Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.14 @ 22:33:29 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (90) 450 Value Destroyed (3209) 3209 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 9533 Bonus ------- High Alert Combat Kills 134 Cogmind --------- Core Integrity 1145/1300 Matter 121/300 Energy 220/220 System Corruption 0% Temperature Cool (45) Movement Walking (150) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Neutrino Core Micro Fission Core > --- PROPULSION (6) --- Improved Carbon-fiber Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY (11) ----- Large Storage Unit High-capacity Storage Unit Structural Scanner Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Launcher Guidance Computer Advanced Core Analyzer Launcher Loader Hardened Medium Armor Plating > --- WEAPON (2) ------- Long-range Missile Launcher Power Sword > --- INVENTORY (18) --- Micro Fission Core Micro Fission Core Medium Storage Unit Energy Well (500) Launcher Loader Weapon Cycler Long-range Tractor Beam Mass Driver Hardcell Cannon Hypervelocity Mass Driver Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Structural Scanner Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Launcher Guidance Computer Advanced Core Analyzer Launcher Loader Hardened Medium Armor Plating > --- WEAPON ----------- Long-range Missile Launcher Power Sword > --- INVENTORY -------- Micro Fission Core Micro Fission Core Medium Storage Unit Energy Well Launcher Loader Weapon Cycler Long-range Tractor Beam Mass Driver Hardcell Cannon Hypervelocity Mass Driver Long-range Missile Launcher [Rating: 98] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Long-range Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . 1 1 . 1 . . . . 1 Utility 9 | . . 1 1 2 1 1 . . 2 1 Weapon . | . . . . . . . . . . . Parts Attached 134 | 5 8 13 21 17 15 7 . 10 22 16 Power 13 | 1 1 1 2 1 1 2 . 3 . 1 Engine 3 | 1 1 1 . . . . . . . . Core 9 | . . . 2 1 1 2 . 2 . 1 Reactor 1 | . . . . . . . . 1 . . Propulsion 23 | 2 . 3 3 5 4 1 . 1 1 3 Treads . | . . . . . . . . . . . Leg 23 | 2 . 3 3 5 4 1 . 1 1 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 42 | 1 3 3 6 6 1 3 . 2 9 8 Device 15 | . . . . 2 1 2 . . 5 5 Storage 7 | 1 3 1 . 1 . 1 . . . . Processor 9 | . . 1 3 1 . . . 1 1 2 Hackware 1 | . . . . . . . . . 1 . Protection 10 | . . 1 3 2 . . . 1 2 1 Artifact . | . . . . . . . . . . . Weapon 56 | 1 4 6 10 5 9 1 . 4 12 4 Energy Gun 12 | . 1 3 1 . 3 1 . 1 2 . Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 26 | 1 2 1 7 5 4 . . 2 4 . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 7 | . . 2 2 . . . . . 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 9 | . . . . . 2 . . 1 4 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . . 2 Parts Lost 12 | . 1 1 3 . . . . . . 7 Power . | . . . . . . . . . . . Propulsion 7 | . . 1 2 . . . . . . 4 Utility 3 | . . . . . . . . . . 3 Weapon 2 | . 1 . 1 . . . . . . . Highest Loss Streak 3 | . 1 1 3 . . . . . . 3 Average Slot Usage (%) 97 | . 99 89 97 97 99 98 100 99 99 91 Engine 3 | . 14 11 5 . . . . . . . Core 6 | . . . 4 7 6 9 11 10 10 9 Leg 29 | . 28 32 35 29 32 29 29 29 26 25 Device 11 | . . . . 9 13 17 17 17 22 19 Storage 12 | . 27 11 9 8 13 11 11 11 10 9 Processor 10 | . . 9 11 15 13 11 11 11 10 11 Protection 5 | . . 2 14 9 6 5 5 5 5 4 Energy Gun 3 | . . 10 2 . 4 5 5 5 4 . Ballistic Gun 8 | . 20 11 14 14 7 5 5 4 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 95 | 9 20 26 37 40 43 73 72 72 85 95 Greatest Support 119 | 20 20 30 40 48 68 78 78 81 86 119 Greatest Overweight (x) 1 | . . 