Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.21 @ 21:00:19 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (1541) 1541 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (421) 421 TOTAL SCORE: 5167 Bonus ------- Follower Combat Kills 130 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 442/550 Matter 164/300 Energy 98/250 System Corruption 0% Temperature Warning (356) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Spread Laser > --- INVENTORY (20) --- Improved Carbon-fiber Leg Improved Heat Sink Cooling System High-capacity Matter Pod (200) Advanced Weight Redist. System Improved Targeting Computer Improved Targeting Computer Core Shielding Hardened Light Armor Plating System Restoration Module System Restoration Module Decoy Drone Bay (16/16) Supersonic Drone Bay (1/1) Heavy Assault Rifle Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Spread Laser Gauss Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Improved Carbon-fiber Leg Improved Heat Sink Cooling System High-capacity Matter Pod Advanced Weight Redist. System Improved Targeting Computer Improved Targeting Computer Core Shielding Hardened Light Armor Plating System Restoration Module Decoy Drone Bay Supersonic Drone Bay Heavy Assault Rifle Assault Cannon Rocket Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Flight Unit Utility Improved Targeting Computer Device Supersonic Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 46 | 3 17 . 8 2 1 2 13 Power 4 | . 1 . 1 . . . 2 Engine 4 | . 1 . 1 . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 7 . 1 1 . . 6 Treads 11 | 2 4 . 1 1 . . 3 Leg 3 | . . . . . . . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . 3 . . . . . . Utility 9 | . 3 . 1 . 1 1 3 Device 1 | . . . . . . 1 . Storage 3 | . 2 . . . 1 . . Processor 2 | . 1 . . . . . 1 Hackware . | . . . . . . . . Protection 3 | . . . 1 . . . 2 Artifact . | . . . . . . . . Weapon 16 | 1 6 . 5 1 . 1 2 Energy Gun 2 | 1 . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | . 6 . 3 . . . 2 Ballistic Cannon 2 | . . . . 1 . 1 . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 10 | . 1 . 4 1 . . 4 Power 2 | . . . 1 . . . 1 Propulsion 2 | . 1 . . 1 . . . Utility 1 | . . . . . . . 1 Weapon 5 | . . . 3 . . . 2 Highest Loss Streak 3 | . 1 . 2 1 . . 3 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 96 | . 92 100 94 99 100 100 98 Engine 11 | . 12 14 11 11 11 11 9 Treads 24 | . 25 28 21 21 22 22 23 Storage 11 | . 13 14 11 11 11 11 9 Processor 12 | . 12 14 11 11 11 11 14 Protection 5 | . . . 7 11 11 2 11 Energy Gun 4 | . . . . 11 11 11 9 Ballistic Gun 19 | . 24 28 29 11 11 11 8 Ballistic Cannon 4 | . . . . 11 11 11 9 Naked Turns . | . . . . . . . . Heaviest Build 66 | 1 31 31 36 36 56 57 66 Greatest Support 60 | 3 40 40 40 40 40 40 60 Greatest Overweight (x) 3 | . 2 . . . 1 1 3 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 20 | 5 15 15 15 15 20 20 20 Average Capacity 15 | 5 12 15 15 15 15 20 20 Most Carried 20 | 5 12 13 15 15 15 19 20 Average Carried 13 | 3 8 10 13 14 14 18 19 Final Capacity 20 | 5 15 15 15 15 20 20 20 Final Carried 19 | 5 9 13 15 14 15 19 17 Class Distribution -------------------- 44% | Mutant 38% | Gunner 11% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 1391 | 193 334 108 362 13 . 170 211 Remotely . | . . . . . . . . Salvage Created 1757 | . 318 140 814 73 . . 412 Parts 140 | . 35 7 61 16 . . 21 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 51 | . 10 5 19 8 . . 9 Guns 43 | . 10 5 16 5 . . 7 Cannons 5 | . . . . 3 . . 2 AOE 3 | . . . 3 . . . . Classes Destroyed 10 | . 3 . 5 . . . 2 Worker 2 | . . . 1 . . . 1 Hauler 2 | . . . 2 . . . . Operator 2 | . . . 