Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 20:41:01 Player: the Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1142) 1142 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1319) 1319 TOTAL SCORE: 6141 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 50 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 82/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Authchip [Power] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- EM Pulse Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Phase Shifter Authchip [Power] > --- WEAPON ----------- EM Pulse Cannon Improved Light Cannon > --- INVENTORY -------- (None) [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [Power] Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Slots Evolved 8 | . . 2 2 2 . 2 . Power 1 | . . . . 1 . . . Propulsion 3 | . . 1 1 1 . . . Utility 3 | . . 1 1 . . 1 . Weapon 1 | . . . . . . 1 . Parts Attached 48 | 7 4 24 3 1 1 2 6 Power 4 | 1 . 3 . . . . . Engine 2 | 1 . 1 . . . . . Core 2 | . . 2 . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 . 6 1 . . 1 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 4 | 2 . 2 . . . . . Hover . | . . . . . . . . Flight 7 | . . 4 1 . . 1 1 Utility 11 | 2 . 4 2 1 . 1 1 Device 5 | 1 . 1 1 1 . . 1 Storage 3 | 1 . 2 . . . . . Processor 1 | . . . 1 . . . . Hackware 1 | . . . . . . 1 . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 22 | 2 4 11 . . 1 . 4 Energy Gun 7 | 2 2 3 . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun . | . . . . . . . . Ballistic Cannon 5 | . . 4 . . . . 1 Launcher 5 | . 2 2 . . . . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . 2 . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 15 | . . 6 1 . 2 . 6 Power 3 | . . 2 1 . . . . Propulsion 6 | . . 3 . . 1 . 2 Utility 1 | . . . . . . . 1 Weapon 5 | . . 1 . . 1 . 3 Highest Loss Streak 3 | . . 2 1 . 2 . 3 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 59 | . 100 78 51 46 27 10 23 Engine 2 | . 14 1 7 . . . . Core 4 | . . 8 . . . . . Wheel 9 | . 28 13 . . . . . Flight 5 | . . 2 20 23 13 4 9 Device 5 | . 14 4 9 7 4 . 2 Storage 11 | . 14 20 . . . . . Hackware 1 | . . . . . . 6 6 Protection 3 | . . 6 . . . . . Energy Gun 7 | . 24 9 . . . . . Ballistic Cannon 3 | . . 5 . . . . 2 Launcher 2 | . 3 4 . . . . . Special Melee Weapon 1 | . . . 9 7 4 . . Peak Build Rating 21 | 9 9 17 15 17 18 9 21 Average Rating 12 | 6 9 12 12 14 9 7 14 On Entrance 8 | . 9 9 12 14 14 1 9 Naked Turns 25 | . . . . . 25 . . Heaviest Build 26 | 13 15 26 8 3 5 . 7 Greatest Support 20 | 20 20 20 14 14 14 6 10 Greatest Overweight (x) 7 | . . 7 . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 5 5 Most Carried 8 | 2 5 8 5 5 5 4 3 Average Carried 4 | 1 4 6 4 5 3 3 1 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 5 | 2 5 3 5 5 4 3 1 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Matter Collected 1166 | 270 180 528 . . . . 188 Remotely . | . . . . . . . . Salvage Created 1011 | 84 250 599 . . . . 78 Parts 66 | 4 11 49 . . . . 2 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Combat Hostiles Destroyed 27 | . 6 18 . . . . 3 Guns 13 | . 4 9 . . . . . Cannons 5 | . . 4 . . . . 1 AOE 9 | . 2 5 . . . . 2 Classes Destroyed 11 | 2 3 6 . . . . . Worker 4 | . 1 3 . . . . . Builder 2 | . . 2 . . . . . Tunneler 1 | 1 . . . . . . . Hauler 1 | . . 1 . . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . 1 . . . . . . Watcher 3 | . . 3 . . . . . Swarmer 10 | . . 7 . . . . 3 Grunt 11 | . 6 5 . . . . . Brawler 1 | . . 1 . . . . . Sentry 5 | . . 5 . . . . . Best Kill Streak 6 | 2 6 6 . . . . 3 Combat Bots Only 5 | . 4 5 . . . . 3 Max Kills in Single Turn 5 | 1 2 5 . . . . 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . 1 3 . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Hostile Shots Fired 243 | . 16 97 10 . 29 . 91 Missed 73 | . 7 20 5 . 12 . 29 Damage Taken 2889 | . 151 1044 59 . 