Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 17:13:59 Player: Mathewnd Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1581) 1581 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6076 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (1350) Ox26 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Large Storage Unit High-capacity Battery (250) Energy Well (350) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Medium Laser Overtuned Quantum Rifle Heavy Plasma Cannon Heavy Assault Rifle CPS Tube (2) Vortex Trap Botcube Peak State ------------ > --- POWER ------------ Ion Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Scrap Suit Huge Storage Unit Experimental Sensor Array Signal Interpreter Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Compact Wheel Large Storage Unit High-capacity Battery Drone Bay Drone Bay Drone Bay Drone Bay Medium Laser Overtuned Quantum Rifle Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle CPS Tube Vortex Trap Vortex Trap Vortex Trap Botcube [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Signal Interpreter Device Drone Bay Storage Huge Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Slots Evolved 8 | . . 2 . . . 6 . . Power 1 | . . . . . . 1 . . Propulsion 3 | . . 1 . . . 2 . . Utility 4 | . . 1 . . . 3 . . Weapon . | . . . . . . . . . Parts Attached 36 | 4 3 2 9 2 2 10 1 3 Power 5 | . . 2 1 . . 2 . . Engine 4 | . . 2 1 . . 1 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 13 | 2 . . 4 1 2 3 1 . Treads 12 | 2 . . 4 1 2 3 . . Leg . | . . . . . . . . . Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 1 2 . 2 1 . 3 . 1 Device 5 | . . . 2 . . 2 . 1 Storage 3 | 1 1 . . 1 . . . . Processor 2 | . 1 . . . . 1 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 8 | 1 1 . 2 . . 2 . 2 Energy Gun 3 | 1 1 . 1 . . . . . Energy Cannon 4 | . . . . . . 2 . 2 Ballistic Gun 1 | . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 2 | . . . . . 2 . . . Parts Lost 24 | . . . 7 . . 2 4 11 Power 4 | . . . 1 . . 1 1 1 Propulsion 10 | . . . 3 . . 1 3 3 Utility 4 | . . . 1 . . . . 3 Weapon 6 | . . . 2 . . . . 4 Highest Loss Streak 8 | . . . 5 . . 1 4 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 81 74 92 100 100 89 73 27 Engine 8 | . . 8 11 11 11 9 2 . Treads 26 | . 28 22 28 33 33 32 20 1 Device 9 | . . . 8 11 11 16 13 3 Storage 9 | . 14 11 11 11 11 6 6 6 Processor 9 | . 12 11 11 11 11 6 6 6 Energy Gun 9 | . 25 22 13 11 11 . . . Energy Cannon 3 | . . . . . . 13 13 7 Ballistic Gun 6 | . . . 8 11 11 . . . Peak Build Rating 47 | 4 6 8 18 19 23 47 44 40 Average Rating 22 | 3 5 7 15 18 21 43 41 16 On Entrance 18 | . 4 6 8 18 19 23 44 40 Naked Turns . | . . . . . . . . . Heaviest Build 110 | 7 24 31 36 96 96 110 104 99 Greatest Support 106 | 40 40 40 60 63 63 106 106 16 Greatest Overweight (x) 31 | . . . . 1 2 1 6 31 Average Overweight (x) 1 | . . . . . 1 . 3 18 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 Average Capacity 21 | 6 11 15 15 21 25 25 25 25 Most Carried 25 | 8 8 9 15 17 25 24 21 20 Average Carried 18 | 5 7 8 14 16 22 19 20 17 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 Final Carried 25 | 8 8 9 14 17 25 21 20 14 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Matter Collected 821 | 240 8 38 270 38 38 90 73 26 Remotely . | . . . . . . . . . Salvage Created 2566 | . 120 109 1216 79 . 392 470 180 Parts 121 | . 9 6 73 2 . 13 5 13 Haulers Intercepted 6 | . . 1 5 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 4 14 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Combat Hostiles Destroyed 37 | . 3 1 21 . . 7 2 3 Guns 22 | . 2 1 19 . . . . . Cannons 8 | . . . . . . 3 2 3 AOE 5 | . 1 . 2 . . 2 . . Classes Destroyed 12 | . 2 1 6 . . 1 1 1 Worker 4 | . . . 3 . . 1 . . Builder 2 | . 1 . 1 . . . . . Hauler 6 | . . 1 5 . . . . . Recycler 3 | . . . 1 1 . 1 . . Operator 1 | . . . 1 . . . . . Watcher 2 | . . . 2 . . . . . Swarmer 7 | . . . 7 . . . . . Grunt 17 | . 3 1 8 . . 4 . 1 Sentry 8 | . . . 6 . . 1 1 . Hunter 2 | . . . . . . . . 