2 . . . . Watcher 8 | . 3 . 3 . . . 2 Swarmer 25 | . 6 3 7 8 . . 1 Grunt 18 | . 4 2 9 . . . 3 Brawler 2 | . . . 1 . . . 1 Duelist 1 | . . . . . . . 1 Sentry 4 | . . . 2 . . . 2 Hunter 1 | . . . . . . . 1 Best Kill Streak 12 | . 3 3 12 8 . . 5 Combat Bots Only 9 | . 3 3 9 8 . . 4 Max Kills in Single Turn 2 | . 1 2 2 2 . . 2 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 2126 | . 227 245 546 164 . 12 932 Core 260 | . 22 38 74 18 . . 108 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 51 | . . . 30 18 . . 3 Regen/Repaired (Parts) 162 | . . . 123 . . . 39 Core Remaining (%) 84 | 100 . 76 . . . 77 . Volleys Fired 124 | . 26 14 42 11 . 1 30 Largest 3 | . 2 2 3 3 . 3 3 Hottest 137 | . 46 46 69 127 . 127 137 Shots Fired 300 | . 52 28 110 25 . 3 82 Gun 258 | . 52 28 108 14 . 2 54 Cannon 40 | . . . . 11 . 1 28 Launcher 2 | . . . 2 . . . . Special . | . . . . . . . . Kinetic 270 | . 52 28 108 22 . 2 58 Thermal 28 | . . . . 3 . 1 24 Explosive 2 | . . . 2 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 13 13 11 6 . 3 11 Robot Miss Streak 7 | . 3 3 3 3 . 2 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . . . 4 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 204 | . 32 21 76 15 . 2 58 Core Hits 120 | . 15 8 40 10 . 3 44 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . 2 . . . Blast 2 | . . . . 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3625 | . 478 335 1518 225 . 45 1024 Guns 2710 | . 478 335 1127 124 . 21 625 Cannons 524 | . . . . 101 . 24 399 Explosions 391 | . . . 391 . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2895 | . 478 335 1127 197 . 24 734 Thermal 339 | . . . . 28 . 21 290 Explosive 391 | . . . 391 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 21 | . . . 21 . . . . Projectiles . | . . . . . . . . Explosions 21 | . . . 21 . . . . Melee . | . . . . . . . . Knockbacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Kinetic 5 | . . . . . . . 5 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 423 | . 4 25 30 171 . 63 423 Average Temperature 119 | . 3 10 9 90 . 37 171 Received Heat Transfer 537 | . 87 111 156 . . 6 177 Effects 4 | . . . . . . . 4 Shutdowns 2 | . . . . . . . 2 Interference 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 425 | . . . . 35 . 25 365 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 375 | . 110 70 375 316 . 81 157 Initial 145 | . . . 27 145 . . . Average 80 | . 27 52 155 244 . 74 43 Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 89 | 100 100 100 68 38 . 100 100 Level 1 10 | . . . 31 61 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . 2 . . . 3 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 2 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 2 . 2 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 16 5 29 8 . 3 19 Peak Tracking Total 6 | . 4 3 6 4 . 3 6 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . 2 . 1 . . . 2 Max in Single Turn 1 | . 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 14 | . 5 1 3 . 2 . 3 Terminals 8 | . 5 . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 33 | . 13 1 9 . 2 . 8 Successful 13 | . 4 1 4 . 2 . 2 Failed 20 | . 9 . 5 . . . 6 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 16 | . 9 . . . 1 . 6 Terminals 22 | . 13 . 3 . . . 6 Fabricators . | . . . . . . . . Repair Stations 6 | . . . 4 . . . 2 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 4 1 . . 2 . . Record 1 | . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . 3 . . . 2 Scan Component 3 | . . . 2 . . . 1 Repair 2 | . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . 1 . . . . Insert Component 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . Used . | . . . . . . . . Hacking Detections 8 | . 