Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 01:50:33 Player: Zellbot Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (105) 525 Value Destroyed (3567) 3567 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (5160) 5160 TOTAL SCORE: 17812 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 575 Follower Combat Kills 818 Entered DSFs 500 Aligned with FarCom 300 Acquired SGEMP 2000 Friendly Fire -33 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 100/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Hacking Suite Lance SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Experimental Coolant Injector Structural Scanner Machine Analyzer Advanced Target Analyzer Improved Transmission Jammer Antimissile System Hacking Suite > --- WEAPON ----------- Lance Lance Lance Lance > --- INVENTORY -------- Improved Energy Well Tesla Rifle Dispersion Rifle SGEMP Prototype [Rating: 108] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Armored Wheel Treads Improved Treads Leg Potential Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac DSF Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . . . . . 1 2 . . . . 1 Utility 10 | . . . 1 . . . . 2 2 . 1 . . 1 2 . 1 Weapon 2 | . . . . . . . 2 . . . . . . . . . . Parts Attached 155 | 7 11 2 6 8 2 2 15 10 9 19 19 2 1 3 7 7 25 Power 17 | 1 1 1 1 1 . . 2 1 . 2 . . . 1 3 1 2 Engine 9 | 1 1 1 1 1 . . . 1 . 1 . . . . 2 . . Core 5 | . . . . . . . 2 . . 1 . . . 1 . 1 . Reactor 3 | . . . . . . . . . . . . . . . 1 . 2 Propulsion 37 | 2 3 . 1 3 2 1 2 . 1 6 7 1 . 1 . 3 4 Treads 3 | . . . . 2 . . . . . . . . . . . . 1 Leg 12 | 2 . . . . 2 1 2 . 1 3 . . . . . . 1 Wheel 13 | . 3 . 1 1 . . . . . 3 4 . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 8 | . . . . . . . . . . . 3 1 . 1 . 3 . Utility 60 | 1 5 1 4 2 . . 5 5 5 8 9 1 . . 4 3 7 Device 24 | . 2 . . . . . 2 2 1 2 4 . . . 3 2 6 Storage 4 | 1 1 . . . . . . . . 1 1 . . . . . . Processor 8 | . . . . . . . . 2 1 1 2 . . . 1 . 1 Hackware 2 | . . . . . . . . . . 2 . . . . . . . Protection 22 | . 2 1 4 2 . . 3 1 3 2 2 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 41 | 3 2 . . 2 . 1 6 4 3 3 3 . 1 1 . . 12 Energy Gun 13 | 3 . . . . . . 2 . . . 2 . . . . . 6 Energy Cannon 2 | . . . . . . . . . 1 . 1 . . . . . . Ballistic Gun 13 | . . . . 2 . 1 4 3 1 2 . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . 6 Special Melee Weapon 2 | . . . . . . . . . . . . . 1 1 . . . Unidentified Prototypes 10 | . . . . . . . 1 1 . . 3 . . . 1 4 . Parts Lost 73 | . 1 1 4 3 . 1 2 7 6 13 1 . . . 6 14 14 Power 12 | . 1 1 1 . . 1 1 1 1 1 . . . . 2 1 1 Propulsion 17 | . . . 1 2 . . . . . 3 . . . . . 8 3 Utility 33 | . . . 2 . . . . 3 4 6 1 . . . 3 5 9 Weapon 11 | . . . . 1 . . 1 3 1 3 . . . . 1 . 1 Highest Loss Streak 13 | . 1 1 3 2 . 1 2 5 3 11 1 . . . 4 13 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 94 84 91 98 92 95 85 86 80 81 68 68 74 64 52 42 Engine 5 | . 14 8 7 9 11 3 . 3 5 1 5 5 5 4 4 . . Core 1 | . . . . . . . 7 2 . 2 . . . 3 . . . Treads 1 | . . . . 9 17 4 . . . . . . . . . . 2 Leg 9 | . 10 . . . 7 28 27 23 20 14 . . . . . . . Wheel 9 | . 16 28 28 22 6 . . . . 2 12 . . . . . 1 Flight 2 | . . . . . . . . . . . 4 21 21 22 21 17 . Device 8 | . 7 . . . . . 6 14 17 5 13 15 15 14 13 13 15 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 7 5 5 4 4 2 . Processor 3 | . . . . . . . . 4 7 5 5 10 10 9 9 7 4 Hackware 2 | . . . . . . . . . . 9 5 5 5 4 4 4 3 Protection 9 | . 5 14 14 22 22 22 9 4 7 8 5 5 5 4 3 2 . Energy Gun 2 | . 10 . . . . . 6 5 . . 1 . . . . . 3 Ballistic Gun 6 | . . . . 