Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 11:33:07 Player: slowdive Result: Destroyed by as-99677 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (387) 387 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 942 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 197/300 Energy 25/250 System Corruption 5% Temperature Hot (260) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Medium Storage Unit Core Shielding > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (10) --- Sensor Array Signal Interpreter Beam Cannon Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Particle Cannon Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Compact Wheel Sensor Array Signal Interpreter Core Shielding Beam Cannon Beam Cannon Assault Rifle Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | . 10 7 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads 3 | . 2 1 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 7 | . 4 3 Energy Gun . | . . . Energy Cannon 3 | . 1 2 Ballistic Gun 1 | . . 1 Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 8 | . 2 8 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 85 Engine 12 | . 12 11 Treads 21 | . 21 21 Leg 6 | . 6 . Device 3 | . 3 . Storage 15 | . 15 14 Protection 7 | . 6 14 Energy Gun 2 | . 2 . Energy Cannon 6 | . 6 14 Ballistic Gun 7 | . 7 . Ballistic Cannon 10 | . 11 9 Naked Turns . | . . . Heaviest Build 27 | 12 27 27 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 9 | . 9 10 Most Carried 10 | . 10 10 Average Carried 9 | . 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 461 | 200 261 . Remotely . | . . . Salvage Created 660 | . 598 62 Parts 38 | . 38 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 19 | . 15 4 Guns 9 | . 9 . Cannons 10 | . 6 4 Classes Destroyed 7 | . 6 1 Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 9 | . 8 1 Grunt 7 | . 7 . Assembled 3 | . . 3 Best Kill Streak 5 | . 5 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1643 | . 527 1116 Core 257 | . 78 179 Absorbed by Shields . | . . . Redirected to Shielding 5 | . . 5 Core Remaining (%) 100 | 100 . . Volleys Fired 52 | . 41 11 Largest 2 | . 2 2 Hottest 103 | . 103 103 Shots Fired 101 | . 81 20 Gun 65 | . 65 . Cannon 36 | . 16 20 Launcher . | . . . Special . | . . . Kinetic 59 | . 50 9 Thermal 42 | . 31 11 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 10 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 54 | . 45 9 Core Hits 35 | . 28 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 6 1 Burn 5 | . 5 . Blast 2 | . 1 1 Melee Attacks 1 | . 1 . Impact 1 | . 1 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 885 | . 674 211 Guns 452 | . 452 . Cannons 428 | . 218 210 Explosions . | . . . Melee . | . . . Ramming 5 | . 4 1 Kinetic 468 | . 383 85 Thermal 412 | . 287 125 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 1 5 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 6 . Message Errors 3 | . 3 . Matter Fused 1 | . 1 . Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 2 | . 1 1 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 419 | . 171 419 Average Temperature 98 | . 52 231 Received Heat Transfer 210 | . 210 . Effects 5 | . . 5 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Matter Decay 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1369 | . 1147 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 325 | . 325 39 Initial 4 | . . 4 Average 129 | . 134 23 Maximum Alert Level 1 | . 1 . Low Security (%) 89 | . 89 100 Level 1 10 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 20 13 Peak Tracking Total 11 | . 6 11 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 17 | . 17 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 12 . Robot Analysis 3 | . 3 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Maintenance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 4 | . 4 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 1 | . 1 . Operators 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1470 | . 1414 56 Spaces Moved 794 | 1 785 8 Core . | . . . Treads 633 | . 625 8 Legs 161 | 1 160 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 155 | 120 155 160 Slowest Speed 190 | 120 190 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 2 91 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee 1 | . 1 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 924 | . 897 27 Wait 38 | . 38 . Move 792 | . 784 8 Hop . | . . . Pick Up 13 | . 13 . Fast Attach 3 | . 3 . Attach 9 | . 3 6 Detach . | . . . Swap 5 | . 4 1 Drop 9 | . 9 . Fire 52 | . 41 11 Melee 1 | . 1 . Ram 1 | . . 1 Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 16) 721 | -10/Materials | Discovered new exit (range 5) 1185 | -10/Materials | Discovered new exit (range 16) 1415 | -10/Materials | Entered Mines 1420 | -10/Mines | Assembled infested the area 1450 | -10/Mines | Core integrity fell below 50% 1461 | -10/Mines | Core integrity fell below 20% 1471 | -10/Mines | Destroyed by as-99677 with Assembled Heavy Rifle Last Messages --------------- 01450_ Power failure, Ion Engine shutdown. 01451_ Overheating: Lgt. Treads damaged (-45). 01452_ as-17057 destroyed. 01452_ as-06698 suffers critical hit (Blast). 01453_ Overheating: Matter decay (-39). 01453_ Lgt. Treads destroyed. 01454_ System corrupted by crushing effect (+1). 01455_ Slammed into as-64167. 01458_ Ion Engine destroyed. 01459_ Lgt. Cannon destroyed. 01460_ Critical hit (Destroy). 01462_ Overheating: System interference. 01462_ Assault Rifle temporarily disabled. 01463_ Hrd. Light Armor Plating destroyed. 01466_ Com. Wheel destroyed. 01466_ System corrupted by crushing effect (+3). 01466_ Assault Rifle destroyed. 01466_ as-64167 destroyed. 01466_ as-06698 destroyed. 01470_ Particle Cannon destroyed. 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