4 . 2 . . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 Time 58 | . . . 26 . . . 32 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 3 Highest-Rated Group 40 | . . . . 40 40 40 40 Highest-Rated Ally 16 | . . . . 16 16 16 16 Total Orders 3 | . . . . . . 2 1 EXPLORE 2 | . . . . . . 1 1 RETURN 1 | . . . . . . 1 . Ally Attacks 32 | . . . . . . 12 20 Total Damage 338 | . . . . . . 136 202 Kills 6 | . . . . . . 3 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 2 | . . . . . . 1 1 Drone Recoveries 2 | . . . . . . 1 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 3958 | 27 1026 538 580 328 395 426 638 Spaces Moved 1961 | 34 630 308 244 183 233 158 171 Core 119 | 34 85 . . . . . . Treads 1757 | . 483 308 244 183 233 158 148 Legs 23 | . . . . . . . 23 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 62 | . 62 . . . . . . Fastest Speed 37 | 50 37 160 160 160 160 240 190 Average Speed 163 | 50 134 160 160 160 169 240 234 Slowest Speed 330 | 50 240 160 160 160 240 240 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 4 96 60 34 50 59 96 77 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 19 | . . . 16 1 . . 2 Melee . | . . . . . . . . Projectile 3 | . . . . 1 . . 2 AOE 16 | . . . 16 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 2449 | 43 761 325 343 195 235 202 345 Wait 249 | . 59 1 39 . . 38 112 Move 1954 | 33 629 307 243 182 232 157 171 Hop . | . . . . . . . . Pick Up 52 | 7 19 3 9 . 1 4 9 Fast Attach 7 | 1 1 . 2 . . . 3 Attach 26 | 2 12 . 5 1 . . 6 Detach 3 | . 3 . . . . . . Swap 13 | . 4 . 1 1 1 2 4 Drop 21 | . 8 . 2 . 1 . 10 Fire 124 | . 26 14 42 11 . 1 30 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 28 | -11/Junkyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 13) 63 | -10/Materials | Discovered new exit (range 3) 233 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 7) 590 | -10/Materials | Discovered new exit (range 15) 894 | -10/Materials | Identified exit to Mines 1054 | -10/Materials | Entered Mines 1138 | -10/Mines | Discovered new exit (range 5) 1186 | -10/Mines | Found the Drone Emporium 1206 | -10/Mines | Found Prototype Device 1302 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1483 | -10/Mines | Discovered new exit (range 13) 1592 | -10/Mines | Entered Materials 1592 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1621 | -9/Materials | Identified Decoy Drone Bay 1667 | -9/Materials | Repaired Lgt. Treads 1695 | -9/Materials | Discovered new exit (range 11) 2042 | -9/Materials | Discovered new exit (range 7) 2061 | -9/Materials | Build established: Gunner 2148 | -9/Materials | Destroyed 9 combat bots 2172 | -9/Materials | Entered Mines 2173 | -9/Mines | Learned location of Storage (-9) 2348 | -9/Mines | Destroyed 8 combat bots 2383 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2422 | -9/Mines | Discovered new exit (range 15) 2494 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2494 | -9/Mines | Discovered new exit (range 5) 2500 | -9/Mines | Entered Exiles 2500 | -9/Exiles | Accompanied by 3 allies 2540 | -9/Exiles | Met 8R-AWN 2568 | -9/Exiles | Met EX-HEX 2616 | -9/Exiles | Met EX-BIN 2633 | -9/Exiles | Aligned with FarCom system 2635 | -9/Exiles | Given EX-Vault access code 2672 | -9/Exiles | Opened EX-Vault 2684 | -9/Exiles | Found Supersonic Drone Bay 2719 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2764 | -9/Exiles | Met EX-DEC 2770 | -9/Exiles | Learned location of Zion (-6) 2873 | -9/Exiles | Discovered new exit (range 10) 2895 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2895 | -9/Exiles | Entered Mines 