9 22 22 29 9 8 5 3 . . . . . . Ballistic Cannon 1 | . . . . . . . . 6 6 4 . . . . . . . Impact Weapon 5 | . 16 28 22 7 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 11 6 . . . . . . Naked Turns 45 | . . . . . . . . . . . . . . . . . 45 Heaviest Build 63 | 12 22 22 31 29 29 29 43 33 47 53 63 31 31 37 39 36 31 Greatest Support 80 | 20 24 24 36 46 60 75 78 78 78 76 60 31 31 39 39 42 80 Greatest Overweight (x) 10 | . 4 . 1 2 9 . . . . . 10 . . . . . 7 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 9 10 10 10 10 10 8 5 Most Carried 10 | 4 10 10 10 9 6 8 10 10 10 10 10 8 9 9 8 10 5 Average Carried 8 | 1 8 9 9 6 5 7 9 8 9 7 9 7 7 7 6 7 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 4 10 9 10 5 6 8 10 10 10 7 9 7 9 7 8 5 5 Class Distribution -------------------- 53% | Mutant 10% | Sprinter 8% | Scavenger-Mutant 7% | Skirmisher 6% | Scavenger-Skirmisher 5% | Hacker-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Hacker-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Sprinter | -4/DSF Sprinter | -3/Research Sprinter | -2/Research Sprinter | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac DSF Res Res Tes Acc Matter Collected 2892 | 220 151 10 70 80 . 75 757 249 99 600 180 . . . . 164 237 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3817 | . 427 61 576 194 . 117 991 300 85 227 180 . . . . . 659 Parts 166 | . 11 7 18 2 . 9 51 9 1 17 5 . . . . . 36 Haulers Intercepted 3 | . 1 . 2 . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac DSF Res Res Tes Acc Combat Hostiles Destroyed 88 | . 12 5 11 7 . 5 22 7 3 5 2 . . . . . 9 Melee 31 | . 5 5 5 4 . . . . . 3 . . . . . . 9 Guns 35 | . 2 . . . . 5 22 3 1 1 1 . . . . . . Cannons 9 | . . . 1 1 . . . 3 2 1 1 . . . . . . AOE 1 | . . . . . . . . 1 . . . . . . . . . Classes Destroyed 17 | . 5 . 5 . . 1 1 4 1 . . . . . . . . Worker 3 | . 1 . 1 . . . 1 . . . . . . . . . . Builder 3 | . . . . . . . . 1 . 1 . . . . . . 1 Tunneler 2 | . . . 1 1 . . . . . . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . . . . . . . . . Recycler 3 | . . . 1 1 . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . Swarmer 30 | . 6 5 3 7 . 4 4 . . 1 . . . . . . . Grunt 33 | . 6 . 4 . . . 13 3 2 1 . . . . . . 4 Brawler 2 | . . . . . . . . 2 . . . . . . . . . Duelist 3 | . . . 1 . . . 1 . . . . . . . . . 1 Sentry 10 | . . . 3 . . . 2 1 . 2 2 . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . . . Hunter 3 | . . . . . . 1 1 . . 1 . . . . . . . Programmer 5 | . . . . . . . . 1 . . . . . . . . 4 Heavy 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 6 | . 3 3 5 4 . 4 6 5 2 1 1 . . . . . 6 Combat Bots Only 6 | . 3 3 3 4 . 4 5 4 2 1 1 . . . . . 6 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 1 2 1 1 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . Melee 1 | . 1 1 1 1 . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac DSF Res Res Tes Acc Damage Taken 14990 | . 587 139 1024 422 . 221 1224 1141 1335 1822 429 . 21 75 714 2720 3116 Core 4118 | . 102 36 176 77 . 18 150 133 135 244 43 . . . 143 1259 1602 Absorbed by Shields 327 | . . . . . . . . . . 327 . . . . . . . Regen/Repaired (Parts) 131 | . 51 . . . . . . . 80 . . . . . . . . Core Remaining (%) 68 | 100 . 44 . . . 32 72 81 . 55 95 . 100 100 . 3 . Volleys Fired 153 | . 19 . . . . 10 51 22 15 25 6 . . . . . 5 Largest 4 | . 2 . . . . 2 4 4 3 2 4 . . . . . 2 Hottest 253 | . 100 . . . . 46 177 202 148 76 253 . . . . . 153 Shots Fired 448 | . 38 . . . . 20 203 67 39 47 24 . . . . . 10 Gun 376 | . 38 . . . . 20 203 45 20 22 18 . . . . . 10 Cannon 72 | . . . . . . . . 