1 1 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 18 | 6 12 14 10 14 14 18 18 18 18 18 Average Capacity 13 | 4 9 10 10 10 14 15 18 18 18 18 Most Carried 18 | 3 9 10 10 11 14 16 16 18 18 18 Average Carried 12 | 2 5 8 8 9 13 14 15 17 17 12 Final Capacity 18 | 6 10 10 10 14 14 18 18 18 18 18 Final Carried 18 | 3 8 10 9 11 14 15 16 18 18 12 Class Distribution -------------------- 50% | Scavenger-Skirmisher 20% | Mutant 11% | Scavenger-Mutant 10% | Scavenger-Assassin 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Scavenger-Assassin | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Matter Collected 2489 | 250 255 136 430 256 448 79 . 9 467 159 Remotely . | . . . . . . . . . . . Salvage Created 3155 | . 447 227 742 287 540 79 . 55 425 353 Parts 167 | . 28 21 46 17 31 3 . 3 10 8 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 7 | . 1 1 2 . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 61 | . 9 5 13 5 10 1 . 1 7 10 Melee 2 | . . . . . . . . . . 2 Guns 38 | . 7 2 10 5 10 1 . . 3 . Cannons 2 | . 2 . . . . . . . . . AOE 18 | . . 3 3 . . . . 1 3 8 Classes Destroyed 12 | . 5 1 4 . 2 . . . . . Worker 5 | . 1 3 . . 1 . . . . . Builder 5 | . . . 2 . 1 . . . 1 1 Tunneler 1 | . . . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 4 | . 1 . 2 . 1 . . . . . Operator 3 | . . . 1 . 1 . . . . 1 Watcher 10 | . 3 1 1 3 1 . . . . 1 Swarmer 19 | . 3 1 3 3 6 . . . . 3 Grunt 23 | . 6 2 6 . 1 . . . 3 5 Sentry 11 | . . 2 2 2 2 1 . . 2 . Hunter 7 | . . . 2 . . . . 1 2 2 Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 7 | . 5 4 7 5 5 1 . 1 3 6 Combat Bots Only 5 | . 3 2 5 4 4 1 . 1 3 5 Max Kills in Single Turn 2 | . 1 2 2 2 2 1 . 1 1 2 Gunslinging 1 | . . . 1 1 . . . . . . Exploded 2 | . . 1 1 . . . . 1 1 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Damage Taken 3756 | . 335 202 616 284 491 78 . 52 499 1199 Core 425 | . 68 14 65 42 49 . . . 32 155 Absorbed by Shields 241 | . . . . 93 . . . . 148 . Core Remaining (%) 92 | 100 72 96 88 94 94 . . 100 97 . Volleys Fired 202 | . 50 18 38 27 25 3 . 2 27 12 Largest 2 | . 2 2 2 2 2 2 . 2 2 1 Hottest 108 | . 80 79 81 53 108 108 . 108 108 43 Shots Fired 372 | . 99 29 71 54 49 6 . 4 48 12 Gun 330 | . 83 24 66 54 49 6 . 4 44 . Cannon 16 | . 16 . . . . . . . . . Launcher 26 | . . 5 5 . . . . . 4 12 Special . | . . . . . . . . . . . Kinetic 255 | . 83 12 54 54 25 3 . 2 22 . Thermal 91 | . 16 12 12 . 24 3 . 2 22 . Explosive 26 | . . 5 5 . . . . . 4 12 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 27 | . 14 12 12 24 27 11 . 7 17 11 Robot Miss Streak 5 | . 3 1 1 4 4 2 . 5 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 . 3 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . Shots Hit Robots 319 | . 69 22 53 42 45 6 . 4 47 31 Core Hits 248 | . 22 16 35 26 54 6 . 3 55 31 Critical Hits 1 | . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Melee Attacks 31 | . . . . . 2 . . 2 6 21 Impact . | . . . . . . . . . . . Slashing 31 | . . . . . 2 . . 2 6 21 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8975 | . 804 653 1262 695 1010 149 . 120 1635 2647 Guns 4443 | . 572 230 806 695 1010 149 . 28 953 . Cannons 230 | . 230 . . . . . . . . . Explosions 3409 | . . 423 456 . . . . 92 583 1855 Melee 891 | . . . . . . . . . 99 792 Ramming 2 | . 2 . . . . . . . . . Kinetic 2928 | . 572 97 646 695 440 58 . 6 414 . Thermal 1745 | . 230 133 160 . 570 91 . 22 539 . Explosive 3356 | . . 423 456 . . . . 