Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.25 @ 00:03:43 Player: Palikka Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (204) 1020 Value Destroyed (8191) 8191 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (13900) 13900 TOTAL SCORE: 34971 Bonus ------- High Alert Combat Kills 1087 Follower Combat Kills 213 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1000 Win 3000 Cogmind --------- Core Integrity 1459/1600 Matter 230/300 Energy 266/270 System Corruption 1% Temperature Cool (2) Movement Hovering (95) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Cooled Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY (15) ----- Improved Cooling System Advanced Coolant Injector Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Quantum Capacitor Advanced Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Antimatter Reactor Light Quantum Reactor Improved Antigrav System Improved Antigrav System Energy Well (500) Improved Matter Compressor (242) Quantum Capacitor Heavy Armor Plating Layered Medium Armor Plating Compact HERF Cannon Enhanced Nova Cannon Compact Linear Accelerator Ionic Axe Plasma Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Improved Cooling System Advanced Coolant Injector Large Storage Unit Large Storage Unit Compact Battery Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Advanced Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating System Mapper > --- WEAPON ----------- Enhanced Nova Cannon Plasma Lance > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Improved Antigrav System Improved Antigrav System Energy Well Improved Matter Compressor Quantum Capacitor Heavy Armor Plating Compact HERF Cannon Enhanced Nova Cannon Compact Linear Accelerator Mini Smartbomb Launcher Ionic Axe [Rating: 185] Favorites ----------- Power Light Quantum Reactor Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Cooled Antigrav System Flight Unit Biomechanical Wings Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Compact HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Ionic Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 2 2 . . 2 . . . . 2 . . . . 2 . . . . . 2 . . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Utility 13 | . . . 2 1 1 . . 1 . . . . 1 . . . . 1 . . . . . 2 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 266 | 5 9 . 15 26 12 1 25 20 4 2 . 8 24 . . 5 1 4 1 4 2 6 8 5 1 . 63 4 11 Power 29 | 1 1 . 2 2 . . 3 3 . . . 1 2 . . . . 1 1 1 . 1 . . . . 9 . 1 Engine 7 | 1 1 . 2 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Core 11 | . . . . 1 . . 2 3 . . . 1 1 . . . . 1 1 1 . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 9 . 1 Propulsion 67 | 2 . . 5 8 4 1 5 2 . 1 . 2 7 . . 2 . . . 1 1 1 . 1 1 . 22 . 1 Treads 27 | 2 . . 5 8 4 1 5 2 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 1 Flight 29 | . . . . . . . . . . . . 2 7 . . 2 . . . 1 1 1 . 1 1 . 13 . . Utility 88 | 1 3 . 2 8 3 . 4 6 4 1 . 2 12 . . 2 1 3 . 2 1 3 1 3 . . 20 2 4 Device 18 | . . . . . . . . 2 1 . . 2 1 . . . . . . . 1 2 . 1 . . 6 . 2 Storage 16 | 1 3 . 1 . . . 1 1 . . . . 3 . . . . . . . . . . 1 . . 3 . 2 Processor 19 | . . . . 1 1 . . 1 2 1 . . 2 . . . 1 . . 1 . . . . . . 8 1 . Hackware 8 | . . . 1 . . . . . 1 . . . 2 . . . . 3 . . . 1 . . . . . . . Protection 27 | . . . . 7 2 . 3 2 . . . . 4 . . 2 . . . 1 . . 1 1 . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 1 5 . 6 8 5 . 13 9 . . . 3 3 . . 1 . . . . . 1 7 1 . . 12 2 5 Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 17 | . . . . . 1 . 1 1 . . . . . . . . . . . . . 1 1 . . . 9 . 3 Ballistic Gun 27 | 1 1 . 5 6 3 . 7 3 . . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . . . 1 . Launcher 25 | . 2 . . 2 1 . 4 3 . . . 1 1 . . . . . . . . . 6 1 . . 2 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 1 1 . . . . . . . 2 . . 4 . . . . . 5 . 1 1 . 9 1 1 Parts Lost 55 | . . . 4 5 1 . 4 11 . . . . 13 . . . . . 1 1 . . 1 1 2 . 5 . 6 Power 7 | . . . 1 . . . . 4 . . . . 1 . . . . . . 1 . . . . . . . . . Propulsion 19 | . . . 1 2 . . 1 4 . . . . 5 . . . . . . . . . . . 1 . 3 . 2 Utility 18 | . . . . 2 1 . 1 1 . . . . 6 . . . . . 1 . . . 1 1 1 . 1 . 2 Weapon 11 | . . . 2 1 . . 2 2 . . . . 1 . . . . . . . . . . . . . 1 . 2 Highest Loss Streak 10 | . . . 4 2 1 . 1 10 . . . . 10 . . . . . 1 1 . . 1 1 1 . 2 . 6 Average Slot Usage (%) 91 | . 96 100 96 99 99 98 92 97 22 32 40 60 72 94 94 96 100 93 90 89 89 90 88 87 87 . 91 93 90 Engine 4 | . 14 14 10 8 7 7 1 2 . . . . 1 5 5 5 5 . . . . . . . . . . . . Core 2 | . . . . . . . 5 7 . . . 3 4 5 5 5 5 9 8 10 10 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 3 5 4 4 . 7 8 8 Treads 16 | . 