22 19 25 6 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 326 | . . . . . . 20 169 49 35 47 6 . . . . . . Thermal 107 | . 38 . . . . . 34 18 . . 12 . . . . . 5 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 15 | . . . . . . . . . 4 . 6 . . . . . 5 Robot Hit Streak 11 | . 6 . . . . 3 7 6 11 9 8 . . . . . 5 Robot Miss Streak 8 | . 4 . . . . 2 5 4 6 8 3 . . . . . 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . Secondary Targets 3 | . . . . . . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . Shots Hit Robots 389 | . 38 6 35 14 . 11 120 30 21 49 18 . . 1 . . 46 Core Hits 173 | . 8 3 6 2 . 7 55 13 11 36 7 . . . . . 25 Critical Kills 4 | . . 1 2 1 . . . . . . . . . . . . . Critical Parts Destroyed 9 | . 6 . 3 . . . . . . . . . . . . . . Critical Strikes 35 | . 8 1 7 1 . . 2 1 1 4 . . . . . . 10 Burn 4 | . 2 . . . . . 2 . . . . . . . . . . Blast 5 | . . . . . . . . 1 1 3 . . . . . . . Smash 15 | . 6 1 7 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . Impale 10 | . . . . . . . . . . . . . . . . . 10 Melee Attacks 178 | . 26 10 47 21 . . . . 1 20 . . . 1 . . 52 Impact 104 | . 26 10 47 21 . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . 1 20 . . . . . . . Piercing 52 | . . . . . . . . . . . . . . . . . 52 Sneak Attacks 13 | . 2 . 5 2 . . . . . 2 . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 24 | . 3 2 5 . . . . . . 2 . . . . . . 12 Damage Inflicted 11123 | . 1056 251 1492 769 . 147 2005 1409 583 1615 391 . . . . . 1405 Guns 3867 | . 235 . . . . 147 2005 346 331 410 309 . . . . . 84 Cannons 1132 | . . . . . . . . 312 252 486 82 . . . . . . Explosions 751 | . . . . . . . . 751 . . . . . . . . . Melee 5363 | . 813 251 1492 769 . . . . . 719 . . . . . . 1319 Ramming 10 | . 8 . . . . . . . . . . . . . . . 2 Kinetic 3822 | . . . . . . 147 1590 535 551 896 103 . . . . . . Thermal 1796 | . 235 . . . . . 415 874 . . 206 . . . . . 66 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 132 | . . . . . . . . . 32 . 82 . . . . . 18 Impact 3325 | . 813 251 1492 769 . . . . . . . . . . . . . Slashing 719 | . . . . . . . . . . 719 . . . . . . . Piercing 1319 | . . . . . . . . . . . . . . . . . 1319 Highest Corruption 17 | . . . . . . . . 1 . 3 . . . . 2 11 17 Average Corruption 3 | . . . . . . . . 1 . 2 . . . . 1 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . . 2 . 13 . . . . 2 5 9 Message Errors 7 | . . . . . . . . . . 4 . . . . . 2 1 Matter Fused 10 | . . . . . . . . 1 . 5 . . . . . 2 2 Heat Flow Errors 3 | . . . . . . . . 1 . . . . . . . . 2 Energy Discharges 4 | . . . . . . . . . . . . . . . 2 . 2 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . 1 . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1613 | . 325 56 513 344 . . . 195 . 146 . . . . . . 34 Projectiles 62 | . . . 62 . . . . . . . . . . . . . . Explosions 195 | . . . . . . . . 195 . . . . . . . . . Melee 1356 | . 325 56 451 344 . . . . . 146 . . . . . . 34 Knockbacks 20 | . 1 . 6 6 . . . 2 4 1 . . . . . . . Impact 11 | . 1 . 5 5 . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 2 4 1 . . . . . . . Secondary 2 | . . . 1 1 . . . . . . . . . . . . . Self-Inflicted Damage 376 | . . . . . . . . 375 . . . . . . . . 1 Shots 4 | . . . . . . . . 4 . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . 1 1 Targets Rammed 3 | . 1 . . . . . . . . . . . . . . 1 1 Kicked 1 | . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 453 | . 180 . 17 . . 30 453 109 . 5 374 . . . 16 33 126 Average Temperature 97 | . 54 . 11 . . 14 122 54 . 4 194 . . . 16 12 68 Received Heat Transfer 1973 | . 189 . 321 . . . 