2 Programmer 3 | . . . . . . 2 1 . Samaritan 2 | . . . . . . . 2 . Best Kill Streak 9 | . 3 1 9 1 . 6 1 2 Combat Bots Only 8 | . 3 1 8 . . 4 1 2 Max Kills in Single Turn 4 | . 1 1 3 1 . 4 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . 2 . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Hostile Shots Fired 404 | . 6 8 130 . . 71 69 120 Missed 124 | . 3 . 38 . . 33 24 26 Damage Taken 4190 | . 30 88 1041 . . 487 462 2082 Core 1013 | . 10 21 131 . . 16 84 751 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 20 | . . . . . . 10 10 . Core Remaining (%) 86 | 100 96 . . . 62 . . . Volleys Fired 171 | . 5 9 95 2 . 17 28 15 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 136 | . 90 90 90 73 . 136 136 136 Shots Fired 341 | . 10 18 188 4 . 35 57 29 Gun 220 | . 10 18 188 4 . . . . Cannon 121 | . . . . . . 35 57 29 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 71 | . . . 69 2 . . . . Thermal 232 | . 5 9 95 2 . 35 57 29 Explosive . | . . . . . . . . . Electromagnetic 38 | . 5 9 24 . . . . . Robot Hit Streak 20 | . 4 4 20 5 . 8 8 3 Robot Miss Streak 7 | . 2 5 4 . . 2 7 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 218 | . 7 9 126 4 . 23 34 15 Core Hits 96 | . 5 5 50 1 . 14 13 8 Critical Kills 2 | . . . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . . . 9 1 . 1 1 . Burn 9 | . . . 8 1 . . . . Meltdown 2 | . . . . . . 1 1 . Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4441 | 4 130 121 2001 56 . 1078 744 307 Guns 2078 | . 93 121 1808 56 . . . . Cannons 1569 | . . . . . . 518 744 307 Explosions 761 | . 33 . 168 . . 560 . . Melee . | . . . . . . . . . Ramming 33 | 4 4 . 25 . . . . . Kinetic 646 | . . . 615 31 . . . . Thermal 3404 | . 71 53 1126 25 . 1078 744 307 Explosive . | . . . . . . . . . Electromagnetic 358 | . 55 68 235 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 1 1 1 Average Corruption 1 | . . . 1 2 2 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . . . 11 5 1 3 7 4 Message Errors 4 | . . . 1 . . 1 . 2 Matter Fused 6 | . . . 1 1 1 . 2 1 Heat Flow Errors 5 | . . . 3 . . . 2 . Energy Discharges 2 | . . . . . . 1 1 . Data Loss (minor) 8 | . . . 4 2 . . 1 1 Data Loss (major) 1 | . . . 1 . . . . . Misfires 2 | . . . . . . 1 1 . Alerts 2 | . . . . 2 . . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 20 | . . . . . . . 20 . Projectiles 20 | . . . . . . . 20 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 62 | . . . 46 . . 16 . . Shots 2 | . . . 1 . . 1 . . Rammed 7 | 2 1 . 4 . . . . . Targets Rammed 9 | 2 2 . 5 . . . . . Kicked . | . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . Highest Temperature 482 | . 93 186 153 6 . 398 360 482 Average Temperature 92 | . 51 76 35 3 . 143 155 176 Received Heat Transfer 1036 | . 18 48 300 . . 132 54 484 Effects 9 | . . . . . . 1 3 5 Shutdowns 4 | . . . . . . 1 2 1 Energy Bleed 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . 2 1 . Combat Hostiles 2 | . . . . . . 2 . . Parts Melted 24 | . . . 7 . . 5 8 4 Heat Transferred 7014 | . 111 148 3493 148 . 1301 1258 555 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Peak Influence 336 | . 94 55 336 101 . 228 . . Initial 96 | . . 3 22 96 . . . . Average 131 | . 66 15 181 98 . 106 . . Maximum Alert Level 1 | . . . 1 . . 1 . . Low Security (%) 69 | 100 100 100 55 100 . 65 . . Level 1 30 | . . . 44 . . 34 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . 3 . . 4 . . Investigation 4 | . 1 . 1 . . 2 . . Extermination 1 | . . . . . . 1 . . Reinforcement 2 | . . . 2 . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 64 | . 3 3 36 . . 11 2 9 Peak Tracking Total 5 | . 2 2 5 . . 4 1 4 Tactical Retreats 5 | . . 1 1 . . . . 3 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Traps Triggered 3 | . 1 . 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . . . . 2 Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . . . . 2 Triggered 2 | . . . . . . . . 2 Most Traps Carried 3 | . . . . . 3 3 3 3 Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Machines Disabled 5 | . . . 