Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 17:20:13 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (181) 181 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1526 Bonus ------- None Cogmind --------- Core Integrity 253/400 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Hammer > --- INVENTORY (5) ---- Visual Processing Unit Improved Terrain Scanner Seismic Detector Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Visual Processing Unit Improved Terrain Scanner Seismic Detector Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Makeshift Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 17 | 8 1 6 1 1 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 . 2 . . Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 7 | 3 . 2 1 1 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 2 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 8 | . . . . 8 Parts Lost 6 | . . 6 . . Power 2 | . . 2 . . Propulsion 3 | . . 3 . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 4 | . . 4 . . To Critical Strikes . | . . . . . Average Backups 2 | . 1 3 3 3 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 2 3 3 Weapon . | . . 1 . . Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 99 86 9 12 Engine 11 | . 14 11 . . Wheel 22 | . 28 22 . . Device 9 | . 13 5 . . Storage 11 | . 14 13 . . Protection 2 | . . 7 . . Energy Gun 17 | . 28 5 . . Ballistic Gun 5 | . . 20 . 1 Impact Weapon 1 | . . . 9 11 Peak Build Rating 12 | 7 7 12 1 2 Average Rating 6 | 4 6 8 . 1 On Entrance 3 | . 7 7 . 1 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 22 | . . 18 4 . Heaviest Build 18 | 14 14 18 2 2 Greatest Support 26 | 26 26 26 3 3 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 7 | 6 8 7 5 5 Most Carried 4 | 1 3 4 4 3 Average Carried 2 | . 1 3 3 3 Final Capacity 8 | 8 8 5 5 5 Final Carried 4 | 1 3 4 3 3 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 425 | 189 91 106 . 39 Remotely . | . . . . . Salvage Created 255 | 28 136 34 . 57 Parts 17 | 4 8 2 . 3 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 6 | . 2 1 . 3 Melee 1 | . . . . 1 Guns 4 | . 2 1 . 1 Classes Destroyed 6 | 1 2 2 . 1 Worker 1 | . . 1 . . Tunneler 1 | 1 . . . . Watcher 2 | . 2 . . . Swarmer 3 | . . . . 3 Grunt 2 | . 2 . . . Assembled 1 | . . 1 . . Best Kill Streak 3 | 1 2 1 . 3 Combat Bots Only 3 | . 2 1 . 3 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 76 | . 13 35 2 26 Missed 20 | . 4 11 1 4 Hits 56 | . 9 24 1 22 Melee 5 | . . 5 . . Projectile 51 | . 9 19 1 22 AOE 9 | . . 9 . . Critical Strikes 1 | . 1 . . . Damage Taken 980 | . 130 664 15 171 Core 308 | . 18 143 15 132 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 18 | . 18 . . . Core Remaining (%) 67 | 100 . 35 . . Volleys Fired 41 | 1 18 14 . 8 Largest 2 | 2 2 2 . 1 Hottest 90 | 90 90 46 . 20 Shots Fired 69 | 2 36 24 . 7 Gun 69 | 2 36 24 . 7 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 31 | . . 24 . 7 Thermal 38 | 2 36 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 1 10 4 . 3 Robot Miss Streak 5 | . 3 5 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 41 | 1 22 11 1 6 Core Hits 16 | 1 9 4 . 2 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 2 | . . . . 2 Smash 2 | . . . . 2 Melee Attacks 11 | . . . 5 6 Impact 11 | . . . 5 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 619 | 12 253 212 24 118 Guns 503 | 12 253 208 . 30 Cannons . | . . . . . Explosions . | . . . . . Melee 112 | . . . 24 88 Ramming 4 | . . 4 . . Kinetic 238 | . . 208 . 30 Thermal 265 | 12 253 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 112 | . . . 24 88 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 4 . 8 Average Corruption 6 | . . 4 . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 88 | . . . . 88 Projectiles . | . . . . . Explosions . | . . . . . Melee 88 | . . . . 88 Knockbacks 2 | . . . 1 1 Impact 2 | . . . 1 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . 2 . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 171 | 30 171 . . 143 Average Temperature 55 | 17 53 . . 92 Received Heat Transfer 102 | . 93 . 9 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 707 | 37 670 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 73 | 5 40 5 35 73 Initial 13 | . . . . 13 Average 6 | . 4 . 11 52 Influence Increases 227 | 5 102 5 45 70 Destroy 0b10 Robot/C 100 | . 40 . . 60 Destroy 0b10 Robot/NC 20 | 5 10 5 . . Destroy Leader 24 | . 14 . . 10 Successful Hack 23 | . 