Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 15:44:20 Player: potator Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (1976) 1976 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 6227 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Friendly Fire -82 Cogmind --------- Core Integrity 497/700 Matter 297/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Medium Treads > --- UTILITY (6) ------ Medium Storage Unit Targeting Computer Advanced ECM Suite System Restoration Module > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (10) --- Improved Heat Sink Weapon Cycler Weapon Cycler AWS/Gauss Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Medium Treads Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Targeting Computer Advanced ECM Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Plasma Cannon Enhanced Autogun Advanced Assault Cannon > --- INVENTORY -------- Improved Heat Sink Weapon Cycler Weapon Cycler AWS/Gauss Heavy Rocket Launcher Remote Datajack [Rating: 46] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Propulsion Compact Wheel Treads Medium Treads Wheel Compact Wheel Utility Hacking Suite Device Weapon Cycler Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Ion Cannon Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility 4 | . . 2 . . . 2 . . Weapon 1 | . . . . . . . 1 . Parts Attached 61 | 10 9 11 . 4 4 9 11 3 Power 6 | 1 . 1 . . 1 1 2 . Engine 6 | 1 . 1 . . 1 1 2 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 16 | 6 4 2 . . 1 . 2 1 Treads 4 | 2 . . . . . . 1 1 Leg . | . . . . . . . . . Wheel 12 | 4 4 2 . . 1 . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 2 4 . 1 . 5 5 . Device 8 | . . 1 . . . 2 5 . Storage 2 | 1 . . . 1 . . . . Processor 3 | . 1 . . . . 2 . . Hackware 1 | . . 1 . . . . . . Protection 4 | . 1 2 . . . 1 . . Artifact . | . . . . . . . . . Weapon 21 | 2 3 4 . 3 2 3 2 2 Energy Gun . | . . . . . . . . . Energy Cannon 6 | . 1 1 . 1 1 1 1 . Ballistic Gun 9 | 2 2 2 . 1 . 2 . . Ballistic Cannon 3 | . . . . . 1 . 1 1 Launcher 2 | . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 16 | . 1 2 . . 1 . 4 8 Power 3 | . 1 . . . . . . 2 Propulsion 5 | . . 1 . . 1 . 2 1 Utility 4 | . . 1 . . . . 1 2 Weapon 4 | . . . . . . . 1 3 Highest Loss Streak 7 | . 1 1 . . 1 . 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 89 95 88 85 84 100 96 64 Engine 8 | . 8 8 . . 6 9 14 5 Treads 1 | . . . . . . . 4 6 Wheel 16 | . 28 22 22 22 22 18 8 2 Device 8 | . . 4 . . . 17 14 15 Storage 9 | . 14 11 11 11 11 9 7 7 Processor 11 | . 9 11 11 11 11 9 15 9 Hackware 7 | . . 10 11 11 11 9 7 2 Protection 4 | . . 5 11 11 11 9 . . Energy Cannon 8 | . 10 11 11 7 . 9 13 2 Ballistic Gun 9 | . 16 11 11 11 10 8 7 2 Peak Build Rating 46 | 6 7 16 15 25 26 32 46 46 Average Rating 24 | 4 6 13 15 17 25 28 41 29 On Entrance 17 | . 6 7 15 15 25 13 29 46 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 12 16 24 17 23 26 33 52 52 Greatest Support 32 | 20 20 32 32 32 32 32 32 28 Greatest Overweight (x) 17 | . . 1 . . 1 1 3 17 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 5 8 8 8 9 10 10 10 10 Most Carried 10 | 5 8 8 8 10 8 10 9 8 Average Carried 7 | 1 5 6 8 8 7 8 7 6 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 Final Carried 8 | 2 8 8 8 8 7 8 7 6 Class Distribution -------------------- 70% | Mutant 13% | Skirmisher 10% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Matter Collected 1428 | 201 179 318 . . 88 181 285 176 Remotely . | . . . . . . . . . Salvage Created 2229 | . 284 817 . . 258 271 290 309 Parts 151 | . 34 56 . . 27 13 14 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 65 | . 11 24 . . 11 7 5 7 Guns 33 | . 8 8 . . 10 5 1 1 Cannons 27 | . 3 16 . . 1 2 3 2 AOE 4 | . . . . . . . . 4 Classes Destroyed 12 | . 5 1 . . 2 1 1 2 Worker 1 | . . . . . 1 . . . Builder 3 | . 2 . . . 1 . . . Operator 1 | . 1 . . . . . . . Watcher 6 | . 1 2 . . . 1 2 . Swarmer 33 | . 8 10 . . 11 3 . 1 Grunt 16 | . 3 9 . . . 2 1 1 Brawler 2 | . . . . . . . . 2 Duelist 2 | . . . . . . . . 2 Sentry 7 | . . 5 . . . 1 . 1 Hunter 1 | . . . . . . 1 . . Programmer 4 | . . . . . . . 