389 . 1246 Core 1536 | . 53 289 12 . 332 . 850 Absorbed by Shields 83 | . . 28 21 . 10 . 24 Core Remaining (%) 70 | 100 78 27 97 . 52 . . Volleys Fired 108 | 3 11 67 . . . . 27 Largest 2 | 2 2 2 . . . . 1 Hottest 112 | 80 80 112 . . . . 63 Shots Fired 182 | 6 22 127 . . . . 27 Gun 97 | 6 18 73 . . . . . Cannon 59 | . . 46 . . . . 13 Launcher 14 | . 4 8 . . . . 2 Special 12 | . . . . . . . 12 Kinetic 56 | . . 46 . . . . 10 Thermal 73 | . . 73 . . . . . Explosive 14 | . 4 8 . . . . 2 Electromagnetic 27 | 6 18 . . . . . 3 Robot Hit Streak 9 | 3 5 9 . . . . 9 Robot Miss Streak 3 | 3 2 3 . . . . 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 123 | 3 15 80 3 . 3 . 19 Core Hits 61 | 3 10 35 . . 3 . 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 2 6 . . 1 . . Burn 5 | . . 5 . . . . . Blast 1 | . . 1 . . . . . Corrupt 2 | . 2 . . . . . . Sever 1 | . . . . . 1 . . Melee Attacks 13 | . . 7 3 . 3 . . Impact . | . . . . . . . . Slashing 3 | . . . . . 3 . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . 2 3 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2545 | 41 512 1590 . . 56 . 346 Guns 852 | 41 174 637 . . . . . Cannons 809 | . . 650 . . . . 159 Explosions 824 | . 338 299 . . . . 187 Melee 49 | . . . . . 49 . . Ramming 11 | . . 4 . . 7 . . Kinetic 760 | . . 650 . . . . 110 Thermal 661 | . 24 637 . . . . . Explosive 800 | . 314 299 . . . . 187 Electromagnetic 264 | 41 174 . . . . . 49 Impact . | . . . . . . . . Slashing 49 | . . . . . 49 . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 12 | . . . . . . . 12 Projectiles 12 | . . . . . . . 12 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 142 | . . 78 . . 3 . 61 Shots 5 | . . 3 . . . . 2 Rammed 4 | . . 1 . . 3 . . Targets Rammed 4 | . . 1 . . 3 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 741 | 36 96 741 . . . . 20 Average Temperature 206 | 17 42 236 . . . . 8 Received Heat Transfer 726 | . 60 279 6 . . . 381 Effects 30 | . . 30 . . . . . Shutdowns 5 | . . 5 . . . . . Energy Bleed 7 | . . 7 . . . . . Interference 6 | . . 6 . . . . . Matter Decay 3 | . . 3 . . . . . Short Circuit 1 | . . 1 . . . . . Damage (minor) 4 | . . 4 . . . . . Damage (major) 2 | . . 2 . . . . . Damage (core) 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 2048 | . 50 1998 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Peak Influence 640 | 10 296 640 273 29 20 7 456 Initial 263 | . 6 124 263 29 20 7 7 Average 263 | 4 157 388 104 29 17 7 213 Maximum Alert Level 2 | . 1 2 1 . . . 2 Low Security (%) 48 | 100 52 25 72 100 100 100 61 Level 1 18 | . 47 17 27 . . . 20 Level 2 32 | . . 57 . . . . 18 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 3 1 1 . 2 . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 2 1 1 . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Distress Signals 4 | . . 3 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 9 29 7 . 7 . 31 Peak Tracking Total 14 | . 2 5 6 . 4 . 14 Tactical Retreats 10 | . . 3 . . 1 . 6 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Traps Triggered 4 | . 1 . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Machines Disabled 6 | . 2 3 . . . . 1 Max in Single Turn 2 | . 1 2 . . . . 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Machines Accessed 14 | . 3 3 3 2 . 2 1 Terminals 11 | . 3 3 3 1 . . 1 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 36 | . 11 9 8 3 . 4 1 Successful 16 | . 5 4 4 1 . 1 1 Failed 20 | . 6 5 4 2 . 3 . Catastrophic 4 | . 2 1 . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 30 | . 11 9 8 1 . . 1 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 2 . 2 . Terminal Hacks 15 | . 5 4 4 1 . . 1 Record 1 | . . 1 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Open DSF 1 | . . . . 1 . . . Emergency Access Points 2 | . . 1 . . . . 1 Alert Level 1 | . . 1 . . . . . Unreport Threat 2 | . . . 2 . . . . Assault Status 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 3 1 1 . 