates Wall. 14343_ B1-0UG(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 14343_ Lgt. Treads destroyed. 14345_ Bolt penetrates Wall. 14345_ Penetrated by Bolt. 14346_ Ovr. Titanium Leg destroyed. 14347_ ANNOUNCEMENT: The traitor Optimus has been dealt with. Put down any remaining collaborators. 14347_ FW-37H(h) suffers critical hit (Burn). 14347_ Imp. Light Armor Plating destroyed. 14348_ Penetrated by Bolt. 14350_ Kicked FW-37H(h) out of the way. 14350_ Destroyed Mak. Targeting Computer. 14350_ FW-37H(h) system corrupted by crushing effect. 14351_ FW-37H(h) system terminally corrupted. 14351_ Ovr. Titanium Leg destroyed. 14352_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????#"""#???????????????????? | | ????????????????####?????#"="#???????????????????? | | ????????#""????##!=####??#%<=#???????????????????? | | ????""=##!! ####%=![#=####!=*##??????????????????? | | ??? =![%! *g[*![!!%![*@*%=!#??????????????????? | | ??? [%=!! % !%!*[=!%[jjj!!#??????????????????? | | ???????######;##[!!!###########??????????????????? | | ???????????????##[%###???????????????????????????? | | ?????########### !!# ##??????????????????????????? | | ?????#""""" # * # ##?????????????????????????? | | ?????# " " " #?????????????????????????? | | ?????# "" ## #?????????????????????????? | | ?????# """ ! # ######????????????????????? | | ?????# "[!* """ # """"""#????????????????????? | | ##??##"""%=! " # # """""#????????????????????? | | #? ##"""!= # ""#????????????????????? | | #=!##""" "" # " ""#????????????????????? | | # ## " "##! ""#????????????????????? | | ## " %!#" ""#????????????????????? | | ## # =%# "#????????????????????? | | ########### #### =*=# #######????????????????????? | | ########## ! % # ##?????????????????????????? | | ==!= [ " =!! % " "#########?????????????????? | | %%!%[%!!!%!% "## [[ #?????????????????? | | [=!!=!!=!%=! = "## !%= #?????????????????? | | =* =[!%=!=%[ !% "##=!!==[#?????????????????? | | !!%=!*= ! ["##=!*]###?????????????????? | | !*=[=! ! ! [*%=*!!###?????????????????? | | """""""""""" %! %"##=*!]/=#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 40% | -10/Materials Lgt. Treads | 62% | -10/Materials Nuclear Core | 21% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionSpectralBeacon Manual? 0 Play Time 01:06:08 Cumulative 793.2 hours Start 2025.03.31 @ 20:35:43 End 2025.04.01 @ 19:50:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 762 Rogue 675 Adventurer 87 Explorer 0 Win Type - Total 49 Types 9/1/29/2/1/1/4/1/0/1 Lore% 96 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e53b41ad-83be-47fe-a8a5-13df0eb0be28