Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 12:28:06 Player: Senbatale Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (666) 666 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (585) 585 TOTAL SCORE: 2991 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/400 Matter 135/300 Energy 85/100 System Corruption 0% Temperature Cool (12) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Rocket Launcher Mini Grenade Launcher > --- INVENTORY (10) --- Small Storage Unit Seismic Detector Makeshift System Shield Light EM Pulse Cannon Slug Cannon Flamer Makeshift Hammer Phasing Sabre Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Slug Cannon Rocket Launcher > --- INVENTORY -------- Small Storage Unit Seismic Detector Light EM Pulse Cannon Rocket Launcher Rocket Launcher Mini Grenade Launcher Flamer Heavy Hammer Phasing Sabre [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Terrain Scan Processor Device Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Rocket Launcher Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 34 | 8 6 14 2 1 3 Power 4 | 1 1 2 . . . Engine 2 | 1 1 . . . . Core 2 | . . 2 . . . Reactor . | . . . . . . Propulsion 4 | 2 . 2 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 3 2 . . Device 4 | 1 1 1 1 . . Storage 2 | 1 . . 1 . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 3 4 7 . 1 3 Energy Gun 4 | 1 2 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | 2 1 2 . . . Ballistic Cannon 1 | . . . . 1 . Launcher 6 | . 1 2 . . 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . 1 12 . . 6 Power 3 | . . 2 . . 1 Propulsion 4 | . . 3 . . 1 Utility 3 | . . 1 . . 2 Weapon 9 | . 1 6 . . 2 Highest Loss Streak 9 | . 1 9 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 99 90 88 86 85 Engine 3 | . 13 7 . . . Core 7 | . . 1 11 11 10 Wheel 14 | . 28 16 11 11 10 Device 11 | . 14 12 11 11 10 Storage 11 | . 14 11 11 11 11 Processor 17 | . . 19 22 22 20 Energy Gun 1 | . 2 8 . . . Ballistic Gun 4 | . 25 3 . . . Ballistic Cannon 5 | . . . . 8 8 Launcher 8 | . . 5 11 11 13 Naked Turns . | . . . . . . Heaviest Build 27 | 13 15 17 22 27 27 Greatest Support 32 | 26 26 32 10 10 10 Greatest Overweight (x) 3 | . . 3 2 2 2 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 Most Carried 10 | 7 8 8 7 10 10 Average Carried 8 | 2 7 6 5 9 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 7 8 5 7 10 8 Class Distribution -------------------- 74% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 699 | 305 104 155 62 42 31 Remotely . | . . . . . . Salvage Created 743 | 143 70 530 . . . Parts 49 | 10 11 27 . . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 18 | . 4 13 . . 1 Melee 1 | . . 1 . . . Guns 5 | . 1 4 . . . Cannons 2 | . . 2 . . . AOE 10 | . 3 6 . . 1 Classes Destroyed 9 | 3 3 2 . . 1 Worker 1 | 1 . . . . . Builder 2 | . 1 1 . . . Tunneler 4 | 3 1 . . . . Recycler 2 | 1 . 1 . . . Drone 1 | . . . . . 1 Watcher 1 | . . 1 . . . Swarmer 3 | . 3 . . . . Grunt 11 | . 1 10 . . . Sentry 3 | . . 3 . . . Best Kill Streak 6 | 2 5 6 . . 1 Combat Bots Only 5 | . 3 5 . . 1 Max Kills in Single Turn 5 | 2 5 1 . . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 1 . . 1 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 168 | . 28 119 . . 21 Missed 47 | . 5 36 . . 6 Damage Taken 1761 | . 291 1110 . . 360 Core 451 | . 35 372 . . 44 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 94 | 14 21 41 . . 18 Largest 2 | 2 2 2 . . 2 Hottest 121 | 60 60 121 . . 66 Shots Fired 158 | 28 42 66 . . 22 Gun 115 | 28 41 46 . . . Cannon 18 | . . 9 . . 9 Launcher 25 | . 1 11 . . 13 Special . | . . . . . . Kinetic 96 | 25 39 23 . . 9 Thermal 23 | . . 23 . . . Explosive 25 | . 1 11 . . 13 Electromagnetic 14 | 3 2 9 . . . Robot Hit Streak 11 | 5 9 9 . . 11 Robot Miss Streak 11 | 3 3 2 . . 11 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 105 | 18 28 48 . . 11 Core Hits 56 | 8 11 32 . . 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 2 . . . Burn 1 | . . 1 . . . Smash 1 | . . 