Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 22:34:52 Player: Sionnis Result: Destroyed by B3-H90(E) with Overtuned Barrage Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (694) 694 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2214 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Treading (160) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Improved Medium Treads > --- UTILITY (2) ------ Medium Storage Unit Improved Utility Shielding > --- WEAPON (2) ------- Datajack Katana > --- INVENTORY (10) --- Flight Unit Flight Unit Flight Unit Sensor Array Experimental Signal Interpreter Improved Utility Shielding Hacking Suite Hacking Suite Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Utility Shielding > --- WEAPON ----------- Datajack Katana > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Sensor Array Experimental Signal Interpreter Improved Utility Shielding Hacking Suite Hacking Suite Grenade Launcher Plasma Cutter [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Protection Improved Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Light Cannon Special Weapon Multitool Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 37 | 6 8 12 3 8 Power 6 | 1 1 1 1 2 Engine 4 | 1 1 1 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 6 | 2 . 1 2 1 Treads 6 | 2 . 1 2 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 4 1 . 2 Device 2 | . 1 1 . . Storage 5 | 1 3 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 2 3 9 . 3 Energy Gun 3 | . 2 1 . . Energy Cannon 3 | . . 3 . . Ballistic Gun 7 | 2 . 5 . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . 1 . . . Parts Lost 4 | . 1 1 1 1 Power 2 | . 1 . . 1 Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 1 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 99 99 Engine 10 | . 13 13 13 1 Core 3 | . . . . 12 Treads 27 | . 28 27 27 28 Device 10 | . 13 14 14 1 Storage 14 | . 14 14 14 14 Protection 3 | . . . . 12 Energy Gun 7 | . 22 2 . . Energy Cannon 2 | . . 8 . . Ballistic Gun 7 | . . 15 28 2 Ballistic Cannon 2 | . 5 1 . . Slashing Weapon 2 | . . . . 9 Special Melee Weapon 3 | . . . . 12 Peak Build Rating 19 | 6 14 17 17 19 Average Rating 14 | 4 12 14 16 17 On Entrance 10 | . 6 12 17 17 Naked Turns . | . . . . . Heaviest Build 93 | 12 93 59 50 50 Greatest Support 50 | 40 40 40 40 50 Greatest Overweight (x) 2 | . 2 2 1 1 Average Overweight (x) . | . 1 1 1 . Largest Inventory Capacity 25 | 8 25 20 20 20 Average Capacity 17 | 6 20 20 20 10 Most Carried 20 | 3 19 20 20 20 Average Carried 14 | 1 14 18 17 10 Final Capacity 20 | 8 20 20 20 10 Final Carried 20 | 3 18 17 20 10 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 770 | 259 124 149 84 154 Remotely . | . . . . . Salvage Created 703 | . 496 123 84 . Parts 66 | . 47 12 7 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 23 | . 16 5 2 . Guns 22 | . 16 4 2 . Cannons 1 | . . 1 . . Classes Destroyed 9 | . 6 2 1 . Worker 1 | . 1 . . . Hauler 1 | . 1 . . . Operator 2 | . 2 . . . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 12 | . 9 3 . . Grunt 7 | . 7 . . . Sentry 2 | . . . 2 . Subdweller 2 | . . 2 . . Best Kill Streak 6 | . 6 3 1 . Combat Bots Only 6 | . 6 3 1 . Max Kills in Single Turn 2 | . 2 1 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 144 | . 67 58 2 17 Missed 50 | . 22 22 . 6 Damage Taken 962 | . 410 344 29 179 Core 269 | . 102 64 . 103 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 97 | . 57 37 3 . Largest 2 | . 2 2 2 . Hottest 112 | . 112 105 48 . Shots Fired 176 | . 114 56 6 . Gun 139 | . 102 31 6 . Cannon 37 | . 12 25 . . Launcher . | . . . . . Special . | . . . . . Kinetic 49 | . 12 31 6 . Thermal 127 | . 102 25 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 9 13 5 . Robot Miss Streak 6 | . 4 6 1 . Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 97 | . 65 26 6 . Core Hits 40 | . 23 13 4 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 9 . . . Burn 8 | . 8 . . . Blast 1 | . 1 . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1778 | . 1150 523 105 . Guns 1483 | . 995 383 105 . Cannons 295 | . 155 140 . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 643 | . 155 383 105 . Thermal 1135 | . 995 140 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . 17 . . . Projectiles 17 | . 17 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 15 | . 4 . . 15 Average Temperature 5 | . 3 . . 15 Received Heat Transfer 286 | . 102 126 9 49 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 2923 | . 2738 185 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 356 | . 356 . 89 . Initial 79 | . . . 79 . Average 85 | . 97 . 50 . Maximum Alert Level 1 | . 1 . . . Low Security (%) 83 | 100 78 . 100 . Level 1 16 | . 21 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 25 8 1 7 Peak Tracking Total 8 | . 5 2 1 8 Tactical Retreats 5 | . 2 3 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 3 | . 1 1 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 10 | . 5 1 . 4 Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 13 5 . 10 Successful 23 | . 8 5 . 