1 . . 4 . . Max in Single Turn 4 | . . . 1 . . 4 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Machines Accessed 17 | . 3 2 5 . 5 2 . . Terminals 10 | . 3 2 5 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 59 | . 14 7 19 . 15 4 . . Successful 34 | . 8 4 5 . 15 2 . . Failed 25 | . 6 3 14 . . 2 . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 15 | . 1 3 7 . . 4 . . Terminals 40 | . 14 7 19 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 30 | . 8 3 4 . 15 . . . Record 14 | . . . . . 14 . . . Robot Analysis 3 | . 2 1 . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . Open Door 2 | . . . 2 . . . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 2 | . 1 . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . 1 1 . . 2 . . Terminals 2 | . . 1 1 . . . . . Botnet 2 | . . 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units . | . . . . . . . . . Fedlink 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 3 2 5 . . 1 . . Full Trace Events 2 | . . . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 167 | . . . . . . . . 167 Highest-Rated Ally 167 | . . . . . . . . 167 Total Orders 2 | . . . . . . . . 2 EXPLORE 2 | . . . . . . . . 2 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Robot Analysis Total 3 | . 2 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Turns Passed 7593 | 103 339 153 1565 253 2999 657 689 835 Spaces Moved 3057 | 57 198 77 668 119 1244 279 327 88 Core 53 | 4 . . . . . . . 49 Treads 2759 | 53 198 77 668 119 1244 279 121 . Legs . | . . . . . . . . . Wheels 245 | . . . . . . . 206 39 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 160 160 190 Average Speed 219 | 152 160 160 160 204 240 190 179 888 Slowest Speed 1600 | 160 160 160 160 240 320 240 240 1600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 5 44 9 70 20 86 8 50 59 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 6 | . . . . . 4 . 1 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 33 | . 3 . 10 . . 20 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 33 | . 3 . 10 . . 20 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Total 3588 | 71 209 88 975 127 1259 371 374 114 Wait 257 | . . . 174 . 2 59 19 3 Move 3049 | 56 197 76 667 118 1243 278 326 88 Hop . | . . . . . . . . . Pick Up 46 | 9 1 1 19 3 9 4 . . Fast Attach 7 | 3 1 . 1 . 1 1 . . Attach 22 | 1 1 1 8 . . 7 1 3 Detach 2 | . . . . . . 2 . . Swap 7 | . 1 1 . 2 1 2 . . Drop 16 | . 1 . 6 2 3 1 . 3 Fire 171 | . 5 9 95 2 . 17 28 15 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 9 | 2 2 . 5 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 2 | . . . . . . . . 2 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 441 | -10/Materials | Identified exit to Materials 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 551 | -9/Materials | Discovered new exit (range 5) 562 | -9/Materials | Identified exit to Storage 596 | -9/Materials | Entered Storage 978 | -9/Storage | Lost 5 parts (1p2n1u1w) 979 | -9/Storage | Destroyed 8 combat bots 1201 | -9/Storage | Discovered new exit (range 16) 1207 | -9/Storage | Identified exit to Recycling 1563 | -9/Storage | Build established: Scavenger-Mutant 2155 | -9/Storage | Used back door to open Recycling access 2161 | -9/Storage | Entered Recycling 2356 | -9/Recycling | Scanned before Scraplab entrance 2392 | -9/Recycling | Entered Scraplab 2411 | -9/Recycling | Discovered new exit (range 2) 2411 | -9/Recycling | Identified exit to Scraptown 2414 | -9/Recycling | Entered Scraptown 2414 | -9/Scraptown | System corruption cleaned by C-Scrubber 2423 | -9/Scraptown | System corruption cleaned by C-Scrubber 2495 | -9/Scraptown | Build established: Mutant 2704 | -9/Scraptown | Visited UFD Registry 2704 | -9/Scraptown | Registered with UFD as "Autogunner" 2766 | -9/Scraptown | Visited LU-1G1's Boring Crew 2840 | -9/Scraptown | Visited Scrap Suit Storage 2879 | -9/Scraptown | Found Scrap Suit 3060 | -9/Scraptown | Visited Research Penetration Think Tank 3110 | -9/Scraptown | Visited Scrapoid