Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 15:09:01 Player: Bearly Playable Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (674) 674 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1824 Bonus ------- None Cogmind --------- Core Integrity 332/400 Matter 122/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Autogun > --- INVENTORY (15) --- Visual Processing Unit Targeting Computer Medium Laser Medium Laser Particle Gun Assault Rifle Assault Rifle Assault Rifle Autogun Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Autogun Autogun EMP Blaster > --- INVENTORY -------- Visual Processing Unit Targeting Computer Medium Laser Medium Laser Particle Gun Assault Rifle Assault Rifle Assault Rifle Autogun Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 20 | 6 8 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 6 | 1 2 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 3 | . 1 2 Propulsion 3 | . 1 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 94 88 Engine 12 | . 13 10 Leg 26 | . 27 23 Storage 12 | . 14 11 Processor 9 | . 9 11 Energy Gun 7 | . 11 . Ballistic Gun 19 | . 16 24 Launcher 2 | . . 8 Naked Turns . | . . . Heaviest Build 33 | 12 27 33 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 8 15 Most Carried 12 | 2 8 12 Average Carried 7 | 1 6 9 Final Capacity 15 | 8 15 15 Final Carried 10 | 2 8 10 Class Distribution -------------------- 69% | Mutant 30% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 560 | 261 161 138 Remotely . | . . . Salvage Created 1060 | 57 494 509 Parts 71 | . 31 40 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 10 14 Guns 18 | . 10 8 AOE 6 | . . 6 Classes Destroyed 8 | 1 4 3 Worker 1 | . 1 . Builder 1 | . . 1 Recycler 3 | 1 2 . Mechanic 1 | . . 1 Watcher 4 | . 3 1 Swarmer 13 | . 6 7 Grunt 8 | . 4 4 Sentry 3 | . . 3 Best Kill Streak 9 | 1 4 9 Combat Bots Only 9 | . 3 9 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 162 | . 82 80 Missed 57 | . 30 27 Damage Taken 1181 | . 510 671 Core 181 | . 113 68 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 54 . Volleys Fired 86 | 1 51 34 Largest 3 | 2 2 3 Hottest 100 | 70 100 79 Shots Fired 176 | 2 101 73 Gun 161 | 2 101 58 Cannon . | . . . Launcher 15 | . . 15 Special . | . . . Kinetic 92 | 1 33 58 Thermal 69 | 1 68 . Explosive . | . . . Electromagnetic 15 | . . 15 Robot Hit Streak 7 | 2 7 6 Robot Miss Streak 8 | . 8 3 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 88 | 2 48 38 Core Hits 47 | 1 23 23 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 6 | 1 5 . Burn 5 | 1 4 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1698 | 31 629 1038 Guns 1139 | 28 619 492 Cannons . | . . . Explosions 546 | . . 546 Melee . | . . . Ramming 13 | 3 10 . Kinetic 751 | 15 244 492 Thermal 419 | 13 375 31 Explosive 119 | . . 119 Electromagnetic 396 | . . 396 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles . | . . . Explosions 15 | . . 15 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 83 | . . 83 Shots 4 | . . 4 Rammed . | . . . Targets Rammed 4 | 1 3 . Kicked 4 | 1 3 . Crushed . | . . . Highest Temperature 396 | 9 396 59 Average Temperature 92 | 6 112 22 Received Heat Transfer 315 | . 165 150 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1567 | 111 1406 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 212 | 5 179 212 Initial 3 | . 3 . Average 51 | 2 62 35 Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 99 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 17 19 Peak Tracking Total 7 | . 4 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 8 1 Successful 4 | . 3 1 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 1 | . 1 . Prototype ID Bank 2 | . 1 1 Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1972 | 81 1254 637 Spaces Moved 1171 | 57 830 284 Core 8 | 8 . . Treads . | . . . Legs 1163 | 49 830 284 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 142 | 116 127 190 Slowest Speed 200 | 200 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 5 94 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | . . 29 Melee . | . . . Projectile . | . . . AOE 29 | . . 29 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1316 | 66 921 329 Wait 18 | . 18 . Move 1169 | 56 829 284 Hop . | . . . Pick Up 17 | 2 10 5 Fast Attach 6 | 6 . . Attach 6 | . 3 3 Detach . | . . . Swap 8 | . 5 3 Drop 2 | . 2 . Fire 86 | 1 51 34 Melee . | . . . Ram . | . . . Kick 4 | 1 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 10) 541 | -10/Materials | Discovered new exit (range 9) 612 | -10/Materials | Discovered new exit (range 12) 787 | -10/Materials | Discovered new exit (range 13) 1336 | -10/Materials | Entered another Materials area 1336 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1640 | -9/Materials | Build established: Gunner 1817 | -9/Materials | Discovered new exit (range 3) 1973 | -9/Materials | Self-destructed Last Messages --------------- G-47 Trooper destroyed. Nuclear Reactor explodes. G-34 Mercenary destroyed. EMP Blaster destroyed. Destroyed EMP Blaster. Y-45 Defender destroyed. The unstable cave ceiling collapses. S-10 Pest destroyed. U-05 Engineer builds a Wall. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Aluminum Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. S-10 Pest destroyed. The unstable cave ceiling collapses. Autogun destroyed. S-10 Pest destroyed. Lgt. Ion Engine destroyed. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | /??????########??????????????????????????????????? | | #??????# #???????????????????#??????????????? | | #??????# #?????????????????? #??????????????? | | #??????# #?????????????????==#??????????????? | | #??????# #????????????????#%%##?????????????? | | ########+###################### * ##+#??????????? | | ??????????? | | = ???????????? | | #############+## """ #?? # !% ##+##?????????? | | #??????# ## """ ### # #[% ????????? | | #??????# """ ]## """ ### =%==[= ????????? | | #??????# """ ## @ *%=[ ????????? | | ???????# """ + ### =%% ????????? | | ???????# #### ## * ????????? | | ???????# #??# ## # ?????????? | | ???????########??#! !#? """ #?????????????? | | ?????????????????##!!!!##?# """ #?????????????? | | ??????????????????######??? """ #?????????????? | | ??????????????????????????? ???#?????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionThiefPick Manual? 0 Play Time 00:17:41 Cumulative 2.7 hours Start 2024.04.12 @ 14:51:21 End 2024.04.12 @ 15:09:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4320ee7f-0022-4d29-bf0c-1f1aaf575d00