28 28 21 26 30 28 23 25 . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 24 20 Flight 5 | . . . . . . . . . . . . 8 20 29 29 29 29 26 24 23 26 31 31 28 26 . 12 . . Device 3 | . . . . . . . . 6 5 6 6 10 6 5 5 5 5 5 3 . 4 8 6 8 9 . 13 16 16 Storage 18 | . 25 28 31 27 23 23 23 20 . . . . 5 11 11 11 11 10 10 10 10 6 5 7 9 . 6 8 10 Processor 9 | . . . . 8 14 15 15 13 10 13 20 20 7 5 5 5 9 5 5 6 5 5 5 4 4 . 14 18 16 Hackware 5 | . . . 9 . . . . . 5 6 6 6 7 11 11 11 11 20 21 21 21 24 26 23 23 . 11 4 4 Protection 5 | . . . . 8 7 7 6 5 . . . . 5 11 11 11 6 5 5 7 5 1 2 4 3 . 5 7 8 Ballistic Gun 9 | . 23 28 20 17 14 15 11 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . 2 8 . . . . . . . 2 5 5 5 4 . . . . . . . . . Naked Turns 10 | . . . . . . . . 5 5 . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 9 42 42 62 71 74 71 75 83 1 1 1 10 32 32 32 36 35 33 31 37 33 50 52 51 51 50 97 87 95 Greatest Support 136 | 40 40 40 40 60 80 110 126 112 3 3 3 10 40 40 40 42 42 42 42 42 50 52 52 54 65 65 113 94 136 Greatest Overweight (x) 3 | 2 1 1 2 1 . . 1 . . . . 1 3 . . . . . . . . . . . . . 2 . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 16 16 22 22 22 22 22 22 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 16 16 16 Average Capacity 16 | 5 9 16 21 22 22 22 22 21 4 4 4 4 7 8 8 8 8 8 8 8 8 8 8 8 8 8 11 16 16 Most Carried 22 | 5 16 16 22 22 22 22 22 22 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 7 16 16 16 Average Carried 16 | 2 8 16 20 21 21 21 21 21 3 3 4 3 7 8 8 7 8 7 8 7 8 7 7 7 7 7 10 15 15 Final Capacity 22 | 6 16 16 22 22 22 22 22 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 16 16 16 Final Carried 22 | 5 16 16 22 22 22 21 22 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 7 8 7 7 16 16 16 Class Distribution -------------------- 46% | Hauler-Mutant 18% | Scavenger-Mutant 13% | Mutant 10% | Hacker-Sprinter 6% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -3/Lab Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Acc Com Matter Collected 7615 | 250 411 16 636 1036 311 113 1355 873 40 10 . 104 234 24 . . 33 67 . 114 26 . 415 90 . . 855 190 412 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8863 | . 361 . 1032 1765 462 . 1331 825 . . . 121 492 . . . . 163 . 136 . . 146 160 . . 1036 459 374 Parts 422 | . 30 . 57 89 34 . 74 31 . . . 6 14 . . . . 6 . 1 . . 6 5 . . 36 20 13 Haulers Intercepted 25 | . 1 . 4 4 2 . 6 1 . . . . 2 . . . . 1 . 1 . . . 1 . . . 2 . Recyclers Shooed 11 | . 3 . 3 1 . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . 8 . . . . . . . . . 5 9 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 152 | . 11 . 15 28 8 . 32 18 . . . 5 3 . . . . 1 . . . . 5 1 . . 15 3 7 Melee 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Guns 66 | . 9 . 13 21 5 . 15 3 . . . . . . . . . . . . . . . . . . . . . Cannons 23 | . . . 2 . . . 3 8 . . . . . . . . . . . . . . . . . . 6 1 3 AOE 50 | . 2 . . 7 3 . 14 6 . . . 4 2 . . . . . . . . . 4 1 . . 4 . 3 Classes Destroyed 17 | . 4 . 4 2 1 . 1 2 . . . . . . . . . . . . . . 1 . . . 2 . . Worker 9 | . 1 . . 1 2 . 3 1 . . . . . . . . . . . . . . . . . . . 1 . Builder 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Tunneler 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 25 | . 1 . 4 4 2 . 6 1 . . . . 2 . . . . 1 . 1 . . . 1 . . . 2 . Recycler 8 | . . . 3 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . . . 2 4 . . . 2 . . . . 1 . . . . . . 1 . . . 1 . . 1 1 . Swarmer 22 | . 6 . 2 4 . . 3 1 . . . 4 . . . . . . . . . . . 1 . . . 1 . Grunt 68 | . 5 . 8 13 3 . 10 14 . . . 1 1 . . . . . . . . . 3 . . . 5 . 5 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Duelist 6 | . . . 1 1 . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . Sentry 27 | . . . 4 9 2 . 5 2 . . . . . . . . . . . . . . . . . . 4 1 . Hunter 4 | . . . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . Programmer 10 | . . . . . 3 . 4 . . . . . . . . . . 1 . . . . . . . . 1 . 1 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 . 4 8 5 . 8 6 . . . 4 2 . . . . 1 . 1 . . 5 1 . . 4 4 5 Combat Bots Only 8 | . 3 . 3 5 3 . 8 5 . . . 4 2 . . . . 1 . . . . 5 1 . . 4 2 5 Max Kills in Single Turn 4 | . 2 . 2 2 2 . 4 3 . . . 4 2 . . . . 1 . 1 . . 2 1 . . 3 2 2 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 2 2 . 4 3 . . . 4 2 . . . . . . . . . 2 1 . . 3 . 2 Melee 1 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Acc Com Damage Taken 13433 | . 266 . 1029 1459 616 . 2116 2135 75 . . 153 1413 34 22 . 22 285 37 169 80 . 236 226 449 . 1185 122 1304 Core 2463 | . 43 . 210 166 85 . 193 253 75 . . 65 622 34 . . . 140 . 51 21 . 41 24 236 . 