10 Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 13 | . 13 . . . Terminals 13 | . 13 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 1 5 . 10 Record 14 | . . 5 . 9 Robot Analysis 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 7 . . . Terminals 7 | . 7 . . . Botnet 1 | . 1 . . . Operators 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 4 | . . 1 . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 7799 | 66 2409 2286 717 2321 Spaces Moved 3435 | 39 816 895 293 1392 Core 7 | 7 . . . . Treads 3428 | 32 816 895 293 1392 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 160 Average Speed 210 | 140 248 240 240 164 Slowest Speed 320 | 160 320 320 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 5 97 44 61 93 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 1 . . 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 12 | . . 8 . 4 Spaces Dug . | . . . . . Terrain Destroyed 1 | . . 1 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 3834 | 47 1090 972 302 1423 Wait 176 | . 165 11 . . Move 3431 | 38 815 894 292 1392 Hop . | . . . . . Pick Up 44 | 3 27 6 3 5 Fast Attach 17 | 6 5 5 . 1 Attach 5 | . . 1 2 2 Detach 3 | . 1 1 1 . Swap 15 | . 3 6 1 5 Drop 45 | . 17 11 . 17 Fire 97 | . 57 37 3 . Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Discovered new exit (range 16) 1115 | -10/Materials | Discovered new exit (range 8) 1167 | -10/Materials | Derelicts attacked the area 2094 | -10/Materials | Discovered new exit (range 16) 2204 | -10/Materials | Learned 4 Recycling zone layouts 2261 | -10/Materials | Learned location of Storage (-8) 2306 | -10/Materials | Learned location of 1 exit from Storage 2340 | -10/Materials | Discovered new exit (range 5) 2402 | -10/Materials | Learned location of 2 exits from Mines 2446 | -10/Materials | Learned 4 Subcaves zone layouts 2476 | -10/Materials | Entered Subcaves 2684 | -10/Subcaves | Core integrity fell below 50% 2716 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2717 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2755 | -10/Subcaves | Learned 8 Materials zone layouts 2784 | -10/Subcaves | Discovered new exit (range 5) 2816 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2886 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 3103 | -10/Subcaves | Visited Clippyterm 3111 | -10/Subcaves | Learned Factory emergency access door positions 3111 | -10/Subcaves | Learned Factory stockpile data 4504 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4707 | -10/Subcaves | Discovered new exit (range 10) 4762 | -10/Subcaves | Entered Recycling 5333 | -8/Recycling | Discovered new exit (range 16) 5422 | -8/Recycling | Scanned before Scraplab entrance 5455 | -8/Recycling | Entered Scraplab 5474 | -8/Recycling | Discovered new exit (range 2) 5479 | -8/Recycling | Entered Scraptown 5667 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5674 | -8/Scraptown | Learned location of 1 exit from Factory 5679 | -8/Scraptown | Learned 12 Factory zone layouts 5706 | -8/Scraptown | Discovered new exit (range 11) 6401 | -8/Scraptown | Visited UFD Registry 6401 | -8/Scraptown | Registered with UFD as "Railslider" 6425 | -8/Scraptown | Visited Awakened 6472 | -8/Scraptown | Visited The Evicted 6492 | -8/Scraptown | Visited Cyclists 6505 | -8/Scraptown | Entered Cyclist Reading Room 6512 | -8/Scraptown | Learned location of Zion (-6) 6553 | -8/Scraptown | Visited Assassins FH 6582 | -8/Scraptown | Visited CR-KLE's Repair Center 6616 | -8/Scraptown | Visited CPS Storage 6646 | -8/Scraptown | Visited Cave Peace 6718 | -8/Scraptown | Visited Science Testing Area 6740 | -8/Scraptown | Visited Science Guys 6812 | -8/Scraptown | Visited Junk Repository 6857 | -8/Scraptown | Visited Infowarlord's Domain 6871 | -8/Scraptown | Found Exp. Signal Interpreter 6963 | -8/Scraptown | Visited Scrap Suit Storage 6987 | -8/Scraptown | Visited Modified Component R&D 7150 | -8/Scraptown | Discovered new exit (range 3) 7204 | -8/Scraptown | Visited Scrapoid Research Area 7299 | -8/Scraptown | Visited Chapter 10 7328 | -8/Scraptown | Visited Abandonware Association 7347 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7350 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 7763 | -8/Scraptown | Attacked by Scraptown defenders 7797 | -8/Scraptown | Core integrity fell below 20% 7800 | -8/Scraptown | Destroyed by B3-H90(E) with Overtuned Barrage Gun Last Messages --------------- Those Subdwellers can be fierce! Searching scrap... Found Battle Rifle. Found Hrd. Medium Armor Plating. Found Lgt. Nuclear Core. Found Hrd. Medium Armor Plating. Found 30 Matter. Dropped Lgt. Nuclear Core. Acquired Lgt. Nuclear Core. Multiple signs read "I'm always busy, go away." ML-V3A(p): "Ugh, more debugging..." Connecting with SS Performance Data... Super Scrap Suits breached. ANNOUNCEMENT: Intruder alert! Defend Scraptown! LOCAL NARROWCAST: You don't have permission to be in here, but that's okay because it's just doing its job as a honeypot for traitors, TRAITOR! Lgt. Nuclear Core destroyed. Critical hit (Burn: +50). 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