92 583 1802 Electromagnetic 53 | . . . . . . . . . . 53 Impact . | . . . . . . . . . . . Slashing 891 | . . . . . . . . . 99 792 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . . . Average Corruption 1 | . . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 117 | . . 29 5 . . . . . . 83 Projectiles . | . . . . . . . . . . . Explosions 104 | . . 29 5 . . . . . . 70 Melee 13 | . . . . . . . . . . 13 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 406 | . . 66 71 . . . . 24 . 245 Shots 15 | . . 2 3 . . . . 1 . 9 Rammed . | . . . . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . Kicked 2 | . 1 . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 240 | . 237 46 131 24 228 158 . 64 240 111 Average Temperature 57 | . 75 19 37 4 66 80 . 34 90 42 Received Heat Transfer 927 | . 195 57 270 83 117 18 . . 70 117 Effects 3 | . 2 . . . . . . . 1 . Energy Bleed 2 | . 1 . . . . . . . 1 . Interference 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 9 | . 3 1 . . 2 . . . 3 . Heat Transferred 3983 | . 481 370 407 . 1275 200 . 50 1200 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Peak Influence 553 | . 194 343 543 373 219 103 44 136 236 553 Initial 136 | . . 40 51 136 72 53 29 26 57 107 Average 134 | . 91 186 248 243 73 59 32 34 124 317 Maximum Alert Level 2 | . . 1 2 1 1 . . . 1 2 Low Security (%) 77 | 100 100 47 47 34 96 100 100 100 86 35 Level 1 16 | . . 52 25 65 3 . . . 13 24 Level 2 5 | . . . 27 . . . . . . 39 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . 1 3 . 5 . . 2 3 1 Investigation 1 | . . . . . . . . . 1 . Extermination 2 | . . . . . 1 . . . 1 . Reinforcement 7 | . . 1 2 . . . . 2 1 1 Assault . | . . . . . . . . . . . Garrison 5 | . . . 1 . 4 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Distress Signals 7 | . 3 . 1 1 1 . . . . 1 Communications Jammed 14 | . . . . . . . . . 5 9 Distress Signals 14 | . . . . . . . . . 5 9 Times Spotted 109 | . 16 13 20 11 14 1 6 3 10 15 Peak Tracking Total 7 | . 4 7 6 5 5 1 6 1 5 6 Tactical Retreats 7 | . 1 2 1 1 2 . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Traps Triggered 4 | . . . . 1 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Machines Disabled 13 | . 1 4 2 . . . . 4 1 1 Max in Single Turn 3 | . 1 2 1 . . . . 3 1 1 Garrison Access 2 | . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Machines Accessed 36 | . 8 4 4 1 6 2 . 3 6 2 Terminals 30 | . 8 4 3 1 4 2 . 3 4 1 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 3 | . . . 1 . 1 . . . . 1 Total Hacks 104 | . 22 15 10 2 15 5 . 10 22 3 Successful 60 | . 14 9 8 2 5 2 . 5 13 2 Failed 43 | . 7 6 2 . 10 3 . 5 9 1 Catastrophic 4 | . 1 . . . 1 1 . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 69 | . 12 11 9 2 10 5 . 8 10 2 Terminals 89 | . 22 15 9 2 10 5 . 10 15 1 Fabricators 4 | . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . Scanalyzers 3 | . . . . . . . . . 3 . Garrison Access 5 | . . . 1 . 2 . . . . 2 Terminal Hacks 28 | . 11 6 2 . 1 1 . 2 5 . Record 2 | . 1 . . . . . . 1 . . Part Schematic 2 | . 1 . 1 . . . . . . . Robot Analysis 3 | . 1 2 . . . . . . . . Prototype ID Bank 4 | . 1 2 . . . . . . 1 . Level Access Points 3 | . 1 1 . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 7 | . 1 1 1 . 1 1 . 1 1 . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 4 | . 2 . . . . . . . 2 . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 Seal Access 2 | . . . 1 . . . . . . 1 Unauthorized Hacks 25 | . 3 3 5 2 3 1 . 3 4 1 Terminals 23 | . 3 3 5 2 2 1 . 3 4 . Track 5 | . 