Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 15:47:11 Player: Fazzonamite Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (679) 679 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3314 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 506/700 Matter 88/300 Energy 100/100 System Corruption 0% Temperature Cool (53) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Faulty Cooled VTOL Module > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Titanium Leg VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Flak Cannon Flak Cannon Improved Grenade Launcher > --- INVENTORY -------- (None) [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon 1 | . . . . 1 Parts Attached 34 | 5 3 4 12 10 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 1 3 Treads 1 | . . . 1 . Leg 1 | . . . . 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 13 | . 2 2 6 3 Device 3 | . 1 . 2 . Storage 2 | . 1 . . 1 Processor 3 | . . 1 2 . Hackware 1 | . . . . 1 Protection 4 | . . 1 2 1 Artifact . | . . . . . Weapon 12 | 2 1 1 4 4 Energy Gun . | . . . . . Energy Cannon 2 | . 1 . 1 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 4 | . . 1 1 2 Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 15 | . . 1 8 6 Power 2 | . . . 2 . Propulsion 4 | . . . 2 2 Utility 5 | . . 1 3 1 Weapon 4 | . . . 1 3 Highest Loss Streak 5 | . . 1 5 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 74 | . 96 87 77 52 Engine 6 | . 14 11 6 . Leg 1 | . . . . 6 Wheel 13 | . 28 22 13 . Flight 1 | . . . . 6 Device 6 | . 10 11 9 . Storage 9 | . 14 11 9 7 Processor 7 | . . 2 16 7 Hackware 1 | . . . . 6 Protection 5 | . . 7 6 5 Energy Cannon 6 | . 5 11 8 . Ballistic Gun 3 | . 22 2 . . Ballistic Cannon 7 | . . 8 6 11 Naked Turns . | . . . . . Heaviest Build 28 | 7 15 28 28 24 Greatest Support 26 | 26 26 26 26 20 Greatest Overweight (x) 3 | . . 1 3 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 8 8 8 10 Average Capacity 8 | 5 7 8 8 9 Most Carried 8 | 4 7 8 8 6 Average Carried 5 | 1 5 7 7 1 Final Capacity 10 | 5 8 8 8 10 Final Carried 8 | 3 6 8 6 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 584 | 250 . 109 191 34 Remotely . | . . . . . Salvage Created 582 | . . 137 333 112 Parts 27 | . . 9 15 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 20 | . . 3 12 5 Cannons 9 | . . 2 6 1 AOE 9 | . . . 5 4 Classes Destroyed 6 | . . 3 3 . Recycler 1 | . . . 1 . Watcher 2 | . . 1 1 . Swarmer 9 | . . . 7 2 Grunt 8 | . . 2 3 3 Sentry 2 | . . 1 1 . Hunter 1 | . . . 1 . Best Kill Streak 6 | . . 3 6 3 Combat Bots Only 5 | . . 2 5 3 Max Kills in Single Turn 2 | . . 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 230 | . 3 32 119 76 Missed 69 | . . 7 41 21 Damage Taken 2511 | . 41 361 1163 946 Core 714 | . . 74 446 194 Absorbed by Shields . | . . . . . Redirected to Shielding 108 | . . . . 108 Core Remaining (%) 74 | 100 100 81 18 . Volleys Fired 47 | . . 11 28 8 Largest 3 | . . 2 2 3 Hottest 124 | . . 99 99 124 Shots Fired 94 | . . 22 55 17 Gun . | . . . . . Cannon 85 | . . 22 48 15 Launcher 9 | . . . 7 2 Special . | . . . . . Kinetic 46 | . . 11 20 15 Thermal 39 | . . 11 28 . Explosive 9 | . . . 7 2 Electromagnetic . | . . . . . Robot Hit Streak 13 | . . 3 13 5 Robot Miss Streak 6 | . . 3 4 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 61 | . . 11 34 16 Core Hits 35 | . . 4 20 11 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Meltdown 1 | . . . 1 . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1734 | . . 258 900 576 Guns . | . . . . . Cannons 1077 | . . 258 627 192 Explosions 657 | . . . 273 384 Melee . | . . . . . Ramming . | . . . . . Kinetic 603 | . . 168 243 192 Thermal 474 | . . 90 384 . Explosive 657 | . . . 273 384 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 52 | . . . 2 50 Projectiles 2 | . . . 2 . Explosions 50 | . . . . 50 Melee . | . . . . . Knockbacks 12 | . . 1 4 7 Impact . | . . . . . Kinetic 11 | . . 1 3 7 Secondary 1 | . . . 1 . Self-Inflicted Damage 83 | . . . 40 43 Shots 3 | . . . 