Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.27 @ 16:12:02 Player: Magi163 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2570) 2570 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 5843 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 0/700 Matter 154/300 Energy 210/290 System Corruption 11% Temperature Critical (714) Movement Treading (245) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Advanced Terrain Scan Processor Hardened Heavy Armor Plating > --- WEAPON (4) ------- Gatling Laser Cooled Particle Cannon Mini Assault Cannon > --- INVENTORY (25) --- Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Cooling System Improved Terrain Scanner Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating Improved Shield Generator Gatling Laser Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Mini Assault Cannon Great Axe > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Armored Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating Arc Projector Heavy Laser Gatling Laser Gatling Laser Gatling Laser Improved Light Cannon [Rating: 57] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Protection Medium Reactive Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . . 1 1 . . Weapon 2 | . . 1 1 . . . Parts Attached 105 | . 6 9 18 7 2 63 Power 14 | . 1 1 4 1 . 7 Engine 7 | . 1 1 2 . . 3 Core 7 | . . . 2 1 . 4 Reactor . | . . . . . . . Propulsion 29 | . 2 3 2 4 . 18 Treads 14 | . . 3 2 2 . 7 Leg 8 | . . . . . . 8 Wheel 7 | . 2 . . 2 . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | . 2 2 7 2 . 15 Device 16 | . 1 2 5 1 . 7 Storage 3 | . 1 . 1 . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 8 | . . . 1 1 . 6 Artifact . | . . . . . . . Weapon 34 | . 1 3 5 . 2 23 Energy Gun 14 | . . 1 3 . . 10 Energy Cannon 4 | . . 1 . . 1 2 Ballistic Gun 7 | . 1 1 2 . . 3 Ballistic Cannon 6 | . . . . . . 6 Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 3 1 . . 3 Corrupted Parts 3 | . . . . . . 3 System Corruption 6 | . . . . . . 6 Parts Lost 32 | . . 3 1 1 4 23 Power 6 | . . 1 . . 1 4 Propulsion 6 | . . . . . . 6 Utility 7 | . . 1 . 1 1 4 Weapon 13 | . . 1 1 . 2 9 Highest Loss Streak 4 | . . 2 1 1 4 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 91 89 97 84 62 88 Engine 4 | . 14 11 6 6 . 2 Core 3 | . . . 3 . 5 4 Treads 6 | . . 11 27 1 . 3 Leg 9 | . 1 . . . . 16 Wheel 7 | . 26 15 . 14 15 4 Device 11 | . 6 8 17 15 15 9 Storage 7 | . 14 11 9 7 5 5 Processor 4 | . . . . . . 6 Protection 2 | . . . . 6 . 3 Energy Gun 8 | . . 4 14 23 15 5 Energy Cannon 5 | . . 3 9 7 4 4 Ballistic Gun 6 | . 28 23 10 . . 2 Ballistic Cannon 6 | . . . . . . 10 Slashing Weapon 1 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build 134 | 11 26 37 64 67 66 134 Greatest Support 82 | 20 32 66 62 82 56 80 Greatest Overweight (x) 6 | . . . 1 2 1 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | . 15 15 20 20 20 25 Average Capacity 19 | . 8 15 20 20 15 21 Most Carried 23 | . 8 12 20 20 19 23 Average Carried 13 | . 6 9 16 19 14 13 Final Capacity 25 | 8 15 15 20 20 5 25 Final Carried 20 | 6 7 12 19 19 5 20 Class Distribution -------------------- 32% | Skirmisher 23% | Scavenger-Gunner 16% | Gunner 14% | Tank 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2017 | 200 30 232 241 70 5 1239 Remotely . | . . . . . . . Salvage Created 3223 | . 83 438 458 133 260 1851 Parts 144 | . 7 24 21 7 4 81 Haulers Intercepted 4 | . . 1 1 . . 2 Recyclers Shooed 6 | . . 2 . . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 51 | . 4 6 7 2 1 31 Melee 4 | . . . . . . 4 Guns 21 | . 4 6 4 1 1 5 Cannons 24 | . . . 3 1 . 20 AOE 1 | . . . . . . 1 Classes Destroyed 14 | . 2 4 2 1 1 4 Worker 5 | . . . . 1 . 4 Builder 2 | . . . . . . 2 Hauler 4 | . . 1 1 . . 2 Recycler 5 | . . 1 . . . 4 Operator 1 | . . 1 . . . . Watcher 2 | . . . 1 . . 1 Swarmer 3 | . 3 . . . . . Grunt 30 | . 1 5 4 1 . 19 Brawler 1 | . . . 1 . . . Sentry 10 | . . 1 2 1 . 6 Hunter 2 | . . . . . . 2 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . . 1 Compactor 1 | . . . . . 1 . Best Kill Streak 7 | . 3 7 7 1 1 5 Combat Bots Only 7 | . 3 3 7 1 1 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 667 | . 16 24 50 36 10 531 Missed 202 | . 1 10 17 9 . 165 Damage Taken 5942 | . 137 302 435 313 441 4314 Core 883 | . 45 101 28 56 44 609 Absorbed by Shields 76 | . . . 76 . . . Ignored by Resistances 98 | . . . . . . 