1 1 2 . . . . . 1 . Assimilate 1 | . . . . . . . . 1 . . Botnet 9 | . 2 1 1 1 1 . . 1 2 . Operators 8 | . . 1 2 1 1 1 . 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 Watchers 2 | . . . . . 1 . . . . 1 Data Cores Recovered 2 | . . . . . 1 . . . . 1 Used 2 | . . . . . 1 . . . . 1 Hacking Detections 30 | . 6 4 3 1 6 2 . 3 4 1 Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . . . . . 1 . Parts Built 2 | . . . . . . . . . 2 . Matter 190 | . . . . . . . . . 190 . Time 47 | . . . . . . . . . 47 . Total Part Build Rating 10 | . . . . . . . . . 10 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Robot Analysis Total 3 | . 1 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Turns Passed 5036 | 57 641 413 455 419 959 399 189 523 540 441 Spaces Moved 3309 | 44 391 279 260 248 679 303 135 374 312 284 Core 8 | 8 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 3301 | 36 391 279 260 248 679 303 135 374 312 284 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 122 122 120 Average Speed 121 | 107 120 120 120 120 120 121 122 122 127 120 Slowest Speed 152 | 120 120 150 150 150 120 122 122 122 152 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 3 73 29 30 9 24 9 84 10 6 10 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 9 | . . . . . 2 . . 2 5 . Terrain Destroyed 243 | . . 25 30 . 2 . . 50 31 105 Melee 9 | . . . . . 2 . . 2 5 . Projectile . | . . . . . . . . . . . AOE 234 | . . 25 30 . . . . 48 26 105 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Total 3996 | 51 471 327 352 330 784 332 159 436 404 350 Wait 143 | . 6 2 7 15 29 5 24 32 20 3 Move 3300 | 43 390 278 259 247 678 303 134 373 311 284 Hop . | . . . . . . . . . . . Pick Up 82 | 3 10 8 10 11 16 7 1 8 5 3 Fast Attach 38 | 5 4 3 8 6 2 1 . 2 3 4 Attach 51 | . 4 4 8 5 7 3 . 3 8 9 Detach 21 | . . 2 4 1 3 . . . 6 5 Swap 45 | . . 6 5 6 6 3 . 5 11 3 Drop 81 | . 6 6 12 12 16 7 . 9 7 6 Fire 202 | . 50 18 38 27 25 3 . 2 27 12 Melee 31 | . . . . . 2 . . 2 6 21 Ram . | . . . . . . . . . . . Kick 2 | . 1 . 1 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Identified exit to Mines 522 | -10/Materials | Central database locked down 637 | -10/Materials | Identified exit to Materials 699 | -10/Materials | Entered another Materials area 699 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 786 | -9/Materials | Identified exit to Materials 875 | -9/Materials | Discovered new exit (range 8) 1082 | -9/Materials | Build established: Scavenger-Mutant 1112 | -9/Materials | Entered another Materials area 1112 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1418 | -8/Materials | Garrison activated, responded to threat 1506 | -8/Materials | Lost 3 parts (2n1w) 1515 | -8/Materials | Discovered new exit (range 19) 1558 | -8/Materials | Identified exit to Factory 1567 | -8/Materials | Entered Factory 1567 | -7/Factory | Evolved 2 slots: Utility x2 1596 | -7/Factory | Discovered new exit (range 13) 1646 | -7/Factory | Identified exit to Lower Caves 1824 | -7/Factory | Build established: Scavenger-Skirmisher 1939 | -7/Factory | Discovered new exit (range 15) 1985 | -7/Factory | Identified exit to Factory 1986 | -7/Factory | Entered another Factory area 1986 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2614 | -6/Factory | Garrison activated, responded to threat 2852 | -6/Factory | Found Launcher Loader 2860 | -6/Factory | Discovered new exit (range 17) 2873 | -6/Factory | Garrison activated, responded to threat 2928 | -6/Factory | Identified exit to Factory 