63 30 111 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 82 47 69 . . 60 . . . . 53 . . . . 34 . . . . . 78 . . 72 95 . 91 Volleys Fired 523 | . 42 . 83 86 26 . 101 55 . . . 1 2 . . . . . . 1 . 4 19 2 . . 63 12 26 Largest 2 | . 2 . 2 2 2 . 2 2 . . . 1 1 . . . . . . 1 . 1 1 1 . . 1 1 1 Hottest 123 | . 60 . 62 56 56 . 76 123 . . . 39 39 . . . . . . 48 . 88 88 80 . . 120 94 120 Shots Fired 855 | . 82 . 161 156 46 . 177 101 . . . 1 2 . . . . . . 3 . 4 19 2 . . 63 12 26 Gun 525 | . 81 . 138 148 40 . 107 11 . . . . . . . . . . . . . . . . . . . . . Cannon 260 | . . . 23 . . . 61 82 . . . . . . . . . . . 3 . 4 5 . . . 52 12 18 Launcher 70 | . 1 . . 8 6 . 9 8 . . . 1 2 . . . . . . . . . 14 2 . . 11 . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 656 | . 62 . 161 148 40 . 165 77 . . . . . . . . . . . 3 . . . . . . . . . Thermal 77 | . 19 . . . . . 3 16 . . . . . . . . . . . . . . . . . . 24 . 15 Explosive 67 | . 1 . . 8 6 . 9 5 . . . 1 2 . . . . . . . . . 14 2 . . 11 . 8 Electromagnetic 55 | . . . . . . . . 3 . . . . . . . . . . . . . 4 5 . . . 28 12 3 Robot Hit Streak 30 | . 12 . 17 25 18 . 30 24 . . . 6 8 . . . . . . 9 . . 11 . . . 23 13 15 Robot Miss Streak 6 | . 6 . 4 6 4 . 6 2 . . . . . . . . . . . . . . 1 . . . 2 1 1 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 12 18 Shots Hit Robots 677 | . 53 . 122 123 39 . 134 76 . . . 2 15 . . . . 9 1 9 . . 4 5 . . 53 14 18 Core Hits 540 | . 21 . 43 117 45 . 153 60 . . . 5 12 . . . . 2 . 2 . . 15 8 . . 29 10 18 Critical Hits 14 | . 1 . 2 . . . 3 4 . . . 1 1 . . . . . . . . . . . . . 1 1 . Critical Kills 5 | . . . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 8 | . 1 . 1 . . . 1 3 . . . . 1 . . . . . . . . . . . . . 1 . . Melee Attacks 119 | . . . . . . . . 2 . . . 5 19 2 . . . 17 1 28 8 . 3 9 15 . 2 6 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 97 | . . . . . . . . 2 . . . . 11 2 . . . 17 1 28 8 . 3 9 15 . 1 . . Piercing 22 | . . . . . . . . . . . . 5 8 . . . . . . . . . . . . . 1 6 2 Sneak Attacks 8 | . . . . . . . . . . . . . 4 . . . . 1 . 1 . . . 1 . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25643 | . 596 . 1651 3162 1253 . 4552 3504 . . . 342 1103 . . . . 563 27 527 . . 1470 645 . . 3610 973 1665 Guns 7068 | . 543 . 1332 2292 723 . 1930 248 . . . . . . . . . . . . . . . . . . . . . Cannons 5622 | . . . 319 . . . 649 1479 . . . . . . . . . . . . . . 124 . . . 2029 429 593 Explosions 10192 | . 52 . . 870 530 . 1973 1768 . . . 304 212 . . . . . . . . . 1346 288 . . 1581 196 1072 Melee 2751 | . . . . . . . . . . . . 38 891 . . . . 563 27 527 . . . 357 . . . 348 . Ramming 10 | . 1 . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Kinetic 9014 | . 392 . 1651 2292 723 . 2579 1377 . . . . . . . . . . . . . . . . . . . . . Thermal 2845 | . 151 . . . . . 469 501 . . . . . . . . . . . . . . . . . . 1048 196 480 Explosive 8642 | . 52 . . 870 530 . 1395 992 . . . 304 212 . . . . . . . . . 1346 288 . . 1581 . 1072 Electromagnetic 2381 | . . . . . . . 109 625 . . . . . . . . . . . . . . 124 . . . 981 429 113 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1879 | . . . . . . . . . . . . . 405 . . . . 563 27 527 . . . 357 . . . . . Piercing 872 | . . . . . . . . . . . . 38 486 . . . . . . . . . . . . . . 348 . Highest Corruption 9 | . . . . 3 3 3 8 1 1 1 1 1 . . . . . 2 7 7 9 9 . . 3 3 2 . 1 Average Corruption 3 | . . . . 2 2 3 3 1 1 1 1 1 . . . . . 1 4 7 7 9 . . 3 3 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 129 | . . . . 38 9 4 53 . . . . 1 . . . . . 1 . 14 4 . . . 1 . 4 . . Message Errors 31 | . . . . 9 4 . 11 . . . . . . . . . . 1 . 2 2 . . . . . 2 . . Matter Fused 31 | . . . . 13 . 2 10 . . . . . . . . . . . . 5 1 . . . . . . . . Heat Flow Errors 17 | . . . . 7 2 1 7 . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 12 | . . . . 2 . 1 5 . . . . 1 . . . . . . . 1 1 . . . . . 1 . . Data Loss (minor) 16 | . . . . 2 1 . 10 . . . . . . . . . . . . 2 . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misfires 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . Targeting Errors 15 | . . . . 4 2 . 7 . . . . . . . . . . . . 1 . . . . 1 . . . . Weapon Failures 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 616 | . . . 17 22 . . 188 50 . . . . 103 . . . . . . 53 . . 27 . . . 47 71 38 Projectiles 101 | . . . 17 . . . 23 26 . . . . . . . . . . . . . . . . . . 15 17 3 Explosions 341 | . . . . 22 . . 165 24 . . . . 12 . . . . . . . . . 27 . . . 32 24 35 Melee 174 | . . . . . . . . . . . . . 91 . . . . . . 53 . . . . . . . 30 . Knockbacks 26 | . . . 10 . . . 3 13 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . 6 . . . 3 12 . . . . . . . . . . . . . . . . . . . . . Secondary 5 | . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 590 | . 16 . . . 118 . 348 89 . . . 14 . . . . . . . . . . . 5 . . . . . Shots 15 | . 1 . . . 2 . 6 4 . . . 1 . . . . . . . . . . . 1 . . . . . Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 257 | . 24 . 30 228 232 214 257 12 . . . . . . . . . . . 3 . . . . . . 196 158 196 Average Temperature 51 | . 5 . 8 45 81 107 52 7 . . . . . . . . . . . 3 . . . . . . 78 71 78 Received Heat Transfer 2679 | . 123 . 285 459 138 . 501 468 27 . . 15 336 . . . . 18 . 69 . . 9 33 45 . 90 . 63 Effects 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 5 2 1 Combat Hostiles 10 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 5 2 1 Parts Fried 17 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 11 4 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2702 | . 350 . . . . . 250 768 . . . . . . . . . . . . . . . . . . 814 150 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Acc Com Peak Influence 899 | . 679 95 278 591 287 89 779 590 . . . . 732 . . . . 110 53 361 . . . 396 411 . 771 682 899 Initial 436 | . . 91 37 117 191 89 62 365 . . . . 172 . . . . . 38 30 . . . 117 203 . . 404 436 Average 289 | . 326 91 94 307 193 89 166 447 . . . . 422 . . . . 29 45 209 . . . 282 294 . 490 551 684 Maximum Alert Level 3 | . 2 . 1 2 1 . 3 2 . . . . 3 . . . . . . 1 . . . 1 2 . 3 2 3 Low Security (%) 42 | 100 38 100 88 33 56 100 65 . . . . . 14 . . . . 100 100 49 . . . 20 . . 8 . . Level 1 24 | . 17 . 11 24 43 . 23 36 . . . . 27 . . . . . . 50 . . . 79 95 . 16 . . Level 2 30 | . 43 . . 42 . . 9 63 . . . . 54 . . . . . . . . . . . 4 . 64 100 60 Level 3 2 | . . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . 11 . 40 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 1 . 2 7 3 . 13 8 . . . . 3 . . . . 1 . 2 . . . 1 . . 11 6 2 Investigation 10 | . . . 1 1 1 . 2 2 . . . . 1 . . . . 1 . . . . . . . . . . 1 Extermination 8 | . . . . . 2 . 4 1 . . . . . . . . . . . 1 . . . . . . . . . Reinforcement 18 | . 1 . 1 3 . . 3 3 . . . . 2 . . . . . . 1 . . . 1 . . 1 2 . Assault 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 1 Garrison 8 | . . . . 3 . . 4 . . . . . . . . . . . . . . . . . . . . 1 . Intercept 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 . Construction Impeded 4 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Acc Com Distress Signals 21 | . 1 . 2 2 . . 2 2 . . . . 3 . . . . . . 1 . . . . 1 . 6 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 410 | . 18 . 24 46 10 2 46 34 9 . . 11 39 4 3 . 2 11 5 24 1 4 13 17 9 . 31 16 31 Peak Tracking Total 19 | . 5 . 4 5 4 2 8 8 10 . . 8 19 4 3 . 4 10 5 7 1 5 5 11 10 . 5 5 16 Tactical Retreats 52 | . . . 1 4 . . 9 . 2 . . 2 9 1 1 . . . . 7 . . 2 3 1 . 5 3 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Acc Com Traps Triggered 17 | . . . . 4 2 . 4 1 . . . . 2 . . . . 1 . . . . . 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Acc Com Machines Disabled 28 | . . . 2 2 6 . 10 2 . . . . . . . . . . . 1 . . . 1 2 . . . 2 Max in Single Turn 5 | . . . 1 1 4 . 5 1 . . . . . . . . . . . 1 . . . 1 1 . . . 1 Garrison Access 8 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . 2 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Acc Com Machines Accessed 78 | . 5 1 3 8 2 . 7 6 . . 4 . 8 . . 4 . 2 . 7 . 1 . 4 2 1 4 4 5 Terminals 51 | . 5 1 3 8 1 . 5 4 . . . . 5 . . . . 1 . 6 . . . 2 2 . 1 2 5 Fabricators 4 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . Repair Stations 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Garrison Access 9 | . . . . . 1 . 1 1 . . . . 1 . . . . . . . . . . 1 . . 2 2 . Total Hacks 227 | . 18 2 7 22 6 . 15 16 . . 24 . 20 . . 17 . 14 . 29 . 1 . 7 4 1 9 6 9 Successful 151 | . 13 2 1 13 5 . 5 7 . . 24 . 7 . . 17 . 12 . 20 . 1 . 7 2 1 7 3 4 Failed 76 | . 5 . 6 9 1 . 10 9 . . . . 13 . . . . 2 . 9 . . . . 2 . 2 3 5 Catastrophic 13 | . . . 1 3 . . 3 1 . . . . 3 . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 8 . 7 16 2 . 8 9 . . . . 6 . . . . 4 . 18 . 1 . 4 3 1 2 2 3 Terminals 146 | . 18 2 7 22 5 . 11 11 . . . . 14 . . . . 4 . 27 . . . 5 4 . 4 3 9 Fabricators 9 | . . . . . . . 1 . . . . . 4 . . . . . . 2 . . . . . . 2 . . Repair Stations 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . . . . . . . . 10 . . . . . 1 . . . . . Garrison Access 13 | . . . . . 1 . 3 1 . . . . 1 . . . . . . . . . . 1 . . 3 3 . Terminal Hacks 84 | . 9 2 . 6 2 . 2 1 . . 24 . 2 . . 17 . . . 9 . 1 . 1 1 1 2 1 3 Record 17 | . . . . . . . . . . . 11 . . . . 5 . . . . . . . . . 1 . . . Part Schematic 10 | . . . . . . . . . . . 4 . 1 . . 4 . . . . . . . . . . 1 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . 1 Prototype ID Bank 13 | . 3 . . . 1 . 1 . . . 3 . . . . 4 . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 6 | . 2 . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 8 | . 2 . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . 2 Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . 1 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . 2 . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . . . . . . . . 10 . . . . . 1 . . . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . Analyze 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . 2 2 . Seal Access 8 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . 2 2 . Unauthorized Hacks 41 | . 4 . 1 7 2 . 2 4 . . . . 3 . . . . 2 . 9 . . . 4 1 . 1 . 1 Terminals 41 | . 4 . 1 7 2 . 2 4 . . . . 3 . . . . 2 . 9 . . . 4 1 . 1 . 1 Track 27 | . 3 . . 5 1 . 2 3 . . . . 2 . . . . 1 . 5 . . . 2 1 . 1 . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 13 | . 1 . 1 2 1 . . 1 . . . . 1 . . . . 1 . 4 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 4 1 3 8 1 . 6 5 . . . . 7 . . . . 2 . 4 . . . 2 2 . 3 2 5 Full Trace Events 6 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 4 . 1 . . 4 . 1 . . . . . . . . 1 . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Matter 530 | . . . . . . . . . . . . . . . . . . . . 212 . . . . . . 318 . . Time 162 | . . . . . . . . . . . . . . . . . . . . 106 . . . . . . 56 . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 6 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Acc Com Total Allies 9 | . . . . . . . . . . . . 1 . . . . . . . . . 5 . 1 2 . . . . Largest Group 5 | . . . . . . . . . . . . 1 . . . . . . . . . 5 3 1 2 . . . . Highest-Rated Group 266 | . . . . . . . . . . . . 94 . . . . . . . . . 266 168 44 104 . . . . Highest-Rated Ally 94 | . . . . . . . . . . . . 94 . . . . . . . . . 56 56 44 56 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . . . . . 18 . . . . . . . . . 2 8 . 13 . . . . Total Damage 1886 | . . . . . . . . . . . . 590 . . . . . . . . . 101 599 . 596 . . . . Kills 11 | . . . . . . . . . . . . 4 . . . . . . . . . . 4 . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Acc Com Robot Analysis Total 6 | . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . 1 Derelict Logs Recovered 11 | . . 2 . . . . . . 1 2 . 2 . 1 1 . 1 . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Acc Com Turns Passed 14138 | 64 1078 246 1050 2092 922 246 2443 1157 132 137 39 304 533 53 65 57 43 165 37 392 105 235 276 223 137 6 1250 306 345 Spaces Moved 15861 | 34 534 137 407 924 426 151 1269 550 249 265 77 544 1134 169 226 160 155 408 90 1034 282 562 870 642 363 24 2850 667 658 Core 783 | 4 . . . . . . . 11 249 265 77 166 11 . . . . . . . . . . . . . . . . Treads 4417 | 30 534 137 407 924 426 151 1269 539 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2740 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1415 667 658 Flight 7921 | . . . . . . . . . . . . 378 1123 169 226 160 155 408 90 1034 282 562 870 642 363 24 1435 . . Fastest Speed 19 | 50 160 180 180 180 160 160 160 50 50 50 50 47 28 28 28 26 26 26 26 26 22 23 23 23 19 26 23 38 27 Average Speed 69 | 154 161 180 180 180 160 160 160 157 50 50 50 48 37 28 28 27 26 26 26 26 25 24 23 23 24 26 30 38 38 Slowest Speed 200 | 160 180 180 200 180 160 160 180 160 50 50 50 100 200 28 28 28 26 26 28 28 27 32 23 23 26 26 150 38 95 Overloaded Moves 32 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . . 26 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . . . 9 . . . . 2 . 1 . 1 . 1 1 . 8 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 44 | 4 88 37 39 71 16 80 39 18 42 46 68 58 31 38 58 62 37 12 84 37 41 88 70 15 25 42 45 19 27 Regions Visited 29 Branch Regions 15 Pre-discovered Areas 6 | . . . . . . . . . . 1 1 . . 1 . 3 . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 1 . Unknown Exits Taken 18 | 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . 1 1 . . . Scrap Searched 13 | . . 1 . . . . . . 2 2 . . . 2 2 . 1 . . . 2 . 1 . . . . . . Spaces Dug 70 | . . . . . . . 3 3 . . . 3 3 2 . . . 5 . 17 8 . 3 4 13 . 2 1 3 Terrain Destroyed 651 | . 10 . . 69 38 . 107 38 . . . 23 42 2 . . . 5 . 17 8 . 163 20 13 . 37 16 43 Melee 65 | . . . . . . . . 2 . . . 3 3 2 . . . 5 . 17 8 . 3 4 13 . 2 1 2 Projectile 36 | . . . . . . . 20 10 . . . . . . . . . . . . . . . . . . 2 . 4 AOE 550 | . 10 . . 69 38 . 87 26 . . . 20 39 . . . . . . . . . 160 16 . . 33 15 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Arm Lab Res Acc Com Total 18024 | 43 677 138 572 1213 624 158 1509 734 254 268 76 572 1199 170 227 174 156 440 100 1103 300 653 921 700 389 23 3181 710 740 Wait 875 | . 