Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.02 @ 21:37:53 Player: WeirdFoe Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (209) 209 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 1869 Bonus ------- Pacifist 200 Follower Combat Kills 110 Cogmind --------- Core Integrity 307/400 Matter 490/500 Energy 207/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Light Assault Rifle Shotgun > --- INVENTORY (8) ---- Light Ion Engine Heat Sink Plasma Cutter Plasma Cutter Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Light Assault Rifle Shotgun > --- INVENTORY -------- Light Ion Engine Heat Sink Plasma Cutter Plasma Cutter Proton Bomb Trap Proton Bomb Trap [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Matter Pod Storage High-capacity Matter Pod Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 7 1 2 8 1 Power 4 | 2 . . 1 1 Engine 4 | 2 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 2 | 2 . . . . Leg 4 | . . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 . 2 . . Device . | . . . . . Storage 3 | 1 . 2 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 1 . 3 . Energy Gun 2 | . 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 93 | . 85 98 90 100 Engine 12 | . 14 14 11 11 Treads 13 | . 28 28 8 . Leg 21 | . . . 27 44 Storage 21 | . 14 26 22 22 Energy Gun 5 | . 1 14 7 . Ballistic Gun 18 | . 26 14 14 22 Naked Turns . | . . . . . Heaviest Build 21 | 11 11 19 21 21 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 Average Capacity 7 | 5 6 7 8 8 Most Carried 8 | 4 4 4 4 8 Average Carried 3 | 2 3 3 3 6 Final Capacity 8 | 6 6 8 8 8 Final Carried 7 | 4 3 4 4 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 510 | 197 . 85 150 78 Remotely . | . . . . . Salvage Created 252 | . . . 131 121 Parts 25 | . . . 19 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 10 | . . . 7 3 Guns 10 | . . . 7 3 Classes Destroyed 4 | . . . 2 2 Swarmer 6 | . . . 6 . Grunt 2 | . . . . 2 Brawler 1 | . . . . 1 Sentry 1 | . . . 1 . Best Kill Streak 6 | . . . 6 3 Combat Bots Only 6 | . . . 6 3 Max Kills in Single Turn 2 | . . . 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 580 | . 79 . 302 199 Core 104 | . 11 . 64 29 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 . 95 . . Volleys Fired 33 | 1 . . 25 7 Largest 2 | 2 . . 2 2 Hottest 80 | 40 . . 80 43 Shots Fired 66 | 2 . . 50 14 Gun 66 | 2 . . 50 14 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 58 | 2 . . 42 14 Thermal 8 | . . . 8 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . . . 10 4 Robot Miss Streak 6 | 2 . . 6 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 40 | . . . 31 9 Core Hits 17 | . . . 12 5 Critical Hits 2 | . . . 1 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 423 | 7 . . 294 122 Guns 405 | 7 . . 294 104 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 18 | . . . . 18 Kinetic 361 | 7 . . 250 104 Thermal 44 | . . . 44 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . . . 3 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 36 | . . . 36 10 Average Temperature 12 | . . . 14 4 Received Heat Transfer 99 | . . . 27 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 325 | . . . 325 196 Initial 126 | . . . . 126 Average 71 | . . . 115 140 Maximum Alert Level 1 | . . . 1 . Low Security (%) 92 | 100 100 100 78 100 Level 1 7 | . . . 21 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 13 | . 1 . 9 3 Peak Tracking Total 7 | . 3 . 7 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 1 . 5 . Successful 4 | . 1 . 3 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 1 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Record 2 | . . . 2 . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 13 | . . . 13 . Total Damage 211 | . . . 211 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1014 | 85 175 168 380 206 Spaces Moved 594 | 47 109 102 194 142 Core 8 | 8 . . . . Treads 331 | 39 109 102 81 . Legs 255 | . . . 113 142 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 141 | 141 160 160 136 120 Slowest Speed 160 | 160 160 160 160 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 27 34 22 38 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 711 | 64 110 107 265 165 Wait 23 | . . . 23 . Move 590 | 46 108 101 193 142 Hop . | . . . . . Pick Up 29 | 10 . 3 9 7 Fast Attach . | . . . . . Attach 13 | 6 . 1 6 . Detach . | . . . . . Swap 6 | 1 1 1 2 1 Drop 13 | . 1 1 7 4 Fire 33 | 1 . . 25 7 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 7) 261 | -10/Materials | Entered Mines 273 | -10/Mines | Learned location of Zion (-6) 281 | -10/Mines | Learned Materials terminal intel 314 | -10/Mines | Build established: Mutant 404 | -10/Mines | Received a Mining Laser from a helpful Derelict 418 | -10/Mines | Discovered new exit (range 8) 429 | -10/Mines | Entered Materials 429 | -9/Materials | Accompanied by 1 ally 429 | -9/Materials | Evolved 2 slots: Propulsion x2 430 | -9/Materials | Loaded intel: 12 terminal locations 683 | -9/Materials | Discovered new exit (range 14) 809 | -9/Materials | Entered Mines 853 | -9/Mines | Found a hidden stash of uninstalled traps 916 | -9/Mines | Learned location of Storage (-7) 1015 | -9/Mines | Self-destructed Last Messages --------------- 00979_ Acquired 47 matter. 00980_ K-01 Serf collects debris. 00983_ Acquired Proton Bomb Trap. 00983_ K-01 Serf collects debris. 00985_ Acquired 31 matter. 00986_ K-01 Serf collects debris. 00987_ R-06 Scavenger collects Lgt. Treads. 00990_ Acquired Ion Engine. 00990_ K-01 Serf collects debris. 00991_ R-06 Scavenger collects Rnf. Ion Engine. 00992_ Dropped Lgt. Ion Engine. 00993_ K-01 Serf collects debris. 00996_ Acquired Proton Bomb Trap. 00996_ R-06 Scavenger collects Sml. Laser. 00997_ K-01 Serf collects debris. 01011_ Dropped Proton Bomb Trap. 01011_ Installed Proton Bomb Trap. 01015_ Triggered Proton Bomb Trap. 01015_ A bubble of electromagnetic force engulfs the area. 01015_ Laser Drill disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????###############?????????? | | ?????# ##????????? | | ?????# #????????? | | ?????# ######## #????????? | | ??#### ##?????# * #????????? | | ??# @ #?????#!%! #????????? | | ??# #?????# %##????????? | | ??# #?????# ##????????? | | ??# #????## ##???????? | | ??# #??### ##??????? | | ??########?## ##?????? | | ???????????# ###???? | | ???????????# ##??? | | ???????????## #??? | | ????????????## #??? | | ?????????????# ##??? | | ?????????????## #####???? | | ??????????????# ##???????? | | ???????????#### ##???????? | | ???????????# ##??????? | | ???????????# ### #??????? | | ???????????#???### #??????? | | ?????????????????## ##??????? | | ??????????????????## #???????? | | ???????????????????# ###?????? | | ???????????????????# #?????? | | ???????????????????### #?????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ?????????????????????# #????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessMissileBroadsword Manual? 0 Play Time 00:17:25 Cumulative 12.8 hours Start 2020.12.02 @ 21:17:51 End 2020.12.02 @ 21:37:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60b4fcba-ce04-45b0-9df6-a0ade3d58b8a