2945 | -6/Factory | Entered another Factory area 2945 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3076 | -5/Factory | Spotted B-75 Beast 3344 | -5/Factory | Sucked down chute 3344 | -5/Factory | Entered Waste 3370 | -5/Waste | Spotted C-40 Crusher 3406 | -5/Waste | Spotted C-40 Crusher 3451 | -5/Waste | Spotted C-40 Crusher 3460 | -5/Waste | Spotted C-40 Crusher 3478 | -5/Waste | Spotted C-40 Crusher 3504 | -5/Waste | Spotted C-40 Crusher 3522 | -5/Waste | Discovered new exit (range 10) 3532 | -5/Waste | Identified exit to Factory 3533 | -5/Waste | Entered Factory 3789 | -5/Factory | Discovered new exit (range 4) 3792 | -5/Factory | Identified exit to Factory 4056 | -5/Factory | Entered another Factory area 4056 | -4/Factory | Evolved 2 slots: Utility x2 4190 | -4/Factory | Identified exit to Research 4299 | -4/Factory | Fabricated Launcher Loader? 4596 | -4/Factory | Entered Research 4596 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4871 | -3/Research | Lost 3 parts (2n1u) 5037 | -3/Research | Self-destructed Last Messages --------------- 04898_ Destroyed Lgt. Antimatter Reactor. 04898_ S-43 Plague destroyed. 04898_ Carbon-fiber Leg destroyed. 04899_ S-43 Plague destroyed. 04900_ Acquired 6 matter. 04942_ Connecting with Garrison Access... >>Trojan(Watchers) Trojan loaded successfully. Testing... Watcher tracking enabled and active. 04943_ Connecting with Garrison Access... >>Seal Access door sealed. 04955_ Acquired Hyp. Mass Driver. 04975_ W-44 Eye distress signal alerts nearby ally. 05022_ Dropped Transmission Jammer. 05022_ Acquired Adv. Core Analyzer. 05036_ Penetrated by Slug. 05036_ Flexi-carbon Leg destroyed. 05036_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # # #? #???# ?????????????????? | | #####+######+###### #???# ! ????????????????? | | [ #???# ?????????????????? | | ^ #???# #??# ??????????????????? | | #####+########???????????????? | | ^ """ # #???????????????? | | """"""" "G" # #???????????????? | | """"""" " " # """""" #???????????????? | | """"""" # """""" #???????????????? | | # """""" #???????????????? | | # #???????????????? | | + #???????????????? | | # """""" #???????????????? | | ## # """""" #???????????????? | | ?# # """""" #???????????????? | | ?# # #???????????????? | | ?# ! # #???????????????? | | ?# ! #############????????????????? | | ?# ] ###########??????????????????? | | ?# k # !#??????????????????? | | ?############### #??????????????????? | | ????? ????# #??????????????????? | | ????? # !! #??????????????????? | | ???? Y !! +??????????????????? | | ????? ! #??????????????????? | | ???????????????# @ #??????????????????? | | ???????????????# #??????????????????? | | ??????????###### ## ######??????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????################???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 120 Energy Generation 32 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 6 Launcher Accuracy 40 Core Analysis 10 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Launcher Loader | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Launcher Loader | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorMatterGun Manual? 0 Play Time 01:21:23 Cumulative 129.8 hours Start 2021.08.14 @ 21:11:09 End 2021.08.14 @ 22:33:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 4 Adventurer 46 Explorer 2 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 56 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d68a5df-0a14-4545-870f-aef057a4cb12