98 Core Remaining (%) 87 | 100 82 74 94 . . . Volleys Fired 166 | . 14 22 24 9 9 88 Largest 4 | . 2 3 4 4 4 4 Hottest 275 | . 40 85 263 263 275 227 Shots Fired 488 | . 28 58 72 27 30 273 Gun 275 | . 28 58 48 18 21 102 Cannon 212 | . . . 24 9 9 170 Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 263 | . 28 50 39 . . 146 Thermal 197 | . . . 33 27 30 107 Explosive . | . . . . . . . Electromagnetic 28 | . . 8 . . . 20 Robot Hit Streak 23 | . 7 10 23 8 15 13 Robot Miss Streak 6 | . 6 2 4 2 4 6 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 319 | . 14 42 41 16 19 187 Core Hits 156 | . 6 21 20 6 5 98 Critical Kills 4 | . . 2 1 . . 1 Critical Parts Destroyed 2 | . . 2 . . . . Critical Strikes 17 | . . 4 2 1 2 8 Burn 5 | . . . 1 1 2 1 Meltdown 1 | . . . . . . 1 Destroy 5 | . . 4 1 . . . Blast 2 | . . . . . . 2 Sever 4 | . . . . . . 4 Melee Attacks 27 | . . . . . . 27 Impact . | . . . . . . . Slashing 27 | . . . . . . 27 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7165 | . 139 441 564 303 476 5242 Guns 2577 | . 139 420 310 168 238 1302 Cannons 3274 | . . . 252 135 238 2649 Explosions 516 | . . 21 . . . 495 Melee 772 | . . . . . . 772 Ramming 8 | . . . 2 . . 6 Kinetic 2882 | . 139 307 264 . . 2172 Thermal 2887 | . . 21 298 303 476 1789 Explosive 370 | . . . . . . 370 Electromagnetic 246 | . . 113 . . . 133 Impact . | . . . . . . . Slashing 772 | . . . . . . 772 Piercing . | . . . . . . . Highest Corruption 11 | . . . . . . 11 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 49 | . . . . . . 49 Message Errors 8 | . . . . . . 8 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 12 | . . . . . . 12 Energy Discharges 3 | . . . . . . 3 Parts Rejected 3 | . . . . . . 3 Data Loss (minor) 6 | . . . . . . 6 Data Loss (major) 2 | . . . . . . 2 Misfires 3 | . . . . . . 3 Alerts 2 | . . . . . . 2 Weapon Failures 4 | . . . . . . 4 Overload Shots 1 | . . . . . . 1 Overflow Damage 219 | . . 53 . . . 166 Projectiles 31 | . . . . . . 31 Explosions 66 | . . 53 . . . 13 Melee 122 | . . . . . . 122 Knockbacks 29 | . . . . . . 29 Impact . | . . . . . . . Kinetic 27 | . . . . . . 27 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 117 | . . 115 . . . 2 Shots 2 | . . 2 . . . . Rammed 3 | . . . 1 . . 2 Targets Rammed 4 | . . . 1 . . 3 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 738 | . 12 146 276 220 338 738 Average Temperature 116 | . 9 51 55 81 128 135 Received Heat Transfer 1733 | . 12 93 185 120 . 1323 Effects 18 | . . . . . . 18 Shutdowns 1 | . . . . . . 1 Energy Bleed 3 | . . . . . . 3 Interference 9 | . . . . . . 9 Matter Decay 2 | . . . . . . 2 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 4 | . . . . 2 1 1 Heat Transferred 5456 | . . . 629 666 1153 3008 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 569 | . 119 249 361 208 72 569 Initial 117 | . . 50 100 117 72 8 Average 197 | . 71 143 237 155 49 227 Maximum Alert Level 2 | . . 1 1 1 . 2 Low Security (%) 53 | . 100 63 26 90 100 42 Level 1 40 | . . 36 73 9 . 48 Level 2 5 | . . . . . . 9 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 1 . 1 . 9 Investigation 2 | . . . . 1 . 1 Extermination 3 | . . . . . . 3 Reinforcement 4 | . . 1 . . . 3 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 3 | . 1 . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 5 7 10 5 6 44 Peak Tracking Total 8 | . 3 3 8 4 5 6 Tactical Retreats 5 | . . . 2 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 3 | . . . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 13 | . . 1 1 . . 11 Max in Single Turn 4 | . . 1 1 . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills 1 | . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 4 | . 1 . 1 1 . 1 Terminals 3 | . 1 . 1 1 . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 3 . 2 3 . 1 Successful 5 | . 1 . 2 1 . 1 Failed 4 | . 2 . . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 1 . . 1 Terminals 8 | . 3 . 2 3 . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . 2 1 . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators 1 | . . . . . . 1 Overload 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 1 1 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 17 | . . . . . 17 . Total Damage 297 | . . . . . 297 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3213 | . 160 257 383 376 152 1885 Spaces Moved 1651 | 1 109 148 156 269 140 828 Core 77 | . . . . . 