Research Area 3173 | -9/Scraptown | Visited Botcube Research 3194 | -9/Scraptown | Found Botcube 3236 | -9/Scraptown | Visited Infowarlord's Domain 3255 | -9/Scraptown | Found Exp. Sensor Array 3311 | -9/Scraptown | Visited Science Guys 3437 | -9/Scraptown | Visited Modified Component R&D 3656 | -9/Scraptown | Visited Chapter 10 3846 | -9/Scraptown | Discovered new exit (range 3) 4064 | -9/Scraptown | Visited Shadow of the Wyrm 4117 | -9/Scraptown | Visited Awakened 4208 | -9/Scraptown | Visited Assassins FH 4290 | -9/Scraptown | Visited Fellowship of the Rings 4347 | -9/Scraptown | Visited Cyclists 4386 | -9/Scraptown | Entered Cyclist Reading Room 4448 | -9/Scraptown | Visited SPCMW 5006 | -9/Scraptown | Discovered new exit (range 13) 5195 | -9/Scraptown | Visited CPS Storage 5411 | -9/Scraptown | Identified exit to Factory 5413 | -9/Scraptown | Entered Factory 5413 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5460 | -6/Factory | Garrison activated, responded to threat 5955 | -6/Factory | Discovered new exit (range 4) 5960 | -6/Factory | Identified exit to Lower Caves 6046 | -6/Factory | Build established: Scavenger-Mutant 6070 | -6/Factory | Entered Lower Caves 6137 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6186 | -6/Lower Caves | Encountered a Warlord checkpoint 6375 | -6/Lower Caves | Lost 4 parts (1p3n) 6432 | -6/Lower Caves | Learned Factory emergency access door positions 6457 | -6/Lower Caves | Learned Factory terminal intel 6616 | -6/Lower Caves | Build established: Mutant 6738 | -6/Lower Caves | Discovered new exit (range 10) 6757 | -6/Lower Caves | Identified exit to Lower Caves 6759 | -6/Lower Caves | Entered another Lower Caves area 6911 | -6/Lower Caves | Lost 8 parts (1p3n2u2w) 7298 | -6/Lower Caves | Core integrity fell below 50% 7583 | -6/Lower Caves | Core integrity fell below 20% 7594 | -6/Lower Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- repair. 07332_ Targeting Computer fries itself beyond repair. 07334_ Unknown Ballistic Gun fries itself beyond repair. 07337_ Hvy. Assault Rifle fries itself beyond repair. 07342_ Flexi-carbon Leg fries itself beyond repair. 07354_ Acquired 20 matter. 07575_ Critical hit (Burn: +50). 07578_ Dropped Vortex Trap. 07578_ Installed Vortex Trap. 07582_ Adv. Beam Cannon destroyed. 07582_ G-50 Soldier triggered Vortex Trap. 07582_ A wave of accelerated entropy washes over the area. 07582_ G-50 Soldier destroyed. A strange signal echoes through the caves. 07593_ Dropped Adv. Beam Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????#######?????????????????????? | | #######?????### ###???????????????????? | | ## ###???#; ;#???????????????????? | | " ## ##?##;; ###?????????????????? | | """ # ### ;; ##????????????????? | | " " # ## ; #??????#####?????? | | ""??# ## ;; %@ #??##### ######? | | " "?# #?# ;;g ;;; ;; ##??# ## ## | | " ?# #?# ; ;;;;;;; ##### %%" # | | ## #### #?##; ;; ; # # | | ##??# #??#; ; ####### ## | | ##?###$ #?## ;###???## #### ## | | #### ###?## ### #####?????# ## ## ### | | ??# #?### ## ##????####### ###?# | | ??# ## ### ####### ### #???## | | ??## ### #????## | | ???# ##?# ##????#"! | | #??# ##??# ## #????#"% | | #?# #???## #### #????#"| | | ## ##???### #??# ## #????#" | | ##????# ##??# #### ###### ###??#" | | #??### ##??# #??# #????# ##?## | | # #### #### #???# #??# #????# #??# | | # #???## ###?## #??# ###??# #??# | | # #???# # % ##?## #??# ##?# ##??# | | # #???# ## #### #??###??# ### #???# | | # ##??# ## ##?## #???????# #???# | | #### ## # ### #???????# ## #?#### | | ## #?# #???????## ####### ## | | # # #?## #????????### ##### # | | ####??## #??????#???# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 20 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerDisposableRegenerator Manual? 0 Play Time 00:38:58 Cumulative 119.7 hours Start 2025.01.11 @ 16:33:04 End 2025.01.11 @ 17:13:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 64 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b420e081-6e0a-4dc4-8cd7-47cfaaa9e51b