414 111 138 197 45 . . 9 72 207 270 Effects 2 | . . . . . . . 2 . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 30 | . 11 2 14 3 . . . . . . . . . . . . . Impact Corruptions 52 | . 14 3 21 14 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . 4 1 . . 1 . . . . . . Heat Transferred 3040 | . 851 . . . . . 1036 709 . . 370 . . . . . 74 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac DSF Res Res Tes Acc Peak Influence 2080 | . 272 258 526 297 . 125 545 426 179 244 131 36 25 88 394 2080 1256 Initial 1256 | . . 105 100 157 . . 48 247 138 . 56 36 25 13 49 221 1256 Average 294 | . 97 226 283 175 . 98 249 297 111 91 64 36 25 48 170 1749 1194 Maximum Alert Level 5 | . 1 1 2 1 . . 2 2 . 1 . . . . 1 5 4 Low Security (%) 59 | 100 89 36 36 48 . 100 40 . 100 98 100 100 100 100 54 . . Level 1 22 | . 10 63 34 51 . . 41 75 . 1 . . . . 45 . . Level 2 6 | . . . 28 . . . 18 24 . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . 16 Level 4 7 | . . . . . . . . . . . . . . . . . 83 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . 99 . Squads Dispatched 42 | . 5 . 3 . . . 5 4 2 2 1 . 1 . 3 12 4 Investigation 6 | . 1 . 2 . . . 1 . . 1 . . . . 1 . . Extermination 4 | . . . . . . . . 1 1 . 1 . . . . . 1 Reinforcement 13 | . 4 . 1 . . . 2 1 1 1 . . 1 . 2 . . Assault 16 | . . . . . . . . 1 . . . . . . . 12 3 Garrison 3 | . . . . . . . 2 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac DSF Res Res Tes Acc Distress Signals 19 | . 2 . 1 . . . 3 . 2 6 . . . . 2 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 339 | . 21 6 31 7 . 5 27 10 23 30 12 . 4 11 32 95 25 Peak Tracking Total 60 | . 4 3 5 4 . 4 5 4 12 6 7 . 4 11 13 60 10 Tactical Retreats 28 | . 1 . 1 . . . . . 4 2 5 . . . 8 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac DSF Res Res Tes Acc Traps Triggered 10 | . 1 . 1 . . . . . 2 1 . . 3 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac DSF Res Res Tes Acc Machines Disabled 13 | . . . . . . . 4 6 1 2 . . . . . . . Max in Single Turn 6 | . . . . . . . 1 6 1 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac DSF Res Res Tes Acc Machines Accessed 17 | . 1 . 4 . 1 . 1 . 1 5 1 1 . 1 . . 1 Terminals 13 | . . . 3 . . . 1 . . 5 1 1 . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 31 | . 5 . 9 . 1 . 1 . 2 8 1 1 . 1 . . 2 Successful 15 | . 2 . 2 . 1 . . . 2 5 1 1 . . . . 1 Failed 16 | . 3 . 7 . . . 1 . . 3 . . . 1 . . 1 Catastrophic 5 | . . . 2 . . . 1 . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 8 | . . . 5 . 1 . 2 . . . . . . . . . . Terminals 21 | . . . 7 . . . 1 . . 8 1 1 . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 5 . . . . . . . 2 . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 10 | . . . 1 . 1 . . . . 5 1 1 . . . . 1 Open Door 5 | . . . . . . . . . . 5 . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 1 . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . 2 . . . . . . . . Scan Component 2 | . 1 . . . . . . . 1 . . . . . . . . Repair 2 | . 1 . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 3 . . . 1 . 1 4 . . . 1 . . 1 Full Trace Events 4 | . 1 . 1 . . . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . 1 . . . . . . . . Time 70 | . 32 . . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac DSF Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac DSF Res Res Tes Acc Total Allies 8 | . . 2 . . . . . . . 6 . . . . . . . Largest Group 4 | . . 2 2 . . . . . . 4 . . . . . . . Highest-Rated Group 230 | . . 47 47 . . . . . . 230 . . . . . . . Highest-Rated Ally 159 | . . 31 31 . . . . . . 