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 428 | . . 297 387 428 Average Temperature 145 | . . 124 208 111 Received Heat Transfer 939 | . 24 168 369 378 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Melted 3 | . . . 3 . Heat Transferred 999 | . . 185 814 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 383 | . 15 179 383 183 Initial 89 | . . 5 75 89 Average 102 | . 9 83 176 96 Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 100 62 100 Level 1 10 | . . . 37 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 2 11 21 8 Peak Tracking Total 7 | . 2 5 7 4 Tactical Retreats 5 | . 1 4 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . 1 1 1 . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 1 1 1 . Successful 1 | . . 1 . . Failed 2 | . 1 . 1 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1427 | 44 170 353 412 448 Spaces Moved 1076 | 35 177 327 289 248 Core 78 | 2 . . 26 50 Treads 1 | . . . 1 . Legs 198 | . . . . 198 Wheels 799 | 33 177 327 262 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 100 Average Speed 108 | 89 90 92 95 161 Slowest Speed 200 | 100 90 105 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 29 30 39 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 78 | . . 2 59 17 Melee . | . . . . . Projectile 2 | . . 2 . . AOE 76 | . . . 59 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1243 | 47 189 356 371 280 Wait 40 | . . 7 29 4 Move 1072 | 34 176 326 288 248 Hop . | . . . . . Pick Up 29 | 8 7 5 6 3 Fast Attach 5 | . . 2 3 . Attach 24 | 5 3 2 5 9 Detach 3 | . 1 . 1 1 Swap 5 | . . . 4 1 Drop 13 | . 2 3 7 1 Fire 47 | . . 11 28 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 9) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Utility x2 319 | -9/Materials | Build established: Mutant 556 | -9/Materials | Discovered new exit (range 14) 568 | -9/Materials | Entered another Materials area 568 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 935 | -8/Materials | Lost 5 parts (2p2n1u) 962 | -8/Materials | Core integrity fell below 50% 975 | -8/Materials | Discovered new exit (range 5) 980 | -8/Materials | Core integrity fell below 20% 980 | -8/Materials | Entered Factory 980 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 992 | -7/Factory | Lost 3 parts (2u1w) 1399 | -7/Factory | Lost 5 parts (1n1u3w) 1428 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. G-50 Soldier knocked back. Imp. Propulsion Shielding destroyed. G-47 Trooper knocked back. VTOL Module destroyed. Flak Cannon destroyed. G-47 Trooper knocked back. G-47 Trooper destroyed. Flak Cannon destroyed. Destroyed Flak Cannon. Imp. Grenade Launcher destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Prototype Flight Unit. Identified Cld. VTOL Module. Faulty integration triggers heat surge (+462). Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | #######???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #?????????????????########### | | ##????????######### # | | #### ###??????# # # | | ######## # # | | "T #g # | | "" g """" # | | [ #@ """" # | | ########## # """" # | | #### ######?????# # """" # | | #?## ###????????## ############ | | #??# #???????????# #??????????? | | #??# #???????????# #??????????? | | ####+###?????????# +??????????? | | # #?????????# #??????????? | | # #?????????# #??????????? | | # #?????????# #??????????? | | # #?????????# #??????????? | | # #?????????# #??????????? | | # #???#####?# #??????????? | | # #??? #?# #??????????? | | + #??? #?# #??????????? | | # #???" #?# #??????????? | | # #??"" #?# #??????????? | | # # """ ### #??????????? | | # # # #??????????? | | # # """ # #??????????? | | # # """ # #??????????? | | ######## """ # #??????????? | | #??????# # #??????????? | | #??????# # ###??######### | | ############+### #??"G"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorScanDeconstructor Manual? 0 Play Time 00:25:38 Cumulative 13.5 hours Start 2024.04.17 @ 15:21:28 End 2024.04.17 @ 15:47:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 07b67d92-a0f6-469f-8879-234b96ae3e0a