Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 06:11:16 Player: osman sinnoks Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (3023) 3023 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 6333 Bonus ------- High Alert Combat Kills 260 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Signal Interpreter Transport Network Coupler Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- Shock Rifle Gauss Cannon Great Axe > --- INVENTORY (5) ---- Light Nuclear Core Aluminum Leg Great Axe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Transport Network Coupler Improved Targeting Computer Improved Targeting Computer Kinecellerator Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Targeting Computer Improved Medium Armor Plating High-powered Shotgun [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Seismic Detector Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . . 2 2 1 Weapon 1 | . . . . . 1 Parts Attached 72 | 6 10 4 9 20 23 Power 9 | 1 1 1 1 2 3 Engine 7 | 1 1 1 1 . 3 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 17 | 2 5 2 . 3 5 Treads . | . . . . . . Leg 17 | 2 5 2 . 3 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 2 . 2 7 7 Device 5 | 1 1 . . 1 2 Storage . | . . . . . . Processor 8 | . 1 . 2 3 2 Hackware 1 | . . . . . 1 Protection 5 | . . . . 3 2 Artifact . | . . . . . . Weapon 27 | 2 2 1 6 8 8 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 19 | 2 2 1 5 5 4 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . . . 1 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 18 | . . . 1 3 14 Power 3 | . . . 1 . 2 Propulsion 5 | . . . . 1 4 Utility 4 | . . . . 1 3 Weapon 6 | . . . . 1 5 Highest Loss Streak 5 | . . . 1 2 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 97 100 99 96 86 Engine 8 | . 13 14 10 5 4 Leg 18 | . 27 28 22 16 12 Device 7 | . 13 14 11 8 2 Processor 30 | . 13 14 32 36 36 Hackware 2 | . . . . . 7 Protection 2 | . . . . 7 3 Ballistic Gun 19 | . 27 28 21 17 14 Peak Build Rating 41 | 6 7 16 20 31 41 Average Rating 22 | 4 6 11 18 25 32 On Entrance 12 | . 6 7 16 17 30 Naked Turns . | . . . . . . Heaviest Build 32 | 9 9 15 16 22 32 Greatest Support 36 | 20 20 30 30 30 36 Greatest Overweight (x) 1 | 1 . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 3 | 1 2 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 3 Class Distribution -------------------- 48% | Scavenger-Mutant 29% | Mutant 22% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2727 | 304 194 112 258 689 1170 Remotely . | . . . . . . Salvage Created 3471 | 141 194 19 377 1033 1707 Parts 219 | 8 18 4 36 67 86 Haulers Intercepted 6 | . . . 2 1 3 Recyclers Shooed 14 | . 7 . 3 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 61 | . 4 . 9 21 27 Melee 3 | . . . . . 3 Guns 47 | . 4 . 5 17 21 Cannons 3 | . . . . . 3 AOE 8 | . . . 4 4 . Classes Destroyed 13 | 2 4 . 2 2 3 Builder 5 | . . . . 3 2 Tunneler 5 | 3 . 1 1 . . Hauler 6 | . . . 2 1 3 Recycler 13 | 1 1 . . 3 8 Operator 4 | . 1 . . 2 1 Watcher 4 | . 1 . 1 1 1 Swarmer 11 | . 3 . 4 4 . Grunt 28 | . 1 . 1 10 16 Duelist 1 | . . . . . 1 Sentry 12 | . . . 4 6 2 Hunter 1 | . . . . 1 . Programmer 7 | . . . . . 7 Heavy 1 | . . . . . 1 Best Kill Streak 11 | 3 2 1 8 8 11 Combat Bots Only 7 | . 2 . 5 6 7 Max Kills in Single Turn 4 | 1 1 1 4 3 2 Gunslinging . | . . . . . . Exploded 3 | . . . 3 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 342 | . 22 . 27 92 201 Missed 122 | . 9 . 10 33 70 Damage Taken 3428 | . 103 . 258 934 2133 Core 863 | . 35 . 22 97 709 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 81 | . . . . 81 . Core Remaining (%) 90 | 100 . 86 94 82 . Volleys Fired 263 | 11 43 3 27 71 108 Largest 3 | 2 2 2 2 2 3 Hottest 76 | 40 40 40 53 58 76 Shots Fired 533 | 22 86 6 54 126 239 Gun 492 | 22 86 6 51 117 210 Cannon 29 | . . . . . 29 Launcher 12 | . . . 3 9 . Special . | . . . . . . Kinetic 521 | 22 86 6 51 117 239 Thermal . | . . . . . . Explosive 12 | . . . 3 9 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 4 9 2 13 13 13 Robot Miss Streak 8 | 3 4 3 2 5 8 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . . 1 3 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 363 | 11 46 2 37 84 183 Core Hits 240 | 6 16 2 20 59 137 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed 3 | . . . . 1 2 Critical Strikes 8 | . . . . 3 5 Destroy 6 | . . . . 3 3 Blast 2 | . . . . . 2 Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7899 | 123 543 21 889 2222 4101 Guns 5721 | 123 516 21 507 1411 3143 Cannons 629 | . . . . . 629 Explosions 1241 | . . . 382 798 61 Melee 268 | . . . . . 268 Ramming 40 | . 27 . . 13 . Kinetic 6350 | 123 516 21 507 1411 3772 Thermal 38 | . . . . . 38 Explosive 1203 | . . . 382 798 23 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 268 | . . . . . 268 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 1 | . . . . . 1 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 67 | . . . 33 8 26 Projectiles . | . . . . . . Explosions 41 | . . . 33 8 . Melee 26 | . . . . . 26 Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 130 | . . . 60 70 . Shots 4 | . . . 2 2 . Rammed . | . . . . . . Targets Rammed 9 | . 5 . . 4 . Kicked 9 | . 5 . . 4 . Crushed . | . . . . . . Highest Temperature 166 | . . . 21 16 166 Average Temperature 24 | . . . 9 5 27 Received Heat Transfer 1101 | . . . 63 432 606 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 665 | 20 200 6 251 418 665 Initial 189 | . 13 1 . 49 189 Average 247 | 9 114 4 82 199 463 Maximum Alert Level 2 | . 1 . 1 2 2 Low Security (%) 52 | 100 94 100 85 42 13 Level 1 19 | . 5 . 15 52 17 Level 2 28 | . . . . 4 69 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 . . 2 11 Investigation 2 | . . . . . 2 Extermination 3 | . . . . . 3 Reinforcement 8 | . 1 . . 2 5 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 14 . 10 28 42 Peak Tracking Total 5 | . 3 . 5 5 5 Tactical Retreats 5 | . 1 . 1 . 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 6 | . 4 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 18 | . . . . 2 16 Max in Single Turn 8 | . . . . 1 8 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 13 | . 1 . 2 3 7 Terminals 8 | . 1 . 2 2 3 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Total Hacks 39 | . 4 . 5 15 15 Successful 23 | . 2 . 3 9 9 Failed 16 | . 2 . 2 6 6 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual 7 | . . . . 3 4 Terminals 28 | . 4 . 5 11 8 Fabricators 4 | . . . . . 4 Repair Stations 4 | . . . . 4 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 15 | . 2 . 3 5 5 Part Schematic 1 | . . . . . 1 Robot Analysis 2 | . 1 . . . 1 Prototype ID Bank 1 | . . . 1 . . Alert Level 6 | . 1 . 1 2 2 Unreport Threat 2 | . . . . 1 1 Locate Traps 1 | . . . 1 . . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 3 | . . . . . 3 Load Schematic 2 | . . . . . 2 Build 1 | . . . . . 1 Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 . 1 3 6 Full Trace Events 3 | . . . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 95 | . . . . . 95 Total Part Build Rating 10 | . . . . . 10 Parts Repaired 2 | . . . . 2 . Time 76 | . . . . 76 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3673 | 116 449 483 480 678 1467 Spaces Moved 2216 | 64 243 387 302 298 922 Core 85 | 11 1 . . . 73 Treads . | . . . . . . Legs 2131 | 53 242 387 302 298 849 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 120 120 120 50 Average Speed 118 | 112 119 120 120 124 115 Slowest Speed 190 | 120 120 120 120 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 29 68 38 32 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 121 | . . . 24 53 44 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 116 | . . . 24 53 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2769 | 88 320 402 365 479 1115 Wait 143 | . 13 2 18 72 38 Move 2211 | 63 242 386 301 297 922 Hop . | . . . . . . Pick Up 41 | 8 7 2 5 6 13 Fast Attach 15 | . 4 . 1 5 5 Attach 30 | 6 5 . 2 3 14 Detach . | . . . . . . Swap 27 | . 1 4 6 12 4 Drop 22 | . . 5 5 9 3 Fire 263 | 11 43 3 27 71 108 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick 9 | . 5 . . 