2895 | -8/Mines | Accompanied by 3 allies 3017 | -8/Mines | Discovered new exit (range 57) 3023 | -8/Mines | Discovered new exit (range 71) 3207 | -8/Mines | Build established: Skirmisher 3321 | -8/Mines | Entered Materials 3321 | -8/Materials | Accompanied by 3 allies 3321 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3330 | -8/Materials | Discovered new exit (range 80) 3338 | -8/Materials | Discovered new exit (range 75) 3601 | -8/Materials | Repaired Hvy. Assault Rifle 3917 | -8/Materials | Build established: Gunner 3959 | -8/Materials | Self-destructed Last Messages --------------- 03946_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03946_ Deuterium Engine destroyed. 03946_ Knocked back. 03946_ K-01 Serf collects debris. 03949_ G-47 Trooper destroyed. 03949_ K-01 Serf collects debris. 03949_ Slug penetrates Wall. 03952_ Assault Cannon destroyed. 03952_ Critical hit (Blast). 03952_ Knocked back. 03953_ K-01 Serf collects debris. 03953_ Slug penetrates Wall. 03953_ W-25 Informer suffers critical hit (Destroy). 03953_ W-25 Informer destroyed. 03955_ Power failure, Ion Engine shutdown. 03956_ K-01 Serf collects debris. 03956_ Slug penetrates Wall. 03958_ Gauss Rifle destroyed. 03959_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ##### * !!!"#????????## ## ## # | | = # T#?????????# ##""" ## # | | ]# "#?????????# ##""" ## # = | | # ##?????????# ##""" ## # "" | | ! # "Y" #??????????# ##""" ## # "T | | + """ #??????????# ##""" ] ## # "" | | " ####+### #?????????## ## ## # | | T #? # #?????????# ###+####### ###+## | | " ## """ # #?????????# | | ## """ # #?????????+ Y | | ###### """ # #?????????# | | ?????# # #?????????# #### ###+######### | | ?????#] ]# #?????????#######??# ## #?# | | ?????# # #??????????????????# ## """ ### | | ?????####### #?Y????????????????# ## """ = #! | | ??########## #??????????????????# ## """ # | | ??# # #??????????????????# ## # " | | ??# !# #?????????????????##r ## """ # " | | ??# ! # ################### # """ # " | | ??# """ # # """ # " | | ??# """ + * H !# # " | | ??# " """ # !== ########## | | ??# T """ ##############;;#;!%[; #????????### | | ??# " #??######### k%xx* #######??????????? | | ??# #??# [==!!## T =%[ %#????????????????? | | ??#############!!= !!## @! #????????????????? | | ???????# # ]== ## *%% #???????????????## | | ???????# """ # ## " =k""" #???????????????# | | ???????# """ + + """ """ #???????????????# | | ???????# """ ## #### """ """ #???????????????# | | ???????# ## #??# #???????????????# | | ???????# " ## #??###########???????????????# | | ######## T + #????????????????????????????# | | = # " ## #????????????????????????????# | | # ## #????????????????????????????# | | ####+#### ##???????????????????????????# | | """"" # #???????????????????????????#+ | | """"" # ^ %#???????????????????????????# | | """"" / "" #???????????????????????????# | | """"" # %""" T" #########???????????????????# | | """"" # """ ^"" # ???????????????????# | | """""!# """ # """""???????????????????# | | """""%# %""" ^ # """""???????????????????# | | %%# %%"" !!! # %""""?????????????????### | | ######+# !!! # """""#????????????????# | | ?????# !!! + """""#????????????????# | | ?????# ^ # %"""""#????????????????+ T | | ??####% [ # *"""""##???????????????# | | ??# [ ^ # ![%!% "#????#########??# [ | | ??# ==% ^ #####+########## #??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaReactiveMallet Manual? 0 Play Time 00:21:04 Cumulative 79.2 hours Start 2023.10.21 @ 20:39:21 End 2023.10.21 @ 21:00:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 132 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: beed5701-4d2a-4d78-b16b-f996468a7443