61 . 41 132 147 . 83 83 . . . 9 . . . . . 6 9 30 9 55 16 34 1 . 129 15 15 Move 15789 | 33 533 136 406 923 426 150 1268 549 248 264 76 543 1115 168 225 159 154 404 89 1031 281 559 869 639 360 23 2835 666 657 Hop 21 | . . . . . . . . . . . . . 9 . . . . 2 . 1 . 1 . 1 1 . 6 . . Pick Up 164 | 5 19 1 16 19 4 1 14 13 2 1 . 2 15 . 1 3 . 2 . 4 . 2 . 3 3 . 25 4 5 Fast Attach 109 | 5 2 . 3 4 3 1 2 2 2 2 . 6 19 . . 4 1 3 1 2 1 5 . 4 . . 32 1 4 Attach 67 | . 1 . 5 6 2 . 6 6 2 . . 2 5 . . 1 . 1 . 2 . 1 7 2 2 . 12 2 2 Detach 41 | . . . . 1 . . 1 1 . . . 1 3 . . . . 3 . 1 . 2 6 1 . . 19 . 2 Swap 94 | . 6 . 7 16 7 . 17 12 . . . . 1 . . 1 . . . . 1 . 1 . . . 19 1 5 Drop 185 | . 11 1 11 26 9 6 17 10 . 1 . 3 11 . 1 6 1 2 . 3 . 8 . 5 2 . 39 3 9 Fire 523 | . 42 . 83 86 26 . 101 55 . . . 1 2 . . . . . . 1 . 4 19 2 . . 63 12 26 Melee 119 | . . . . . . . . 2 . . . 5 19 2 . . . 17 1 28 8 . 3 9 15 . 2 6 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Rewire 21 | . . . . . . . . . . . . . . . . . . . . . . 16 . . 5 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 15) 1143 | -10/Materials | Entered Mines 1156 | -10/Mines | Learned 2 Materials zone layouts 1238 | -10/Mines | Met a Derelict bent on vengeance 1322 | -10/Mines | Identified exit to Materials 1364 | -10/Mines | Discovered exit to Materials (range 12) 1389 | -10/Mines | Entered Materials 1389 | -9/Materials | Evolved 2 slots: Utility x2 1812 | -9/Materials | Build established: Hauler-Mutant 2041 | -9/Materials | Lost 4 parts (1p1n2w) 2384 | -9/Materials | Core integrity fell below 50% 2425 | -9/Materials | Discovered new exit (range 7) 2439 | -9/Materials | Entered another Materials area 2439 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2889 | -8/Materials | Discovered new exit (range 5) 3342 | -8/Materials | Garrison activated, responded to threat 3797 | -8/Materials | Discovered new exit (range 10) 4531 | -8/Materials | Entered Factory 4531 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4751 | -7/Factory | Discovered new exit (range 6) 5076 | -7/Factory | Build established: Scavenger-Mutant 5453 | -7/Factory | Sucked down chute 5453 | -7/Factory | Entered Waste 5453 | -7/Waste | The area was eerily silent 5620 | -7/Waste | A Compactor rumbled back to life 5620 | -7/Waste | Spotted C-40 Crusher 5661 | -7/Waste | Discovered new exit (range 22) 5680 | -7/Waste | A Compactor rumbled back to life 5680 | -7/Waste | Spotted C-40 Crusher 5692 | -7/Waste | Found Damper Plating 5699 | -7/Waste | Entered Factory 5970 | -7/Factory | Build established: Hauler-Mutant 7020 | -7/Factory | Discovered new exit (range 8) 7511 | -7/Factory | Destroyed 8 combat bots 7907 | -7/Factory | Garrison activated, responded to threat 7973 | -7/Factory | Discovered new exit (range 11) 8142 | -7/Factory | Entered another Factory area 8142 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8492 | -6/Factory | First assault squad dispatched 9251 | -6/Factory | Discovered new exit (range 15) 9294 | -6/Factory | Released all parts (7) 9299 | -6/Factory | Entered Lower Caves 9305 | -6/Lower Caves | P-60 Hacker assimilated allied VN-FIC(S) 9325 | -6/Lower Caves | Lost 10 parts (3p4n1u2w) 9396 | -6/Lower Caves | Encountered a Warlord checkpoint 9400 | -6/Lower Caves | Spotted B-75 Beast 9414 | -6/Lower Caves | Learned Factory security intel 9427 | -6/Lower Caves | Discovered new exit (range 9) 9431 | -6/Lower Caves | Entered another Lower Caves area 9468 | -6/Lower Caves | Learned Factory security intel 9516 | -6/Lower Caves | Encountered a Warlord checkpoint 9536 | -6/Lower Caves | Discovered new exit (range 14) 9568 | -6/Lower Caves | Entered Data Miner 9568 | -6/Data Miner | Discovered new exit (range 6) 9578 | -6/Data Miner | Met Data Miner 9587 | -6/Data Miner | Learned location of Section 7 (-2) 9587 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9596 | -6/Data Miner | Received God Mode back door access code from Data Miner 9607 | -6/Data Miner | Entered Proximity Caves 9627 | -5/Proximity Caves | Escorted by Enhanced Grunt 9627 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9766 | -5/Proximity Caves | Learned Factory security intel 9908 | -5/Proximity Caves | Discovered new exit (range 8) 9911 | -5/Proximity Caves | Entered Factory 9911 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10000 | -5/Factory | Build established: Scavenger-Mutant 10148 | -5/Factory | Spotted B-75 Beast 10180 | -5/Factory | Core integrity fell below 50% 10204 | -5/Factory | Lost 10 parts (1p3n5u1w) 10340 | -5/Factory | Incoming investigation squad redirected 10343 | -5/Factory | Discovered