4 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 6) 557 | -10/Materials | Identified exit to Mines 566 | -10/Materials | Entered Mines 569 | -10/Mines | Received a Mining Laser from a helpful Derelict 619 | -10/Mines | Discovered new exit (range 5) 779 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1023 | -10/Mines | Learned location of Zion (-6) 1047 | -10/Mines | Identified exit to Materials 1049 | -10/Mines | Entered Materials 1049 | -9/Materials | Evolved 2 slots: Utility x2 1097 | -9/Materials | Build established: Scavenger-Mutant 1289 | -9/Materials | Discovered new exit (range 8) 1520 | -9/Materials | Discovered new exit (range 7) 1527 | -9/Materials | Identified exit to Materials 1529 | -9/Materials | Entered another Materials area 1529 | -8/Materials | Evolved 2 slots: Utility x2 1696 | -8/Materials | Repaired Carbon-fiber Leg 1737 | -8/Materials | Repaired Carbon-fiber Leg 2161 | -8/Materials | Discovered new exit (range 8) 2206 | -8/Materials | Identified exit to Factory 2207 | -8/Materials | Entered Factory 2207 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2511 | -7/Factory | Build established: Scavenger-Gunner 2912 | -7/Factory | Destroyed 7 combat bots 3007 | -7/Factory | First assault squad dispatched 3120 | -7/Factory | Fabricated Flexi-carbon Leg? 3167 | -7/Factory | Lost 5 parts (1p1n3w) 3335 | -7/Factory | Core integrity fell below 50% 3385 | -7/Factory | Lost 3 parts (1p1n1w) 3390 | -7/Factory | Core integrity fell below 20% 3674 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Great Axe. P-60 Hacker destroyed. Acquired 40 matter. Acquired Shock Rifle. Acquired 1 matter. Acquired 2 matter. Sneak attack on R-06 Scavenger. Destroyed Lgt. Ion Engine. R-06 Scavenger destroyed. Acquired 79 matter. Acquired Great Axe. R-06 Scavenger inserts Wheel into recycling unit. R-06 Scavenger collects Com. Wheel. System corrupted: Heat flow error (+199). G-47 Trooper destroyed. Acquired 49 matter. G-47 Trooper destroyed. Acquired 33 matter. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #=%[ """ #??#!#?# #????? | | # * """ #??# #?# #????? | | #= #### ### ! #????? | | #[[[ ]]] + # ? "? | | #[ ]]] # # " " | | #[[ ]]] + [ # " " | | + ! # * # " " | | #! = # # " " | | #% # ########### # # " " | | ""### ##?????????# # # " " | | [ #??????????# # # " " | | ##??????????# ############## " " | | #???????????# # #???# | | #???????????# # * #???# | | ###########?# #!! #???# | | # ! #?# # ! #???# | | # ][ #?# + ! #???# | | # ] #?# # #???###### | | # """ ### # #????# | | # """ + # #????# | | """ ### # ! #????# | | #?# ##########????# | | ] #?# #?????????????# % | | ###+######### #???????####??# | | " " g #??????? ??# | | "G" @ # ?? ??? ??# | | " # "? "? #?# | | % # "? "?" ### | | * # ? """ ## | | ###########+########### # """ ##T | | #????? ???????????# # ?## | | #????? ????????????# # "" "" ??# | | #????# ?????????????# # "" "" ??# | | #?????????????????????# # """ """ ??# | | #?????????????????????# # """ ""? !??# | | #?????????????????????# # """ "?? ?## | | ####?????????????????????# # ??? ?# ! | | ?????????????????????????# ###+########## | | ?????????????????????????# = | | ?????????????????????????# = | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????##########+######### | | ????????????????????????????# ## | | ????????????????????????????# """"""" ####### | | ????????????????????????????# """"""" ??????? | | ????????????????????????????# """"""" #?????? | | ????????????????????????????# """"""" #?????? | | ????????????????????????????# ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 18 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Flexi-carbon Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Flexi-carbon Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Significant Disruption Challenges ------------ None Game ------ Seed LinearDeuteriumPurifier Manual? 0 Play Time 00:53:38 Cumulative 20.4 hours Start 2024.10.13 @ 16:29:43 End 2024.10.14 @ 06:11:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e975667e-d42c-4aa3-a90a-0bba356f4241