4 . Zionite 1 | . . . . . 1 . . . Decomposer 2 | . . . . . . . . 2 Best Kill Streak 5 | . 3 5 . . 4 3 1 5 Combat Bots Only 5 | . 3 5 . . 3 3 1 5 Max Kills in Single Turn 3 | . 2 1 . . 2 1 1 3 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Hostile Shots Fired 348 | . 58 105 8 . 29 44 62 42 Missed 105 | . 15 34 3 . 7 13 20 13 Damage Taken 2973 | . 366 677 78 . 189 371 586 706 Core 600 | . 71 195 . . 28 103 97 106 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 231 | . 84 82 . . . . 65 . Core Remaining (%) 74 | 100 71 . . . 44 81 . . Volleys Fired 173 | . 41 63 . . 2 30 25 12 Largest 3 | . 2 2 . . 2 2 3 3 Hottest 165 | . 80 85 . . 95 85 165 153 Shots Fired 406 | . 82 125 . . 38 60 73 28 Gun 214 | . 56 62 . . 34 30 26 6 Cannon 188 | . 26 63 . . 4 30 47 18 Launcher 4 | . . . . . . . . 4 Special . | . . . . . . . . . Kinetic 229 | . 56 62 . . 36 30 26 19 Thermal 173 | . 26 63 . . 2 30 47 5 Explosive 4 | . . . . . . . . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 7 8 . . 12 7 9 7 Robot Miss Streak 8 | . 8 4 . . 2 3 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Autonomous 35 | . . . . . 35 . . . Shots Hit Robots 219 | . 35 62 . . 29 37 40 16 Core Hits 105 | . 17 33 . . 14 14 12 15 Critical Kills 2 | . 1 . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 1 . . . . . 1 1 Meltdown 1 | . . . . . . . 1 . Destroy 1 | . 1 . . . . . . . Blast 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5125 | . 592 1156 . . 855 689 996 837 Guns 2057 | . 327 364 . . 814 268 215 69 Cannons 2564 | . 265 792 . . 34 421 781 271 Explosions 497 | . . . . . . . . 497 Melee . | . . . . . . . . . Ramming 7 | . . . . . 7 . . . Kinetic 2268 | . 327 364 . . 830 268 215 264 Thermal 2353 | . 265 792 . . 18 421 781 76 Explosive 497 | . . . . . . . . 497 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 2 . . . . . 3 7 Average Corruption 4 | . 2 . . . . . 2 7 Corruption Purged 4 | . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . Effects 24 | . 6 . . . . . 4 14 Message Errors 7 | . 3 . . . . . . 4 Matter Fused 5 | . 1 . . . . . 1 3 Heat Flow Errors 3 | . . . . . . . 1 2 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 2 | . 1 . . . . . 1 . Data Loss (major) 2 | . 1 . . . . . . 1 Misfires 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 107 | . . 14 . . . . 32 61 Projectiles 46 | . . 14 . . . . 32 . Explosions 61 | . . . . . . . . 61 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 245 | . . . . . 3 . 71 171 Shots 4 | . . . . . . . 1 3 Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 538 | . 96 267 . . 66 447 538 373 Average Temperature 98 | . 29 67 . . 34 135 178 126 Received Heat Transfer 402 | . 36 141 27 . . 72 9 117 Effects 12 | . . . . . . 3 5 4 Shutdowns 2 | . . . . . . . 1 1 Energy Bleed 2 | . . . . . . 1 1 . Interference 5 | . . . . . . . 2 3 Matter Decay 2 | . . . . . . 2 . . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 8 | . . 2 . . . 1 4 1 Heat Transferred 4130 | . 555 1443 . . 37 740 1205 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Peak Influence 404 | . 207 404 119 . 164 191 171 . Initial 104 | . . 5 104 . . 63 20 . Average 90 | . 87 218 109 . 68 56 37 . Maximum Alert Level 2 | . 1 2 . . . . . . Low Security (%) 86 | 100 96 36 100 . 100 100 100 . Level 1 13 | . 3 63 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 2 5 . . . 4 5 . Investigation 6 | . . 3 . . . 2 1 . Extermination 3 | . . . . . . . 3 . Reinforcement 7 | . 2 2 . . . 2 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Distress Signals 9 | . 3 4 . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 22 35 2 . 12 15 13 10 Peak Tracking Total 6 | . 3 4 2 . 3 6 4 6 Tactical Retreats 7 | . 1 1 . . . . 4 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . 1 1 . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . 3 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Disabled 4 | . . 1 . . 1 . 2 . Max in Single Turn 2 | . . 1 . . 1 . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Accessed 22 | . 7 6 . 1 . 5 2 1 Terminals 12 | . 4 4 . . . 