new exit (range 4) 10444 | -5/Factory | Entered Upper Caves 10464 | -5/Upper Caves | Learned location of Armory (-3) 10494 | -5/Upper Caves | Discovered new exit (range 10) 10497 | -5/Upper Caves | Entered another Upper Caves area 10498 | -5/Upper Caves | Learned 4 Factory zone layouts 10520 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10556 | -5/Upper Caves | Discovered new exit (range 7) 10562 | -5/Upper Caves | Entered Zhirov 10562 | -5/Zhirov | Discovered new exit (range 3) 10568 | -5/Zhirov | Met Zhirov 10575 | -5/Zhirov | Learned location of Quarantine (-3) 10575 | -5/Zhirov | Learned location of Testing (-2) 10575 | -5/Zhirov | Learned location of Command (-1) 10579 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10584 | -5/Zhirov | Found Alien Artifact 10584 | -5/Zhirov | Identified Integrated Dissipator 10584 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10592 | -5/Zhirov | Found Alien Artifact 10619 | -5/Zhirov | Entered Proximity Caves 10634 | -4/Proximity Caves | Learned Research terminal intel 10638 | -4/Proximity Caves | Spotted B-86 Titan 10645 | -4/Proximity Caves | Build established: Hacker-Sprinter 10660 | -4/Proximity Caves | Discovered new exit (range 9) 10662 | -4/Proximity Caves | Entered Factory 10662 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10663 | -4/Factory | Identified exit to Upper Caves 10699 | -4/Factory | Found Prototype Launcher 10824 | -4/Factory | Identified Mni. Smartbomb Launcher 10827 | -4/Factory | Sucked down chute 10827 | -4/Factory | Entered Waste 10828 | -4/Waste | Spotted C-40 Crusher 10830 | -4/Waste | Spotted C-40 Crusher 10833 | -4/Waste | Spotted C-40 Crusher 10833 | -4/Waste | Spotted C-40 Crusher 10834 | -4/Waste | Spotted C-40 Crusher 10838 | -4/Waste | Spotted C-40 Crusher 10839 | -4/Waste | Discovered new exit (range 18) 10842 | -4/Waste | EMP discharged 10850 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10864 | -4/Waste | Entered Factory 11073 | -4/Factory | Identified exit to Research 11080 | -4/Factory | Discovered exit to Upper Caves (range 7) 11225 | -4/Factory | Fabricated Gyrokinetic Inverter (x2) 11256 | -4/Factory | Entered Upper Caves 11256 | -4/Upper Caves | Learned 4 Research zone layouts 11360 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11361 | -4/Upper Caves | Entered Warlord 11371 | -4/Warlord | System corruption cleaned by Quarantine Array 11422 | -4/Warlord | Met Warlord 11427 | -4/Warlord | Opened Warlord's prototype stash 11434 | -4/Warlord | Found Prototype Hackware 11434 | -4/Warlord | Identified System Mapper 11437 | -4/Warlord | Found Prototype Device 11437 | -4/Warlord | Identified Exp. Focal Shield 11440 | -4/Warlord | Found Prototype Device 11440 | -4/Warlord | Identified Exp. Phase Shifter 11443 | -4/Warlord | Found Prototype Reactor 11443 | -4/Warlord | Identified Vortex Chain Reactor 11447 | -4/Warlord | Warlord's base attacked by MAIN.C 11534 | -4/Warlord | Opened side exit 11538 | -4/Warlord | Discovered new exit (range 10) 11596 | -4/Warlord | Entered Proximity Caves 11596 | -3/Proximity Caves | Accompanied by 3 allies 11847 | -3/Proximity Caves | Build established: Wizard-Sprinter 11871 | -3/Proximity Caves | Discovered exit to Research (range 7) 11872 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11872 | -3/Proximity Caves | Entered Research 11872 | -3/Research | Evolved 2 slots: Utility x2 11874 | -3/Research | Loaded intel: 19 terminal locations 11984 | -3/Research | Identified exit to Armory 11984 | -3/Research | Identified exit to Quarantine 11994 | -3/Research | Found Prototype Processor 11994 | -3/Research | Identified Spectral Analyzer 12095 | -3/Research | Entered Armory 12181 | -3/Armory | Crushed by falling debris 12224 | -3/Armory | Discovered new exit (range 8) 12225 | -3/Armory | Identified Transdimensional Reconstructor 12225 | -3/Armory | Warped through subspace to slip node 12225 | -3/Armory | Discovered new exit (range 1) 12232 | -3/Armory | Entered Lab 12232 | -3/Lab | Discovered new exit (range 9) 12236 | -3/Lab | Unable to decrypt terminal 12236 | -3/Lab | Opened the door to a hidden lab 12236 | -3/Lab | Detected by scanners 12237 | -3/Lab | Gained access to the hidden lab's interior 12237 | -3/Lab | Unable to decrypt terminal 12238 | -3/Lab | Entered Research 12238 | -2/Research | Warlord forces began assault on 0b10 12238 | -2/Research | Evolved 2 slots: Utility x2 12321 | -2/Research | Identified exit to Testing 12338 | -2/Research | Local fabrication network quarantined 12348 | -2/Research | Research machine network offline 12358 | -2/Research | Fabricated Exp. Cesium-ion