1 . . . Melee Attacks 4 | . . 4 . . . Impact 4 | . . 4 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2120 | 175 394 1063 . . 488 Guns 759 | 175 213 371 . . . Cannons 174 | . . 159 . . 15 Explosions 1130 | . 181 476 . . 473 Melee 57 | . . 57 . . . Ramming . | . . . . . . Kinetic 479 | 150 188 126 . . 15 Thermal 245 | . . 245 . . . Explosive 1130 | . 181 476 . . 473 Electromagnetic 209 | 25 25 159 . . . Impact 57 | . . 57 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 54 | . 33 21 . . . Projectiles . | . . . . . . Explosions 33 | . 33 . . . . Melee 21 | . . 21 . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . 28 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 214 | 20 65 214 . . 30 Average Temperature 55 | 15 23 76 . . 11 Received Heat Transfer 633 | . 117 480 . . 36 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 666 | . . 666 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 282 | 25 123 282 40 . . Initial 51 | . 16 51 40 . . Average 89 | 7 50 178 40 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 78 | 100 100 39 100 . . Level 1 21 | . . 60 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 4 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 4 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 2 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 12 22 . . 6 Peak Tracking Total 8 | . 4 8 . . 2 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 5 2 . 1 . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 14 6 . 7 . Successful 16 | . 6 3 . 7 . Failed 11 | . 8 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . 3 . . . Terminals 15 | . 9 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 4 3 . 7 . Part Schematic 7 | . . . . 7 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 2 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . . 7 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 15 | . 15 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 2 Highest-Rated Group 153 | . . . . 153 77 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 29 | . . . . . 29 Total Damage 304 | . . . . . 304 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3501 | 158 543 430 88 1901 381 Spaces Moved 2896 | 115 461 258 83 1705 274 Core 14 | 1 . 13 . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2882 | 114 461 245 83 1705 274 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 95 95 95 Average Speed 103 | 89 90 103 98 106 109 Slowest Speed 200 | 90 90 200 110 110 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 6 68 35 34 90 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 4 | . . . 2 2 . Spaces Dug . | . . . . . . Terrain Destroyed 82 | . 8 46 . . 28 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 76 | . 8 46 . . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3255 | 143 555 351 88 1785 333 Wait 192 | . 54 27 1 72 38 Move 2891 | 114 460 257 82 1704 274 Hop . | . . . . . . Pick Up 30 | 7 8 8 2 5 . Fast Attach 10 | 7 1 2 . . . Attach 16 | . 2 11 . 1 2 Detach 1 | . . . . 1 . Swap 8 | 1 3 1 2 . 1 Drop 9 | . 6 . 1 2 . Fire 94 | 14 21 41 . . 18 Melee 4 | . . 4 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 159 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 11) 548 | -10/Materials | Discovered new exit (range 10) 702 | -10/Materials | Entered another Materials area 702 | -9/Materials | Evolved 2 slots: Utility x2 722 | -9/Materials | Discovered new exit (range 15) 969 | -9/Materials | Discovered new exit (range 15) 983 | -9/Materials | Identified exit to Mines 1048 | -9/Materials | Core integrity fell below 50% 1074 | -9/Materials | Core integrity fell below 20% 1090 | -9/Materials | Lost 9 parts (2p2n5w) 1132 | -9/Materials | Entered Mines 1172 | -9/Mines | Met a Derelict bent on vengeance 1199 | -9/Mines | Discovered new exit (range 9) 1202 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1206 | -9/Mines | Discovered new exit (range 5) 1211 | -9/Mines | Identified exit to Zion 1215 | -9/Mines | Identified