72 5 Treads 266 | . . 43 156 9 . 58 Legs 391 | 1 7 . . . . 383 Wheels 917 | . 102 105 . 260 68 382 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 100 100 155 115 50 100 Average Speed 141 | 120 101 117 170 116 79 164 Slowest Speed 550 | 120 120 160 235 156 115 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 2 21 19 18 10 78 31 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 14 | . . . 3 . . 11 Terrain Destroyed 80 | . . 38 5 . . 37 Melee 11 | . . . . . . 11 Projectile 17 | . . . 5 . . 12 AOE 52 | . . 38 . . . 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2123 | . 133 192 226 320 159 1093 Wait 46 | . . . 10 11 7 18 Move 1646 | . 108 147 155 269 139 828 Hop . | . . . . . . . Pick Up 76 | . 2 10 7 9 1 47 Fast Attach 36 | . 1 3 6 2 1 23 Attach 31 | . . 3 3 3 . 22 Detach 8 | . . . 3 3 . 2 Swap 39 | . 5 4 9 2 1 18 Drop 44 | . 3 3 8 12 1 17 Fire 166 | . 14 22 24 9 9 88 Melee 27 | . . . . . . 27 Ram 2 | . . . . . . 2 Kick 1 | . . . . . . 1 Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 15) 161 | -10/Materials | Entered another Materials area 161 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 381 | -9/Materials | Discovered new exit (range 16) 418 | -9/Materials | Entered another Materials area 418 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 575 | -8/Materials | Destroyed 7 combat bots 780 | -8/Materials | Discovered new exit (range 9) 801 | -8/Materials | Entered Factory 801 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 854 | -7/Factory | Build established: Scavenger-Gunner 1177 | -7/Factory | Sucked down chute 1177 | -7/Factory | Entered Waste 1178 | -7/Waste | Met a frightened Derelict 1200 | -7/Waste | Spotted C-40 Crusher 1204 | -7/Waste | Spotted C-40 Crusher 1212 | -7/Waste | Spotted C-40 Crusher 1214 | -7/Waste | Destroyed C-40 Crusher 1214 | -7/Waste | Spotted C-40 Crusher 1223 | -7/Waste | Spotted C-40 Crusher 1270 | -7/Waste | Spotted C-40 Crusher 1271 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1273 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1278 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1283 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1283 | -7/Waste | Crushed by Compactor (1 part destroyed) 1284 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1314 | -7/Waste | Lost 4 parts (1p1u2w) 1321 | -7/Waste | Discovered new exit (range 11) 1329 | -7/Waste | Entered Factory 1418 | -7/Factory | Lost 4 parts (1p2n1w) 1807 | -7/Factory | Build established: Gunner 1893 | -7/Factory | Core integrity fell below 50% 1925 | -7/Factory | Garrison activated, responded to threat 2095 | -7/Factory | Garrison activated, responded to threat 2266 | -7/Factory | Lost 3 parts (1p1u1w) 2467 | -7/Factory | Build established: Skirmisher 2978 | -7/Factory | Lost 4 parts (1p1n2w) 3141 | -7/Factory | Core integrity fell below 20% 3203 | -7/Factory | System corruption reached 10% 3214 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03200_ K-01 Serf collects debris. 03201_ Overheating: System interference. 03201_ Hvy. Laser temporarily disabled. 03201_ K-01 Serf collects debris. 03202_ Hvy. Laser destroyed. 03202_ K-01 Serf collects debris. 03206_ G-47 Trooper knocked back. 03207_ K-01 Serf collects debris. 03208_ R-06 Scavenger destroyed. 03208_ G-47 Trooper Imp. Heat Sink blasted off. 03208_ K-01 Serf collects debris. 03210_ System corrupted: Heat flow error (+274). 03210_ G-47 Trooper destroyed. 03210_ K-01 Serf collects debris. 03212_ Overheating: Lgt. Treads damaged (-34). 03212_ Overheating: Arm. Treads damaged (-52). 03212_ K-01 Serf collects debris. 03213_ Overheating: Energy bleed (-42). 03213_ K-01 Serf collects debris. 03214_ Overheating: Core damaged (-84). 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"" ##?#?#???????????????????? | | ##?# *#[ !! #???#????????????????????? | | ?#?# + #????????????????????????? | | #### # """ #????????????????????????? | | #### # """"" ? ?##???????????????????????? | | ### #? """"" ???????????????????????????? | | #? ? ???#???????????????????????? | | ######+########## ##?##?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanHardenedUnit Manual? 0 Play Time 00:41:48 Cumulative 51.5 hours Start 2024.07.27 @ 15:34:20 End 2024.07.27 @ 16:12:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6a98a5a-fcfc-45b1-a91a-b8f127682dcd