159 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 125 | . . 1 43 . . . . . . 81 . . . . . . . Total Damage 2807 | . . 21 690 . . . . . . 2096 . . . . . . . Kills 32 | . . 1 12 . . . . . . 19 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac DSF Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac DSF Res Res Tes Acc Turns Passed 8681 | 73 790 280 1069 642 242 224 716 624 803 923 883 12 51 84 324 227 714 Spaces Moved 8732 | 52 596 263 1011 499 213 164 439 532 664 683 1106 36 42 318 1080 657 377 Core 163 | 5 1 . . . 3 . . . . . . . . . . 55 99 Treads 339 | . . . . 87 . . . . . . . . . . . . 252 Legs 2610 | 47 197 . . . 96 164 439 532 664 469 . . . . . . 2 Wheels 2963 | . 398 263 1011 412 114 . . . . 214 530 . . . . . 21 Hover 3 | . . . . . . . . . . . . . . . . . 3 Flight 2654 | . . . . . . . . . . . 576 36 42 318 1080 602 . Fastest Speed 25 | 50 90 90 90 90 90 90 100 100 45 90 30 27 27 25 25 26 50 Average Speed 78 | 113 100 90 90 108 111 96 100 100 97 103 64 27 27 25 26 29 132 Slowest Speed 695 | 120 250 90 105 160 500 100 100 100 100 120 695 27 27 27 28 50 400 Overloaded Moves 31 | . . . . . . . . . 31 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . . . . . . . . 2 . 3 4 11 53 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 82 50 76 87 60 44 39 11 19 58 14 2 45 7 31 76 6 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 . . . . . . . . Terrain Destroyed 47 | . . . . . . . 1 41 4 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . 1 2 4 1 . . . . . . . AOE 39 | . . . . . . . . 39 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac DSF Res Res Tes Acc Total 9865 | 63 711 292 1097 565 217 209 589 573 786 818 1261 37 77 317 1111 638 504 Wait 580 | 1 48 20 26 38 . 32 67 4 85 65 104 . . . 29 15 46 Move 8598 | 51 595 262 1010 498 212 163 438 531 663 682 1101 35 37 309 1059 575 377 Hop 44 | . . . . . . . . . . . 2 . 1 4 9 28 . Pick Up 69 | 3 8 . 7 1 . 1 7 5 5 7 8 . 1 . 3 5 8 Fast Attach 89 | 7 6 1 1 1 2 1 9 3 7 11 13 . 1 1 3 5 17 Attach 42 | . 1 1 2 6 . . 3 5 1 6 3 2 . 2 4 2 4 Detach 9 | 1 . . . . 2 1 . . . . 1 . 1 . 3 . . Swap 24 | . 4 . 3 1 . 1 3 2 1 2 3 . . . . . 4 Drop 74 | . 8 1 8 . 1 . 11 1 8 2 20 . . . 1 7 6 Fire 153 | . 19 . . . . 10 51 22 15 25 6 . . . . . 5 Melee 144 | . 21 7 40 20 . . . . 1 18 . . . 1 . . 36 Ram 2 | . . . . . . . . . . . . . . . . 1 1 Kick 1 | . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . 36 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -4/Factory -4/DSF -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 74 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 12) 506 | -10/Materials | Discovered new exit (range 16) 768 | -10/Materials | Repaired Arm. Wheel 815 | -10/Materials | Discovered new exit (range 14) 864 | -10/Materials | Entered Mines 864 | -10/Mines | Discovered new exit (range 9) 963 | -10/Mines | Discovered new exit (range 9) 964 | -10/Mines | Core integrity fell below 50% 1144 | -10/Mines | Entered Materials 1144 | -9/Materials | Accompanied by 2 allies 1144 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1149 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1260 | -9/Materials | Discovered new exit (range 15) 1437 | -9/Materials | Discovered new exit (range 4) 1893 | -9/Materials | Lost 3 parts (1p2u) 1911 | -9/Materials | Discovered new exit (range 9) 2199 | -9/Materials | Discovered new exit (range 9) 2213 | -9/Materials | Entered Mines 2371 | -9/Mines | Discovered new exit (range 8) 2407 | -9/Mines | Discovered new exit (range 13) 2409 | -9/Mines | Learned Materials stockpile data 2411 | -9/Mines | Learned Materials