2 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked 5 | . . 3 1 . . . 1 Non-combat 3 | . . 2 1 . . . . Combat 2 | . . 1 . . . . 1 Robot Hacks Applied 5 | . . 3 1 . . . 1 parse_system 2 | . . 1 . . . . 1 no_distress 2 | . . 1 1 . . . . check_alert 1 | . . 1 . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . . 3 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Total Allies 3 | . . . . . . . 3 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 58 | . . . . . . . 58 Highest-Rated Ally 29 | . . . . . . . 29 Total Orders 3 | . . . . . . . 3 ROAM 3 | . . . . . . . 3 Ally Attacks 18 | . . . . . . . 18 Total Damage 264 | . . . . . . . 264 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Turns Passed 1462 | 57 119 708 83 16 68 31 380 Spaces Moved 1400 | 46 86 372 204 42 104 63 483 Core 67 | 3 . 20 . . 26 18 . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 427 | 43 86 298 . . . . . Hover . | . . . . . . . . Flight 906 | . . 54 204 42 78 45 483 Fastest Speed 32 | 50 80 37 32 32 32 40 34 Average Speed 59 | 78 80 108 35 32 37 42 36 Slowest Speed 440 | 80 80 440 37 32 50 50 40 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 19 30 22 1 76 2 55 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 72 | . 27 36 . . . . 9 Melee . | . . . . . . . . Projectile 1 | . . 1 . . . . . AOE 71 | . 27 35 . . . . 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Total 1835 | 57 111 551 213 43 127 66 667 Wait 165 | . 8 40 . . 9 . 108 Move 1394 | 45 85 372 203 41 103 63 482 Hop . | . . . . . . . . Pick Up 29 | 2 3 16 1 . 4 1 2 Fast Attach 20 | 7 . 8 3 1 . . 1 Attach 18 | . . 8 . . 3 2 5 Detach 6 | . . 3 2 . . . 1 Swap 12 | . 4 8 . . . . . Drop 26 | . . 22 1 1 2 . . Fire 108 | 3 11 67 . . . . 27 Melee 13 | . . 7 3 . 3 . . Ram 3 | . . . . . 3 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 41 | . . . . . . . 41 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 16) 177 | -10/Materials | Entered another Materials area 177 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 461 | -9/Materials | Core integrity fell below 50% 873 | -9/Materials | Discovered new exit (range 3) 885 | -9/Materials | Entered another Materials area 885 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 960 | -8/Materials | Discovered new exit (range 20) 968 | -8/Materials | Entered Factory 968 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 980 | -7/Factory | Identified exit to DSF 984 | -7/Factory | Entered DSF 1010 | -7/DSF | Additional patrols routed to DSF 1014 | -7/DSF | Discovered new exit (range 15) 1052 | -7/DSF | Entered Factory 1052 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1083 | -6/Factory | Identified exit to Garrison 1083 | -6/Factory | Entered Garrison 1109 | -6/Garrison | Triggered checkpoint 1128 | -6/Garrison | Garrison Relay disabled 1227 | -6/Garrison | Triggered checkpoint 1267 | -6/Garrison | Discovered new exit (range 10) 1271 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1331 | -6/Garrison | Triggered checkpoint 1331 | -6/Garrison | Triggered checkpoint 1335 | -6/Garrison | Lost 3 parts (1n1u1w) 1377 | -6/Garrison | Installed Relay Interface Framework 1435 | -6/Garrison | Core integrity fell below 50% 1455 | -6/Garrison | Lost 3 allies 1457 | -6/Garrison | Core integrity fell below 20% 1463 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Acquired 62 matter. Slug penetrates Soldier 5b. Soldier 5b destroyed. Jacked H-66 Slayer... >>parse_system Reading system data... Jacked H-66 Slayer... Penetrated by Slug. H-66 Slayer heat short circuits Hvy. Assault Rifle. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Imp. Remote Datajack destroyed. Critical hit (Burn: +37). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Nuclear Pulse Thruster destroyed. Penetrated by Slug. 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