3 1 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 1 . . . . 1 . Recycling Units 4 | . 2 1 . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 55 | . 18 22 . 1 . 9 4 1 Successful 42 | . 13 16 . 1 . 8 3 1 Failed 13 | . 5 6 . . . 1 1 . Catastrophic 2 | . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 32 | . 7 17 . . . 7 1 . Fabricators . | . . . . . . . . . Repair Stations 10 | . 3 4 . . . . 3 . Recycling Units 10 | . 8 1 . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Terminal Hacks 27 | . 6 12 . 1 . 6 1 1 Record 5 | . . 5 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . Emergency Access Points 5 | . 2 1 . . . 2 . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 5 | . 1 2 . . . 2 . . Disarm Traps 1 | . 1 . . . . . . . Investigation Status 1 | . . 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . . Zone Layout 3 | . 1 1 . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . 2 3 . . . . 2 . Scan Component 4 | . 1 2 . . . . 1 . Repair 3 | . 1 1 . . . . 1 . Recycling Unit Hacks 7 | . 5 1 . . . 1 . . Process 1 | . 1 . . . . . . . Report Inventory 4 | . 2 1 . . . 1 . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 1 | . . . . . . 1 . . Insert Component 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 5 4 . . . 2 2 . Full Trace Events 7 | . 3 2 . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 1 . . . . 1 . Time 74 | . 26 26 . . . . 22 . Parts Recycled . | . . . . . . . . . Recycled Matter 139 | . 139 . . . . . . . Retrieved Matter 198 | . 198 . . . . . . . Retrieved Components 4 | . 4 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Turns Passed 6612 | 69 859 1039 151 552 579 909 1540 914 Spaces Moved 4198 | 67 746 752 151 516 489 325 678 474 Core 16 | 14 . . . . . . . 2 Treads 771 | . . . . . . . 299 472 Legs . | . . . . . . . . . Wheels 3411 | 53 746 752 151 516 489 325 379 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 100 100 100 100 100 160 Average Speed 116 | 73 80 91 100 100 100 102 176 182 Slowest Speed 900 | 80 80 100 100 100 115 115 240 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 4 98 60 33 73 64 42 25 33 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 3 | . . . 2 . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 112 | . . 4 . . 23 1 16 68 Melee . | . . . . . . . . . Projectile 30 | . . 4 . . 23 1 . 2 AOE 82 | . . . . . . . 16 66 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total 5626 | 86 925 982 151 552 575 873 981 501 Wait 1118 | . 112 146 1 24 78 496 251 10 Move 4190 | 66 745 751 150 515 488 324 677 474 Hop . | . . . . . . . . . Pick Up 50 | 8 12 7 . 1 1 9 11 1 Fast Attach 2 | . 1 1 . . . . . . Attach 31 | 8 1 5 . 1 4 2 7 3 Detach 6 | 2 . 1 . . 1 . 1 1 Swap 28 | 2 7 5 . 3 . 7 4 . Drop 22 | . 6 3 . 3 . 5 5 . Fire 173 | . 41 63 . . 2 30 25 12 Melee . | . . . . . . . . . Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . 5 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 331 | -10/Materials | Identified exit to Materials 460 | -10/Materials | Identified exit to Mines 643 | -10/Materials | Discovered exit to Materials (range 11) 766 | -10/Materials | Discovered exit to Materials (range 15) 863 | -10/Materials | Repaired Assault Rifle 929 | -10/Materials | Entered another Materials area 929 | -9/Materials | Evolved 2 slots: Utility x2 1243 | -9/Materials | Discovered new exit (range 12) 1244 | -9/Materials | Build established: Scavenger-Mutant 1252 | -9/Materials | Identified exit to Materials 1604 | -9/Materials | Build established: Mutant 1693 | -9/Materials | Discovered exit to Materials (range 8) 1814 | -9/Materials | Repaired Lgt. Armor Plating 1921 | -9/Materials | Discovered new exit (range 13) 1967 | -9/Materials | Identified exit to Mines 1968 | -9/Materials | Entered Mines 2082 | -9/Mines | Discovered exit to Materials (range 11) 2115 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2115 | -9/Mines | Discovered new exit (range 5) 2118 | -9/Mines | Identified exit to Exiles 2119 | -9/Mines | Entered Exiles 2136 | -9/Exiles | Discovered new exit (range 14) 2148 | -9/Exiles | Identified exit to Mines 2169 | -9/Exiles | Met 8R-AWN 2184 | -9/Exiles | Met EX-HEX 2300 | -9/Exiles | Met EX-DEC 2408 | -9/Exiles | Discovered exit to Mines (range 10) 2467 | -9/Exiles | Met EX-BIN 2481 | -9/Exiles | Aligned with FarCom system 2482 | -9/Exiles | Given EX-Vault access code 2519 | -9/Exiles | Opened EX-Vault 2524 | -9/Exiles | Found AWS/Gauss 2549 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2564 | -9/Exiles | Exiles lab attacked by MAIN.C 2671 | -9/Exiles | Left Exiles lab with AWS/Gauss 2671 | -9/Exiles | Entered Mines 2692 | -8/Mines | Discovered exit to Materials (range 10) 2800 | -8/Mines | Discovered exit to Materials (range 7) 2895 | -8/Mines | Core integrity fell below 50% 3233 | -8/Mines | AWS/Gauss suddenly broke down 3250 | -8/Mines | Entered Materials 3250 | -8/Materials | Evolved 2 slots: Utility x2 4085 | -8/Materials | Discovered new exit (range 15) 4158 | -8/Materials | Identified exit to Factory 4159 | -8/Materials | Entered Factory 4159 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4491 | -7/Factory | Build established: Gunner 4878 | -7/Factory | Build established: Skirmisher 5662 | -7/Factory | Discovered new exit (range 10) 5675 | -7/Factory | Repaired Broken Imp. Ion Engine? 5684 | -7/Factory | Identified exit to Lower Caves 5699 | -7/Factory | Entered Lower Caves 5985 | -7/Lower Caves | Build established: Gunner 5991 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6062 | -7/Lower Caves | Lost 7 parts (2p1n2u2w) 6105 | -7/Lower Caves | Identified exit to Lower Caves 6329 | -7/Lower Caves | Build established: Mutant 6549 | -7/Lower Caves | Encountered a Warlord checkpoint 6608 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6613 | -7/Lower Caves | Self-destructed Last Messages --------------- Acquired 2 matter. System corrupted: Energy discharge (-39). Acquired 2 matter. I4-P53(M): "If you spot any more Unaware lurking around the area, let us know." Acquired 4 matter. Acquired 5 matter. System corrupted: FCS attempts to trigger Adv. Assault Cannon. System corrupted: Adv. Assault Cannon misfires. Acquired 5 matter. X=SM7IAT:OOMDLX&L S6FOOG4,C8E Acquired 5 matter. B-48 Gladiator Imp. Light Armor Plating blasted off. Acquired 6 matter. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Acquired 6 matter. Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###????????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????????####?? ????????????? | | ???????????????????????????? ## ????????????? | | ????????????????????????????? #????????????# | | ????????????????????????????? #???????????## | | ?????????????????????????????? #??#????????# | | ??????????????????????????????? ### ????????#% | | ??????????????????????????????? ????????## | | ???????????????????????????????? ?????????# | | ????????????????????????????????# ???????????? | | ?????????????????????##?????????# ????????????? | | ?????????????????????# ##??????## #?????????????? | | ?????????????????????# ?????##% #####?????????? | | ????????????????????## ????## % #?????????? | | ??????????# ## ## ##### % #???????### | | ??????????# % %%% %### #???????#X | | ??????????# @% % %#?# #???????## | | ?????????? b l####%%% ### #????????# | | ?????????? %! ????##% % % ## #????????# | | ??????????? %Y ??????# % % ## ########### | | ??????????? ????????##% ## # | | ???????????? ???????????## %% # ############ | | ???????????? ??????????????#% ## % #?????# | | ????????????????????????????##%### #????## | | ?????????????????????????????# %% #????# | | ?????????????????????????????# ##???# | | ?????????????????????????????##### ###### | | ?????????????????????????????????# % #?## | | ?????????????????????????????????# % #?## | | ?????????????????????????????????#######% ####??? | | ????????????????????????????????????????# #?????? | | ?????????????????????????????????????????###?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed SignalDisruptionTorch Manual? 0 Play Time 00:54:57 Cumulative 16.1 hours Start 2025.03.25 @ 18:45:35 End 2025.04.12 @ 15:44:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aae15a60-fc97-48ff-a9c5-7433d3213dec