Thruster (x1) 12436 | -2/Research | Spotted Tracker 12444 | -2/Research | Destroyed Tracker 12477 | -2/Research | Found Powered Armor 12490 | -2/Research | Met up with Warlord 12525 | -2/Research | Spotted Executioner 12566 | -2/Research | Destroyed Executioner 12606 | -2/Research | Borebot progress halted 12614 | -2/Research | Found Prototype Processor 12614 | -2/Research | Identified Exp. Target Analyzer 12622 | -2/Research | Spotted Tracker 12659 | -2/Research | Borebot progress halted 12663 | -2/Research | Found Prototype Processor 12663 | -2/Research | Identified Exp. Targeting Computer 12678 | -2/Research | Spotted Executioner 12704 | -2/Research | Spotted Combat Programmer 12705 | -2/Research | Build established: Hacker-Sprinter 12707 | -2/Research | Combat Programmer assimilated allied 4Y-0WW(D) 12707 | -2/Research | Spotted 4Y-0WW(D) 12711 | -2/Research | Combat Programmer assimilated allied LQ-TBV(d) 12712 | -2/Research | Combat Programmer assimilated allied ZD-D09(g) 12716 | -2/Research | Spotted Tracker 12716 | -2/Research | Spotted Tracker 12723 | -2/Research | Destroyed Tracker 12744 | -2/Research | Spotted Combat Programmer 12747 | -2/Research | Combat Programmer assimilated allied Q4-1H6(g) 12821 | -2/Research | Found Quantum Capacitor 12897 | -2/Research | Found Quantum Capacitor 12948 | -2/Research | Found Prototype Processor 12948 | -2/Research | Identified Exp. Core Analyzer 13037 | -2/Research | Discovered new exit (range 13) 13242 | -2/Research | Spotted Striker 13243 | -2/Research | Spotted Striker 13251 | -2/Research | Destroyed Striker 13253 | -2/Research | Destroyed Striker 13287 | -2/Research | Discovered new exit (range 11) 13296 | -2/Research | Build established: Scavenger-Mutant 13298 | -2/Research | Identified exit to Access 13319 | -2/Research | Spotted Tracker 13319 | -2/Research | Spotted Tracker 13361 | -2/Research | Spotted Striker 13364 | -2/Research | Spotted Executioner 13436 | -2/Research | Warlord invited to help at Command 13488 | -2/Research | Entered Access 13488 | -1/Access | Evolved 2 slots: Utility x2 13520 | -1/Access | Garrison activated, responded to threat 13567 | -1/Access | Identified exit to Command 13724 | -1/Access | Spotted B-99 Colossus 13738 | -1/Access | First assault squad dispatched 13755 | -1/Access | Incoming assault squad redirected 13770 | -1/Access | Intercept squad dispatched 13794 | -1/Access | Entered Command 13984 | -1/Command | Spotted B-99 Colossus 14025 | -1/Command | Spotted Executioner 14025 | -1/Command | Spotted Executioner 14025 | -1/Command | Spotted Striker 14025 | -1/Command | Spotted Alpha 7 14025 | -1/Command | Spotted Executioner 14025 | -1/Command | Spotted Executioner 14025 | -1/Command | Spotted Striker 14025 | -1/Command | Spotted Alpha 7 14044 | -1/Command | First assault squad dispatched 14061 | -1/Command | Destroyed Striker 14107 | -1/Command | Incoming assault squad redirected 14122 | -1/Command | Spotted B-99 Colossus 14133 | -1/Command | Spotted B-99 Colossus 14133 | -1/Command | Discovered new exit (range 15) 14138 | -1/Command | Identified exit to Surface 14139 | *** | Escaped! Last Messages --------------- 14135_ Slug penetrates Wall. 14135_ Slug penetrates Reinforced Barrier. 14135_ Slug penetrates Wall. 14135_ Slug penetrates Earth. 14135_ Penetrated by Slug. 14135_ Slug penetrates Reinforced Barrier. 14135_ Penetrated by Slug. 14135_ Critical hit. 14135_ Slug penetrates Reinforced Barrier. 14136_ The Access Shell folds into the floor. 14136_ Enh. Nova Cannon destroyed. 14136_ Penetrated by Slug. 14136_ Slug penetrates Executioner. 14137_ Cld. Antigrav System destroyed. 14137_ Penetrated by Slug. 14137_ Slug penetrates Reinforced Barrier. 14138_ B-99 Colossus activates siege mode. 14138_ EXIT=IDENTIFIED: SURFACE 14138_ Knocked back. 14138_ Slug penetrates Wall. 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Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Gyrokinetic Inverter | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Biomechanical Wings | -4/Factory | Scanalyzed Exp. Signal Interpreter | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Gyrokinetic Inverter | x2 | -4/Factory Exp. Cesium-ion Thruster | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyCoreProtection Manual? 0 Play Time 03:13:59 Cumulative 302.7 hours Start 2021.01.24 @ 18:35:36 End 2021.01.25 @ 00:03:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 403 Rogue 403 Adventurer 0 Explorer 0 Win Type 0 Total 34 Types 24/0/7/3/0/0/0/0/0 Lore% 87 Gallery% 83 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4f8fcc3-89f3-4338-b62e-d3b20eed25ed