terminal intel 2541 | -9/Mines | Core integrity fell below 50% 2741 | -9/Mines | Found a hidden stash of uninstalled traps 2843 | -9/Mines | Learned location of Storage (-7) 2849 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2850 | -9/Mines | Discovered new exit (range 5) 2855 | -9/Mines | Entered Exiles 2887 | -9/Exiles | Met 8R-AWN 2908 | -9/Exiles | Met EX-HEX 2943 | -9/Exiles | Met EX-BIN 2956 | -9/Exiles | Aligned with FarCom system 2957 | -9/Exiles | Given EX-Vault access code 2986 | -9/Exiles | Opened EX-Vault 3009 | -9/Exiles | Found Potential Leg 3011 | -9/Exiles | Found Potential Leg 3033 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3058 | -9/Exiles | Met EX-DEC 3087 | -9/Exiles | Discovered new exit (range 14) 3097 | -9/Exiles | Left Exiles lab with Potential Leg 3097 | -9/Exiles | Entered Mines 3313 | -8/Mines | Discovered new exit (range 8) 3321 | -8/Mines | Entered Materials 3321 | -8/Materials | Evolved 2 slots: Weapon x2 3322 | -8/Materials | Loaded intel: 12 terminal locations 3652 | -8/Materials | Build established: Skirmisher 3893 | -8/Materials | Garrison activated, responded to threat 3953 | -8/Materials | Build established: Scavenger-Skirmisher 3971 | -8/Materials | Discovered new exit (range 16) 4037 | -8/Materials | Entered Factory 4037 | -7/Factory | Evolved 2 slots: Utility x2 4307 | -7/Factory | Lost 5 parts (1p2u2w) 4644 | -7/Factory | Discovered new exit (range 8) 4661 | -7/Factory | Entered another Factory area 4661 | -6/Factory | Evolved 2 slots: Utility x2 4862 | -6/Factory | Repaired Hpw. Shotgun 5304 | -6/Factory | Spotted B-75 Beast 5459 | -6/Factory | Discovered new exit (range 12) 5464 | -6/Factory | Entered Extension 5477 | -6/Extension | Build established: Mutant 5480 | -6/Extension | Lost 3 parts (3u) 5537 | -6/Extension | Rescued A7 5576 | -6/Extension | Rescued a captive Derelict 5576 | -6/Extension | Rescued a captive Derelict 5601 | -6/Extension | Rescued a captive Derelict 5663 | -6/Extension | Rescued a captive Derelict 5665 | -6/Extension | Rescued a captive Derelict 5876 | -6/Extension | Build established: Hacker-Mutant 5992 | -6/Extension | Disrupted transfer network 6067 | -6/Extension | Spotted B-75 Beast 6077 | -6/Extension | Allies destroyed B-75 Beast 6079 | -6/Extension | Spotted B-75 Beast 6106 | -6/Extension | Allies destroyed B-75 Beast 6173 | -6/Extension | Lost 11 parts (1p2n6u2w) 6300 | -6/Extension | Discovered new exit (range 3) 6347 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6387 | -6/Extension | Entered Factory 6387 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6497 | -5/Factory | Build established: Scavenger-Mutant 7241 | -5/Factory | Discovered new exit (range 5) 7270 | -5/Factory | Entered another Factory area 7270 | -4/Factory | Evolved 2 slots: Propulsion x2 7282 | -4/Factory | Identified exit to DSF 7282 | -4/Factory | Entered DSF 7311 | -4/DSF | Build established: Sprinter 7327 | -4/DSF | Discovered new exit (range 11) 7333 | -4/DSF | Entered Research 7333 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7386 | -3/Research | Discovered new exit (range 16) 7417 | -3/Research | Entered another Research area 7417 | -2/Research | Evolved 2 slots: Utility x2 7471 | -2/Research | Spotted B-90 Cyclops 7476 | -2/Research | Spotted B-90 Cyclops 7527 | -2/Research | Discovered new exit (range 8) 7538 | -2/Research | Identified exit to Testing 7645 | -2/Research | Lost 4 parts (1p2u1w) 7738 | -2/Research | Discovered exit to Testing (range 15) 7741 | -2/Research | Entered Testing 7742 | -2/Testing | Maximum security lockdown engaged 7778 | -2/Testing | Found Prototype Device 7778 | -2/Testing | Identified Exp. Transmission Jammer 7793 | -2/Testing | Spotted Striker 7794 | -2/Testing | Spotted Striker 7797 | -2/Testing | Spotted Alpha 7 7800 | -2/Testing | Stole the SGEMP Prototype 7835 | -2/Testing | Found Prototype Device 7835 | -2/Testing | Identified Exp. Thermal Shield 7849 | -2/Testing | Spotted Striker 7884 | -2/Testing | Spotted Alpha 7 7934 | -2/Testing | Core integrity fell below 50% 7946 | -2/Testing | System corruption reached 10% 7954 | -2/Testing | Spotted Striker 7954 | -2/Testing | Spotted Striker 7955 | -2/Testing | Core integrity fell below 20% 7962 | -2/Testing | Discovered new exit (range 13) 7968 | -2/Testing | Entered Access 7968 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7971 | -1/Access | Lost 13 parts (1p7n5u) 7975 | -1/Access | Found Antimissile System 8218 | -1/Access | First assault squad dispatched 8241 | -1/Access | Build established: Mutant 8611 | -1/Access | Lost 8 parts (1p1n6u) 8623 | -1/Access | System corruption reached 10% 8646 | -1/Access | Core integrity fell below 50% 8677 | -1/Access | Core integrity fell below 20% 8680 | -1/Access | Lost 5 parts (1n3u1w) 8682 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08645_ K-01 Serf collects debris. 08646_ Acquired Imp. Antigrav System. 08648_ K-01 Serf collects debris. 08649_ Imp. Antigrav System destroyed. 08650_ Acquired Lgt. Quantum Reactor. 08651_ Slug penetrates Wall. 08652_ Lgt. Quantum Reactor severed. 08654_ Dropped Imp. Energy Well. 08659_ K-01 Serf collects debris. 08661_ C-30 ARC bursts open, deploying its payload. 08661_ G-73 Enforcer unfolds itself. 08661_ L-61 Swordsman unfolds itself. 08661_ M-36 Artificer unfolds itself. 08668_ Acquired Hacking Suite. 08677_ Connecting with Terminal... 08677_ Current location identified: Access >>Alert(Check) Current Alert Level: 4-C 08677_ Slug penetrates Terminal. 08680_ Terminal disabled. Map ----- +----------------------------------------------------+ | # [=%## #####+########??????????? | | # /[!## %% ######??????????? | | # !%[%#!=[ #######?????????? | | # %=[*+%=! +????????? | | # %%%#![! ########????????? | | # * *[#% *! ########????????? | | # /!|#! ####??????????????? | | # [/[# ####??????????????? | | # [%# ##????????????????? | | # # ##????????????????? | | ####### ##????????????????? | | ####### ##????????????????? | | ?????## h ##????????????????? | | ?????## g####w##????????????????? | | ?????## #### ##????????????????? | | ?????+ m##?? ##????????????????? | | ?????#### ##?? ##????????????????? | | ??????### ##?????????????????????? | | ????????# ##?????????????????????? | | ????#####h####???????????????????? | | ????# #???????????????????? | | ????# b #?#?????????????????? | | ????#] # #?????????????????? | | ????# # ###### #????????? | | ????# "" gl%+" ?Y??????????? | | ????# "T@l # ####??????????????? | | ????# "" gg # #?????????????????? | | ????# #?#?????????????????? | | ????# * #???????????????????? | | ????##########???????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 35 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Armor Coverage 600 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 85 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Prison Break Challenges ------------ None Game ------ Seed LegOmegaCutter Manual? 0 Play Time 01:52:05 Cumulative 25.8 hours Start 2023.04.06 @ 23:48:52 End 2023.04.07 @ 01:50:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: babfb415-ee94-4891-b432-216a76130f78