exit to Materials 1220 | -9/Mines | Entered Zion 1396 | -7/Zion | Build established: Scavenger-Mutant 1428 | -7/Zion | Received a hallucinogenic algorithm 1656 | -7/Zion | Discovered new exit (range 11) 1730 | -7/Zion | Learned location of Armory (-4) 1776 | -7/Zion | Learned location of Storage (-7) 2161 | -7/Zion | Imprinted 2163 | -7/Zion | Declared Zion's savior 3075 | -7/Zion | Discovered new exit (range 13) 3120 | -7/Zion | Identified exit to Proximity Caves 3121 | -7/Zion | Entered Proximity Caves 3121 | -6/Proximity Caves | Accompanied by 2 allies 3124 | -6/Proximity Caves | Spotter reported a threat 3124 | -6/Proximity Caves | Spotter reported a threat 3177 | -6/Proximity Caves | Spotter reported a threat 3177 | -6/Proximity Caves | Spotter reported a threat 3218 | -6/Proximity Caves | Spotted B-75 Beast 3415 | -6/Proximity Caves | Spotter reported a threat 3502 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03229_ 6O-CBM(M) destroyed. 03415_ ALERT: Unidentified potential threat approaching Complex 0b10. 03458_ N-01 Spotter destroyed. 03463_ Adv. Visual Processing Unit fries itself beyond repair. 03464_ Acquired 3 matter. 03469_ Terrain Scan Processor destroyed. 03474_ Rocket Launcher destroyed. 03474_ Acquired 5 matter. 03480_ Terrain Scanner destroyed. 03482_ Acquired 11 matter. 03484_ Acquired 5 matter. 03494_ Chain reaction triggered in Rnf. Deuterium Engine. 03496_ K9-728(M) destroyed. 03498_ The unstable cave ceiling collapses. 03499_ Wheel destroyed. 03499_ Rocket Launcher destroyed. 03499_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#???#??????????????????????????????????????????? | | ??#????????#?????????????????????????????????????? | | #????#?????#?????????????????????????????????????? | | ??#??????????????????????#???????????????????????? | | ????????????????#?????????#??????????????????????? | | ???????????????#?????????????????????????????????? | | ??#???????###?#????????????#?????????????????????? | | ##??????#?????????????????#??????????????????????? | | ???#??#???#??#???#???????????????????????????????? | | ##?#??????#?#?#????###???????????????????????????? | | #???#????###??#?#?#??????#???????????????????????? | | ######### #?#??###?#??##?#???????????????????????? | | ## ## ##??##?##?##"###???????????????????????? | | #?##?##???#?# #?"" ???? ??????????????? | | ##?#?######### #???#???????????????????? | | ####?#?# ## #####? #???????????????? | | ######## ###??# #???????????????? | | ##?## # ##### ###?????????????? | | #### # # ##??????????????? | | ### ##??????????????? | | #### ## ####? ?????????????? | | ## ## #### ???????? | | ## ## # # BB ???????? | | ### #### % @ ; BB #??????? | | ### ##### ## [== #??????? | | ## ####?##; !%![ #???????? | | ### ####?### *##;# #??????? | | #?# #####?## #####?# ?????????? | | ### ######## #?# ? ? ??????????? | | ## #### ### ? ? ? ?????????? | | ## ##### """ ###?? ?? ? ??????????????? | | ##?## """" ##? ##????????????????? | | ###" """" ###??? ##???? ? ?????????? | | # ## ###? ? ? ?????????????? | | ## #####; #?### ??? ? ? ??????????? | | ## ##" #####?? ? ??##? ??????????? | | # ####? ?????????????????? | | # #??#??????????????????? | | ## "# ######## ###### ???????????????? | | ### ### ##??########?#?##? ?????????????? | | ### ## ######???###???#???????????????? | | ### ###?##?#??????????????????? | | ####### ##???????????????????????? | | ### #???##### #??##?#??????????????????? | | ##?# ##?????##?# ##?#???#?#????????????????? | | ?#?#######???####?########????#??????????????????? | | #?###???##??????#?#????#?#?#?????????????????????? | | ?#???#?#???#??#??#???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 42 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveGhostBay Manual? 0 Play Time 01:12:21 Cumulative 28.0 hours Start 2024.07.06 @ 17:13:12 End 2024.07.19 @ 12:28:06 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 3 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3e29063-8d5e-4dfe-b732-fe159b0ae23d