Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.31 @ 20:27:17 Player: Bert Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1280) 1280 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3085 Bonus ------- None Cogmind --------- Core Integrity 464/550 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Cooling System Small Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON (3) ------- Particle Gun Particle Gun > --- INVENTORY (8) ---- Light Deuterium Engine Light Deuterium Engine Improved Heat Sink Improved Heat Sink Visual Processing Unit Improved Targeting Computer Particle Charger Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Small Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun Particle Gun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Visual Processing Unit Improved Targeting Computer Light Armor Plating [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 27 | 6 2 11 8 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 5 3 Treads . | . . . . Leg 10 | 2 . 5 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 2 2 Device 2 | . 1 1 . Storage 1 | 1 . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 7 | 2 . 3 2 Energy Gun 7 | 2 . 3 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . . 2 5 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 3 | . . 1 2 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 96 91 Engine 11 | . 14 11 9 Leg 28 | . 28 30 26 Device 8 | . 6 11 9 Storage 11 | . 14 11 9 Processor 9 | . 7 11 9 Protection 3 | . . . 8 Energy Gun 22 | . 28 22 19 Peak Build Rating 23 | 6 9 15 23 Average Rating 13 | 3 7 12 19 On Entrance 7 | . 6 9 15 Naked Turns . | . . . . Heaviest Build 28 | 13 14 20 28 Greatest Support 40 | 20 20 33 40 Greatest Overweight (x) 3 | 3 . 1 1 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 7 7 Class Distribution -------------------- 51% | Scavenger-Mutant 39% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 463 | 233 43 120 67 Remotely . | . . . . Salvage Created 1550 | . 327 583 640 Parts 88 | . 22 41 25 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 8 12 12 Guns 31 | . 8 11 12 Classes Destroyed 10 | . 4 4 2 Hauler 1 | . . . 1 Recycler 1 | . 1 . . Operator 1 | . . 1 . Watcher 2 | . 1 . 1 Swarmer 4 | . 4 . . Grunt 19 | . 4 6 9 Brawler 2 | . . 1 1 Duelist 1 | . . 1 . Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 4 | . 4 3 3 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 179 | . 56 40 83 Missed 54 | . 18 10 26 Damage Taken 1318 | . 280 339 699 Core 217 | . 48 83 86 Absorbed by Shields . | . . . . Ignored by Resistances 390 | . 91 99 200 Core Remaining (%) 86 | 100 80 79 . Volleys Fired 101 | . 23 33 45 Largest 3 | . 2 2 3 Hottest 186 | . 90 96 186 Shots Fired 207 | . 46 66 95 Gun 207 | . 46 66 95 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 207 | . 46 66 95 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 34 | . 25 15 34 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 165 | . 35 55 75 Core Hits 78 | . 16 26 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 13 | . 3 4 6 Burn 13 | . 3 4 6 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2239 | . 416 701 1122 Guns 2211 | . 414 689 1108 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 28 | . 2 12 14 Kinetic . | . . . . Thermal 2211 | . 414 689 1108 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 5 | . 1 3 1 Kicked 5 | . 1 3 1 Crushed . | . . . . Highest Temperature 303 | . 303 3 242 Average Temperature 86 | . 118 2 68 Received Heat Transfer 714 | . 117 147 450 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 15 | . 2 5 8 Heat Transferred 6637 | . 1325 2093 3219 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 334 | . 334 313 248 Initial 81 | . . 48 81 Average 150 | . 121 186 170 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 70 | 100 89 61 57 Level 1 29 | . 10 38 42 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 3 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 16 14 22 Peak Tracking Total 7 | . 7 5 4 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 4 2 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 8 9 . Successful 10 | . 4 6 . Failed 7 | . 4 3 . Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 6 | . 4 2 . Terminals 15 | . 6 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 6 . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . . 1 . Alert Level 2 | . 1 1 . Security Status 1 | . . 1 . Patrol Status 1 | . . 1 . Investigation Status 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 14 | . 14 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1991 | 142 528 630 691 Spaces Moved 1098 | 91 325 354 328 Core 42 | 42 . . . Treads . | . . . . Legs 1056 | 49 325 354 328 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 138 120 120 121 Slowest Speed 200 | 200 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 33 33 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1564 | 107 419 499 539 Wait 260 | 1 54 68 137 Move 1095 | 90 324 353 328 Hop . | . . . . Pick Up 50 | 10 10 17 13 Fast Attach . | . . . . Attach 23 | 6 2 9 6 Detach 1 | . 1 . . Swap 5 | . . 3 2 Drop 24 | . 4 13 7 Fire 101 | . 23 33 45 Melee . | . . . . Ram . | . . . . Kick 5 | . 1 3 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 9) 663 | -10/Materials | Discovered new exit (range 5) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 696 | -9/Materials | Identified exit to Mines 1236 | -9/Materials | Build established: Scavenger-Mutant 1261 | -9/Materials | Discovered new exit (range 16) 1300 | -9/Materials | Identified exit to Materials 1301 | -9/Materials | Entered another Materials area 1301 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1992 | -8/Materials | Self-destructed Last Messages --------------- 01889_ G-47 Trooper overheating. 01890_ G-47 Trooper destroyed. 01918_ K-01 Serf collects debris. 01937_ Acquired Particle Charger. 01953_ W-25 Informer distress signal alerts nearby ally. 01954_ A-02 Transporter destroyed. 01961_ Y-45 Defender suffers critical hit (Burn). 01963_ W-25 Informer destroyed. 01964_ Beam Rifle destroyed. 01976_ R-06 Scavenger collects Ion Engine. 01977_ U-05 Engineer builds a Door. 01979_ R-06 Scavenger collects Imp. Sensor Array. 01982_ Kicked U-05 Engineer. 01983_ R-06 Scavenger collects Prototype Engine. 01986_ Triggered Alarm Trap. 01986_ An alarm sounds. 01986_ ALERT: Alarm triggered, dispatching investigation squad. 01986_ R-06 Scavenger collects Prototype Energy Cannon. 01989_ Acquired 2 matter. 01991_ U-05 Engineer lays Concrete. 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