23 . . . Disable Machine 45 | . . . 45 . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 174 | 5 102 5 10 52 Entered New Map 22 | . . . . 22 Time Decay 152 | 5 102 5 10 30 Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 5 10 4 2 Peak Tracking Total 7 | . 2 7 3 2 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 5 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 11 . . . Successful 7 | . 7 . . . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 9 | . 9 . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Recyclers 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 46 | . . 46 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 1 | . . 1 . . Total Damage 20 | . . 20 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 672 | 21 542 109 . . Seismic 672 | 21 542 109 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1025 | 61 568 271 54 71 Spaces Moved 795 | 51 336 258 74 76 Core 185 | 1 . 34 74 76 Treads . | . . . . . Legs . | . . . . . Wheels 610 | 50 336 224 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 50 50 50 Average Speed 79 | 88 90 81 50 50 Slowest Speed 95 | 90 90 95 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 40 43 16 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1089 | 61 564 291 81 92 Wait 215 | . 206 7 2 . Move 791 | 50 335 257 73 76 Hop . | . . . . . Pick Up 5 | 1 2 2 . . Fast Attach 16 | 8 2 5 . 1 Attach 1 | . . . 1 . Detach . | . . . . . Swap 1 | . . 1 . . Drop 7 | 1 1 4 . 1 Fire 41 | 1 18 14 . 8 Melee 11 | . . . 5 6 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 551 | -10/Materials | Repaired Seismic Detector 557 | -10/Materials | Discovered new exit (range 7) 576 | -10/Materials | Discovered new exit (range 13) 630 | -10/Materials | Entered Mines 661 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 722 | -10/Mines | Assembled infested the area 801 | -10/Mines | Discovered new exit (range 16) 802 | -10/Mines | Learned location of Storage (-9) 883 | -10/Mines | Core integrity fell below 50% 883 | -10/Mines | Released all parts (3) 901 | -10/Mines | Entered Materials 901 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 912 | -9/Materials | Lost 4 parts (1p2n1w) 945 | -9/Materials | Discovered new exit (range 14) 955 | -9/Materials | Entered Mines 957 | -9/Mines | Met a Derelict bent on vengeance 1020 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1026 | -9/Mines | Self-destructed Last Messages --------------- effect. 00969_ Flight Unit fried. 00969_ S-10 Pest destroyed. 00973_ Acquired Corrupted Lgt. Assault Rifle. 00973_ Integrated Corrupted Lgt. Assault Rifle (+8). 00977_ System corrupted: Heat flow error (+171). 00985_ System corrupted: Lgt. Assault Rifle jammed. 00987_ S-10 Pest destroyed. 00988_ Dropped Lgt. Assault Rifle. 00989_ Acquired 19 matter. 00997_ System corrupted: Energy discharge (-29). 01012_ Searching scrap... 01012_ Found Field Recycling Unit. 01012_ Found 42 Matter. 01013_ Acquired 1 matter. 01020_ A Plasma Flamer has been hastily shoved under some rubble with a note attached: "One is never enough." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##### ####???????????????? | | ????????????????????????#@ #???????????????? | | ?#########??????????????# #### #??????????????? | | ?# #??????????????# #??????????????????????? | | ?# """ #??????????????# #??????????????????????? | | ?# """ #???????????#### #??????????????????????? | | ?# """ #???#???????# #??????????????????????? | | ??? #???# ??????# ## #??????????????????????? | | ????? #???# ####??# ## ##?????????????????????? | | ??????# #????# #### ## ##????????????????????? | | ???#### #????# #????????????????????? | | ???# #??????# #????????????????????? | | ???# ########### ## |##????????????????????? | | ???# #??# !% #######?????????????????????? | | ???# #### ############???????????????????????????? | | ???# #??????????????????????????????????????? | | ???# ######??????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | #### #???????????????????????????????????????????? | | = ## #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ### #???????????????????????????????????????????? | | [### #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ##??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalChainTrap Manual? 0 Play Time 00:08:47 Cumulative 40.0 hours Start 2026.02.18 @ 17:06:08 End 2026.02.18 @ 17:20:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 130368d0-43a8-48d4-99dc-8e90189cb08a